Stormcrow's Mummy's Mask: Your Mommy can't help you

Game Master stormcrow27

A quest to save Osirion from the pharaohs of old.


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Female Half-Orc Cleric 2 HP 21/21 AC 19/12/17 F+8 R+5 W+10 Per+6 Init+2 | Channel 4/6 Luck 7/8 Protection 7/7
Skills:
Acr -2, App 6, Blu 1, Cli -1, Dip 7, Dis 0, Esc -2, Fly -2, Hea 8, Int 3, Kno(arc/his/nob/rel) 6, Lin 6, Rid -2, Sen 8, Ste -4, Sur 9, Swi -1

Zohreh admires the loot. "Perhaps this is why Shelyn wanted me in the ruins," she says, following Varisia and casting Guidance on herself.

Perception: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21 (+1 guidance)

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5
Fionnid Mac'Cuainn wrote:
"I'm doubting the potency of these munitions..." Fionn growled, kicking idly at a shard of pottery from the explosives.

"Are you sure it isn't the potency of throw?"

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5
Varisia James wrote:

'As long as no one asks us to throw anything, I think we'll be alright. Shall we?' Varisia doesn't wait for a reply before pressing in to the small outbuilding attached to the main structure. b10

"Hey Varisia - Catch! It's your share of the loot."

Jandar tosses a pouch containing some of the coins to the Scarab-man.

ranged_touch: 1d20 + 3 ⇒ (9) + 3 = 12


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

Varisia turns to snatch the bag out of the air

CMD-bag grab: 1d20 + 5 ⇒ (9) + 5 = 14

'Thanks, maybe I can get us a block and tackle and hire a team to get that chariot out of the other tomb.' He turns back to checking out the room.


As you look around, you notice that Zariya and Nenet appear to have been swallowed by a giant dung beetle that winks at you before disappearing. Perhaps Khepri (the god of dung beetles and peasants) disapproved of his namesakes being burned and covered with acid?

rolling stealthy stealth stealth: 1d20 + 10 ⇒ (12) + 10 = 22. Varisia notices a giant ugly spider thing on the ceiling.

link ugly camel spider

The room is a pantry lost to the ages of Martha Stewart.


Oh yeah xp is at 3000 at this point.


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

Varisia attempts to back out of the room without being set upon by the spider. He wracks his brain trying to determine if the spider might remain docile if left alone.

Knowledge: nature: 1d20 + 7 ⇒ (10) + 7 = 17

'There's a spider on the ceiling, (include pertinent information from knowledge check here).' He says, attempting to keep his voice down.


Nope they eat anything they can catch.


The spider just kind of hangs out. It's smaller then any of you are and you have a dog bigger then it is.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"That's one ugly mother f*****."

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Said in an Arnold voice, of course. What does everyone think? Go ahead and engage?


Female Half-Orc Cleric 2 HP 21/21 AC 19/12/17 F+8 R+5 W+10 Per+6 Init+2 | Channel 4/6 Luck 7/8 Protection 7/7
Skills:
Acr -2, App 6, Blu 1, Cli -1, Dip 7, Dis 0, Esc -2, Fly -2, Hea 8, Int 3, Kno(arc/his/nob/rel) 6, Lin 6, Rid -2, Sen 8, Ste -4, Sur 9, Swi -1

"Aw, it's not doing anything. It probably eats those beetles. Unless it attacks us, I say we leave it."

Zohreh hefts her glaive in a manner that suggests the spider will not like the consequences if it does try to attack.


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

'Hang back, let me see if there's any reason to dislodge it. I agree, no need to kill the thing if we don't have to. We are invading it's home after all.' Varisia creeps back towards the door of the room and scans the room for anything of interest, on guard in case the spider attacks.

Stealth: 1d20 + 8 ⇒ (14) + 8 = 22

Perception: 1d20 + 8 ⇒ (3) + 8 = 11


Female Half-Orc Cleric 2 HP 21/21 AC 19/12/17 F+8 R+5 W+10 Per+6 Init+2 | Channel 4/6 Luck 7/8 Protection 7/7
Skills:
Acr -2, App 6, Blu 1, Cli -1, Dip 7, Dis 0, Esc -2, Fly -2, Hea 8, Int 3, Kno(arc/his/nob/rel) 6, Lin 6, Rid -2, Sen 8, Ste -4, Sur 9, Swi -1

Zohreh peers in as well.

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Jandar assists the group in scanning from afar.

perception: 1d20 + 5 ⇒ (14) + 5 = 19


There appears to be a door to the west, but nothing else other then the spider.


