[ACO] PF2e 04-01 Intro: Year of Boundless Wonder (P8) (Inactive)

Game Master UncleFroggy

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Radiant Oath

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Hello! Welcome to my table. Before we start, please do the following:

Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.

Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.

As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.

Credits:

Macros - Doug H, Frozen Frost, BretI
Slides - Doug H (Marching Order), Frozen Frost

Envoy's Alliance

Druid 3 (Stone Druid) / HP 43/43, Perc +11, AC 19 (+2 shield), Fort +9 Ref +8 Will +11 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min

1 glyph here.

It’s difficult to fill in the macros and slides with the phone.

Envoy's Alliance

Druid 3 (Stone Druid) / HP 43/43, Perc +11, AC 19 (+2 shield), Fort +9 Ref +8 Will +11 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min

I think I made it for the macros. If someone could help me with the slides it would be great.

Radiant Oath

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Kromrock Crushmaster wrote:

1 glyph here.

It’s difficult to fill in the macros and slides with the phone.

Do you have a copy of your character sheet or a statblock? Or fill it out when you get back.

Envoy's Alliance

Druid 3 (Stone Druid) / HP 43/43, Perc +11, AC 19 (+2 shield), Fort +9 Ref +8 Will +11 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min

The character sheet is on Paizo. The issue is to type on the slides

Radiant Oath

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Kromrock Crushmaster wrote:
The character sheet is on Paizo. The issue is to type on the slides

I'll take care of it.

Envoy's Alliance

Druid 3 (Stone Druid) / HP 43/43, Perc +11, AC 19 (+2 shield), Fort +9 Ref +8 Will +11 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min

Thank you

Radiant Oath

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Kromrock Crushmaster wrote:
Thank you

Send me a PM with your email address so I can add it in RPG Chronicles. I found the rest in your statblock.

Radiant Oath

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Kromrock Crushmaster wrote:
Thank you

c'est bon. :)

Radiant Oath

LG Paladin of Ragathiel, Zeal Domain 60HP AC: 22 Fort +10;Ref +6; Will +10 1 FP

Is he of a proper level?

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Hello again GM Tiger!

Eltis should be good for everything but his lore skill(s)... Apparently I never posted it on my character sheet online so i'll have to wait until I get home to check the actual character sheet to post those. :)

Radiant Oath

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Eltis wrote:

Hello again GM Tiger!

Eltis should be good for everything but his lore skill(s)... Apparently I never posted it on my character sheet online so i'll have to wait until I get home to check the actual character sheet to post those. :)

No worries.

Radiant Oath

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Because this is a high tier table, Nyx will get a level bump:

To provide low level players a more fun and fair experience, PCs whose level equals the adventure’s base level (such as a 3rd-level PC playing in a Level 3–6 scenario) gain a temporary boost when playing in the higher level range called a level bump to represent the higher-level PCs’ mentorship and support.

Increase every DC the PC has by 1.
Increase the attack modifiers, attack damage, spell damage, saving throw modifiers, skill modifiers, Perception modifiers, and AC of the PC by 1.
Increase the Hit Point totals of the PC by 10 or by 10%, whichever is higher.

These adjustments are less beneficial than gaining a level, yet they provide the PC more survivability and opportunity to contribute to the adventure experience, reducing the degree to which higher-level PCs might overshadow these less experienced Pathfinders.

You should also remind higher level PCs to apply any mentor boons they might have purchased.

Apply the relevant adjustments to the PC's animal companions, eidolons, and familiars as well. If a value is already increased by applying the adjustment to a PC (such as a familiar's save modifiers and AC), do not increase the value a second time.

He qualifies for two Combat Mentor Boons.

Also, anyone with glyphs may hand them out now.

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

Thanks for the accommodation GM Tiger. I'll make adjustments to the Paizo character sheet.

Verdant Wheel

N Leshy Monk 2 | HP 36/36 | AC 17 (20 w/Mountain Stance) | Per +5 (T) |F +9* | R +7* | W +7 (* +2 DC vs Shove/Trip/forced movement) | Hero Points 1/3 | Exploration: Scout | Status Effects: None

Hey all! I think I got everything filled out correctly on the macros. Brocc ain't afraid of no friendly fire! But preferably only if it's dire circumstances. Don't just cook them with fireballs all willy-nilly. :D

I don't have any boons for this character except the ones I used to make them, sadly. But if Nyx needs someone to hide behind (er... metaphorically, since Brocc is like three feet tall) feel free to use the monk as a meat shield!

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

Thanks Broc. Loved the wrestler too.

