DM - Voice of the Voiceless |
The squad moves towards the wagon directly with weapons at the ready. As you reach close to the wagon, the ground becomes more treacherous and falls away beneath your feet...
Sentis and everyone else who rolls less that 25 on Perception will need to make a DC 20 Reflex save or suffer 1d6 falling damage.
DM - Voice of the Voiceless |
The party now separated between those that have fallen and those that remain above does not have much time for respite. An ominous sounding clacking can be heard echoing within the tunnels that some of you have fallen into.
Sentis + Baran: 1d20 + 2 ⇒ (13) + 2 = 15
Doc: 1d20 + 2 ⇒ (6) + 2 = 8
Darkbiter: 1d20 + 5 ⇒ (18) + 5 = 23
Blaze: 1d20 + 8 ⇒ (15) + 8 = 23
Kaavel: 1d20 + 7 ⇒ (15) + 7 = 22
Grusk: 1d20 + 4 ⇒ (14) + 4 = 18
Action Tracker (Round 1): Darkbiter / Blaze, Kaavel, Grusk, ??, Sentis + Baran, Doc
Ok - here's the layout, those above are still in open (though roughly broken up) terrain at the edge of a 10ft wide pit.
Those below are at the intersection of a group of 10ft wide tunnels that snake outwards from where you are.
Sentis Spinis |
Sentis couldnt believe that he missed seeing the signs of the sinkhole. This was a common danger in the jungles and he had let his guard down.
Acrobatics - 1d20 + 2 ⇒ (14) + 2 = 16
Reflex - 1d20 + 4 ⇒ (11) + 4 = 15
Fall Damage - 1d6 ⇒ 1 HP = 22/23
It wasnt gracefull but the half elf was able to slide down the sinkhole's edge and avoid the brunt of the fall. He now found himself in a tunnel of sorts and that probably meant critters.
Perception - 1d20 + 10 ⇒ (16) + 10 = 26
You guys all right? DO you hear that clacking sound? Id say we are not alone down here and I imagine we'll be getting company after that commotion we just caused.
He picked up his scimitar and readied an attack if anything surprised him.
Attack - 1d20 + 6 ⇒ (9) + 6 = 15
Damage - 1d6 + 4 ⇒ (3) + 4 = 7
Memluk "Blaze" Seljuk |
The Keleshite looks to his Dwarven friend "Well Doc, looks like its up to us to go and save the less graceful Wolves." He says with a chuckle, then leaps down the hole. 1d20 + 7 ⇒ (17) + 7 = 24 landing easily. He looks around at the various tunnels 1d20 + 4 ⇒ (2) + 4 = 6. "Alright Wolves, what sort of trouble must I rescue you all from this time?"
Aren't you all prone unless you make a DC 15 Arcobatics check? Or is that only if you fall more than 10ft?
DM - Voice of the Voiceless |
Bursting from the walls around you are three large insectoid creatures. Low to the ground and with powerful mandibles and digging claws they chitter and clack their jaws as they move to attack.
? #1 on Blaze: 1d20 + 5 ⇒ (11) + 5 = 16 for 2d6 + 4 + 1d4 ⇒ (5, 5) + 4 + (2) = 16 and Grab: 1d20 + 11 ⇒ (8) + 11 = 19
? #2 on Kaavel: 1d20 + 5 ⇒ (7) + 5 = 12
? #3 on Grusk: 1d20 + 5 ⇒ (8) + 5 = 13
Kaavel and Grusk escape their attacks, but Blaze is not as lucky. Jaws closing crushingly around his waist, acid spills from the beasts maw and starts to eat away at the Keleshite.
Action Tracker (Round 1): Darkbiter / Blaze, Kaavel, Grusk, ?? Sentis + Baran, Doc
At work, so map not possible right now. Assume round 1 - no flank unless you use acrobatics, round 2 - flank possible.
The creatures are size large - but only have a 5ft reach.
