Tales from the Yawning Portal

Game Master RyckyRych

Roll20 Link for TFTYP

Initiative:
[dice=Dave]d20+0[/dice]
[dice=Feyce]d20+2[/dice]
[dice=Lebris]d20+3[/dice]
[dice=Morgran]d20-1[/dice]

Experience:
1. Giant Rats (75)
2. Skeletons (150)
3. Goblins from multiple rooms (400)
4. Rescuing Elky (50)
5. Calcryx (450)
6. Hobgoblins and goblins (1000)
7. Skeletons and Blights (150)
8. Bugbear and Rats (250)
9. Goblins (180)
TOTAL = 2705 (676.25 per PC)

Treasure:
1. From Skeletons : 30 sp, 27 gp, 3 +1 arrows
2. From Goblins : Object worth 50gp, ordinary key, 5 vials of oil
3. From Calcryx : A dragon-shaped, jade figurine (worth 20 gp), a crystal goblet (5 gp), and twenty-four pieces of fine silverware (1 gp each).
4. From Hobgoblins and Goblins : potion of healing and two vials of antitoxin. A spell scroll of faerie fire and another of expeditious retreat, a gold signet ring (worth 20 gp) and splint armor, which is identifiable by the Hucrele family crest worked into the chest pieces. Silver earrings set with moonstones (20 gp each) and matching necklace (50 gp). 231 pieces of gold and two onyx gems (worth 30 gp each).


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Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

A short rest it is. You can figure out that the potion is indeed Healing so if Dave or someone else wants to use it, now would be a good time.


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Before beginning their rest, Dave takes a quick cool-down lap around the room and catches his Second Wind

Second Wind: 1d10 + 2 ⇒ (6) + 2 = 8

During the rest he expends both his Hit Dice, fully recovering from all damage.

Resting Hit Die: 2d10 ⇒ (6, 3) = 9


Male Half-Elf Sorcerer (Wild Magic) [1] / Bard [1] | HP15 | AC13 | Init. +2 | Speed 30 | Svs: STR-1 DEX+2 CON+4 INT+0 WIS+0 CHA+5 | Perc+2 | Insight +2 | Inves. +0

Dave, I think you get con mod bonus on hit dice. PHB p. 186


Male Half-Elf Sorcerer (Wild Magic) [1] / Bard [1] | HP15 | AC13 | Init. +2 | Speed 30 | Svs: STR-1 DEX+2 CON+4 INT+0 WIS+0 CHA+5 | Perc+2 | Insight +2 | Inves. +0

I think I used my d8 hit die earlier. Using my d6:
d6 Hit Dice: 1d6 + 2 ⇒ (5) + 2 = 7


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Lebris wicll use a hit die

hit die: 1d8 + 1 ⇒ (5) + 1 = 6


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

OK, looks like everyone is back to full hit points, correct?

Now, where to? All is quiet, maybe too quiet? You really have no way of knowing.


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Indeed I do!

"During the rest Dave expends A SINGLE Hit Die, fully recovering from all damage."

Resting Hit Die: 2d10 ⇒ (6+3) = 9

After a peaceful hour (which seemed much more like 5 hours of vigorous activity with a maiden two-and-a-half decades his junior), Dave is prepared for adventure!

Invigorated, Dave strides confidently out the door, then North and through the door whence burst the twig blight and skeletons.


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

Dave decides to venture forth on his own, the party slowly follows.

Much like the previous room, nodules of luminescent fungus hang from the ceiling and walls and grow in clumps on the flagstone floor. The light illuminates portions of grand bas-relief carvings on the stone walls that aren’t covered with the fungus. The carvings depict dragons in various stages of raining fire down upon terrified people. Soil and compost cover half the chamber’s floor, which allows a variety of feeble plants to grow. A bench containing simple gardening implements stands along the east wall.

Two doors are present in this room, one in the north wall, the other to the east.


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Lebris will move up to the intersection and wait for Dave to move through a door he likes


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Proceeding in an orderly fashion, Dave moves through the Eastern door.


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

Dave finds more of the same, at least this time there is no creature to attack the party.


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Next door?


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Dave proceeds at the elf's behest.


