Temple of Elemental Evil (Inactive)

Game Master Thomi Gallowshade

The classic Gygax adventure, The Temple of Elemental Evil, converted to Pathfinder system.


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Human hp=47/47(AC21/ff20/t12) {F=+5/R=+2/W=+7} CMD 17 Druid (lion shaman) 6--Wild shape(2/3) Totem Xformation (3/3)

Trane moves (g4) attacking a soldier (f4) and cutting him deeply.
bite: 1d20 + 6 ⇒ (2) + 6 = 81d4 + 8 ⇒ (2) + 8 = 10
claw: 1d20 + 6 ⇒ (20) + 6 = 261d4 + 8 ⇒ (1) + 8 = 9
claw: 1d20 + 6 ⇒ (15) + 6 = 211d4 + 8 ⇒ (3) + 8 = 11
confirm?: 1d20 + 6 ⇒ (12) + 6 = 181d4 + 8 ⇒ (4) + 8 = 12


Chaandra attacks the not so formidable guard (I6) before stepping back (to H4 where Trane vacated).
Chaandra bite: 1d20 + 8 ⇒ (2) + 8 = 101d6 + 6 ⇒ (3) + 6 = 9
Chaandra claw: 1d20 + 8 ⇒ (14) + 8 = 221d4 + 6 ⇒ (2) + 6 = 8
Chaandra claw: 1d20 + 8 ⇒ (13) + 8 = 211d4 + 6 ⇒ (2) + 6 = 8

The lion's step back consolidates the line.


Male Human Fighter 6

Roran quickly steps up to where his furry friend just vacated, roaring a war cry as he cleaves!

Attack: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 2d4 + 20 ⇒ (1, 2) + 20 = 23

Cleave: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 2d4 + 20 ⇒ (2, 1) + 20 = 23

5 foot step to H5, cleaving. Blah, bad rolls.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Garm casts some spells and two more orcs appear! And a stone wall! Oh, my!

Trane attacks the guard in F-4, biting and clawing in fury! His bite misses, but both claws rip into the foe, causing a grievous wound! No crit.

Chaandra attacks the guard in I-6 with similar results, missing with the bite but landing both claws! The guard collapses in a pool of blood and dies!

Group 2: The Guards

The guards in the room continue to press forward toward the north door, swinging their weapons!

The guard in H-5 attacks Trane from the rear 1d20 + 12 ⇒ (2) + 12 = 14 but his attack misses!

The guards at J-5, H-6, I-6 and J-6 all extend their guisarmes and attack Roran!
1d20 + 9 ⇒ (15) + 9 = 24
1d20 + 9 ⇒ (1) + 9 = 10
1d20 + 9 ⇒ (8) + 9 = 17
1d20 + 9 ⇒ (1) + 9 = 10

One of the blows gets through, causing 2d4 + 5 ⇒ (3, 1) + 5 = 9 nine points of damage!

The guard in D-5 attacks Grundar the Orc 1d20 + 5 ⇒ (17) + 5 = 22 and slashes him for 2d4 + 5 ⇒ (4, 1) + 5 = 10 ten points of damage, causing a large rip in the "magic" cloak!

The remaining guards are stymied by the sudden appearance of a wall out of nowhere!

Group 3: Roran, Uldar, Garm, Brandor, Kalizama

The map is updated. Roran, there is now an enemy in the square vacated by Chaandra...


Male Human Fighter 6

Oh I'm sorry, I got the initiative order mixed up. Do you want me to reroll or keep the rolls from my previous post?


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

Uldar double shots at the man at I6!
+1 shortbow+PB-RS+IC+PS: 1d20 + 10 + 1 - 2 + 2 ⇒ (11) + 10 + 1 - 2 + 2 = 22
Piercing/Magical damage+PB+IC: 1d4 + 1 + 1 + 2 ⇒ (1) + 1 + 1 + 2 = 5

+1 shortbow+PB-RS+IC+PS: 1d20 + 10 + 1 - 2 + 2 ⇒ (3) + 10 + 1 - 2 + 2 = 14
Piercing/Magical damage+PB+IC: 1d4 + 1 + 1 + 2 ⇒ (3) + 1 + 1 + 2 = 7


I again direct my Flaming Sphere at the guard in I-6. DC 15

Damage: 3d6 ⇒ (1, 2, 3) = 6

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Uldar rapidly fires his arrows at the guard in I-6, and a shaft hits home for five damage!