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

Varisia carefully backs away from the spider's abode.

'I think we can leave him be, hopefully we can find the other door there and be sure. Let's check one of these other entrances.' Varisia approaches the doors to the space below b19. He inspects the doors before attempting to open them.

Perception: 1d20 + 8 ⇒ (2) + 8 = 10

if needed

Disable Device: 1d20 + 12 ⇒ (16) + 12 = 28


You find nothing in front of the door.


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

Varisia opens the double doors and checks for trouble before entering the ruined building.

Perception: 1d20 + 8 ⇒ (18) + 8 = 26

if no apparent danger

Varisia enters the small room and checks the room to the north b19.

Stealth: 1d20 + 8 ⇒ (17) + 8 = 25

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

For reference: Map

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

Is it assumed the party is split up in the current rooms exploring? Do we need to roll more perception checks?


Female Half-Orc Cleric 2 HP 21/21 AC 19/12/17 F+8 R+5 W+10 Per+6 Init+2 | Channel 4/6 Luck 7/8 Protection 7/7
Skills:
Acr -2, App 6, Blu 1, Cli -1, Dip 7, Dis 0, Esc -2, Fly -2, Hea 8, Int 3, Kno(arc/his/nob/rel) 6, Lin 6, Rid -2, Sen 8, Ste -4, Sur 9, Swi -1

Splitting up?! Whoa now.

Zohreh is impressed as Varisia melts away into the shadows. I'd just ruin that... She hangs back and keeps an eye out in case a hazard pops up.

Perception: 1d20 + 8 ⇒ (20) + 8 = 28

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

I was just looking at the current state of the map and wanted to confirm.

Jandar-Ki waits for Varisia's report of what's ahead.


Varisia has gone forward stealthed, yes. The rest of the group is in B10 at present.

For Varisia....

Two stone tables sit against the western wall of this room,
while a third occupies the southeastern corner. A small, square
wooden butcher's block stands in the northeast corner, now
almost collapsing under its own weight. A stone oven sits in the
middle of the north wall. A humanoid skeleton lies beneath the
northwestern table, surrounded by smashed crockery. A door to
the east and an open doorway to the south exit the room.


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

Varisia takes one more quick look around for any signs of danger.

Perception: 1d20 + 8 ⇒ (8) + 8 = 16

He then retraces his steps to his companions.

Stealth: 1d20 + 8 ⇒ (1) + 8 = 9

'I think I found a kitchen just inside. Looked clear but might be worth poking around. Looks like someone was bludgeoned by some earthenware some time ago.' He says, before turning back to properly explore the room and waving for the group to follow him.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"I guess that means you have lunch duty?"


Looking more closely at the skeleton,(which doesn't animate), it appears it has a very rusty kitchen dagger shoved between its ribs. Otherwise the kitchen is clean.


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

'Looks like whoever bludgeoned him either started or finished him with this.' Varisia says while carefully removing the dagger from the bones. He gives it a quick look-see to determine if it's worth salvaging.

Appraise: 1d20 + 7 ⇒ (6) + 7 = 13


Nope, it's junk.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"So much for honor among the ancients."

Jandar-Ki moves past Varisia and Zohreh to take a look at the next room south of them.

perception: 1d20 + 5 ⇒ (9) + 5 = 14


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

Varisia stands and moves to the oven. Using the rusted dagger, he pokes around in whatever detritus remains inside.

Perception: 1d20 + 8 ⇒ (5) + 8 = 13

Looking up from his exploration he notices Jandar-Ki has moved off.

'Now, where'd that elf get off to?' The archaeologist begins searching for the time thief.


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The oven appears have not been used in over 2500 years. Varisia finds nothing.


Working on room description for Jandar-Ki.


Jandar-Ki sees this to the south.

Hieroglyphs and images of fantastic beings cover the walls of
this small room. A small stone shrine, dusty and thoroughly
defaced, stands against the eastern wall

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

linguistics: 1d20 + 5 ⇒ (11) + 5 = 16

What does Vanna have for me behind the hieroglyphs?


Female Half-Orc Cleric 2 HP 21/21 AC 19/12/17 F+8 R+5 W+10 Per+6 Init+2 | Channel 4/6 Luck 7/8 Protection 7/7
Skills:
Acr -2, App 6, Blu 1, Cli -1, Dip 7, Dis 0, Esc -2, Fly -2, Hea 8, Int 3, Kno(arc/his/nob/rel) 6, Lin 6, Rid -2, Sen 8, Ste -4, Sur 9, Swi -1

Zohreh follows Jandar-Ki and tries to determine what god the shrine might have been dedicated to, with a little help from her girl Shelyn.