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

More of the same is found in this chamber as well. Another door is in this area, located in the southwest wall.


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Lebris will move towards the door in the SW corner. Dave seems to have gotten away with it, Lebris thinks better of it and waits for Dave.


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Dave cheerfully complies.


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

A 10' wide hallway soon opens up into a chamber of some type. This room is not like the rooms you've discovered previously. No light sources are in the area, only those you bring with you.

Is everyone going into the chamber now?


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Lebris follows, and slides up against the wall.

Attempt to hide:

Stealth: 1d20 + 7 ⇒ (6) + 7 = 13


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

How far into the new room are you going to go? I didn't see you move on the map.


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

I've moved just inside the door just past Dave


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Dave moves around the corner.


Male Half-Elf Sorcerer (Wild Magic) [1] / Bard [1] | HP15 | AC13 | Init. +2 | Speed 30 | Svs: STR-1 DEX+2 CON+4 INT+0 WIS+0 CHA+5 | Perc+2 | Insight +2 | Inves. +0

Trying to follow these two guys into the room (but behind them).


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

Dragon-carved granite blocks line this chamber’s walls and ceiling, though many are crumbled and broken, leaving stony debris on the floor. A huge marble statue of a rearing red dragon stands in the curve of the western wall. The eye sockets of the dragon are empty, but a red glow lingers there, providing reddish light throughout the chamber. The radiance casts an inky shadow behind the statue’s wide wings. A five-foot-diameter, circular tile of dark stone is set in the floor in front of the dragon statue. Runes are carved around the circular tile’s inner edge.


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Can anyone read or speak draconic or if not draconic, then interpret these runes?


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

You mean, will anyone stand on the dark circular tile, which is presumably the only place close enough to the hollow, glowing eyesocktets of the dragon statue, and then read the runes aloud in the mystic language of dragons? Dave asks warily...


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

I didn't say it quite that way.... but Dave if, you're willing, I'm sure we'll put something nice on your memorial. If we get out of here. But yeah I guess so


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

As the party discusses their intentions... nothing happens. Yet.

What's the plan?


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Dave shrugs, resigned to his task, as he shuffles toward the statue.

He stands upon the tile and reads the runes thereon.


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Dave, Wait. I'll do it. I just can't read the runes. You're better to protect us, if I become something fearsome. You just read the runes


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

I dont fit in the square.


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Dave nods and stops short of the tile.

Once Lebris is in place, Dave begins to read the runes aloud... in an ominous voice!


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

Viewed in white light, the circular tile is red. The runes on the tile’s inner edge read, in Draconic, “Let the sorcerous power illuminate my spirit.”

Dave and Lebris only, Perception DC 10:
You thought you saw something in the darkness behind the statue...


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

WIS(Perception): 1d20 + 3 ⇒ (14) + 3 = 17

COME OUT OR BE SLAIN!


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

As Dave calls out his detected enemy, a dark exaggeration of some type of humanoid shadow leaps from behind the statue and tries to assault the fighter!

Dave: 1d20 + 0 ⇒ (16) + 0 = 16
Feyce: 1d20 + 2 ⇒ (10) + 2 = 12
Lebris: 1d20 + 3 ⇒ (19) + 3 = 22
Morgran: 1d20 - 1 ⇒ (11) - 1 = 10
Shadow!: 1d20 + 2 ⇒ (17) + 2 = 19

Lebris reacts before the mysterious being!

1. Lebris
2. Shadow!
3. Dave, Feyce and Morgan


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Morgran, old friend!! This creature of shadow is vulnerable to the brilliant radiance of your sacred flame!!"


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

I can't see the bad guy on roll 20 to know where he is. If i'm in melee, I''ll stick it with the rapier , if i'm away then I'll shoot it with the bow

short bow: 1d20 + 5 ⇒ (9) + 5 = 14
damage: 1d6 + 3 ⇒ (3) + 3 = 6

sneak attack damage: 1d6 ⇒ 6

rapier: 1d20 + 5 ⇒ (1) + 5 = 6
damage: 1d8 + 3 ⇒ (5) + 3 = 8

I'll use my bonus actin to disengage if needed and back into the corner, where I still have a shot


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

You should be able to see him, he is behind the statue somewhere.
You would need to move to a point where your light source could see him as well. Take another look and tell me when you end up where you want to be.