Kalizama directs the flaming sphere to hop south and attack the same guard!
Reflex Save: 1d20 + 2 ⇒ (20) + 2 = 22
He senses the orb's travel, and nimbly dances out of the way!

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master
Roran Strax wrote:
Oh I'm sorry, I got the initiative order mixed up. Do you want me to reroll or keep the rolls from my previous post?

I'm feeling generous. Do your action with new rolls, and we'll apply whichever are higher!


Male Human Fighter 6

Roran roars at the man who took his tactical positioning and swings at the man's neck!

Attack: 1d20 + 14 ⇒ (20) + 14 = 34
Damage: 2d4 + 20 ⇒ (2, 4) + 20 = 26

Confirm: 1d20 + 14 ⇒ (4) + 14 = 18
Crit Damage: 2d4 + 20 ⇒ (2, 2) + 20 = 24


Male Dwarf Cleric 4| HP: 35/35 | AC: 19 (11 Tch, 18 Fl) | CMD: 15 | F: +6, R: +2, W: +7 | Init: +5/+7 if can act in surprise | Perc: +4 / +6 Eagle, SM: +7 | Active conditions: none

Brandor begins casting a spell (Summon Monster III, full round casting time). When finished, a leopard will appear at K6, providing Roran a flanking buddy.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Roran swings his weapon with ferocity, and strikes a terrific blow, causing a huge wound! Crit did not confirm.

Brandor begins casting a spell...

Garm's action will conclude this round...


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)

Garm reflexively maintains the illusion he had cast while firing his crossbow at the nearest guard on his side of the "wall". He pulls another bolt from his expansive pockets and reloads his trusty weapon.
Swift concentration, Standard to shoot, Move to reload.

Lt. Crossbow: 1d20 + 6 + 2 ⇒ (1) + 6 + 2 = 9
Damage: 1d6 + 2 ⇒ (5) + 2 = 7

In the commotion, Garm's aim is anything but true.

You should all still have the +2 morale bonus to hit and damage. As long as I renew it every third round I can keep it up for awhile.


Male Human Fighter 6

Ah, my bad Garm. I'll remember that now.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Garm maintains his spells, and he tries to fire a bolt at a guard but it bounces off of the foe's armor.

Beginning of New Round:

Group 1: Trane and Chaandra

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Trane? Your turn...


Human hp=47/47(AC21/ff20/t12) {F=+5/R=+2/W=+7} CMD 17 Druid (lion shaman) 6--Wild shape(2/3) Totem Xformation (3/3)

Trane Group 1
Trane continues to attack with a bestial flurry starting with the most injured. He tries to step into a spot when he drops a foe.
bite: 1d20 + 6 ⇒ (3) + 6 = 91d4 + 8 ⇒ (4) + 8 = 12
claw: 1d20 + 6 ⇒ (8) + 6 = 141d4 + 8 ⇒ (3) + 8 = 11
claw: 1d20 + 6 ⇒ (16) + 6 = 221d4 + 8 ⇒ (1) + 8 = 9
Full attack with 5' step if he can drop a foe
The guard with the hot armor continues to feel uncomfortable.
damage round 3 of heat armor: 2d4 ⇒ (1, 2) = 3


Chaandra continues her bestial flurry, starting with the guard in front of her and stepping into Trane's spot if he can vacate it.
Chaandra bite: 1d20 + 6 ⇒ (15) + 6 = 211d6 + 8 ⇒ (5) + 8 = 13
Chaandra claw: 1d20 + 6 ⇒ (12) + 6 = 181d4 + 8 ⇒ (4) + 8 = 12
Chaandra claw: 1d20 + 6 ⇒ (6) + 6 = 121d4 + 8 ⇒ (2) + 8 = 10

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Trane attacks the guard in F-4 with a flurry of claws and a bite! One claw hits the mark, causing 9 points of damage!

Chaandra attacks the guard in H-5, but none of her attempts seem to penetrate the guard's armor!

Group 2: The Guards

The guard in F-4 retaliates by attacking Trane 1d20 + 9 ⇒ (11) + 9 = 20 but he misses!

