Test of Tar Kuata (Inactive)

Game Master Baerlie

Map

Subtier 3-4

Ini:

[dice=Ini Julian]1d20+2[/dice]
[dice=Ini Zahir]1d20+4[/dice]
[dice=Ini Dexter]1d20+9[/dice]
[dice=Ini Pierre]1d20+1[/dice]
[dice=Ini Adowyn]1d20+5[/dice]


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Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

Adowyn fires another 2 arrows against the monk, then Leryn attacks their enemy.

As Leryn will engage in combat with Aramaya only after Adowyn's shots, I don't know if it will provide some cover to the monk...

First shot: 1d20 + 6 ⇒ (6) + 6 = 122d6 + 1 ⇒ (6, 4) + 1 = 11
Second shot: 1d20 + 6 ⇒ (1) + 6 = 72d6 + 1 ⇒ (3, 5) + 1 = 9

Leryn makes a 5-foot step and attack.

bite: 1d20 + 3 + 1 ⇒ (3) + 3 + 1 = 71d6 + 4 ⇒ (5) + 4 = 9
trip, if hit: 1d20 + 7 ⇒ (7) + 7 = 14

The Exchange

M Human Magus/2 Sorcerer (Bronze Draconic & Orc)/1 (HP 23/23 | AC:16 | T:14 | FF:12 | CMB:+5 | CMD:17 | Fort:+5 | Ref:+2 | Will:+3 | Concentration:+4 | Init:+2 | Perc:+4 | Speed:30) PFS#: 115025-12
Abilities:
Arcane Pool: 3/3 | Claws: 1/1

I'm not getting too close to the edge!

Julian circles his allies to end up next to Aramaya again and swings his wooden sword again.

Wooden Katana: 1d20 + 6 ⇒ (3) + 6 = 9 NL Damage: 1d8 + 4 ⇒ (8) + 4 = 12

He misses horribly, his aim even worse than before.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

While Dexter tries to hit the monk, Pierre casts a spell at Zahir. Zahir lands two solid hits with his wooden weapon. Adowyn shoots two arrows while her companion tries to bite the monk, but neither the arrows nor the bite attack can injure the monk. Also Julian's katana misses the monk.

Aramaya takes a step back and uses her longspear to hit Zahir, but she also misses.
Longspear vs. Zahir: 1d20 + 11 - 4 ⇒ (10) + 11 - 4 = 17

"You are a good fighter, fast and strong!"

Round 3
Aramaya -46HP
-----
Adowyn
Dexter
Julian
Pierre
Zahir (+guidance)

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

Leryn tries to positioning itself better this time to bite Aramaya.

Acrobatics to move through threatened squares (2), without provoking AoO:
Acrobatics: 1d20 + 7 ⇒ (3) + 7 = 10 Ouch!
Acrobatics 2: 1d20 + 7 ⇒ (19) + 7 = 26

bite: 1d20 + 3 + 1 ⇒ (11) + 3 + 1 = 151d6 + 4 ⇒ (6) + 4 = 10
trip, if hit: 1d20 + 7 ⇒ (12) + 7 = 19

Adowyn fires another 2 arrows against the monk and moves a little forward. 5-foot step.

I am not considering any cover in the check below...

First shot: 1d20 + 6 ⇒ (6) + 6 = 122d6 + 1 ⇒ (5, 3) + 1 = 9
Second shot: 1d20 + 6 ⇒ (1) + 6 = 72d6 + 1 ⇒ (4, 3) + 1 = 8

"Gods damn it...", Adowyn thought while see her arrows flying very far from her target.

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

Dexter tries another attack at the monk. Totally forgot about my bite before!

ECB: 1d20 + 8 + 2 + 1 + 1 - 4 ⇒ (11) + 8 + 2 + 1 + 1 - 4 = 19
Damage: 1d10 + 3 + 2 + 1 ⇒ (1) + 3 + 2 + 1 = 7
Bite: 1d20 + 2 + 2 + 1 + 1 - 4 ⇒ (20) + 2 + 2 + 1 + 1 - 4 = 22
Damage: 1d3 + 1 + 2 + 1 ⇒ (3) + 1 + 2 + 1 = 7
Bite Confirm: 1d20 + 2 + 2 + 1 + 1 - 4 ⇒ (3) + 2 + 2 + 1 + 1 - 4 = 5

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

Please, don't forget Bless, friends :)

Pierre moves closer from Julian and casts guidance on him.
"We've got to win this fight, friend. Go and hit her." he says with a grin.