Memluk "Blaze" Seljuk |
We had gone to Initiative and you'd posted an action without stating that you were holding anything in reserve - so in this case yes, you'd used up your full allotment.
Gods dammit, I posted that last post via my cell, and for some reason your post with the Initiative rolls never showed up. Same thing happened with a my post as Gathroc yesterday. Not your fault, just lame that I'm near death cuz my phone's internet acts up.
Grusk II |
Knowledge local
1d20 + 5 ⇒ (12) + 5 = 17
"Watch out tha spittle is worse than Doc's beard after he's been drinkin an whorin all night. Don't let em get yah!"
"Blaze wern't yah listen!"
Morningstar B/P
1d20 + 5 ⇒ (1) + 5 = 6
Damage
1d8 + 5 ⇒ (3) + 5 = 8
Sentis Spinis |
Sentis wasnt sure what just happened. All he knew was that some beast had Sunny by the guts in it jaws and its didnt look good. He knew he had to get into a better postion to assist.
Acrobatics - 1d20 + 2 ⇒ (15) + 2 = 17
as he dodged around the thing he tried to tell what it was.
Knowledge/ Nature - 1d20 + 7 ⇒ (3) + 7 = 10
By the Green Faith! I dont what these things are!
He lashed out to kill the thing that was gripping Blaze
Attack - 1d20 + 6 ⇒ (19) + 6 = 25 +2 flank
Damage - 1d6 + 4 ⇒ (1) + 4 = 5 + 1d6 ⇒ 5 flanking
Crit Confirmation - 1d20 + 6 ⇒ (17) + 6 = 23 +2 flank
Crit damage - 1d6 + 4 ⇒ (5) + 4 = 9
DM - Voice of the Voiceless |
Grusk is unable to land a strike, but Sentis has better luck.
Dancing around the overgrown insect that it assaulting his squad leader, Sentis blade flashes out and carves it's way through one of the creatures legs entire. It still maintains it's grip on Blaze though...
Action Tracker (Round 1): Darkbiter / Blaze, Kaavel, Grusk, Ankhegs, Sentis + Baran, Doc Don't forget those who act before the ankheg in Round 2 can post up their actions as well.
Damage Tracker:
Ankheg (Blaze): 19
Drannigan "Doc" Piper |
"Oi! Dibs on th' acid an' the car'pace! Try not t' crack the shells!"
Holding the rope he was about to toss Doc yelled out for Blaze. "Grab on! We don' want that thing yankin' ye under!"
Toss Blaze a loop of rope and secure the other end as much as possible.
DM - Voice of the Voiceless |
Darkbiter looks between the oversized bugs that have attacked and looks to free his stricken squad leader.
Greatsword: 1d20 + 6 ⇒ (4) + 6 = 10 for 2d6 + 3 ⇒ (2, 6) + 3 = 11
...but his blade does not find purchase on the bug's chitin.
Action Tracker (Round 2): Darkbiter / Blaze, Kaavel, Grusk, Ankhegs, Sentis + Baran, Doc
Blaze - if you choose to attempt to escape the grapple, you can use Doc's rope to give a +2 bonus on either your CMB or Escape Artist
DM - Voice of the Voiceless |
Kaavel lands a solid blow on the ankheg that attacked him while Blaze is able to extricate himself from the ankheg's jaws.
Just Grusk to go before the big bugs get another shot.
Also - Blaze has a move action to take if he chooses to.
Action Tracker (Round 2): Darkbiter / Blaze, Kaavel, Grusk, Ankhegs, Sentis + Baran, Doc
Damage Tracker:
Ankheg (Blaze): 19
Ankheg (Kaavel): 9
Ankheg (Grusk): 0
DM - Voice of the Voiceless |
Grusk's bug-squishing star bounces off the ankheg's thick chitin leaving the creature undamaged.
The insectoid so cruelly struck by Sentis turns on him, whilst the others continue their assault on their original targets.