The guard in H-5, and the guards at J-5, H-6, I-6 and J-6 all focus their attacks on Roran!

1d20 + 12 ⇒ (14) + 12 = 26
1d20 + 9 ⇒ (8) + 9 = 17
1d20 + 9 ⇒ (14) + 9 = 23
1d20 + 9 ⇒ (13) + 9 = 22
1d20 + 9 ⇒ (16) + 9 = 25

Four of the attacks strike Roran: 6d4 + 15 ⇒ (4, 3, 2, 2, 4, 4) + 15 = 34 1d10 + 6 ⇒ (1) + 6 = 7 for a total of 41 points of damage!

The guard at E-4 attacks the illusion of an orc in E-3: 1d20 + 9 ⇒ (13) + 9 = 22 and his attack strikes the illusion!
Will Save: 1d20 + 1 ⇒ (20) + 1 = 21
His weapon passes through the orc, and the guard recognizes that the figure was an illusion. He warns the other guards, and the image disappears.

The guards in D-5 and E-5 attack Grundar the Orc:
1d20 + 9 ⇒ (10) + 9 = 19
1d20 + 9 ⇒ (18) + 9 = 27
They both hit through his "magic" robe, 4d4 + 10 ⇒ (2, 2, 1, 4) + 10 = 19 for 19 points of damage!

Group 3: Roran Unconscous?, Uldar, Garm, Brandor, Kalizama, Grundar, Orak

Grundar and Orak the orcs both get Raging mad, and they attack the guard in E-4 with their longswords!
1d20 + 11 ⇒ (1) + 11 = 12 1d20 + 11 ⇒ (4) + 11 = 15
Both of their attacks miss!


Male Human Fighter 6

Wow, that's a lot of damage. Sorry, I haven't been tracking my hp very well. I have 50 hp and I can't remember if I've taken any other hits this combat, I've had a very busy weekend.


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)

Garm will continue to maintain the remaining illusions while Inspiring Courage in his allies once again.

Refreshing the Inspire Courage buff.


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

Uldar tries to help Roran by shooting two arrows at the apparently most damaged enemy.
+1 shortbow+PB-RS+IC+PS: 1d20 + 10 + 1 - 2 + 2 ⇒ (15) + 10 + 1 - 2 + 2 = 26
Piercing/Magical damage+PB+IC: 1d4 + 1 + 1 + 2 ⇒ (2) + 1 + 1 + 2 = 6

+1 shortbow+PB-RS+IC+PS: 1d20 + 10 + 1 - 2 + 2 ⇒ (14) + 10 + 1 - 2 + 2 = 25
Piercing/Magical damage+PB+IC: 1d4 + 1 + 1 + 2 ⇒ (1) + 1 + 1 + 2 = 5

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master
Roran Strax wrote:
Wow, that's a lot of damage. Sorry, I haven't been tracking my hp very well. I have 50 hp and I can't remember if I've taken any other hits this combat, I've had a very busy weekend.

You previously took 9 points of damage, so the total is at least 50. That would put you at exactly zero hit points - not unconscious, but any strenuous act would cost you 1HP and render you unconscious.


Male Human Fighter 6

Roran stumbles at the massive sucking chest wound he just got, breathing heavily as his vision blurs. "I could use...some help..." He stammers out.

Delaying so that hopefully a healer can get to me before the enemy's next turn.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Garm maintains his wall illusion spell, and converses a soliloquy to boost his comrades' morale!

Uldar fires two arrows at the guard in I-6, but they fly wide, missing their intended target!


Male Dwarf Cleric 4| HP: 35/35 | AC: 19 (11 Tch, 18 Fl) | CMD: 15 | F: +6, R: +2, W: +7 | Init: +5/+7 if can act in surprise | Perc: +4 / +6 Eagle, SM: +7 | Active conditions: none

The leopard should appear at K6, and then Brandor will cast Cure Serious Wounds (in place of Protection from Energy) on Roran.

CSW: 3d8 + 5 ⇒ (2, 8, 1) + 5 = 16

The leapord, appearing at K6, attacks the soldier at J5.

