TEJ's Reign of Winter Campaign

Game Master Ringtail

The Snows of Summer
The High Sentinel Lodge


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TEJ's Reign of Winter Campaign: The Snows of Summer

I'm looking for 4 players who are able to post at least once per day. We will be using the medium XP track for character advancement and we will not be using the optional rules for hero points. I'll keep this thread open to submissions until 10 AM (central time) on Friday 2/22/13, and I'll make my final decision regarding the composition of the party around noon. We will begin by Monday 2/25/13 at the latest, but potentially as early as Friday evening. If you are not chosen for the initial party I may still contact you in the future to see if you are interested in joining if, for whatever reason, a position becomes available.

Please familiarize yourself with the content in the Reign of Winter Player's Guide. If we finish The Snows of Summer before The Shackled Hut is released on March 20th, then we will take a brief hiatus until then before continuing.

Character submissions should:

  • Be accompanied by a brief biography.
  • Be built using the purchase method with a pool of 15 points.
  • Be of any non-evil alignment.
  • Have 2 traits, 1 from the Reign of Winter Player's Guide, the other from the APG.
  • Only use material from the CRB, APG, UC, UM, and the Reign of Winter Player's Guide.
  • Use average starting gold for their class.

  • Sczarni

    I am interested.

    Most likely a dwarf cleric of Torag or human Cleric of Cayden Cailean.

    More details to follow.

    Dark Archive

    Dotting for intrest. I will come up with something after reading the guide more.


    Color me interested. I'm leaning towards an Aasimar Synthesist. If the archetype is objectionable, I'll go vanilla Summoner.


    I have no objection to the synthesist archetype.


    In that case, I'll post a build later tonight.


    I'll work up a submission for a female, half-orc Ranger under this alias.


    Dotting for immense interest.

    Liberty's Edge

    I may be interested...

    Grand Lodge

    Here is my

    Submission:
    Everything is in the alias, but the background got longer than anticipated so to make long story short he was tricked into becoming a prisoner of the Witch Grinnelse of Hope Lost in Irrisen. She tortured him then left him to die in her blue diamond mines. He escaped and seeks revenge.

    My campaign trait has a roll associated with that I will roll it now and then be completly finished.

    Hex Nails1d4 ⇒ 1


    Interested. I'd like to play a Human Cleric of some kind.


    Whack-a-Rogue here with my submission. Info's in the profile. I'd welcome any feedback, as I'm new to the PbP format.

    About Me:
    While new to PbP, I'm quite familiar with Pathfinder, as I GM for my local PFS group. I enjoy an equal mix of roll-play and role-play and - while I try to build optimized characters - I shy away from minmaxing/power gaming. The character I'm submitting should show this, as I've seen some insanely broken Synthesists before. My gaming philosophy is simple: the character I'm playing is a living being who makes his/her own decisions. I've often been surprised by the direction that a character takes.

    Back to PbP: I'll post a minimum of once a day, but I tend to check the forums every few hours, so it'll really depend on the rest of the party's posting frequency. If you need anything else from me, please ask/let me know. Thanks for your time and consideration.


    interested.....


    Kjell (pronounced "shell") Nordholm here. He's an Ulfen arctic druid with a wolf animal companion. Still working up the character info in the profile, but it should be up very shortly.

    Please choose me. :) I'd really love to get into this game. I post daily AT LEAST.


    Funnily enough I also have a druid with a wolf companion that I'm looking to get into a Reign of Winter game. Gear needs to be redone, but I'll do that if he gets accepted.


    Very interested want to make a winter witch. will work it up tonight.


    Manzcar, really mate you need to stop that! Each and every time you beat me for a nice idea...looks like we're playing too many PbP's together :-) J/k a bit mate, I liked your idea but at the moment I have no idea of my own. Downloading the guide right now, so we'll see what kind of inspiration might hit me ;-)


    Stephen the God-Touched/Whack-a-Rogue; I believe that you shorted yourself on your ability scores. I tally only 14 points spent.


    Dotting for interest, TEJ. Planning to submit a mount-focused character with intentions of prestiging into Mammoth Rider later on. Either a Mounted Fury Barbarian or a Beast Rider/Gendarme Cavalier.


    I'd love to play ...perhaps a straight-up fighter with an interesting background. I haven't played a fighter in Pathfinder yet. I'll work on this after lunch!


    15 point buy is tough! Especially for someone with an aversion to playing negative stats. I guess I'll have to bite the bullet, though.


    Hey Ringtail, happy to see you on the boards! :)


    Yeah; I've been on a bit of a gaming hiatus for the last few months. Then I read through the PDF of The Snows of Summer and couldn't pass up a chance to run it.


