Boneyard Pyke |
Okey. Going with hold person for the spell.
Shopping:
Replace scroll of blood biography
2 scrolls of create treasure map
Scroll of ghostbane dirge
2 scrolls of honeyed tongue
Scroll of locate object
Scroll of versatile weapon
Scroll of breath of life
Potion of touch of the sea
Smoked Goggles
Smelling Salts
Air Crystal
Spring-loaded wrist sheath (putting scroll of breath of life into it if you'll allow a scroll in there)
Antiplague
Antitoxin
Vermin repellent
Allnight
Troll Styptic
Did we also decide to purchase another (communal) wand of cure light wounds to replace the one we have almost exhausted? If so, just let me know how much gold to contribute.
Kracow "Two Guns" Tosier |
T, you received 1309gp wiht the rest of us.
I think we should all pitch in on the communal clw wand at 125 gp each. that way we save spells and can spend more on one big cure potion for emergencies.
To my growing pile of goodies I wil buy the following:
scrolls of resist energyx2 300
Troll Styptic alchem 100
Antiplague alchem 50
MiniGM |
Tarragon |
Unless you feel that is not appropriate this is what he does since it is required to regain spells every day.
Tarragon |
As for doing something, he finds small broken objects that need repairing each day and casts mending on them for the respective owner. This way he can do something kind for others.
MiniGM |
This next thing I have a feeling will read wrong, so please do not read it as snarky or frustrated or anything of the like, I m simply going to make sure that we are on the same page.
This is a requirement of the race and my game, I had forgotten it in the time between recruitment and you joining. During recruitment I did not press the issue as I had assumed it would become clear through your play and it has not. However you MUST do something that fits with your purpose when you were created, if you were created to fix things then we have a problem that needs to be retconned. Likely an alteration to your build or backstory if you feel mending fits.
I was excited to have you join, but if my playstyle and knowledge does not fit with yours I understand, I am starting to wonder if it does. As evidenced by this as well as your challenging of the drow dispelling your fog cloud. Perhaps I am reading your posts wrong but they come off as snarky.
Tarragon |
I decided on his fixing things so as to show to Iomedae that he doesn't just want to kill or hurt but also to build. If you look at his skills you will note that he has a very good diplomacy. I chose that for a very specific reason. If someone as he can get others to listen and change their attitude it will go a long way to helping the cause of Iomedae. Not to mention there are other ways of fighting.
It is easy to destroy but harder to build. He can and will step up to battle when the time is right.
An ironborn must engage in activities relating to its class each day, whether it simply practices its skills or uses them to accomplish a task. This means that anything that relates to being an Oracle will work for the purposes of the burden, whether casting a spell or using a weapon. If you wish to change the wording and flavor of this aspect of the race let me know and we can work out something.
I hope this helps to show why I had him do what he did.
As to the fog cloud, I just wanted to make sure you knew the spell. Sometimes we forget little details and it has a duration longer than a round.
MiniGM |
For me you have to make a choice of a single task as to what it is. IE Weapons practice, repairing something, cooking breakfast, doing a ritual dance, making a journal for everyone, whatever (obviously some of those dont fit your character). I am worried that you are going to be in a bind inside the spire if no one has something broken to be fixed, but hey I am happy to RP it. Might mean you lose it and break something only to fix it...which could have repurcussions later.
Varin Artusk Darkthane |
Back guys need to buy a masterwork crossbow some quarrels and a few other things count me in on restore wand how much? Also will post later worked 36 hrs straight cause they fired ppl and I can't say no to overtime I'm fragged night. Sorry for my being a delay
Tarragon |
Sound fair?
MiniGM |
Tarragon |
This is straight from the book. Word for word.
All ironborn have what they call a burden, which is the role or position they were created to fulfill. The magical process used to create them uses this overriding purpose to help give an ironborn’s nascent personality the force and will it needs to achieve true life.
