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Tales from the City of Opal
Game Master Patrick Curtin

This is my homebrew world Arcaia. This particular setting is the free city of Opal, a lush equatorial city set on the edge of an immense jungle rife with undead , ancient civilizations, and dinosaurs.


Gameplay

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(Bribes always welcome)

Jolessa!

Spoiler:
Roll me a Will save please

(Female Human Rogue/Swashbuckler 1/4)

*sigh*

Spoiler:

Will Save. (1d20+1=8) What did I ever do to IC??? I ask you seriously!

Joleesa would be interested in any of these:

Spoiler:

a brooch
* a rapier
* a mithril chain shirt
a ring
a charm
a wand (but only if it has a 'Ray' spell in it)

Items with an asterix are the ones she would be interested in most, although only if the Rapier is Magical, she already has a Masterwork one.

(Bribes always welcome)

Spoiler:
Jo suddenly feels a wave of dizziness as she handles the statue. Strange voices seem to swirl about her, and the statue seems to grow, its black stone tentacles quivering in her hands.

As the group crowds about the chest they notice Jo stagger and collapse against the wall.

(Female Human Rogue/Swashbuckler 1/4)

Joleesa attempts to drop the staue as she stumbles into the wall, hiting her head as she starts to slide down it, a strange expression on her face and blood starting to pour down her temple into her eyes.
Joleesa hits her head against the wall. (1d4=4) That I roll high on... *sigh*

(Male Elf Paladin/Ranger 4/1)

Iz will turn from the chest, looking at Jo, and go over their, trying to cushion her head from anymore blows from the wall or floor.

"Ten, I think we got a problem."

(Male Half-Elf Ranger 1 / Wizard (transmuter) 4)

When the chest is first opened, San will scan the contents again for magic, trying to determine which ones are enchanted. When Joleesa collapses, however, he will rush over. While Ten is coming over from his 'strategic vantage point' from the fight against the spider, San will detect magic on Joleesa, to see if anything's affecting her and if he can determine what kind of an effect it is.

(Bribes always welcome)

Joleesa Morvais wrote:

Joleesa attempts to drop the staue as she stumbles into the wall, hiting her head as she starts to slide down it, a strange expression on her face and blood starting to pour down her temple into her eyes.

Joleesa hits her head against the wall. (1d4=4) That I roll high on... *sigh*

The idol falls from Jo's fingers and lands on the floor. San detects some sort of flare of necromantic magic from the idol.

four damage is a little steep. Halve it to two, there would have been a lot of people around to cushion your fall.

(Male Human Sorcerer 5)

"Jo!" Tobias stands there, in shock over her collapse. After a few seconds, he snaps out of it and begins to play with his mace. (Twirling it, tossing it from hand to hand, that sort of stuff)

"Alright, anyone else feel like just smashing this thing?"

(Male Half-Elf Ranger 1 / Wizard (transmuter) 4)

"The idol gave forth a burst of necromantic magic. Since it only detected as having residual stuff on it before, it looks like our octo-lizard friend left us a magical trap of some kind."

DM, any kind of Knowledge or Spellcraft check that would let me identify what happened?

(Female Human Binder 2 / Rogue 3)

Dungeon Monkey wrote:

** spoiler omitted **

As the group crowds about the chest they notice Jo stagger and collapse against the wall.

BLOOD FOR THE DARK GOD!

Seeing that the situation seems to be under control, Vilya goes back to running her fingers over the shiny.

(Bribes always welcome)

Sanvoros Draben wrote:

"The idol gave forth a burst of necromantic magic. Since it only detected as having residual stuff on it before, it looks like our octo-lizard friend left us a magical trap of some kind."

DM, any kind of Knowledge or Spellcraft check that would let me identify what happened?

Roll both, it could get you some info

(Male Half-Elf Ranger 1 / Wizard (transmuter) 4)

(Male Half Orc - Half Human- Half Something Else (I know that is 3 halves, but he is a big chap) Cleric Level 4)

Ten Foot who was busy wipping icor off his axe, drops it once again and rushes into the room, still giving the smear where the spider thing was a wide birth. He checks the ceiling several times as he moves over to Jo.

"What happened, I didn't see?" he asks in a loud concerned voice as he bends down and cradles her head in his lap and tends her head wound.

Any rolls requires?

(Male Elf Paladin/Ranger 4/1)

"Not quite sure. She picked up this cursed figure, and collapsed, hitting her head pretty hard against the wall on her way down."
Izkrael says, releasing a burst from his Lay-On-Hands (1d6=2) into Joleesa before he steps back to let Ten take over.

