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Terevalis' The Confirmation

Game Master JASON RODARTE

MAP 1

Map 2

MAP IV

MAP III

MINOTAUR MAP


451 to 483 of 483 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Grand Lodge

Male Half-Orc Druid 1 HP 12/12 AC: 16 TAC: 12 FF:14 Saves: F:3 R:2 W:4 Init: +1 Per: +6 (Low-light)

I double moved sorry bout that

-Posted with Wayfinder


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The bard moves forward.


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

ROUND 2
TURN
Enrique
Kristiani
Azora
Shalgor
Brick
Janira
Minotaur
Sithiel


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Brick runs past the bridge.

Sovereign Court

Female Ifrit Bard/1 hp 11/11 AC 17 Fort +2, Ref +5, Will +2 Init +7; Senses darkvision 60 ft.; Perception +4

Double move (80') to the log.

Silver Crusade

female nagaji bronze draconic sorceror 1 | HP 9/9, -1 Con | AC 14 (18), T 13, FF 11 (15) | F +2, R +3, W +2 (+2 vs mind-affecting or poison) | CMB +0, CMD 13 | Spd 30' | Perc +2 | Init +7

Krstani continues running towards the bridge.

Double move again

Grand Lodge

Male Half-Orc Druid 1 HP 12/12 AC: 16 TAC: 12 FF:14 Saves: F:3 R:2 W:4 Init: +1 Per: +6 (Low-light)

If I attempted to jump it would I get a running start because I was running last round and it safe to say I didn't stop and then jump.


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I would think so

Grand Lodge

Male Half-Orc Druid 1 HP 12/12 AC: 16 TAC: 12 FF:14 Saves: F:3 R:2 W:4 Init: +1 Per: +6 (Low-light)

I mean this could go badly

In his rage Shalagor leaps into the air trying to clear the rushing river.

Acrobatics: 1d20 + 2 - 2 ⇒ (19) + 2 - 2 = 19 for a running long jump this is how far I travel

He soars nearly 20 feet over the river and lands running at the minotaur

He swings his huge Falchion at the beast

Falchion: 1d20 + 4 ⇒ (2) + 4 = 6
damage: 2d6 + 6 ⇒ (2, 4) + 6 = 12

But his swing is wild and doesn't even come close to the creature.

"Get out of here," He yells at Janira


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

I think it gets an attack of opportunity as you leave a threatned square

As the half orc runs at the minotaur the creature takes a swing at him with his ax.
1d20 + 7 ⇒ (16) + 7 = 23
2d6 + 4 ⇒ (2, 5) + 4 = 11


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;


TURN
Enrique
Kristiani +
Azora +
Shalgor +
Brick +
Janira
Minotaur
Sithiel +

Just marking the people who have gone

Dark Archive

Male grippli medium (fiend keeper) 1 (HP: 3/9) (AC:20 FF:16 T:15) (Fort: +1 Ref: +4 Will: +2) (Init: +4) (Perc: +4)

Seeing his friends leap into action, Enrique gracefully jumps over the creek and charges at the minotaur.

Acrobatics: 1d20 + 4 ⇒ (14) + 4 = 18

Rapier: 1d20 + 7 ⇒ (12) + 7 = 19, Damage: 1d4 + 4 ⇒ (2) + 4 = 6


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Nice hit. I'm at an eagle scout ceremony. Will update when I get home

Sovereign Court

Female Ifrit Bard/1 hp 11/11 AC 17 Fort +2, Ref +5, Will +2 Init +7; Senses darkvision 60 ft.; Perception +4

The bard moves up and quickly casts a spell on the monster's axe.

Cast Grease on his weapon. DC 14 Reflex save or he drops the weapon.


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

We aren't at round 3 yet Azora but I will use that as your Round 3 action


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Janira takes a 5' sep away from the minotaur.


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The minotaur will attempt to ax the frog and halfling once and then to gore the halforc
1d20 + 7 ⇒ (4) + 7 = 11 frog
1d20 + 4 ⇒ (18) + 4 = 22 Janira
2d6 + 4 ⇒ (4, 5) + 4 = 13 damage
1d20 + 4 ⇒ (5) + 4 = 9 gore


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The Halfling crumbles as the ax slices into her.
TURN
Enrique
Kristiani
Azora what is the DC of the spell?
Shalgor
Brick
Janira dying
Minotaur
Sithiel

Sovereign Court

Female Ifrit Bard/1 hp 11/11 AC 17 Fort +2, Ref +5, Will +2 Init +7; Senses darkvision 60 ft.; Perception +4

That is my round 2 action. I double moved 80 feet on round 1.