Envoy's Alliance

Male Titan Nagaji Thaumaturge 2 / Mind Smith | Scion of Slayers | HP 28/28, AC 19 (20 w Dueling Cape raised), Fortitude** +7, Reflex* +5, Will** +6, Perception** +6 (Low-light vision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

I have one glyph to share for Nyx. And no to friendly fire for Ahas.

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

Thanks Ahas. What kind of snake do you like?

@GM Tiger, I'm okay with friendly fire. Hopefully, I won't be anywhere that will be.

Envoy's Alliance

Male Titan Nagaji Thaumaturge 2 / Mind Smith | Scion of Slayers | HP 28/28, AC 19 (20 w Dueling Cape raised), Fortitude** +7, Reflex* +5, Will** +6, Perception** +6 (Low-light vision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

I don't like snakes. XD

Verdant Wheel

NG Root leshy Oracle 3 (Ancestors myst., Barbarian dedic.) hp 43 | AC 17 | Spd 25 ft. | Perception +6T | Fort 8T, Ref 6T, Will 8E (+1 circ. bonus to saves against emotion effects, +2 cir. bonus to Fort or Ref DC against attempts to Shove or Trip

I'm ok with friendly fire. No glyphs to give.

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Oh yeah... no worries on a little FF and no Glyphs. :)

Envoy's Alliance

Druid 3 (Stone Druid) / HP 43/43, Perc +11, AC 19 (+2 shield), Fort +9 Ref +8 Will +11 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min

One glyph and no friendly fire (enough with the non friendly fire)

Verdant Wheel

N Leshy Monk 2 | HP 36/36 | AC 17 (20 w/Mountain Stance) | Per +5 (T) |F +9* | R +7* | W +7 (* +2 DC vs Shove/Trip/forced movement) | Hero Points 1/3 | Exploration: Scout | Status Effects: None

Oh, also no glyphs for me.

Verdant Wheel

N Leshy Monk 2 | HP 36/36 | AC 17 (20 w/Mountain Stance) | Per +5 (T) |F +9* | R +7* | W +7 (* +2 DC vs Shove/Trip/forced movement) | Hero Points 1/3 | Exploration: Scout | Status Effects: None

to all my PbP GMs:

I have tested positive for Covid. While this means that theoretically, I would have more time to post, it's kind of hard to even get out of bed, let alone put brain juice toward posting. I am not backing out of any games but my posting may be spotty for the next week as I recuperate. Please feel free to bot me as needed. Thanks!

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

Get well soon!

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3
Broccoli Leshnar wrote:

to all my PbP GMs:

I have tested positive for Covid. While this means that theoretically, I would have more time to post, it's kind of hard to even get out of bed, let alone put brain juice toward posting. I am not backing out of any games but my posting may be spotty for the next week as I recuperate. Please feel free to bot me as needed. Thanks!

Hate to hear that. Take care of yourself!!!

Envoy's Alliance

Druid 3 (Stone Druid) / HP 43/43, Perc +11, AC 19 (+2 shield), Fort +9 Ref +8 Will +11 / Active conditions: Darkvision, Steadying stone, Toughness, Resist neg 1, regen 1 HP/min

Go better soon

Radiant Oath

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Broccoli Leshnar wrote:

to all my PbP GMs:

I have tested positive for Covid. While this means that theoretically, I would have more time to post, it's kind of hard to even get out of bed, let alone put brain juice toward posting. I am not backing out of any games but my posting may be spotty for the next week as I recuperate. Please feel free to bot me as needed. Thanks!

Get better soon. The game is a distant second.

Envoy's Alliance

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Male Titan Nagaji Thaumaturge 2 / Mind Smith | Scion of Slayers | HP 28/28, AC 19 (20 w Dueling Cape raised), Fortitude** +7, Reflex* +5, Will** +6, Perception** +6 (Low-light vision), Stealth +1 | Speed 25 ft. | Exploration Activity Search | Active Conditions --- | ◆◇↺

Get well ssssoon. Having covid isss really sssuch a bummer, I know.

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

GM Tiger, please add +10 HP as per the rules you provided me. For this game, its supposed to be 24/24. But, I imagine that will dwindle very quickly.

Radiant Oath

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Done. It will reflect in the next update.

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

Thank you!