    Got some more crunch and fluff up for my character, will probably have her finished completely later this evening.


    Very awesome, it looks like a fun ride. I'm still trying to keep my head above water or I'd throw my hat in. I need one of my sickly pbp's to die so I'm sure I got the time! ;) Best of luck recruitees!


    TEJ, how do you want us to determine animal companion HP? Average HP per HD, or max for the first HD and half after that?


    We'll do it as PFS- average (4.5) per HD. This concept is extended to classes with the mount feature, as well as eidolons (who, with their d10 HD, should get 5.5).

    For PC hp we will use the standard method. Max at level 1, rolled every level thereafter.


    Thanks for catching that; it's taken much revision to make Stephen's stats match my character concept. I found and corrected a couple other minor errors (I had an extra skill point and forgot to add the summon monster SLA) but should be set now.

    I see Stephen as a 'face' character who does his best to "talk enemies down" and only fights as a last resort. He'll spend most of his time outside his "eidolon suit", as the fusing process happens unconsciously in times of need. After all, he's technically getting possessed by the spirit of his relative, so it's not like he has any control over the eidolon. :-) Let me know if you have any feedback or need more information.


    Do you mind if I submit more than one character to the thread, TEJ? I've got one ready to go right now, but I've recently started toying with another idea in my mind of a character that's more than a one-trick pony, as it were. Would you be willing to give them both a look-see, or should I only submit one?


    Got the crunch on paper for my Fighter. His build is fairly vanilla meatshield, but it's going to be all about his personality. Farm kid full of wonder at the beauty of the world at large, thirsty for experiences like his grandfather had up north. He's not particularly smart or charismatic, so learning to use a sword and shield was his way out.


    You may submit more than one character if you would like, though I'll only choose 1 character per player for the party.


    Oh of course! I wouldn't dream of having two characters in a single PbP. Just making sure I could submit two for consideration. Thank you!


    Mihajlo Velickovic wrote:
    Manzcar, really mate you need to stop that! Each and every time you beat me for a nice idea...looks like we're playing too many PbP's together :-) J/k a bit mate, I liked your idea but at the moment I have no idea of my own. Downloading the guide right now, so we'll see what kind of inspiration might hit me ;-)

    LOL no we need more together never enough RP for me.


    This is what I have so far.
    need backstory and another trait. I will have it done tonight!


    One more question if you don't mind humoring me, TEJ: how would you characterize your particular style as a GM?


    Stephen the God-Touched wrote:

    Thanks for catching that; it's taken much revision to make Stephen's stats match my character concept. I found and corrected a couple other minor errors (I had an extra skill point and forgot to add the summon monster SLA) but should be set now.

    I see Stephen as a 'face' character who does his best to "talk enemies down" and only fights as a last resort. He'll spend most of his time outside his "eidolon suit", as the fusing process happens unconsciously in times of need. After all, he's technically getting possessed by the spirit of his relative, so it's not like he has any control over the eidolon. :-) Let me know if you have any feedback or need more information.

    You do realize it takes 10 minutes to summon your eidolon right?

    This is Hinrik up above by the way.

    Liberty's Edge

    I'm playing a synthesist in a CoT game with similar themes. He typically fights without his eidolon but when things get bad he summons it with the Summon Eidolon spell.


    DM Jelani wrote:
    You do realize it takes 10 minutes to summon your eidolon right?

    I just double-checked; it's a 1min summon. There's also the summon eidolon spell as Feral mentioned. I figure if it looks like danger's imminent, the eidolon pops out.


    Stephen the God-Touched wrote:
    DM Jelani wrote:
    You do realize it takes 10 minutes to summon your eidolon right?
    I just double-checked; it's a 1min summon. There's also the summon eidolon spell as Feral mentioned. I figure if it looks like danger's imminent, the eidolon pops out.

    I checked your character out; Aasimar is not a race mentioned in any of the aforementioned permitted books and as such would likely be ruled invalid. Just a heads-up.


    Phillip0614:

    I don't conceal dice rolls, except in rare circumstance, and allow them to fall as they may.

    I believe that the 3.5/PF rules are very supple and can be applied to most situations, minimizing the need to make questionable adjucations or inhibit player control.

    I prefer to run semi-linear adventures; not a railroad yet not quite a sandbox. Prebuilt campaigns tend to limit the scope more than I like, but The Snows of Summer seems well written.

    I see it as my job to present a prepared, coherant world (including potentional antagonists and whatever their plans may be) to project the consequences of the PC's actions upon it, to let the PCs interact with it as they see fit, and little else. I'm fairly minimalist in that regard.

    I'm aware that I am human and flawed. I will make an incorrect rules call at some point (though the PBP format makes such things less common due to having the luxury of being able to double check rules before posting), and at that point I invite you to identify it so it can be corrected.