(Bribes always welcome)

Sanvoros Draben wrote:
knowledge (arcana) and Spellcraft (1d20+9=28, 1d20+14=25)

San:

Spoiler:
In his arcane studies, he has heard rumors of several cults associated with the fallen civilization beneath the Sky Spear Mountains. One type of magic the ancient cults were adept at was the transference of souls. Terrible soul receptacles were constructed by these bygone ancients that would facilitate the swapping of souls, or the housing of stolen souls for fell designs. Considering the necromantic flare Sanvoros sensed, and the carvings he perceives on the onyx idol as he squints closer at it, this could be one such artifact.

(Bribes always welcome)

Jo:

Spoiler:
Jo feels as if several voices call out to her in her mind. The concerned faces of Iz and Ten swim into view and the voices fade You can continue on as normal

(Male Half-Elf Ranger 1 / Wizard (transmuter) 4)

"This may be serious. I have heard stories of ancient cults, most of which were a part of a fallen civilization under the Sky Spears. They used artifacts as receptacles for souls, and these artifacts could result in the swapping or tranference of those souls. I'm afraid this may be one such artifact."

DM

Spoiler:
Has San read anything of how to reverse a transference, once it happens? Obviously, with Joleesa's reaction, he's suspecting at least an attempt at such a tranference. Knowledge (Religion) also seemed appropriate here, due to the cults and souls aspect. knowledge (arcana), knowledge (religion) (1d20+9=19, 1d20+11=28)

(Bribes always welcome)

San:

Spoiler:
Basically the artifact is a special Magic Jar receptacle and as such would require knowledge of that spell to use

(Male Elf Paladin/Ranger 4/1)

Izkrael will use his targeted detect evil on Jo, searching for any evil aura within her.

(Bribes always welcome)

Izkrael wrote:
Izkrael will use his targeted detect evil on Jo, searching for any evil aura within her.

Iz:

Spoiler:
Jo reads clean

(Male Half Orc - Half Human- Half Something Else (I know that is 3 halves, but he is a big chap) Cleric Level 4)

Ten looks at Jo with concern and asks her a personal question, "Tell me Jo, what is my mothers name?"

Jo would know the answer.

(Female Human Rogue/Swashbuckler 1/4)

Joleesa's eyes open groggily, her vision swimming into focus around Ten and Iz's concerned faces. She shakes her head to clear it and puts her hand up to wipe away the blood on her forehead with her sleeve.
She looks blankly at Ten, seemingly distracted like she was listening to somone far off calling to her. She blinks her eyes afew times and realizes he was saying something. Pausing for amoent to think, she finally answers, "uhhh Mary. Why? What the hell happened to me and how did I end up down here?"
She uses the wall to rise to her feet, unsteady for a moment and looks around the concerned faces of her freinds... all except Vilya that is, who is busy rifling through the chest.

(Male Half-Elf Ranger 1 / Wizard (transmuter) 4)

"Ten, this magic is akin to a magic jar spell. Not sure there's anything we can do here, assuming Jo was even overcome by it. I think we'll need to keep an eye on her for the foreseeable future."

DM,

Spoiler:
just a reminder that we also used detect magic on the individual items in the chest, also.

(Male Half-elf Ranger / 5)

Egan continues to prowl around keeping one eye on his injured companion, one eye on Vilya and the chest, and one eye open for possible intruders.

Wait! that's three eyes. I haven't found that feat yet.

(Male Half Orc - Half Human- Half Something Else (I know that is 3 halves, but he is a big chap) Cleric Level 4)

Ten Foot helps Jo to her feet and stays close to her, what was in the chest he asks, noticing the huge axe, "mmmm weapon of choice he mumbles."

(Bribes always welcome)

Sanvoros Draben wrote:

"Ten, this magic is akin to a magic jar spell. Not sure there's anything we can do here, assuming Jo was even overcome by it. I think we'll need to keep an eye on her for the foreseeable future."

DM, ** spoiler omitted **

San:

Spoiler:
Everything but the sack of coins is magical

(Male Half-Elf Ranger 1 / Wizard (transmuter) 4)

"Alright ... everything in the chest is magical, except the coins. Let's camp for the night now, set up watch shifts (no offense, Jo, but I think you can skip a shift), and we can work on identifying these things."