Verdant Wheel

NG Root leshy Oracle 3 (Ancestors myst., Barbarian dedic.) hp 43 | AC 17 | Spd 25 ft. | Perception +6T | Fort 8T, Ref 6T, Will 8E (+1 circ. bonus to saves against emotion effects, +2 cir. bonus to Fort or Ref DC against attempts to Shove or Trip

My first action on my next turn is to try identify these foes. Interested if they can be affected by fear effects. Nature +6, Religion +6

Verdant Wheel

N Leshy Monk 2 | HP 36/36 | AC 17 (20 w/Mountain Stance) | Per +5 (T) |F +9* | R +7* | W +7 (* +2 DC vs Shove/Trip/forced movement) | Hero Points 1/3 | Exploration: Scout | Status Effects: None

I'm back and no longer full of a horrific contagion! Yay, me!

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3
Broccoli Leshnar wrote:
I'm back and no longer full of a horrific contagion! Yay, me!

Woohoo!!!!!!!

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

Glad you're feeling better

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

GM Tiger,
This is what I meant by Rules Conundrum. I was going to declare the following actions:

◆ Tumble Through
◆◆ Twin Feint

ISSUES

1. Tumble Through - the 1st sentence of this action says "You Stride up to your Speed". Does this mean that I can't do it if I don't have space between myself and the target? Or I can move up to my full stride (to include the difficult terrain mentioned)?

2. Assuming a success in the Acrobatics check, and Nyx now ends up behind the opponent - will flanking apply if PINE and the creature have cover? Based on the rules I've read and their current positions, they DO have cover from each other right now. In short, can you flank someone while in cover?

3. I've played 40+ years of D&D and sneak attack can be applied only once per round in most versions of THAT game. What about here in PF2E? I don't know. Because now, immediately after a tumble through and assume that flanking applies... do you get to apply sneak attack damage twice? Because if both Twin Feint attacks land... based on position, flanking would apply to both attacks. Is sneak attack applied only once per round? Or to all attacks that land in that round? Or does it apply only once per round per opponent? These questions assume that your opponent(s) are flat-footed to you.

Sorry for the questions. I don't know the answer, so I simplified my declared actions and went with Twin Feint, then Step.

Radiant Oath

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Nyx Kirath wrote:

GM Tiger,

This is what I meant by Rules Conundrum. I was going to declare the following actions:

◆ Tumble Through
◆◆ Twin Feint

ISSUES

1. Tumble Through - the 1st sentence of this action says "You Stride up to your Speed". Does this mean that I can't do it if I don't have space between myself and the target? Or I can move up to my full stride (to include the difficult terrain mentioned)?

2. Assuming a success in the Acrobatics check, and Nix now ends up behind the opponent - will flanking apply if PINE and the creature has cover? Based on the rules I've read and their current positions, they DO have it right now.

3. I've played 40+ years of D&D and sneak attack can be applied only once per round in most versions of THAT game. What about here in PF2E? I don't know. Because now, immediately after a tumble through and assume that flanking applies... do you get to apply sneak attack damage twice? Because if both Twin Feint attacks land... based on position, flanking would apply to both attacks. Is sneak attack applied only once per round? Or to all attacks that land in that round? Or does it apply only once per round per opponent?

Sorry for the questions. I don't know the answer, so I simplified my declared actions and went with Twin Feint, then Step.

Tumble Through is a Move action, so I assume you could tumble through from a standing start. It says Stride up to your speed (not you must stride up to your speed).

For Flanking to work, you must be able to draw a line through the middle of the flanking PCs and the enemy. So no, flanking would not apply here.

If you attack a flanked opponent twice, you indeed apply sneak twice.

IIRC, at least in AD&D2e, the "sneak" attack is a backstab which is up to 4x damage and you need to go through some elaborate process to even execute it...

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

Awesome response GM Tiger. Thank you for clarifying!

This is the reason why I'm trying to run play all the classes first before running my own games. Best way to learn is to play it.

Regarding AD&D2E, I sold my books a long time ago. The oldest ones that I still have are 3rd Ed. But I do recall that you need to succeed on a move silently check first (while remaining hidden), then roll your THAC0. The backstab multiplier also depended on the level of the thief. Very archaic days. 5E is much better. But, nowhere nearly as good as this version of Pathfinder. 5E is too simple, and doesn't allow for creativity and variation. Here, we have all of that and more. Its only flaw is that its harder to teach beginners or... old guys like me. Lol.

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

THAC0. Ah, those were the days... Let me get my walker...

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

Oh yeah Eltis. I know what you mean. I was feeling really old until I found a post by this guy here (today) wherein he said he'd been playing from the mid-70's. That makes him older than me. My first game was in 1978, but it wasn't til 1982 when I found a group that played very regularly. We played every Saturday and holiday for 19 years straight before the group eventually stopped (raising kids and all that jazz).

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |
Nyx Kirath wrote:
Nyx rolls on the ground, passes through the legs of his opponent and uses his momentum to stand up facing his opponent's back. He attacks his opponent twice with his daggers.

