GM BrOp |
Hoborth seems confused by Quintas' question. "Why should you be any different than the rest? A dead body is a dead body as far as I know."
It seems quite clear that Hoborth has no clue as to the limits of the raise dead spell.
Quintas Drakin |
Quintas sighs. well, such spells often only work on the entire body of a human or human-like creature. I am not a human. And however much our dhampir friend here says she's not, both her parents where human at one point. I however have the blood of oni within me. I can be summoned like a petty being, I am immune to a majority of minor spells simply because they effect humans, not outsiders... he sighs and shakes his head. many people forget this, and all I want is some clarification.
Gnarl Stonesproket |
Gnarl has been sinking lower and lower into his seat as the discussion proceeded. When Orwinnia shows her teeth he almost disappears completely. But when a contract is placed before him he "gnomes" up and signs but does not check the box for "scry and res" saying This is no insurance. Its a loan. They are gonna charge you the full cost of scrying, retrieval, and raise dead anyway. Its not much of a favor if the loan is secured by your indentured servitude.
Considering the mission Gnarl adds Seems to me if our man never showed up at the market we should start looking for him at his home and along his route to the market and not at the market. That is if we can find where he lived. Maybe people who knew him at the market can tell us that though.
Orwinnia Verezpan |
Orwinnia nods at Gnarl's assessment. "So, to Downmarket first to find out if someone knows where Pitkenstump lives, then. Also, if he was coming in from out of town, he probably went up the Halflight Path. Maybe the Duskwardens remember him."
Quintas Drakin |
Quintas nods at Anastasia, That is true, my father was human, my mother a teifling like myself. But, you can never be too careful. he signs but doesn't check the box. If I die, my belongings go to whichever order I am sworn, and if I carry no order, let my friends do as they please.
GM BrOp |
Hoborth shakes his head. "Well, you nonhumans will have to have your own arrangements, or talk about it with the Masters. That's up to you."
As long as everyone has signed, the wizard then will take his leave and be on his way.
Following Orwinnia's suggestion, the group pays its bills (everyone who drank subtract 2 sp), and takes its leave from the Common Ground and heads towards the Downmarket district to make some inquiries about Pitkenstump.
As you head out the door, the waitress waves to you, calling out: "See you at the Festival of Insults!" (The contest is scheduled for this evening)
Heading out of the bottoms, you can see that it is market day and there is a huge throng of people heading towards Downmarket, especially out of the exit from the Halflight Path. Carts, beasts of burden, wagons, and most of all, people crowd Kaer Maga's narrow, winding streets, making any progress toward the market very, very slow.
There are a number of options here. You could either wait your turn and slowly make your way toward Downmarket. You could make a DC 10 Knowledge (local) check (which anyone can attempt, since it's DC 10) to figure out which back streets to take to get to the Downmarket quicker. You could also head against the traffic and visit the Duskwarden Guildhouse to talk to the rangers there and see if anyone has seen Pitkenstump. Finally, you can do something completely different that I haven't thought of; these are just suggestions.
Theodric Mikalos |
Knowledge (Local) - Untrained DC 10: 1d20 + 4 ⇒ (5) + 4 = 9
Theodric mutters to himself, "Why in the Nine Hells would I want to watch a bunch of amateurs attempt to insult each other?" as he exits the Common Ground.
Turning to Anastasia, the grump says, "Look at all of the damned people. Tell me again why I let you convince me to do this..."
Orwinnia Verezpan |
untrained Knowledge (local): 1d20 ⇒ 8
"Well, s**t," Orwinnia curses as she sees the throng of people crowding into Downmarket's street. "I'm not that familiar with this part of Kaer Maga - anyone know a better route?"
Vigan |
k(Local): 1d20 + 7 ⇒ (20) + 7 = 27
"Certainly, follow me." after catching the irritated look on the dhampir's face he modifies "...er...follow me a few feet behind." He walks with a regal poise despite his small stature, as if every stone belonged to him. It appears he is walking directly into a wall, but at the last moment he beats his shoulder hard on the barrier, swinging open a short metal door leading into a dark passage.
Orwinnia Verezpan |
The scowl on Orwinnia's face melts into a delighted smile. "Oh, that's much better," she says, venturing beyond the portal behind Vigan.
Theodric Mikalos |
"It isn't so cushy when I have to deal with the like of you, girl." Theodric growls, his gruff demeanor is betrayed by a half grin.
Quintas Drakin |
It is easy to insult one when everything they say about you is true
Quintas holds his ticket up. For example, I am a bastard and my mother was a wench. Doesn't bother me one bit. But if I where to say the same about you, or let's say... your face is as appealing as a troglodyte's arse. Actually that's more insulting to troglodyte's arse more than to you. Quintas chuckles to himself... and it's unclear what his insults where for.
Gnarl Stonesproket |
Happy to be avoiding the crowds, Gnarl falls in but also mentions. If this does not pan out lets go and speak with the rangers at the Duskwarden Guildhouse. Perhaps someone has reported something. He certainly does not recommend splitting up.