An ironborn must engage in activities relating to its class each day, whether it simply practices its skills or uses them to accomplish a task. For example, an ironborn fighter might have to engage in combat, whether a mock fight or a real one, each day. For each day an ironborn fails to exercise its abilities, it slowly becomes more irritable, angry, and prone to lashing out with its talents in order to use them. At the start of each new day, an ironborn must make a Will save with a DC equal to 10 + the number of consecutive days it has been unable to use its abilities. If it fails this save, at some point during the day the ironborn loses control and makes use of its abilities regardless of the situation. If it cannot do so for any reason, such as if the proper materials are not available or it is physically restrained from exercising its abilities, it lashes out at the nearest living creature, attacking by any means available for 2d6 rounds. At the end of this time, it returns to normal. If no foes are present, it vents its rage against inanimate objects. An ironborn that lashes out in this manner must still make another save the next day, since it has not yet fulfilled its burden.
This drawback is intended as a piece of background color to illustrate an ironborn’s mechanical nature. All of these creatures were built for a purpose, and they pursue it with a focus that is at times maniacal. Most PC ironborn can easily get around this drawback, and it does not serve as a balance against the benefits of the ironborn’s abilities. Instead, Dms can use it as a part of an adventure or as part of a story in the game. For example, an ironborn paladin might be thrown in jail by suspicious townsfolk. When the jailers stop him from praying each day, he may go berserk and make it that much harder for the other PCs to convince the mayor to release their friend.
In light of this, I will pick what I do and when. This is how the book says it goes, and you agreed to the race as written. Please stop telling me how to play my character.
You are coming across as a jerk right now. I advise you to chill.
Boneyard Pyke |
Let's see. 6 of us at Level 6, so that's APL 7. A challenging encounter on the Cairnlands outside Absalom would be CR 8. Bandits seem appropriate.
How about a Mounted Archer, a Bramble Sorcerer, and three Slavers from the GMG.
MOUNTED ARCHER CR 4
HUMAN RANGER 5 XP 1,200
Medium humanoid (human) NE
Init +7; Senses Perception +9
DEFENSE
AC 19, touch 13, flat-footed 16 (+4 armor, +3 Dex, +2 shield)
hp 42 (5d10+10)
Fort +7, Ref +8, Will +3
Resist fire 10
OFFENSE
Speed 30 ft.
Melee mwk scimitar +8 (1d6+2/18–20) or lance +7 (1d8+2/×3)
Ranged mwk composite shortbow +10 (1d6+2/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with lance)
Special Attacks favored enemy (animals +2, humans +4)
Ranger Spells Prepared (CL 2nd; concentration +3)
1st—endure elements, resist energy
TACTICS
Before Combat The ranger casts endure elements and resist energy (fire).
During Combat The ranger shoots from horseback. When fighting dangerous opponents, she uses oil of magic weapon on her bow and drinks her potion of blur.
Base Statistics Without resist energy, the ranger’s statistics are Resist none.
STATISTICS
Str 15, Dex 16, Con 14, Int 10, Wis 12, Cha 8
Base Atk +5; CMB +7; CMD 20
Feats Endurance, Improved Initiative, Mounted Archery, Mounted Combat, Point-Blank Shot, Weapon Focus (composite shortbow)
Skills Handle Animal +7, Heal +9, Knowledge (geography, nature) +8, Perception +9, Ride +9, Stealth +9, Survival +9
Languages Common
SQ favored terrain (desert +2), hunter’s bond (companions), track +2, wild empathy +4
Combat Gear oil of magic weapon, potion of blur, potion of cure moderate wounds, potion of invisibility; Other Gear masterwork chain shirt, masterwork heavy wooden shield, lance, masterwork composite shortbow (+2 Str) with 20 arrows, masterwork scimitar, cloak of resistance +1, combat-trained horse, riding saddle, 72 gp
BRAMBLE SORCERER CR 4
HALF-ELF SORCERER 5 XP 1,200
Medium humanoid (elf, human) LE
Init +2; Senses low-light vision; Perception +7
DEFENSE
AC 18, touch 13, flat-footed 15 (+4 armor, +2 Dex, +1 dodge, +1 natural)
hp 30 (5d6+10)
Fort +3, Ref +6, Will +4; +2 vs. enchantments
Resist acid 5, fire 10
OFFENSE
Speed 30 ft.