THAT is why you wrote what you did about Tumbling Through. Doggone it. Sorry I thought I deleted it. As mentioned, that was what I had planned to do but changed my mind since I had too many questions about the rules ^^^

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3
Nyx Kirath wrote:
Oh yeah Eltis. I know what you mean. I was feeling really old until I found a post by this guy here (today) wherein he said he'd been playing from the mid-70's. That makes him older than me. My first game was in 1978, but it wasn't til 1982 when I found a group that played very regularly. We played every Saturday and holiday for 19 years straight before the group eventually stopped (raising kids and all that jazz).

Sadly i'm that old as well. Bought that original boxed set after seeing a pamphlet being sold called 'Chainmail' a year or three earlier. Taught myself, grabbed some friends and never stopped. That was, what.. 77?

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

Awesome Eltis. Do you still play with members of that first group?

In the Philippines (where I'm from), the oldest group I know of called themselves SAGA. I learned from guys who were from that group. Our Dungeon Master trained with them, and later I got to play with them as well.

Did you keep any of your old books? Sadly I sold or gave away mine. I even had a Gary Gygax book which was pre-first edition. In the book, Elf and Dwarf were not races, but a playable choice - along with thief, cleric, wizard, ranger & fighter. Ranger was the best as it had spells from both wizard and cleric. Lost it during a flooding here called "Ondoy" (aka Ketsana).

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3
Nyx Kirath wrote:

Awesome Eltis. Do you still play with members of that first group?

In the Philippines (where I'm from), the oldest group I know of called themselves SAGA. I learned from guys who were from that group. Our Dungeon Master trained with them, and later I got to play with them as well.

Did you keep any of your old books? Sadly I sold or gave away mine. I even had a Gary Gygax book which was pre-first edition. In the book, Elf and Dwarf were not races, but a playable choice - along with thief, cleric, wizard, ranger & fighter. Ranger was the best as it had spells from both wizard and cleric. Lost it during a flooding here called "Ondoy" (aka Ketsana).

No. That first group from the 70's through the early 80's all either moved away or stopped playing becasue D&D was satanic and evil per the media and their churches. Still talk to some of the next group I started AD&D with but have not played with them for years.

My copy of the original box set was so worn out and damaged I just tossed it out one day after I hadn't played it for a few years. One of those "Oh, this was fun but we're on a new version of it now!" Wish I'd kept it. I think I still have the first hardback Players Handbook, Dungeonmaster's guide and Monster manual in the back of a closet. Along with a ton of 2nd ed. boks, 3rd edition books, 4th edition books and pathfinder books. Lots of third party games as well. :)

Verdant Wheel

N Leshy Monk 2 | HP 36/36 | AC 17 (20 w/Mountain Stance) | Per +5 (T) |F +9* | R +7* | W +7 (* +2 DC vs Shove/Trip/forced movement) | Hero Points 1/3 | Exploration: Scout | Status Effects: None

Ooh, I had a 1st ed DMG once upon a time. I think the spine was holding together out of sheer spite. XD

I haven't played in a 2e AD&D game in over a decade. Unarmed combat was a frickin d20 chart instead of damage! That system was something else.

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

My oldest group had a reunion just a few weeks ago. It was the 1st time we were together again in over 20 years. 2 of our original members have passed. We spent the time chatting rather than gaming.

I remember that time when DnD was under fire and viewed as Satanic. My own mother said the reason Mt Pinatubo exploded was because of me. So... I've the power to cause even dormant volcanos to erupt. Beware my power! Hehehe. Ironically, she actually bought me my 1st set of DnD books.

These days tho, we've Stranger Things to thanks for making RPG look familiar, if not cool to most folk. I use it as a tool to teach social sciences, oral communication and popular culture in the schools I work at.

Radiant Oath

M Dragonscaled (Silver) Kobold Cleric 3 of Apsu | LG | AC 20| HP 30/30 | Fort +7 Refl +8 Will +10 | Perception +8 Cleric 3

Hah! At least I was never blamed for a volcano!

Didn't help that I was that long haired kid into heavy metal. :)

Envoy's Alliance

Cavern Elf M Thief/Wizard 2 )| Magical Misfit | Darkvision| HP 26/26 | AC 19 | F +6 R +10 W +6 | Perc +6 | Stealth +10 |◆◆◆◇↺| 35" | Hero 1/3 | ◆Trick Magic Item| Nimble | Avoid Notice |

I like Satriani.

Radiant Oath

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Back then I was also told that heavy metal rock had Satanic tendencies as well...

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