    While running games I have a tendency to be overly verbose in my descriptions. I'm working on that.


    The Elusive Jackalope wrote:

    Phillip0614:

    I don't conceal dice rolls, except in rare circumstance, and allow them to fall as they may.

    I believe that the 3.5/PF rules are very supple and can be applied to most situations, minimizing the need to make questionable adjucations or inhibit player control.

    I prefer to run semi-linear adventures; not a railroad yet not quite a sandbox. Prebuilt campaigns tend to limit the scope more than I like, but The Snows of Summer seems well written.

    I see it as my job to present a prepared, coherant world (including potentional antagonists and whatever their plans may be) to project the consequences of the PC's actions upon it, to let the PCs interact with it as they see fit, and little else. I'm fairly minimalist in that regard.

    I'm aware that I am human and flawed. I will make an incorrect rules call at some point (though the PBP format makes such things less common due to having the luxury of being able to double check rules before posting), and at that point I invite you to identify it so it can be corrected.

    While running games I have a tendency to be overly verbose in my descriptions. I'm working on that.

    Thanks a bunch TEJ! I hope that that wasn't an unusual question to ask; I don't at all mind overly verbose descriptions. I'm of the philosophy of thought that adjectives are our friends.

    Turns out I've got one further question, though, that didn't occur to me until I was looking over one of my build plans. The Barbarian build that I've been working on is a lot more effective if, at a later level, I take the feat Boon Companion from the book Pathfinder Chronicles: Seeker of Secrets. It would allow me to treat the Mounted Fury Barbarian's mount as if it were four levels higher, which would make the mount equal to barbarian level instead of level - 4. Your intro post says only material from CRB/APG/UM/UC/RoW PG, so I wanted to ask about that before I go with the Barbarian build.


    Phillip0614 wrote:
    Turns out I've got one further question, TEJ. The Barbarian build that I've been working on is a lot more effective if, at a later level, I take the feat Boon Companion from the book Pathfinder Chronicles: Seeker of Secrets. It would allow me to treat the Mounted Fury Barbarian's mount as if it were four levels higher, which would make the mount equal to barbarian level instead of level - 4. Your intro post says only material from CRB/APG/UM/UC/RoW PG, so I wanted to ask about that before I go with the Barbarian build.

    I would prefer to keep things limited to the aforementioned books. I don't believe that there is anything wrong with the feat itself, but I am hesitant to set the precedent of allowing outside material, should someone get upset that I allowed something outside of the core rules plus APG, UC, and UM for one player but not another. I understand that most things are not unbalancing, but I like to keep the material used to what I am most familiar with. Basically, I'm trying to only bite off what I'm sure I can chew.

    If you have an excellent character concept that cannot function viably without it, however, I will consider allowing it if there is no objection to making a one-time exception from the players of the other characters chosen to be in the party.


    Will have a half-Orc paladin presented for you tonight. With only 4 characters, the ability to cover both a healing and melee roll seems like the right approach for me.

    I now you said you are hesitant to allow stuff from outside the four books, but given the context of the player's guide for RoW would you be willing to allow the half-orc racial trait substitution Shaman's Apprentice. It fits with the background and the campaign trait I am looking at taking. It removes the intimidation feature with the endurance feat.


    And here is my (Digger's) FIGHTER. His name is Malick Dollskin, hailing from flat farmland in Andoran, but always dreaming of the epic adventures and mountains of his Ulfen grandfather's stories. He takes the worship of Desna and Shelyn more seriously than he's likely to admit, amazed at the beauty and freedom in the world around him. Above all, he wants to see the world and help people as best he can.


    My two handed orc fighter who is really straight forward and quiet more then he would like to be. He worships Gorum but hidden from most people lies that he worships Desna. Stats and backstory in profile


    Neltji: Shaman's Apprentice is fine.
    Phillip0614: I've decided that I'm fine with Boon Companion as well.

    In fact, given the interest that people have in using an expanded group of material, I've decided that I will be a little more lax on the books allowed. Anything in the above books is free to use. Anything from other sources will be decided on a case by case basis and I may ask for some time to carefully review it and familiarize myself with it before deciding one way or the other. I am positive that I will shy away from custom races, however.


    TEJ: Thanks a ton! This is Phillip0614 with my official submission.

    Well...almost official. I've got to modify the background just a little to fit a campaign trait in, but I'm just going to add in that his parents were traveling diplomats that carted Cyrus around with them to many other nations as he grew up to fit in the Restless Wayfarer trait. I don't think it will require me to actually change any of the information; just add to it.

    If you have any questions, please let me know!


    It looks as though Cyrus is built with 20 points rather than 15.

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