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Sorry, i thought it had come out to attack Dave already.

Lebris will move back towards the door and wait for it to come out.


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

Well, it wanted to but it lost initative. Since Dave saw it the enemy did not gain a surprise round either.

Lebris decides to back away, allowing the creature to continue its assault on the fighter!

Attack: 1d20 + 4 ⇒ (8) + 4 = 12

The attack fails as the party is aware of its presence!

Lebris, since you already rolled attacks, you can either stab at and miss the enemy or potentially suffer an AoO and back away to use your bow, your call.

Party up!


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Lebris will use his bonus action to disengage and back up 5 feet and shoot it the bow.

Attack previous was a

14 vs. AC

6 dmg with +6 sneak dmg.


Male Dwarf, Hill Cleric of life 2 | HP 19 | AC 18 | Initiative -1 | Saves: ST +2 DX -1 CN +3 IN+0 WS+5 CR+3 | Perception +3 | Intimidation +3 | Investigation +1

Rushing forwards and trying to "enlighten" the Shadow.
Sacret flame Dex save 13 radiant dmg: 1d8 ⇒ 4


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

If I cut a flat creature in TWO, does that make FOUR dimensions, or just ONE??

ATTACK!: 1d20 + 5 ⇒ (17) + 5 = 22

Damage: 1d6 + 1d6 + 3 ⇒ (6) + (4) + 3 = 13


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

Save or die!: 1d20 + 2 ⇒ (19) + 2 = 21

The shadow manages to avoid the deadly spell as both arrow and blade strike the creature! However, the enemy seems to have been able to handle the damage better than the party would have hoped.

Feyce is up!


Male Half-Elf Sorcerer (Wild Magic) [1] / Bard [1] | HP15 | AC13 | Init. +2 | Speed 30 | Svs: STR-1 DEX+2 CON+4 INT+0 WIS+0 CHA+5 | Perc+2 | Insight +2 | Inves. +0

Sorry for the days away, was locked in deadly battle with my HOA and needed a long rest afterward.

Feyce moves 25 feet to where he can see the foe, then throws a Fire Bolt!: 1d20 + 5 ⇒ (12) + 5 = 17 for Damage!: 1d10 ⇒ 7

Hah! Take [half of] that!

Feyce then uses his remaining 5 feet of movement to cower stand boldly behind the radiant cleric guy.


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

Indeed, HOAs are quite deadly at times.

Feyce strikes the enemy with a magiccal bolt, bringing it to within inches of elimination! As a last gasp the thing lashes out at the fighter...

Attack: 1d20 + 4 ⇒ (3) + 4 = 7

... to no avail.

The party then thrashes the shadow.

End combat!

Now what?


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

Should we try the circle again

Lebris move to the circle


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Dave once again reads the runes aloud... IN A SPOOKY VOICE


Scales of War - Yawning Portal Human Master of Dungeons [77] HP 1000 | AC 55 | Initiative -1 | Saves: ST +8 DX +8 CN +8 IN +8 WS +8 CH +8 | Perception +50 | Insight +60 | Investigation +70

Ah, finally! I couldn't get here for a while for some reason.

I assume Lebris is in the circle while Dave is not, like last time?

Lebris moves into the circle and watches as Dave reads the runes out loud once more... and nothing happens.

Anything else you'd like to do or try?


Male Wood elf Rogue [2] HP 15 | AC 14 | Initiative +3 | Saves: ST +0 DX +5 CN +1 IN +2 WIS +1 CHA +1 | Perception +3 | Insight +1 | Investigation +2

the reader might have to be in the circle, if something is supposed to happen.

Lebris vacates the circle


M Human (Variant) Fighter [2] | HP22 | AC17 | Init. ±0 | Speed 30 | Svs: STR+5 DEX±0 CON+5 INT±0 WIS+1 CHA±0 | Athletics +5 | Insight +3 | Intimidation +2 | Perception +3 | Stealth +2

Dave sighs loudly and steps into the circle.

Go ahead and toss the room, while I immolate myself here...

Dave, for a third time, reads the runes aloud... IN A SPOOKY VOICE

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