Bite Attack: 1d20 + 6 + 2 ⇒ (12) + 6 + 2 = 20
Damage: 1d6 + 3 ⇒ (1) + 3 = 4

Claw Attack: 1d20 + 6 + 2 ⇒ (3) + 6 + 2 = 11
Damage: 1d3 + 3 ⇒ (3) + 3 = 6

Claw Attack: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27
Damage: 1d3 + 3 ⇒ (2) + 3 = 5


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

Wait, I failed with a 26 check? €:O total fear face!

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master
Uldar Aren wrote:
Wait, I failed with a 26 check? €:O total fear face!

Woops! I misread your dice roll for some unknown reason.

Uldar's arrows fly true! They both strike the guard in I-6 for 11 damage!

My apologies!

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Brandor completes his spell, and a leopard materializes in K-6 and attacks the guard in J-5 inflicting 9 points of damage! He reaches out to Roran and casts a healing spell...


One more time I direct my Flaming Sphere at the Guard in I-6. DC 15

Damage 3d6 ⇒ (6, 1, 1) = 8

Then I turn and attack the guard in F-4 with my +2 Light Mace.

Attack: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 1d6 - 1 ⇒ (1) - 1 = 0

Argh!!!


Male Human Fighter 6

HP: 16/50. 1 HP is enough HP!

Roran grunts a thanks to Brandor and continues swinging in bloody arcs, stepping up to occupy where the flaming sphere just left.

Attack vs H6: 1d20 + 14 + 2 ⇒ (6) + 14 + 2 = 22
Damage: 2d4 + 20 + 2 ⇒ (3, 2) + 20 + 2 = 27

Cleave vs H5: 1d20 + 14 + 2 ⇒ (17) + 14 + 2 = 33
Damage: 2d4 + 20 + 2 ⇒ (1, 2) + 20 + 2 = 25

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Kalizama directs her flaming sphere at the guard in I-6 1d20 + 2 ⇒ (6) + 2 = 8, who fails to dodge the incoming fire and incurs eight points of damage!

Roran wades into the pack of guards, swinging his weapon with wild abandon! He strikes the guard in H6, smacking him solidly and inflicting a nearly fatal wound! He then twirls and strikes the guard in H-5, his weapon thundering down and killing him! Yay!

End of Round

Group 1: Trane and Chaandra

The map is updated.


Human hp=47/47(AC21/ff20/t12) {F=+5/R=+2/W=+7} CMD 17 Druid (lion shaman) 6--Wild shape(2/3) Totem Xformation (3/3)

heat metal: 2d4 ⇒ (3, 4) = 7
The suit gets hot.
Trane attacks againclaw: 1d20 + 7 ⇒ (1) + 7 = 81d4 + 10 ⇒ (1) + 10 = 11
claw: 1d20 + 7 ⇒ (10) + 7 = 171d4 + 10 ⇒ (2) + 10 = 12
bite: 1d20 + 7 ⇒ (15) + 7 = 221d4 + 10 ⇒ (1) + 10 = 11


Chandra claws and bites too.
bite: 1d20 + 8 ⇒ (18) + 8 = 261d6 + 8 ⇒ (1) + 8 = 9
claw: 1d20 + 8 ⇒ (9) + 8 = 171d4 + 8 ⇒ (4) + 8 = 12
claw: 1d20 + 8 ⇒ (11) + 8 = 191d4 + 8 ⇒ (4) + 8 = 12

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

The Heat Metal spell cast by Trane upon the guard in H-6 reaches searing proportions, burning the guard severely. The guard collapses, dead from severe burns!

Trane continues his attack on the guard in F-4, with a bite that inflicts 11 damage! The guard yells in pain, blood flowing freely from his wounds!

Chaandra moves forward to H-5 and attacks the guard in I-6! She succeeds in biting her foe for 9 points of damage!

Group 2: The guards

The guard in I-7 moves forward to H-6; the guard in I-6 moves to I-7; the guard in J-7 moves to K-7.

The guards in H-6 and I-6 attack Chaandra:
1d20 + 9 ⇒ (2) + 9 = 11 1d20 + 9 ⇒ (9) + 9 = 18
One of the guards manages to strike her 2d4 + 5 ⇒ (1, 3) + 5 = 9 for nine points of damage!

The guards in K-7 and K-5 flank the summoned leopard and attack:
1d20 + 9 + 2 ⇒ (13) + 9 + 2 = 24 1d20 + 9 + 2 ⇒ (11) + 9 + 2 = 22 I assume they both hit?
The leopard sustains 4d4 + 10 ⇒ (3, 3, 2, 4) + 10 = 22 twenty two points of damage!