Dark Archive

Male grippli medium (fiend keeper) 1 (HP: 3/9) (AC:20 FF:16 T:15) (Fort: +1 Ref: +4 Will: +2) (Init: +4) (Perc: +4)

"To hell with you, Minotaur! Somebody tend to Janira, quickly; we mustn't lose her!"

Rapier: 1d20 + 6 ⇒ (13) + 6 = 19, Damage: 1d4 + 4 ⇒ (2) + 4 = 6


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Azora wrote:
That is my round 2 action. I double moved 80 feet on round 1.

what is the DC?

Grand Lodge

Male Half-Orc Druid 1 HP 12/12 AC: 16 TAC: 12 FF:14 Saves: F:3 R:2 W:4 Init: +1 Per: +6 (Low-light)

It's a DC 14 Reflex it's in the post where she cast Grease

Sovereign Court

Female Ifrit Bard/1 hp 11/11 AC 17 Fort +2, Ref +5, Will +2 Init +7; Senses darkvision 60 ft.; Perception +4

Yes, I posted that it is a DC 14 reflex save.

-Posted with Wayfinder


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Sorry, I didn't catch that.
1d20 + 5 ⇒ (18) + 5 = 23 Reflex

The minotaur holds on to his ax.


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Enrique +
Kristiani +
Azora +
Shalgor
Brick +
Janira dying
Minotaur
Sithiel

Brick charges the minotaur See attack of opportunity below
1d20 + 4 ⇒ (12) + 4 = 16
1d8 + 2 + 2 ⇒ (3) + 2 + 2 = 7

which would have hit had the minotaur not taken him down

Janira stabilize

DM Roll:
1d20 ⇒ 15


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

The minotaur gets an attack of opportunity on Brick as he charges
1d20 + 7 + 2 ⇒ (10) + 7 + 2 = 19
2d6 + 6 ⇒ (4, 6) + 6 = 16


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Waiting on Shalgor before the minotaur goes

Grand Lodge

Male Half-Orc Druid 1 HP 12/12 AC: 16 TAC: 12 FF:14 Saves: F:3 R:2 W:4 Init: +1 Per: +6 (Low-light)

Shalagor, bleeding profusely,he takes a 5 foot step and takes a another swing at the Minotaur but this time more tentatively.

Fighting Defensively: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 2d6 + 6 ⇒ (5, 5) + 6 = 16

New AC 18

And seeing his friend from afar Oso charges forward
I just realized that Oso can move 40 feet so he will be also jumping over the river, or at least trying to

Acrobatics: 1d20 + 6 ⇒ (12) + 6 = 18


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Reading the module my take is that the beast is here to cause damage and will take out people as it can


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

In fury the minotaur will attack with his ax
#1 Grippli
#2 Half Orc

Gore 1d4 ⇒ 1 even Brick Odd Janira

Ax on the froggy
1d20 + 7 ⇒ (17) + 7 = 24
2d6 + 4 ⇒ (1, 1) + 4 = 6

Shalgor
1d20 + 4 ⇒ (18) + 4 = 22
2d6 + 4 ⇒ (4, 2) + 4 = 10

Brick
1d20 + 4 ⇒ (14) + 4 = 18
1d6 + 4 ⇒ (1) + 4 = 5


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Sithiel summons a celestial eagle and it attacks the minotaur with a fury that matches the beast man's
1d20 + 3 + 2 ⇒ (20) + 3 + 2 = 25 talon
Confirm 1d20 + 3 + 2 ⇒ (10) + 3 + 2 = 15
1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21 talon
1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20 bite

2d4 + 1 ⇒ (1, 2) + 1 = 4 CLAW One
1d4 ⇒ 4 CLAW 2
1d4 ⇒ 2 Bite

The minotaur does not look so good.

END ROUND


M Silvanesti Elf Wizard (Necromancer) 6/3 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;

Enrique
Kristiani
Azora
Shalgor
Brick Dying
Janira dying
Minotaur
Sithiel

Dark Archive

Male grippli medium (fiend keeper) 1 (HP: 3/9) (AC:20 FF:16 T:15) (Fort: +1 Ref: +4 Will: +2) (Init: +4) (Perc: +4)

"Spawn of Lamashtu, you will be stopped! Have at thee!"

Rapier: 1d20 + 8 ⇒ (17) + 8 = 25, Damage: 1d4 + 4 ⇒ (1) + 4 = 5

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