Assuming that's what we do, San will try to identify each item; anyone else with detect magic and trained in appraise should probably try whatever I miss ...
Appraise checks: brooch, rapier, bow, greatsword, greataxe, mitril chain shirt, ring, charm, phylactery, wand, quiver with 20 arrows (1d20+8=13, 1d20+8=10, 1d20+8=13, 1d20+8=16, 1d20+8=26, 1d20+8=9, 1d20+8=22, 1d20+8=23, 1d20+8=23, 1d20+8=11, 1d20+8=14)

EDIT: Pat, I made a big mistake - I just realized San doesn't have detect magic prepared. I know several of the others did, so probably not a huge issue, but San wouldn't have been able to do that stuff. With regards to appraising the loot, I will prepare detect magic first thing in the morning, and since each check only takes 3 rounds, I can do it then. Really sorry about that; I play casters in most of my pbp's, and all of them typically have it prepared, so I didn't even think to look.

(Bribes always welcome)

Sanvoros Draben wrote:

"Alright ... everything in the chest is magical, except the coins. Let's camp for the night now, set up watch shifts (no offense, Jo, but I think you can skip a shift), and we can work on identifying these things."

Assuming that's what we do, San will try to identify each item; anyone else with detect magic and trained in appraise should probably try whatever I miss ...
Appraise checks: brooch, rapier, bow, greatsword, greataxe, mitril chain shirt, ring, charm, phylactery, wand, quiver with 20 arrows (1d20+8=13, 1d20+8=10, 1d20+8=13, 1d20+8=16, 1d20+8=26, 1d20+8=9, 1d20+8=22, 1d20+8=23, 1d20+8=23, 1d20+8=11, 1d20+8=14)

OK, for brevity's sake I am just going to go with camp and then ID. I am not going to draw this all out, you all deserve your goodies. I tried to put something in for everyone, enjoy!

After setting up camp and spending the night in the ancient temple, San manages to ID the items:

  • Brooch of Avoidance
  • Rapier +1 Dinodoom [Raptorstrike]
  • Bow +1 Hunting[Avrvalea]
  • Greatsword +1 Incorporeal Binding [Ghostfetter]
  • +1 Greataxe Sacred Burst [Cyndrig the Fiendhacker]
  • +1 Mithril Chain Shirt Woodwalk
  • Ring of Piercing Spells
  • Charm of Countersong
  • Phylactery of Positive Energy
  • Wand of Invisibility [15 chg]
  • 5 +1/+2 vs. dinosaur arrows
  • 5 +1/+2 Vs. Undead Arrows
  • 10 Arrows of Exploding

EDIT: Looking over my loot list there were 2 items I had forgotten to mention:

  • Ring of protection +2
  • Githborn Talisman

Assume they were hidden under the other stuff .. :P

(Male Half-Elf Ranger 1 / Wizard (transmuter) 4)

Cool stuff, but I have to admit I'm not familiar with a few of them (no Magic Item Compendium). What's the incorporeal binding ability do? And the ring of piercing spells and Githborn talisman?

(Male Human Sorcerer 5)

Githborn Talisman: Immediate action, Three times per day, +2 Insight bonus to attack rolls and weapon damage rolls against aberrations, and +2 to Will saves against extrodinary/supernatural/spell-like abilities of aberrations for one round.

Ring of Piercing Spells: Swift action, next melee touch spell against target you are flanking deals 2d6 more damage.

Incorporeal Binding: As Ghost Touch, and an incorporeal loses its 50% miss chance when hit with this weapon.

(Bribes always welcome)

GAH! Forgot Iz's sword, gotta run, post it up tonight! :)

(Male Half Orc - Half Human- Half Something Else (I know that is 3 halves, but he is a big chap) Cleric Level 4)

I have no idea what Sacred burst does:
+1 Greataxe Sacred Burst [Cyndrig the Fiendhacker]

Anyone else channel positive energy:
Phylactery of Positive Energy

(Male Human Sorcerer 5)

Sacred Burst: Acts as a Sacred weapon (when active, deals an extra 1d6 damage to undead, 2d6 to evil outsiders, and counts as good-aligned for damage reduction.), deals extra damage on a critical hit (2d10 to undead, 4d10 to evil outsiders)

Hunting: Increases bonus damage against favored enemies by 4.

Woodwalk: If you have Woodland Stride, you can step into a tree and go out of a different one as if using Tree Stride. Three uses per day.

Dinodoom: I have no idea. I can only assume it works like the Dragondoom enhancement. (Can smite a dragon of large size or larger three times per day. Attack deals 1d6 extra damage per size category larger than medium. 1d6 for Large, 2d6 for Huge, etc.)

Brooch of Avoidance: Three times per day, can activate as swift action to get +4 AC against AoOs.

(Male Half-Elf Ranger 1 / Wizard (transmuter) 4)

Anyone mind if San grabs the greatsword and the ring of piercing spells? San has a few combat touch spells ...