Ankheg on Sentis: 1d20 + 5 ⇒ (3) + 5 = 8
Ankheg on Kaavel: 1d20 + 5 ⇒ (2) + 5 = 7
Ankheg on Grusk: 1d20 + 5 ⇒ (10) + 5 = 15
...though biting jaws do not close on flesh this time.
Action Tracker (Adjusted - R2/3): Ankhegs, Sentis + Baran, Doc, Darkbiter / Blaze, Kaavel, Grusk
Drannigan "Doc" Piper |
"Grenade out." Doc says, lobbing a shell down into the mess of bugs and people.
1d20 + 5 ⇒ (13) + 5 = 18 touch attack
2d6 + 3 ⇒ (6, 2) + 3 = 11
Splash 5 points, DC 14 for 1/2. Aiming to put the splash damage on enemies not friends, If that means I can only catch one of them that's fine.
Sentis Spinis |
Baran continued to pace around the pit barking at the beasts. He was tempted to jump down but feared snapping his legs.
The lithe druid easily evaded the bug's pincher attack and swung his blade again at the thing.
Attack - 1d20 + 6 ⇒ (8) + 6 = 14
Damage - 1d6 + 4 ⇒ (6) + 4 = 10
DM - Voice of the Voiceless |
Sentis is unable to match his first strike, the scimitar bouncing off ankheg chitin - however he does have the sense to duck when he hears Doc's voice from above...
A grenado sails into the swirling melee of bugs and explodes directly below the ankheg that so cruelly scythed it's jaw around Blaze's midsection. A wet thump sounds out and the ankheg drops to the ground stone dead. Some of the blast splays out sideways and catches a second ankheg...
Reflex: 1d20 + 3 ⇒ (18) + 3 = 21 and 1d2 ⇒ 2
Darkbiter's blade rises and falls once more, seeking to strike the ankheg that has beset Kaavel...
Greatsword: 1d20 + 6 ⇒ (16) + 6 = 22 for 2d6 + 3 ⇒ (4, 6) + 3 = 13
...slicing through it's hide as though twere butter.
Action Tracker (Adjusted - R2/3): Ankhegs, Sentis + Baran, Doc, Darkbiter / Blaze, Kaavel, Grusk
Damage Tracker:
Ankheg (Blaze) - dead
Ankheg (Kaavel) - 22
Ankheg (Grusk) - 2
DM - Voice of the Voiceless |
Kaavel's first punch is all he needs as the strength of it crunches through the insectoid beast's chitinous skull. It drops to join it's kin... lifeless.
Action Tracker (Adjusted - R2/3): Ankhegs, Sentis + Baran, Doc, Darkbiter / Blaze, Kaavel, Grusk
Damage Tracker:
Ankheg (Blaze) - dead
Ankheg (Kaavel) - dead
Ankheg (Grusk) - 2
DM - Voice of the Voiceless |
Grusk's spiky ball of insect doom bounces off the hide of the insect once more without inflicting damage.
The insect's jaws shiver in anger as it has just seen both of it's kin slain. Rearing up it spits forth a stream of greenish fluid that burns whatever it contacts...
Acid Spit (hits Grusk and Sentis): 4d4 ⇒ (2, 4, 1, 4) = 11 with DC 14 Reflex for half.
Action Tracker (Adjusted - R3/4): Ankhegs, Sentis + Baran, Doc, Darkbiter / Blaze, Kaavel, Grusk
Drannigan "Doc" Piper |
"Save me some o' that!" Doc yells tossing another explosive into the hole.
1d20 + 5 ⇒ (3) + 5 = 8 touch attack
2d6 + 3 ⇒ (6, 4) + 3 = 13
assuming an 8 isn't good enough to hit, grenade scatter d12 says 1d12 ⇒ 12, with 12 o'clock being straight away from Doc.
So, if he didn't hit, he overshot in a straight line 1 square per 10 feet he threw. Don't know how far away they were, but I may have still caught the bug with splash damage and/or hit any allies behind it.