T1: The Village of Hommlet 5e Conversion (Inactive)

Game Master hiiamtom

This game will start with T1: Hommlet with a lot of players all at level 3, and then branch out from there.


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Init +2 | AC 17 | HP 28/28 | Saves: S+4/D+2/C+4/I+2/W+1/C-1 |Proficiency: Dex+4/Wis+3 | Perc +3 |

No worries.


15XP each, Grimm gets 20 for the one-shot.


I had major PC issues, but I'm back in business once my backup is on my computer!


Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1

For a while now, I've been having trouble getting invested in this game, nearly since the beginning. I think it is because of my character, who I actually find pretty boring. I'm requesting a chance to make a new character, so that I can enjoy this game more.


Feel free!

Honestly, I'm pretty loose with that kind of thing. To make it easier you can "take off the mask" and play the same guy but with the build you want, or I can ham-fistedly bring you into the fold. Your choice.

Does anyone have an issue with that?


Human Male Fighter Duelist (Soldier)/3; AC: 19 (20 MaA); HP: 24/28; passive perception 12; Init +3; Saves: Str +2, Con +4; HD 3/3, 0/1 2nd Wind, 0/1 Act Surge, 4/4 Sup Dice

I do not.


Init +2 | AC 17 | HP 28/28 | Saves: S+4/D+2/C+4/I+2/W+1/C-1 |Proficiency: Dex+4/Wis+3 | Perc +3 |

Sounds fair.


Female Earth Genasi Swarm Druid 3, Init +2; AC: 13; HP: 10/24; passive Perception 14

It's all about the fun! So I have no problem with it.


Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2

Looks like the party will be meeting a new friend shortly.


Male Mountain Dwarf Cleric (War) - 3, AC 18 HP 21/[21] Init + 0 Inspiration 1

sounds good to me...we are all here to have fun...right?? RIGHT!!! lol


Thanks! I'll get working on a new character. I'm thinking an old Abjuration Wizard, out to write a book about life outside the library...


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

My new character is done. Lenthus, the old wizard of the library (no idea which one). Variant Human Abjuration wizard, with a focus on control, defence, and utility.


Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2

Excellent Glyph will have someone to make obscure references to about library etiquette and cultures no one else would bother reading about


I don't see any issue with the new character, any idea why he's out in the woods? Maybe trying to investigate that tower?


Male Half-elf Paladin 3 Passive perception 12. AC 16. Hp 23/28.
Spoiler:
Lay on hands 15/15. hit dice: 3d10+2. Divine sense 4/4 Spellslots: 1(1/3) CD 1/1

Sure, seems fine. Should Tis'kaliss just wander off or something?


Lenthus will begin with 900XP, just FYI.


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

Alright, I'll put that in!


So... what's the holdup?


Human Male Fighter Duelist (Soldier)/3; AC: 19 (20 MaA); HP: 24/28; passive perception 12; Init +3; Saves: Str +2, Con +4; HD 3/3, 0/1 2nd Wind, 0/1 Act Surge, 4/4 Sup Dice

Just waiting on Arda, Dinkerdink and Grimm to attack.


I know, just trying to poke at them.


Init +2 | AC 17 | HP 28/28 | Saves: S+4/D+2/C+4/I+2/W+1/C-1 |Proficiency: Dex+4/Wis+3 | Perc +3 |

Sorry lost power Sunday night due to a storm. Just got it back today


Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2

Hey DM, I noticed the note on magic missile. I think I do need to roll 1d4 for each missile (unless of course you are ruling otherwise). 3 missiles (darts) 1d4 + 1 for each.

the text I read on the spell is:

Reference Magic Missile:
D&D 5th Edition Wiki wrote:

D&D 5th Edition Wiki
Wiki Content

Magic Missile

1st-level evocation

Casting Time: 1 action

Range: 120 Feet

Components: V,S

Duration: Instantaneous

You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4+1 force damage to its target.The darts all strike simultaneously and you can direct them to hit one creature or several.

At higher levels: When you cast this spell using a spell slot of 2nd level or higher, the spell creates one more dart for each slot above 1st.


I had just learned it listening to the D&D podcast. Here is Crawford's twitter talking about the rule.Here is the SRD on Damage rolls.

Damage Rolls wrote:
If a spell or other effect deals damage to more than one target at the same time, roll the damage once for all of them. For example, when a wizard casts fireball or a cleric casts flame strike, the spell’s damage is rolled once for all creatures caught in the blast.

Magic missile is a special case where it has multiple targets and no attack roll, and the missiles all strike at the same time like a AoE spell.


Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2
hiiamtom wrote:
I had just learned it listening to the D&D podcast. Here is Crawford's twitter talking about the rule.Here is the SRD on Damage rolls.
Damage Rolls wrote:
If a spell or other effect deals damage to more than one target at the same time, roll the damage once for all of them. For example, when a wizard casts fireball or a cleric casts flame strike, the spell’s damage is rolled once for all creatures caught in the blast.
Magic missile is a special case where it has multiple targets and no attack roll, and the missiles all strike at the same time like a AoE spell.

So that means the damage for each dart is the same 1d4 + 1 value?


Yeah, you roll 1d4+1 and the damage is the same for each missile.


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

Marus, how comfortable are you with Lenthus using the magical distortion of sound to attempt removing the rubble from your person?

Or, to put it in a slightly less tactful way: how comfortable are you with Lenthus casting a dangerous AOE spell near you in hopes of it clearing away the rubble?


I'm back from the holidays! I'm sorry for such a long break, but I'll get things moving today (hopefully).

I have not heard back from Dinkerdink, if I don't hear back soon I will be forced to replace him.


Did we lose everyone but Grimm and Marcus?


Everyone gets 300XP for the gnolls/collapsing chamber.


We seem to be missing quite a few people...


Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2

I wonder if the Holidays distracted them and we just need to pester them back or we may have just had the sudden collapse of players that befalls many PbP games....


Male Mountain Dwarf Cleric (War) - 3, AC 18 HP 21/[21] Init + 0 Inspiration 1

I hope not...this is a great game so far and I hope we can continue to play.....


The three of you have been active, but I really just need to know if I have to replace the others. Let's see if I get a response, if not then I will look at replacing the inactive players, or just continue and adjust the encounters for fewer people.


Human Male Fighter Duelist (Soldier)/3; AC: 19 (20 MaA); HP: 24/28; passive perception 12; Init +3; Saves: Str +2, Con +4; HD 3/3, 0/1 2nd Wind, 0/1 Act Surge, 4/4 Sup Dice

I await the call out for remaining members!


Female Earth Genasi Swarm Druid 3, Init +2; AC: 13; HP: 10/24; passive Perception 14

Sorry, my posting rate dropped off. Still here and I will make an effort to post more regularly (including this afternoon)!


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

I've had a play, just finished writing and editing a book, and its finals week. I've been a little busy, but I can get posting again very soon.


I've been super late on this. I need to get you guys a map and let you keep going.


If anyone is interested joining another game, I'm looking for a couple players to join my Horde of the Dragon Queen game that just finished the first chapter.

Arda, Grimm, Marcus, and Glyph gain 50XP each for handling the Gnolls and mold.

That puts you all at:

  • Arda 2425XP
  • Glyph 2525XP
  • Grimm 2530XP
  • Marcus 2525XP
  • Lenthus 1200XP

Liberty's Edge

Male Historian/Curator

sounds interesting...is the recruitment thread up yet?


No, I'm informally asking players in other games first but it will be up soon. Filios (Marcus) is already in the game.


Human Male Fighter Duelist (Soldier)/3; AC: 19 (20 MaA); HP: 24/28; passive perception 12; Init +3; Saves: Str +2, Con +4; HD 3/3, 0/1 2nd Wind, 0/1 Act Surge, 4/4 Sup Dice

You will like this one, Daniel.


Male Human | Wizard 3 | 2/4 1st lvl, 2/2 2nd lvl | Spell DC 13 | Arcane Ward 2/9 | HP 23/23 | AC 15 | Saves S, D, C, I, W, Ch | Pass Perc | Status: Normal | Insp: None

I'm really sorry I haven't been here, I don't really have a good excuse other than a lack of motivation and some depression. I'm going to quit this.

You've all been amazing. DM, do you mind removing me from the campaign?


Not a problem.


Recruitment for replacements


Female Earth Genasi Swarm Druid 3, Init +2; AC: 13; HP: 10/24; passive Perception 14
Lenthus Dilwam wrote:

I'm really sorry I haven't been here, I don't really have a good excuse other than a lack of motivation and some depression. I'm going to quit this.

You've all been amazing. DM, do you mind removing me from the campaign?

Take care! Many of us know those problems all too well.


Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2

I was on vacation for a week (Sorry I forgot to post it) and noticed we are recruiting are we on pause until we find another player?


I'm recruiting for a different game that is down to 2 players. We still have enough to keep going in the dungeon unless you guys want more players.


Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2

Did everyone up and get busy with life?

No complaining here. I've just found in PbP games if no one post to breaks the ice after a period of time a short period of time break becomes a stagnate game.


Yeah it seems to have died for right now. I'll give it a little more time before poking people.


Male Rock Gnome Transmuter Wizard/3 HP 20/20 AC 12 Prof+2 init+2 sav[str+0,dex+2,con+2,int+5,wis+2,cha-1]
Add.:
Spell Slots. 1st: 1/4, 2nd: 1/2

stalemate?

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