Scarab Sages

Male Human Oracle 4/rogue 3 hp 54/54, AC 21 (T 15, FF 16), Fort +5, Ref +9, Will +4, Perc. +8, Init. +4

Frowning, Zahir doesn't seem to understand what Aramaya is saying. He tries to speak but his words are hardly understandable (oracle's curse causes Zahir to only speak and understand Ignan language in times of stress :/).

He moves a step forward and swings his swords at the monk, but without much success this time.

Atk shortsword (nonlethal, divine favor, bless): 1d20 + 9 - 4 + 2 + 1 ⇒ (4) + 9 - 4 + 2 + 1 = 12
Damage (nonlethal, divine favor): 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8
Atk shortsword (nonlethal, divine favor, bless): 1d20 + 9 - 4 + 2 + 1 ⇒ (1) + 9 - 4 + 2 + 1 = 9
Damage (nonlethal, divine favor): 1d6 + 2 + 2 ⇒ (3) + 2 + 2 = 7

The Exchange

M Human Magus/2 Sorcerer (Bronze Draconic & Orc)/1 (HP 23/23 | AC:16 | T:14 | FF:12 | CMB:+5 | CMD:17 | Fort:+5 | Ref:+2 | Will:+3 | Concentration:+4 | Init:+2 | Perc:+4 | Speed:30) PFS#: 115025-12
Abilities:
Arcane Pool: 3/3 | Claws: 1/1

Julian takes a step closer to the monk and raises the wooden katana. He focuses on aiming his next attack and strikes.

Wooden Katana, Bless, Guidance: 1d20 + 6 + 1 + 1 ⇒ (10) + 6 + 1 + 1 = 18 NL Damage: 1d8 + 4 ⇒ (6) + 4 = 10

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

After another bunch of attacks the monk finally falls unconscious.

combat over

Itephta revives Aramaya and both monks acknoledge your abilities. While Aramaya retires to her room to contemplate her own performance, the invisible stalkers carry everyone back to the base of the spire and Itephta uses his magic to return the pillar to its original shape. He, Aeotsep, and Menkha then excuse themselves to discuss your trials.

"Please allow us some time to discuss your trials. We prepared a room in one of the Pahmet caves for your use tonight." Aeotsep says.

Zahir:

Your faction mission: you may now convince Aeotsep to talk about a former student which could attain a level of mastery and wisdom which could rivale the founder’s. DC20 Diplomacy check

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

"Haha, well done everyone! This was a good fight!" says, grinning, the old priest.

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

Dexter whispers to his companions. "Be on your guard tonight. The trials may not be over."

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

Arwyn withdraw from the site of the battle in silence and remains silently, while wait for the outcome in a corner, stroking Leryn.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

During the night nothing happens.

The next morning, you gather with Itephta and Aeotsep in the Master’s Room. Itephta is especially delighted and praises you for having exceeded his expectations. Itephta is amenable to bequeathing the Sky Key component to the Pathfinder Society on the condition they provide the monastery short-term assistance.

"Our monastery is remote and receives little direct aid from Sothis and the great river cities of Osirion, and this distance has made us a target for worshippers of Rovagug who recently became our neighbors. These so-called Doomsday Knights frequently attack caravans and pilgrims, and we have done what we can to protect the trails that lead here with the disciples we have. In fact, one of our own, a respected Ouat named Bertrag, disappeared several days before you arrived. At this point I assume he has perished; the cult is known for sacrificing intelligent creatures. Irori promotes self-perfection, but I do not confuse that with blind self-reliance when confronted with a true threat. Tar Kuata can guard travelers or strike at the cult’s heart, but it cannot do both. With your assistance, we might rid this land of the Rough Beast’s warriors once and for all. While the monks defend the monastery and the roads, can you destroy the cult of Rovagug?" the monk asks.