(Female Human Rogue/Swashbuckler 1/4)

So from my original list:
a brooch
* a rapier
* a mithril chain shirt
a ring
a charm
a wand (but only if it has a 'Ray' spell in it)

I suppose I want:
The Rapier if noone else wants it (although I'm not sure how "Wheezy"'s gonna react to Dinodoom!) ;)

I'm assuming the Mithril Chain Shirt is for Egan or Sanvoros as Joleesa can't use the Woodwalk if you need Woodland Stride. So as much as I'd like it, it's a bit of a waste.

Maybe the Brooch if noone else wants it
Maybe the Ring of Protection if noone else wants it
Maybe the Githborn Talisman if noone else wants it

(Male Human Sorcerer 5)

Sanvoros Draben wrote:
Anyone mind if San grabs the greatsword and the ring of piercing spells? San has a few combat touch spells ...

Well, I don't have any touch spells and Seven disappeared again, so go ahead. Also, I'll take the wand. The ring could be useful, but it would be more useful in the hands of someone who gets attacked more often.

(Male Half-elf Ranger / 5)

Egan of course salivates over the Bow, and the arrows, but will certainly be willing to split the arrows with any others. I would also love to have the Mithril chain shirt, but don't want to seem too greedy...but if nobody else claims it ;-).

(Bribes always welcome)

Tobias Marshalsea wrote:

Sacred Burst: Acts as a Sacred weapon (when active, deals an extra 1d6 damage to undead, 2d6 to evil outsiders, and counts as good-aligned for damage reduction.), deals extra damage on a critical hit (2d10 to undead, 4d10 to evil outsiders)

Hunting: Increases bonus damage against favored enemies by 4.

Woodwalk: If you have Woodland Stride, you can step into a tree and go out of a different one as if using Tree Stride. Three uses per day.

Dinodoom: I have no idea. I can only assume it works like the Dragondoom enhancement. (Can smite a dragon of large size or larger three times per day. Attack deals 1d6 extra damage per size category larger than medium. 1d6 for Large, 2d6 for Huge, etc.)

Brooch of Avoidance: Three times per day, can activate as swift action to get +4 AC against AoOs.

All correct. The Dinodoom is a tweak on the Dragondoom power. You will face some big dinos down the line. I had meant to include a +1 Impaling Longsword for Iz, so include that in the mix.

(Bribes always welcome)

Dungeon Monkey wrote:

... Bow +1 Hunting[Arvalea]

Goofed on the name

(Male Human Sorcerer 5)

On the off chance Iz doesn't have the Magic Item Compendium, Impaling: Three times per day, make next attack a touch attack as a swift action.

(Male Elf Paladin/Ranger 4/1)

Izkrael wouldn't mind that sword at all. The armor would be nice also, but I can live without it.

(Female Human Binder 2 / Rogue 3)

Besides the gold, what's the shiniest object among the found loot?

(Bribes always welcome)

Vilya the Taker wrote:
Besides the gold, what's the shiniest object among the found loot?

The brooch of avoidance is relatively shiny

(Bribes always welcome)

Bump-a-lump

As the folks rustle through the chest, they notice there are a few scrolls and papers on the small desk in the room

(Female Human Binder 2 / Rogue 3)

Vilya notices a small brooch glimmering among the gold coins. She pins it onto her jerkin, where it is quickly lost among all the other accumulated small trinkets.

"Mmmm, shiny..."

(Male Human Sorcerer 5)

"Hey, some scrolls. Maybe I can get something out of this other than a wand and some gold."

Casting Detect Magic, Spellcraft: 1d20+9=13

(Bribes always welcome)

Tobias scans the desktop. There are indeed several magical scrolls under a strange stone

Spells on scrolls:

Spoiler:
  • Color spray
  • Glitterdust
  • Darkness
  • Acid arrow
  • Tasha’s Hideous Laughter
  • Protection from energy
  • Summon Monster III
  • Stoneskin

There is also several maps of the small town the party was just visiting, Tanglewood. A larger written >note< also catches Tobias' eye.

The desk also has several drawers, which seem to be locked from a cursory inspection.

(Female Human Rogue/Swashbuckler 1/4)

Joleesa drawsa fine looking Rapier out of the chest, it's hilt carved to resemble a large hunting dinosaur. The dinosaur's tail curves around to form the hand guard, with the body forming the grip and it's mouth open in a silent roar as it's pommel.
She also draws forth a plain band, surprisingly free from any kind of dirt or grit.
She attempts to swing the weapon in a test, but finds herself still a little woozy from her fall. "I suppose we are camping here for the night then?"

OK, Joleesa is claiming Raptorstrike and the Ring of Protection +2.

(Male Half-elf Ranger / 5)

And since nobody spoke up Egan will claim the Bow and arrows, and the chain Shirt. (The arrows can still be shared?)

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