Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1
For a while now, I've been having trouble getting invested in this game, nearly since the beginning. I think it is because of my character, who I actually find pretty boring. I'm requesting a chance to make a new character, so that I can enjoy this game more.
Honestly, I'm pretty loose with that kind of thing. To make it easier you can "take off the mask" and play the same guy but with the build you want, or I can ham-fistedly bring you into the fold. Your choice.
Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None
My new character is done. Lenthus, the old wizard of the library (no idea which one). Variant Human Abjuration wizard, with a focus on control, defence, and utility.
Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2
Hey DM, I noticed the note on magic missile. I think I do need to roll 1d4 for each missile (unless of course you are ruling otherwise). 3 missiles (darts) 1d4 + 1 for each.
the text I read on the spell is:
Reference Magic Missile:
D&D 5th Edition Wiki wrote:
D&D 5th Edition Wiki
Wiki Content
Magic Missile
1st-level evocation
Casting Time: 1 action
Range: 120 Feet
Components: V,S
Duration: Instantaneous
You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4+1 force damage to its target.The darts all strike simultaneously and you can direct them to hit one creature or several.
At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot above 1st.
If a spell or other effect deals damage to more than one target at the same time, roll the damage once for all of them. For example, when a wizard casts fireball or a cleric casts flame strike, the spell’s damage is rolled once for all creatures caught in the blast.
Magic missile is a special case where it has multiple targets and no attack roll, and the missiles all strike at the same time like a AoE spell.
If a spell or other effect deals damage to more than one target at the same time, roll the damage once for all of them. For example, when a wizard casts fireball or a cleric casts flame strike, the spell’s damage is rolled once for all creatures caught in the blast.
Magic missile is a special case where it has multiple targets and no attack roll, and the missiles all strike at the same time like a AoE spell.
So that means the damage for each dart is the same 1d4 + 1 value?
Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None
Marus, how comfortable are you with Lenthus using the magical distortion of sound to attempt removing the rubble from your person?
Or, to put it in a slightly less tactful way: how comfortable are you with Lenthus casting a dangerous AOE spell near you in hopes of it clearing away the rubble?
Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2
I wonder if the Holidays distracted them and we just need to pester them back or we may have just had the sudden collapse of players that befalls many PbP games....
The three of you have been active, but I really just need to know if I have to replace the others. Let's see if I get a response, if not then I will look at replacing the inactive players, or just continue and adjust the encounters for fewer people.
If anyone is interested joining another game, I'm looking for a couple players to join my Horde of the Dragon Queen game that just finished the first chapter.
Arda, Grimm, Marcus, and Glyph gain 50XP each for handling the Gnolls and mold.
Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2
Did everyone up and get busy with life?
No complaining here. I've just found in PbP games if no one post to breaks the ice after a period of time a short period of time break becomes a stagnate game.