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

"Killing, you say? Good! All that play-fighting yesterday was making me a bit edgy. Consider it done!"

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

"We're in", she answered Itephta and Aeotsep, referring to her and Leryn.

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

The old cleric wrinkles his eyes, smiling.

"Is this still part of the test? I don't recall you mentioning this before..."

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

"Does it matter? It's been weeks since my blade tasted flesh; look, my hands are shaking!"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

"No, it's not part of the test. It's a favor we ask from you. If you successfully destroy the cult, we will hand you the artifact."

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

Adowyn starts to walk to outside the monastery, when she notices that her fellows are still talking to the monks. The hunter stops and looks back, over her shoulder.

"What are you waiting for? Let's do it", she told with authority.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The group decides to help the monks and kick the cultists out of this area.

"We have tracked the Doomsday Knights to an abandoned mine located more than a day’s travel north of here. We wish you fortune and insight in your upcoming challenges." Aeotsep says and takes his two rings off to hand it to you. "I offer these to you as parting gifts to help you combat the enemy cult."

Itephta provides you a phylactery.

Detect Magic:

All three items are magic.

Spellcraft DC16 Phylactery:

Phylactery of Faithfulness

Spellcraft DC20 Ring 1:

Ring of Climbing

Spellcraft DC17 Ring 2:

Ring of Jumping

Approximately 30 miles north of Tar Kuata, the Merotsi Mines were abandoned over a century ago. A weathered wooden sign stands by the entrance, warning visitors in Osiriani to “keep out.” The mine’s adit is also boarded over, though the planks are loose and easily removed.

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

"What those things are supposed to do?", Adowyn asks Itephta and Aeotsep.

Spellcraft DC16 Phylactery: 1d20 + 4 ⇒ (16) + 4 = 20
Spellcraft DC20 Ring 1: 1d20 + 4 ⇒ (13) + 4 = 17
Spellcraft DC17 Ring 2: 1d20 + 4 ⇒ (15) + 4 = 19

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

Before we leave, I want to consider whether the people the monks are sending us after are really who they claim them to be.

Sense Motive: 1d20 + 10 ⇒ (20) + 10 = 30

As they approach the entrance to the mine, Dexter casts a protective spell on himself. Defending Bone.

EDIT: Ooh, dibs on the Phylactery! Norgorber guide me!

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

Spellcraft on ring 1: 1d20 + 4 ⇒ (11) + 4 = 15

Pierre can't tell what kind of enhancement the first ring would give to its bearer.

I don't understand the use of the phylacteries... What do they grant?

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |
Pierre Viret wrote:
I don't understand the use of the phylacteries... What do they grant?

It lets you know if a proposed action would affect your alignment or earn you disfavor with your god.

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

Ok, that's what I thought. But I still don't get the why. Your character should be aware of such things, shouldn't he?

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

I think that what Pierre means is: "can I can keep this?" :)

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

Why listen to the whispers of Norgorber when you can listen to his shouts instead?

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

No, haha! I think a theologian of a god would know when his actions differ from the tenants of his god :D

The Exchange

M Human Magus/2 Sorcerer (Bronze Draconic & Orc)/1 (HP 23/23 | AC:16 | T:14 | FF:12 | CMB:+5 | CMD:17 | Fort:+5 | Ref:+2 | Will:+3 | Concentration:+4 | Init:+2 | Perc:+4 | Speed:30) PFS#: 115025-12
Abilities:
Arcane Pool: 3/3 | Claws: 1/1

Spellcraft, ring 1: 1d20 + 6 ⇒ (18) + 6 = 24

"this is a ring of climbing," Julian says after Adowyn's identified the other two items.

"I don't need any of these. Feel free to take them. Shall we head out?"

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

"Right. I'll stay with it", she says when she takes the ring of climbing. "Any objections?", Adowyn asks the others.