Orwinnia Verezpan |
"Everybody's got it rough, Quintas," Orwinnia says as she brushes past the tiefling. "It's Kaer Maga. Eat or be eaten."
Gnarl Stonesproket |
Ar Orwinnia's comment Gnarl flinches slightly and steps into the shadows as he continues to move with the group.
Stealth: 1d20 + 10 ⇒ (12) + 10 = 22
Vigan |
It's quite dark at times but following Vigan is perhaps made easier with the occasional small chirps and peeps coming from his thrush familiar. "Usually I would side with Theodric on the matter of the insult contest. Brutal and absurd, no doubt. Still, we've earned a little something I'd say. There are worse forms of entertainment to be had."
GM BrOp |
Sorry I've been away so long. RL intruded, but now on with the show!
Vigan takes you through the back alleys of Kaer Maga's Bottoms district. Houses here tend to be on the shorter side, and the Ring District ceiling hangs oppressively just over the height of the tallest structure.
You pass through the back lots of numerous business and residents, getting more than you share of shouted insults, rude stares, and skittering vermin and animals making a meal of the trash left behind by others. A number of times you think that the halfling has taken you to a dead-end, when he pushes aside the slat of a fence, or unlatches a hidden door and leads you on to the next alley.
Finally you emerge out from under the walls of Kaer Maga, out of the Ring and into the "fresh" air of the Core. The houses here are in better repair, and the space between properties widens, suggesting that you are passing into the more affluent Downmarket district, Kaer Maga's commercial hub.
Curious to see if the streets here are more passable now that you are a good distance from the exit of the Halflight Path, Vigan heads out of the back alleys. A sharp whistle rings out, alerting you to the presence of three previously hidden toughs sitting on nearby rooftops with crossbows trained on you.
The closest to Vigan calls out: "Hey, this is Bloodraptor territory. Anyone who wants to pass has to pay the shiny or end up with a quarrel sticking out of their gut. Now what's you got in your pockets?"
Thugs are all 15' off street level on rooftops. There are no obvious ways up, but the walls can be climbed with a DC 15 Climb check. You are currently not in combat. Combat map is :
HERE, and will also post in the Campaign Tab.
Orwinnia Verezpan |
Dammit, I'm going to need a rank or two in Knowledge (local).
"I've no quarrel with your quarrels, friend, but we ain't dropjaws, gawkin' about the city. Messing with us might make other folks in town mad. But most of us probably spent time in one of the city's gangs, so we know how it is. How many sails are we talking for free passage?"
GM BrOp |
The nominal leader's face spreads in a wide grin, half-filled with brown, rotten teeth. "Oh 15 sails each will do, and if you don't have it, your weapons will cover that nicely."
EDIT: I forgot to mention, Gnarl, you don't think they've spotted you.
Gnarl Stonesproket |
Seeing no eyes on him Gnarl makes the decision for the group. He certainly is not gonna pay some fine for being in this ally. Calling on his powers over earth he fires a stone at the southern most thug. After firing he hunkers down behind the cover of the building.
Kinetic Blast vs flat footed: 1d20 + 5 + 1 ⇒ (16) + 5 + 1 = 221d6 + 5 + 1 ⇒ (4) + 5 + 1 = 10 Assuming Point Blank Shot
Not sure if both others can even see him?
Stealth: 1d20 + 11 ⇒ (18) + 11 = 29
Vigan |
k(Local), Bloodraptors: 1d20 + 7 ⇒ (17) + 7 = 24
Seeing the thug teeter on the edge of the roof, Vigan answers "You'll never guess what I have in my pockets. Look!" reaching into his pocket Vigan pulls out a pulsating energy sphere of scintillating colors, seemingly tearing apart the natural order of the surrounding space. Holding the strange, arcane source up high so the thug can see, the sphere morphs into a long lance, and finally a straight beam of light bursting silver beyond silver...it seems to seek the thugs eyes...
Blinding ray illusionist spell-like ability, no save for 1 round of blind, but has to hit as ranged touch...HD dependent reference
Ranged Touch: 1d20 + 5 ⇒ (17) + 5 = 22
Attacking the one closest to me on my side, hopefully blinding and messing his balance up so he falls
GM BrOp |
Well, that would be initiative. Actions you have already posted happen in posting order since the thugs go last.
INITIATIVE!
Quintas: 1d20 + 5 ⇒ (8) + 5 = 13
Vigan: 1d20 + 3 ⇒ (4) + 3 = 7
Gnarl: 1d20 + 3 ⇒ (7) + 3 = 10
Anastasia: 1d20 + 3 ⇒ (10) + 3 = 13
Theodric: 1d20 + 3 ⇒ (16) + 3 = 19
Orwinnia: 1d20 + 1 ⇒ (8) + 1 = 9
Thugs: 1d20 + 2 ⇒ (3) + 2 = 5
Orwinnia Verezpan |
"Dammit, you two!", Orwinnia shouts as Gnarl and Vigan fire into the Bloodraptors. "You don't know what you've done!" She clutches her abdomen, doubling over in pain. When she snaps her head back up, her eyes are as black as pitch.