Melee mwk light mace +3 (1d6) or 2 claws +2 (1d4)
Ranged mwk light crossbow +5 (1d8/19–20)
Special Attacks claws (2, 1d4, treated as magic, 7 rounds/day)
Sorcerer Spells Known (CL 5th; concentration +9)
2nd (5/day)—acid arrow, mirror image, resist energy
1st (7/day)—cause fear (DC 15), charm person (DC 15), mage armor, magic missile, ray of enfeeblement (DC 15)
0 (at will)—acid splash, detect magic, ghost sound (DC 14), mage hand, message, read magic
Bloodline draconic (green)
TACTICS
Before Combat The sorcerer casts mage armor and resist energy (fire).
During Combat The sorcerer casts mirror image, then entangles opponents with his wand of entangle (using the Use Magic Device skill). He uses one of his scrolls of levitate to avoid melee combat, and casts cause fear to remove opponents threatening him.
Base Statistics Without mage armor and resist energy, the sorcerer’s statistics are AC 14, touch 13, flat-footed 11; Resist acid 5.
STATISTICS
Str 10, Dex 14, Con 12, Int 13, Wis 8, Cha 18
Base Atk +2; CMB +2; CMD 15
Feats Combat Casting, Dodge, Eschew Materials, Lightning Reflexes, Skill Focus (Use Magic Device)
Skills Intimidate +10, Knowledge (arcana) +7, Perception +7, Spellcraft +7, Use Magic Device +13
Languages Common, Draconic, Elven
SQ bloodline arcana (acid spells deal +1 damage per die), elf blood
Combat Gear potion of cure moderate wounds, potion of invisibility, scrolls of levitate (2), scroll of ray of exhaustion, scroll of silent image, wand of entangle (20 charges), smokestick; Other Gear masterwork light crossbow with 10 bolts, masterwork light mace, cloak of resistance +1, 190 gp
MiniGM |
Hey guys. I hate to be a downer. However, Tarragon and I cannot seem to agree on things. It is completely my fault for not being a strong enough DM, however because I am the DM and it seems silly for me to leave the campaign I have asked him to leave.
I really liked the character and the creativity, but I just felt like I was not "playing well" with him. I apologize to all of you, and even moreso to him.
Edit: I do hope that the rest of you will continue to play.
Kracow "Two Guns" Tosier |
Only if we can get another player who Jack-in-the-box jumps out to save us!
JK, sry things didnt work out between the player and DM. It happens a lot in DnD.
Obviously Im still in.
Varin Artusk Darkthane |
I have awakened.....
Yep still in just tired lol. Need to learn to tell the boss's boss's boss no I will not work all those hours at once I don't care how much money it is or how much you will toss me out of pockect on the side lol. I need to look over my character and make sure I have everything I need. But I should be good mini I might get a combating wand at best.
Kracow "Two Guns" Tosier |
Kracow will pick up a few L0 scrolls of arcane mark if that spell fulfills his magic addiction needs. It says a personal mark but not sure that is the same as detect magic or read magic.
I imagine Kracow would write on his arms like a goth girl cutting her leg. So he can feel the magic...
Boneyard Pyke |
Bought a new one. Blood Biography too. But, check my list above in case there are any items you don't like. Post #452.
I'm still game for Mythic. Not sure how well Trickster is going to fit, but it will force me to dig into those rules and offer feedback.
MiniGM |
ah there it is, just skimmed over it, i did see the blood biography and treasure map.
Let me throw the mythic option back on the Table.
As before any objections and it is a no go. Before I believe the only one was Tarargon.
If we do go it will be something tha thappens to everyone, rather than a choice, so it does mean that I would randomize everyone's weaknesses. Ehad is familiar with this.
In the other game we are in, an artifact detonated next to them and now they are mythicly awesome. Ehad's character has a dependency on Bread. Which is funny because he is a frog man :)
EDIT ALL I RECOMEND ADDING TARRAGON'S CUT TO A PARTY RESOURCE POOL, BUT YOU CAN ALSO JUST EVERYONE GET A LITTLE MORE CASH.
Varin Artusk Darkthane |
Meh I would have gotten it but just woke up. I'm back and down for mythic. But as my comp is in like 30 parts at the moment could someone email me the playtest pdf can't download it from pazio to my phone. MiniGm as before I am grabbing a new masterwork xbow and I guess a regular Falchion that hurt to much last time to buy both again heh. Gonna save up for magic and did anyone need money towards party healing items??
@salus you know we could have some nice Rp with our different beliefs