Scarab Sages

Male Human Oracle 4/rogue 3 hp 54/54, AC 21 (T 15, FF 16), Fort +5, Ref +9, Will +4, Perc. +8, Init. +4

Baerlie:
Actually, I believed that there were no faction mission anymore since Season 5 :)

Zahir takes Aeotsep aside to talk to him. "Could we please speak in private? It happens that the organisation I serve is always interested to find able and wise people. We reached the conclusion that a school dedicated to self-perfection like the monastery of Tar Kuata seems like an good place to look. Would you mind telling me if you know such people. In particular, we've heard of a former student who have attained a level of mastery and wisdom rivaling the founder's, Narmek Tar Kuata. Have you heard of him?"

He will take 10 on Diplomacy for 20

Spellcraft DC16 Phylactery: 1d20 + 6 ⇒ (3) + 6 = 9
Spellcraft DC20 Ring 1: 1d20 + 6 ⇒ (9) + 6 = 15
Spellcraft DC17 Ring 2: 1d20 + 6 ⇒ (13) + 6 = 19

"No objections," Zahir says. "The other ring is a ring of jumping. If nobody else want it, it might interest me."

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

Pierre shrugs and simply says with a grin "Let us go. We have something to negotiate."

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.
Pierre Viret wrote:
"Let us go. We have something to negotiate."

"Agree. Let's go. Leryn, come here", and then they are all prepared to leave.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Zahir:
Actually it's not a 'real' faction mission for the 2nd prestige point, but a small mission for a special boon on your Chronicle ;)

Aeotsep tells you about Dhiara and hands you a letter from her:

To my colleagues at Tar Kuata,
No matter the great distance that separates me from the
monastery, every day I fondly remember the humble halls
filled with extraordinary knowledge and mortal potential. I
encourage each of you to strive for excellence and also look
forward to the day you might leave the monastery to test
your skills against worldly challenges. I write this not to
suggest that Tar Kuata restricts our skills, but there are
discoveries one can pursue only beyond its cloistered walls.
My writing supplies are among the last of my humble
belongings left to pack. The people of Iadara have mostly
kindly honored the conclusion of my personal trial against
Tanglebriar, yet even 10 years without rest seems trivial
compared to the struggles of the elves that call this home.
Nonetheless, I have met and exceeded my goal, and it has
driven me to find others who fight against impossible odds.
My contacts in Erages speak of kindred outcasts in a land
called Averaka_a place unfamiliar to me, and one that I am
intent on finding.
My next letter may not arrive for many months. Until
then, always aspire to be greater than you were the day
before, and harness the lessons of the past to realize a
greater future.
Your fellow sister,
Dhiara

The air here is acrid but does little beyond irritating the eyes. Five horses tethered to hooks on the walls have bloodshot eyes, rashes, and other minor conditions from their exposure to the mist. It is really hot in the mine. Torches in the wall sputter in the damp air, providing only dim light throughout the mine.

Craft Alchemy DC or Kn. nature DC15:

The fumes are volcanic in origin and mildly acidic—uncomfortable, but not immediately harmful.

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

If no one objects, Dexter will cast a light spell on his sword to illuminate the way. He volunteers to travel in front, where the best killing is sure to be.

The Exchange

M Human Magus/2 Sorcerer (Bronze Draconic & Orc)/1 (HP 23/23 | AC:16 | T:14 | FF:12 | CMB:+5 | CMD:17 | Fort:+5 | Ref:+2 | Will:+3 | Concentration:+4 | Init:+2 | Perc:+4 | Speed:30) PFS#: 115025-12
Abilities:
Arcane Pool: 3/3 | Claws: 1/1

Julian draws his katana and moves just behind Dexter.

"It is that you were faster, else I'd have volunteered to go in front," Julian says to Dexter, a grin on his face.

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

Kn. Nature - take '10: 15 = 15

"The fumes here are volcanic in origin and mildly acidic. We must stay alert. Someone has some way to protect from it, even magical?"

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

"A wet rag over our faces might save us some discomfort."

Dexter pulls up the hood of his cloak, which covers his face with the holy symbol of Norgorber.

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

"Indeed, my friend." Pierre imitates his winged companion and puts a damp cloth over his mouth and nose.