The guards at J-5 and J-6 attack Roran:
1d20 + 9 ⇒ (5) + 9 = 14 1d20 + 9 ⇒ (11) + 9 = 20
One guard misses, but the other just manages to get his weapon to strike true 2d4 + 5 ⇒ (1, 4) + 5 = 10 causing 10 points of damage!

The guard at F-4 swings his weapon at Kalizama:
1d20 + 9 ⇒ (11) + 9 = 20 2d4 + 5 ⇒ (3, 1) + 5 = 9
He strikes her for nine points of damage!

The guard at E-4 attacks the illusion of an orc in F-3:
1d20 + 9 ⇒ (12) + 9 = 21
Will Save: 1d20 + 1 ⇒ (7) + 1 = 8
He believes he has struck a blow, and continues to attack the illusion!

The guards at D-5 and E-5 continue to attack Grundar the Orc:
1d20 + 9 ⇒ (8) + 9 = 17 1d20 + 9 ⇒ (20) + 9 = 29
The weapons easily tear through his flimsy cloak 4d5 + 10 ⇒ (2, 3, 5, 4) + 10 = 24, causing a nearly fatal wound!

Group 3: Roran, Uldar, Garm, Brandor, Kalizama, Grundar, Orak

Orak roars in rage and moves forward to E-3! He attacks the guard at F-4 and tries to cleave the guard at E-4:
1d20 + 11 ⇒ (17) + 11 = 28 1d20 + 11 ⇒ (7) + 11 = 18
He strikes the guard in F-4 1d8 + 10 ⇒ (1) + 10 = 11 for eleven damage, and the guard is killed! He then strikes at the guard in E-4, but the blow misses!

Grundar rages on, spittle and blood spraying from his tusked mouth! He attacks the guard in D-5, and tries to cleave the guard in E-5:
1d20 + 11 ⇒ (5) + 11 = 16 1d20 + 11 ⇒ (2) + 11 = 13
He is critically wounded, and his attacks fail...

The map is updated! What a battle!


Male Human Fighter 6

Roran, barely alive, swings another bloody arc. Cleaving if possible

Attack: 1d20 + 14 + 2 ⇒ (14) + 14 + 2 = 30
Damage: 2d4 + 20 + 2 ⇒ (4, 2) + 20 + 2 = 28

Cleave: 1d20 + 14 + 2 ⇒ (11) + 14 + 2 = 27
Damage: 2d4 + 20 + 2 ⇒ (4, 4) + 20 + 2 = 30


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

Uldar steps to H4 and tries to help Roran to end any foe which is still barelly standing. If the first arrow drops the enemy, the second goes for a different one "You don't know who are you fighting evil ambushers!"
+1 shortbow+PB-RS+IC+PS: 1d20 + 10 + 1 - 2 + 2 ⇒ (16) + 10 + 1 - 2 + 2 = 27
Piercing/Magical damage+PB+IC: 1d4 + 1 + 1 + 2 ⇒ (3) + 1 + 1 + 2 = 7

+1 shortbow+PB-RS+IC+PS: 1d20 + 10 + 1 - 2 + 2 ⇒ (9) + 10 + 1 - 2 + 2 = 20
Piercing/Magical damage+PB+IC: 1d4 + 1 + 1 + 2 ⇒ (3) + 1 + 1 + 2 = 7


Male Dwarf Cleric 4| HP: 35/35 | AC: 19 (11 Tch, 18 Fl) | CMD: 15 | F: +6, R: +2, W: +7 | Init: +5/+7 if can act in surprise | Perc: +4 / +6 Eagle, SM: +7 | Active conditions: none

Brandor steps to H4, and attacks the guard (J5) he has flanked with the leopard.

Attack: 1d20 + 7 + 2 ⇒ (7) + 7 + 2 = 16
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

The leopard also attacks J5, unless Brandor put him down, in which case it turns on the man at K7.

Bite Attack: 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Claw Attack: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Damage: 1d3 + 3 ⇒ (1) + 3 = 4

Claw Attack: 1d20 + 6 + 2 ⇒ (6) + 6 + 2 = 14
Damage: 1d3 + 3 ⇒ (3) + 3 = 6

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Roran stands next to the flaming sphere, and he lashes out at the guards in H-6 and J-6! He strikes each foe a resounding blow, inflicting a nearly fatal wound on each!