"The HUNGER gnaws at me, and I will be [i]FED!", she says as her teeth become razor sharp. "YOU!", she cries, pointing at the thug nearest her. "Flee before Mister Death takes hold of me entirely!"
Cause fear on Red Thug. DC 15 Will save or be frightened for this many rounds:: 1d4 ⇒ 2. Success indicates that he is merely shaken for 1 round.
Theodric Mikalos |
Theodric shakes his head while drawing his bow and getting into a position to take a clean shot at the thug dressed in green.
Pulling weapon as part of the move, standard action to fire.
"Why do all these pups think they're so much tougher than they are?" the occultist grumbles.
Composite Longbow: 1d20 + 2 ⇒ (9) + 2 = 11
Damage: 1d8 + 2 ⇒ (3) + 2 = 5
GM BrOp |
ROUND 1
From the shadows, Gnarl rips a brick out of the building next to him using the force of his mind and flings it at the closest Bloodraptor (Pink), hitting him square in the face. He stumbles back on the roof tiles, nearly dropping his crossbow, but quickly recovers. Gnarl can now be seen by the pink and green thugs; he is out of line of sight from the red one.
"So that's how you want it, eh?" he mutters, spitting out chunks of masonry.
Just then, Vigan's blinding ray hits him, instantly turning his eyes the color of milk. The thug drops his crossbow, rubbing at his eyes, screaming out: "My eyes, I can't see! What did you do to them?"
As Orwinnia casts her spell, the (red) thug's face momentarily grows white, but quickly regains its color. "What the hell?" he mutters. Save succeeded.
Theodric fires off a shot, but the thug ducks back, and the arrow goes flying off into the mid-morning sun.
Quintas and Anastasia are up, then the thugs!
GM BrOp |
The thugs seemingly decide that you are more than a challenge for them, and skitter off over the rooftops, shouting "You haven't heard the last of the Bloodraptors, arcane lackeys!". You then hear the blinded one curse loudly from above as he runs headlong into a chimney.
You can try to pursue them if you want, or check the top of the rooftops for anything they've left behind. Otherwise, combat is over.
Orwinnia Verezpan |
Orwinnia slumps against the wall as the Bloodraptors retreat, feeling the blood hunger subside after a few moments. "I'm never going to get used to that," she says, her eyes returning to their normal color and her teeth returning to normal. When her breathing returns to normal, she gives Gnarl a disapproving glare. "I hope you're happy. Now we've got bad blood between us and this gang. Not only could we have avoided that, but maybe we could have used them for information on a later job or assistance or something. We hadn't even haggled on the price yet! Now they're going to run back to their boss and tell them what happened here - and that will come back to bite us in the ass."
She sighs, and eventually speaks again. "Look, I get you didn't want to pay, and if our parley broke down, I'd be with you in taking them down fast and hard. We should probably plan some stuff out after we're done with this job. I mean, this is our first job together, after all."
Theodric Mikalos |
"Well nothing to be done about it now." Theodric grumbles. "Let's go see what we can find out about old Pimpleskin, or whatever the hell his name is."
Gnarl Stonesproket |
They only understand force. Gnarl mumbles in response. I've been dodging them for years. Can't loose the chance to hit um when they are not expecting it. Maybe their bosses would talk though. Gnarl seems quite skeptical.
Orwinnia Verezpan |
"You're right, Theodric," Orwinnia replies. "This ship has sailed. All we can do now is weather the storm, whenever it hits."
GM BrOp |
After discussing things at length, your group heads to the market to track down some information on Pitkenstump.
Dipolomacy (gather information) checks, please. Either roll for yourself or tell us whom you'd like to assist.
Gnarl Stonesproket |
Gnarl will try to help Vigan, but fail.
Assist to Diplomacy: 1d20 + 0 ⇒ (4) + 0 = 4
Orwinnia Verezpan |
"Alright, let's see what Downmarket knows about Pitkenstump," Orwinnia says, using her magical powers to help augment her natural charm.
I'll cast enhance diplomacy on myself, and take 10. That gets me a 21 Diplomacy.
Theodric Mikalos |
Taking Quintas's lead, Theodric remains uncharacteristically silent, assuming that anything he could say would only hurt the team.
Orwinnia Verezpan |
Oh, good point. Gathering info takes a d4 hours.
How Long?: 1d4 ⇒ 1 hours, that's how long!
Vigan |
Vigan spots a certain Lashunta noblewoman he used to trade realty with "Ah, Teris. How does the afternoon find you? I suppose you walking brazenly out in the Downmarket means your loyal companion is hiding among the crowd here." he smirks in amusement, trying to spot the polymorphed reptile she often transmutes as a bodyguard. "But I don't mean to prattle, I had an earnest question. Remember that trader who used to sell Osirion reagents down there just before the bestial organs ward? Right, Pitkenstump...well, could be something is holding him from returning his wares this week. I thought you being the canny shopper might have heard the skinny already."