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

Survival: 1d20 + 9 ⇒ (6) + 9 = 15

She uses her survival skills to try to avoid the most of the damage that can be caused by the fumes: she maintains a cloth near the nose and mouth, wetting it regularly, as well as eventually passing a little water in her eyes to remove soot, everything that is needed to mitigate the possible side effects of the fumes.

The check was for "Survive in the Wilderness", if needed.

Adowyn and Leryn follows close to Dexter and Julian's back.

The Exchange

M Human Magus/2 Sorcerer (Bronze Draconic & Orc)/1 (HP 23/23 | AC:16 | T:14 | FF:12 | CMB:+5 | CMD:17 | Fort:+5 | Ref:+2 | Will:+3 | Concentration:+4 | Init:+2 | Perc:+4 | Speed:30) PFS#: 115025-12
Abilities:
Arcane Pool: 3/3 | Claws: 1/1

I may also want to do that.

Julian fastens his cloak in a way that also covers his mouth and nose, imitating his allies.

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

I took the liberty of placing us all on the map before enter the mine, ok? :)

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

Ok for me :)

The Exchange

M Human Magus/2 Sorcerer (Bronze Draconic & Orc)/1 (HP 23/23 | AC:16 | T:14 | FF:12 | CMB:+5 | CMD:17 | Fort:+5 | Ref:+2 | Will:+3 | Concentration:+4 | Init:+2 | Perc:+4 | Speed:30) PFS#: 115025-12
Abilities:
Arcane Pool: 3/3 | Claws: 1/1

Thank you! ;)

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

There are two main ways to descend to the lower mine levels: a set of mine carts to the east, and an elevator to the west. The mine carts sit on a double track that descends down a steep tunnel. Each pair of carts connects to a pulley assemblage by chains, which an operator can move using a large windlass at the top of the tunnel.

Each cart can hold up to three Medium creatures and has a smaller windlass, allowing a creature to ascend or descend unaided.

Kn. Dung. or Eng. DC12:

You can ascertain that the carts need oil.

Grand Lodge

Adowyn (PreGen) - Female Human Hunter 4 - Init + 5; hp 31; AC 18 | touch 15 | ff 13; Fort +7 | Ref +10 | Will +4; CMB +3 | CMD 18; Perception +9; Speed 30 ft.

"Do any of you know how to 'drive' this?", Adowyn asks while examining the mine carts, with an expression of doubt whether it would indeed be reliable.

"The elevator could be a better choice", she concludes.

Silver Crusade

Human (Taldan) Mediator 7 | HP: 66/66 | AC: 24 | T: 12| FF: 23 | CMD: 14 | Fort: +11 | Ref: +6 | Will: +11 | Init: +1 | Perc: +3 | Sense Motive: +7 | Speed 20 ft.
Tracked resources:
Spells: 0 - 4 ; 1st - 4/5+1 ; 2nd - 2/4+1 ; 3rd - 1/3+0 ; 4th - 1/1+1 ; Channel (DC 19): 7/9 ; Touch of Glory (+9): 5/6

"I don't have any clues as of driving mining carts. Which solution would be the stealthiest?" asks Pierre, clearly not at ease with the environnement.

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

"If no one knows how to drive the cart, perhaps we should stick with the elevator."

-Posted with Wayfinder

Scarab Sages

Male Human Oracle 4/rogue 3 hp 54/54, AC 21 (T 15, FF 16), Fort +5, Ref +9, Will +4, Perc. +8, Init. +4

I will take 10 on Knowledge (dungeoneering) for 14

Zahir examines the mine carts. "It appears that these carts need oil to function properly," he says after a while. "As I see no oil in the nearby area, I suggest we take the elevator."

Grand Lodge

Tengu "LN" Inquisitor 5 | AC 21 T 15 FF 16 | HP 38/38 | F +6 R +7 W +8 (+5 vs. truth) | Init +10 | Perc +13 (low-light vision) | Sense Motive +11 | Blessed Infiltration 2/3 | Bane 5/5 | Discern Lies 5/5 |

If only Julian had Grease prepped...

-Posted with Wayfinder

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