Uldar fires an arrow at the guards in H-6 and J-6 and finishes the job started by Roran, as a shaft strikes each causing a mortal blow that kills them both!

Brandor steps forward and swings his weapon at the guard in J-5, but the guard parries the blow with his weapon! The summoned Leopard attacks the guard and bites him for 9 points of damage!

Garm and Kalizama's turns will end this round. The map is updated.


I direct my Flaming Sphere at the guard in I-7. DC = 15

Damage: 3d6 ⇒ (5, 6, 6) = 17

Then I cast Acid Splash at the guard in J-5. DC = 14

Damage: 1d3 ⇒ 1


Human hp=47/47(AC21/ff20/t12) {F=+5/R=+2/W=+7} CMD 17 Druid (lion shaman) 6--Wild shape(2/3) Totem Xformation (3/3)

Also posting as I go soon
Move to F4 to attack E4 claw: 1d20 + 7 ⇒ (10) + 7 = 171d4 + 10 ⇒ (4) + 10 = 14
Move to F4 to attack E4 claw: 1d20 + 7 ⇒ (20) + 7 = 271d4 + 10 ⇒ (2) + 10 = 12
Move to F4 to attack E4 bite: 1d20 + 7 ⇒ (2) + 7 = 91d4 + 10 ⇒ (1) + 10 = 11
Move to F4 to attack E4 confirm claw: 1d20 + 7 ⇒ (6) + 7 = 131d4 + 10 ⇒ (1) + 10 = 11


Chaandra step to attack another guard.
H6 to I7 bite: 1d20 + 8 ⇒ (7) + 8 = 151d6 + 8 ⇒ (2) + 8 = 10
H6 to I7 claw: 1d20 + 8 ⇒ (4) + 8 = 121d4 + 8 ⇒ (4) + 8 = 12
H6 to I7 claw: 1d20 + 8 ⇒ (3) + 8 = 111d4 + 8 ⇒ (1) + 8 = 9
Her attacks are ineffectual, but the fallen guard feels some more heat on his armor heat metal final damage: 1d4 ⇒ 4


Roll for Acid Splash range touch attack: 1d20 + 2 ⇒ (19) + 2 = 21

Oops!


Male Gnome [Bard 5] HP: 32/32 || AC 15 (touch 13, flat 13) || Saves: +1 /+6/+4 Init +2, Perception +10
Bardice Music:
(11/15)

Wanting to bolster their front line, Garm scurries forward to cast Cure Moderate Wounds on Roran.

Cure Moderate Wounds: 2d8 + 5 ⇒ (5, 7) + 5 = 17

Can't see the map at work, let me know if I don't have the space to stand or if a cast defensively check is needed.

Garm continues to maintain his illusion and the bardic music still echoes throughout the rooms.

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Kalizama moves the Flaming Sphere at the guard in I-7 1d20 + 2 ⇒ (17) + 2 = 19 who spots its movement and manages to avoid being burned! She also casts a dart of acid at the guard in J-5, and it splats into him for minimal damage.

Garm manages to cast a healing spell on Roran while maintaining his confidence-building speech and the illusion of a wall!

End of Round

Group 1: Trane and Chaandra

Trane steps west and launches a ferocious attack on the guard in E-4, swiping with a claw that tears the guard's head from his neck, killing him!

Chaandra attacks the guard in I-7, but he manages to fend the lion off with his weapon.

Group 2:
The guard in I-7 moves to H-7 and attacks Chaandra 1d20 + 9 ⇒ (1) + 9 = 10 but she dodges and avoids the attack!

The guard in K-5 attacks Roran 1d20 + 9 ⇒ (9) + 9 = 18 but the attack misses!

The guards in K-5 and K-7, flanking the summoned leopard, both attack it 1d20 + 9 + 2 ⇒ (20) + 9 + 2 = 31 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12 crit confirmation 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12 and one of the weapons manages to slash the creature 2d4 + 5 ⇒ (3, 1) + 5 = 9 for nine points of damage!