Knowledge (Religion): 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10(+1 guidance)

"Maybe once we've done our rounds of this place, I should bring over some parchment to make etchings. I bet the girls at the church would love to see this."

Definitely putting a BG skill point into Draw after this!


After the combined research of Jandar and Zohreh, the hieroglyphs and images reveal the chamber is an ancient shrine to three of the chief gods of the ancient Osiriani pantheon: Osiris, Ra, and Maat (goddess of justice and law). It has been recently defaced and a number of angry scribblings have been made in an unknown language across the shrine.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"Thanks Zohreh, but I'll have to pass. I can't have too many Shelyn school girls gushing over me. Where would I find the time?" asks Jandar, his face deadpanned.


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

'What's this I hear about Shelyn school girls?' The Archaeologist says as he enters the room.

'Well, well, well, what have we here?' He says making his way over to the hieroglyphs. He runs his hands over the carvings until he gets to the defaced parts and tuts softly to himself. 'Some people have no respect for history or art.'

He turns his attention to the scrawlings across the shrine. 'What were you so angry about?' He says studying the rough graffitti.

Linguistics: 1d20 + 7 ⇒ (14) + 7 = 21


The gods! The cursed gods! May they burn in the pit of Abbadon forever! May their temples fall apart and be buried under the desert of despair! Burn! Pillage their priests and make bloody bones of all of their loved ones! Burn! Burn! Burn! and so on. It appears to be some angry variant of Infernal.


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

'You may not want to etch this part, Zohreh. Maybe try to recreate what it once was instead.' Varisia makes a halfhearted attempt to rub away the markings. He takes a quick look around the room...

Perception: 1d20 + 8 ⇒ (16) + 8 = 24

before moving on to the room to the south.

Stealth: 1d20 + 8 ⇒ (7) + 8 = 15

Perception: 1d20 + 8 ⇒ (11) + 8 = 19


Lucky you, Varisia. You have a found a privy, complete with a headless corpse that looks fairly recent.


Sitting up right no less on one of the privies.


Female Half-Orc Cleric 2 HP 21/21 AC 19/12/17 F+8 R+5 W+10 Per+6 Init+2 | Channel 4/6 Luck 7/8 Protection 7/7
Skills:
Acr -2, App 6, Blu 1, Cli -1, Dip 7, Dis 0, Esc -2, Fly -2, Hea 8, Int 3, Kno(arc/his/nob/rel) 6, Lin 6, Rid -2, Sen 8, Ste -4, Sur 9, Swi -1

"If you ever want an introduction to the clergy..." says Zohreh.

She frowns at the graffiti on the shrine and wipes at it.

"This is fairly new. Who could have done this?"

Following Varisia, she finds a possible answer to her own question. Wrinkling her nose, she steps closer to attempt to determine the cause of death.

Heal: 1d20 + 8 + 1 ⇒ (20) + 8 + 1 = 29 (+1 guidance)


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

'Perhaps they'll be willing to help consult if we find anything really fantastic in here.' Varisia says as he moves into the next room.

'Hopefully we don't see any movement out of him.' He watches as Zohreh examines the corpse. The archaeologist moves to help manipulate the corpse as needed.

Heal(assist): 1d20 + 2 ⇒ (11) + 2 = 13


The corpse appears to have died from strangulation about 3 years ago, and the head severed by some form of circular object surrounding the neck.

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

"Maybe if the corpse found more movement, he wouldn't have died on a privy... maybe we should lay the unfortunate fellow to rest before moving on to the next room?"

Scarab Sages

Time Thief 2 - HP 15/15,- AC 15/T: 12/FF: 13 - Perception +5 - F: +2/ R: +5/ W: +4 - CMB: +3 - CMD: 15, Speed: 30, Init. +2 Motes 5/5

@Varisia - 3 years ago? Clearly not an Osirian elder from the plague then. Not sure if you want to comment on this.


Next on Osirian CSI: Headless corpse found in privy. Murder or tragic plumbing accident? You make the choice!


Male Human Bard(Archaeologist) 2 | Init +3(+5 in ruins) | Perc +8 | AC 20 T 13 FF 20 CMB +5 CMD 15 | HP 16/19 | F +5 R +4 W+5 (+1 vs traps and other nat hazards in ruins) | Arch Luck 7/8 | Spells 1st 2/3

I'll leave that up to the lead medical examiner

'Well, that do you think Zohreh? Did he die before or after his haircut?' He returns the corpse to it's sitting position and dusts off his hands.

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