The guards in D-5 and E-5 continue to attack Grundar 1d20 + 9 ⇒ (4) + 9 = 13 1d20 + 9 ⇒ (20) + 9 = 29 crit confirmation 1d20 + 9 ⇒ (8) + 9 = 17 and Grundar is struck a critical blow 4d4 + 5 ⇒ (4, 4, 2, 1) + 5 = 16! The weapon pierces what is left of his slashed and ragged robe, and he falls dead!

Group 3: Roran, Uldar, Garm, Brandor, Kalizama, Orak

Orak roars and attacks the guard in D-5 1d20 + 11 ⇒ (9) + 11 = 20 and he hits the guard with his longsword 1d8 + 10 ⇒ (5) + 10 = 15, inflicting a major wound!

The map is updated.


Male Human Fighter 6

"Thanks Garm." Roran grunts, turning around with a fiery vengeance to cut at his enemies!

5 foot step to J6 and cleaving.

Attack vs J5: 1d20 + 14 ⇒ (2) + 14 = 16
Damage: 2d4 + 20 ⇒ (3, 3) + 20 = 26

Cleave vs K5: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 2d4 + 20 ⇒ (4, 4) + 20 = 28

Hahaha, those rolls. Can't do much about that! I can say that I'm super happy I took cleave, this is the most I've ever gotten out of the feat.


hp 40/58 | AC 21 t. 16 ff. 16 (uncanny dodge, +2 vs traps) | CMD 18 | F +5 R +11 W +3 (+2 vs fear, +2 vs traps) | Ini: +7 | Senses: low-light vision +11 (+14 vs traps)
Skills:
Acro. +16, Appr. +5, Bluf +8, Climb +7*, C. (bow) +5, Dipl. +3, Dis.dev. +19, Disg. +3, Esc. art. +12,Intimidate+3, K. dung. +5, K. local +5, Ling. +6, Per. +11(+14traps), S.mot. +4, S.hand +9, Stealth +18, Swim +4*, UMD +8
Male Halfling Rogue 6 | Treasure sheet | - (Discontinued campaign)

Uldar steps to H5 and shots at any guard remaining at K5 or J5, or otherwise at H7 or K7.

+1 shortbow+PB-RS+IC+PS: 1d20 + 10 + 1 - 2 + 2 ⇒ (4) + 10 + 1 - 2 + 2 = 15
Piercing/Magical damage+PB+IC: 1d4 + 1 + 1 + 2 ⇒ (4) + 1 + 1 + 2 = 8

+1 shortbow+PB-RS+IC+PS: 1d20 + 10 + 1 - 2 + 2 ⇒ (4) + 10 + 1 - 2 + 2 = 15
Piercing/Magical damage+PB+IC: 1d4 + 1 + 1 + 2 ⇒ (3) + 1 + 1 + 2 = 7

Shadow Lodge

Lawful Neutral Medium Humanoid Level 36 Game Master

Roran steps forward and swings with abandon, trying to strike two foes...but each guard is able to parry the attempts!

Uldar rapidly fires two arrows at the guard in J-5, but misses with both!


Human hp=47/47(AC21/ff20/t12) {F=+5/R=+2/W=+7} CMD 17 Druid (lion shaman) 6--Wild shape(2/3) Totem Xformation (3/3)

Trane steps up (K4) and attacks the guards (start w/ K5 then J5).
bite PA/damage: 1d20 + 7 ⇒ (18) + 7 = 251d4 + 10 ⇒ (3) + 10 = 13
claw PA/damage: 1d20 + 7 ⇒ (17) + 7 = 241d4 + 10 ⇒ (2) + 10 = 12
claw PA/damage: 1d20 + 7 ⇒ (3) + 7 = 101d4 + 10 ⇒ (4) + 10 = 14


Chaandra attack (from H6) the guard (H7) and steps back (to H5).
PA bite: 1d20 + 8 ⇒ (11) + 8 = 191d6 + 8 ⇒ (1) + 8 = 9
PA claw: 1d20 + 8 ⇒ (6) + 8 = 141d4 + 8 ⇒ (3) + 8 = 11
PA claw: 1d20 + 8 ⇒ (2) + 8 = 101d4 + 8 ⇒ (1) + 8 = 9

If memory is correct, guards AC starts with a 2 -- Did my actions as I may be busy this weekend.

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