Memluk "Blaze" Seljuk |
DM - Voice of the Voiceless |
The air surrounding you seems to shimmer and stutter, almost as though the universe has skipped a beat. When your senses return you see the barmaid laying out a peculiar series of shot glasses and their respective bottles on the bar.
"Right, don't tell me I didn't warn ye, but we call this'un takin a 'Trip round the world'." she gestures to the scene laid out. In sequence from the left to right there are seven different sets of shot glasses.
It starts with Taldan brandy, followed by sweet Katapeshi ouzo, Dwarven fire whiskey, Shoanti moonshine from Varisia, Baijiu from Tian, Elvish calvados and the last is Arak from Osirion.
I went with shots of hard liquor, as the mind would probably boggle if you calculated out how large a volume the number of pints would be if you drank it in series without a toilet break....
"The last cocky dwarf we had in here went three times round before crashing out in Katapesh, you better that an you and yer mates can drink fer free"
PRD doesn't say much apart from 1 + (2xCon mod) = 5 drinks before you've hit your 'limit', then you get sickened.
How does this sound - choose how many drinks you are going to attempt, then make one Fort save with (number of drinks - 5) as a DC? - you make it you keep it all down. You don't and you crash and burn.
Matching the record (23 drinks = DC 18) would be successful on a 5 or better.
Memluk "Blaze" Seljuk |
Any chance the squad cheering him on could help him out if Doc opts for the roll? Like a minor morale bonus to the save? Regardless
"Cmon Doc, show these folk what us Steel Wolves are made out of!! That last Dwarf has nothing on you!! Doc!! DOC!! DOC!!! DOC!!, DOC!!!, DOC!!!!"
Drannigan "Doc" Piper |
Doc picks up his first shot and eyeballs the glass with confused distain. "Later someone's gonna have t' tell me the story o' why humans like t' drink from a mess o' thimbles."
Lets go for a DC 25 check.
1d20 + 13 ⇒ (16) + 13 = 29
Doc takes his time, a slow, steady dwarven pace, never changing or letting up, sucking one down and setting it upside down on the bar, then picking up the next. He always takes a quick breath inward and holds it in his mouth for a few moments before swallowing, occasionally muttering things about the quality of the alcohol.
By the 15th drink he mentions he's tired of that particular flavor and asks to sample a few other vintages of equal or greater potency.
By the 20th shot he's grinning and redder than normal in the cheeks, his usually grumpy demeanor becoming more boisterous and amused, making pyramids and other structures out of his emptied glasses.
By the 25th drink he realizes that the bar has gone from rowdy and excited to rather silent and looks around, slightly bleary-eyed, asking "Wha'sth'madder? Why's e'rrrybody whipsperin'?
When he hits 30, he puts his cup down and says "M'belly's all fullup. Did ah beat th'...beat th'reccerd yet?"
When I was a bartender I learned that an average whisky bottle has about 10-15 shots in it. The sheer volume of booze Doc's just consumed is absurd, and if a human tried to drink that much that quickly, it would kill them twice. Awesome. :)
DM - Voice of the Voiceless |
When Doc announces that he's done the bar goes from relatively hushed silence to a bout of cheers and applause. Money changes hands in the outskirts of the scrum of people from bets laid for and against his gambit.
The bar-wench has a wry smile when she addresses the sozzled dwarf "Aye, ye did at that." before placing four silver shot glasses in front of him. "Once for each trip around, and as promised the rest of the nights free fer yer friends."
Drannigan "Doc" Piper |
Doc just nods, putting the glasses inside each other. "Ther so liddle.." he mutters. "Mebbe ah kin pour mah bebbies ther first drinkinum."
He rises methodically, like he's considering something important on the way and turns back to his fellow wolves.
"You fuggers better'a made abuncha money offa that."
Cortland Broadcloak |
Cort smiles at Doc as he counts his pile of coins. "Dunno... how much do you consider a bunch?"
I assume it will be all right to retcon in me betting a bit on my squaddie, if not we can just say I waste all the coin I won gambling or some such.
Cort thumbs around a bit, pushing the coins into piles. "Looks like I won each Wolf 12 gold and 4 silver. A nice haul for a drink eh?"
Sentis Spinis |
Sentis had cleaned up as best he could in the rain barrel behind the barracks so he'd be somewhat presentable for the big chiefs tomorrow and took a meal in the common room before retiring to his room. He wondered how much trouble his squadies were getting into but knew they had some steam to let off after all theyd been through in the Sargavan jungle.
Drannigan "Doc" Piper |
Doc blinks at Blaze a few times before saying "Laddie, whaddever langage tha' was, ah sure don' t'ink ah speakit. Where th'hell's tha' musician? It's drinkin' song o'clock. Wensh! Ale! R'member lads, a'ways wash down yer booze wit' good beer. Keeps th' blearys a'way."
Cut away any time you want, Voice. I'll keep posting drunken Doc jokes as long as the others want to play out the scene, but whenever you want to jump to the meeting with the Boss just assume Doc brews up Alchemist's Kindness in the morning for himself. Everyone else can suffer because Doc's amused at humans with Hangovers. :)
DM - Voice of the Voiceless |
Put up a personal post-script for the trip to the bar if you are so inclined, but to move things on....
The next morning, the squad is called before their superiors. Those that spent the night drinking are a bit worse for wear, though hardened soldiers that they are they manage to hide most of it behind a stern disposition.
One of the barrack guard brings you to the Captain's office, though he is currently with someone inside. The squad has a short wait to endure out the front of the office.
They seem to be discussing both the mission itself and the issue of recompense.
Sentis Spinis |
Sentis shakes his head at the stories of the previous nights events and was a little disappointed that he had missed out on them.
Despite the bloodshot eyes you all dont look too bad. Doc actually looks better this morning than Ive ever seen him look...and thats saying something.
He smiles and chuckles at his joke and tries to listen in on whats happening in the other room...
Perception - 1d20 + 10 ⇒ (3) + 10 = 13
...but is too distracted by the squads antics to notice anything
Darkbiter |
Darkbiter just shakes his head when he hears about the antics. "Just try not to do that after you've pissed somebody off. Never know who has a dagger they're willing to use." Darkbiter chuckles at the state of his fellow half orc.
Perception 1d20 + 11 ⇒ (6) + 11 = 17
Drannigan "Doc" Piper |
"You flirtin' wit' me, Elf?" Doc says past his cigar. "Jus' cause ah'm th' prettiest Wolf by leaps an' bounds don' mean ah 'priciate ye eyeballin' me."
Looking around at the rest of the squad he just grunts. "All'a ye got the blearys? Shoulda drank more beer, like ah told'ja."
1d20 - 1 ⇒ (7) - 1 = 6 Yep. Doc notices lots of things...
Memluk "Blaze" Seljuk |
Blaze only had a mug and a half at the bar. As he explained to his squadies "Its really hard to ride a horse or camel drunk". Thus the next morning he was not nearly as bad off as his teammates who also went drinking.
1d20 + 4 ⇒ (7) + 4 = 11 Perception He waits with his friends, sitting crosslegged on the ground in quiet meditation with his blade.
DM - Voice of the Voiceless |
After a few minutes of waiting, the door before you is opened and you are ushered into a small room with a single chair and desk. Both Cpl Valorious (still looking worse for wear) and Vankerman are present - as is the Captain of your mercenary company locally. The Captain is a rakishly thin Chelish man who moves with the grace of a man who has spent his life soldiering. You know him as Captain Helthin, and he has not graced you with his first name.
After you enter, Vankerman nods a greeting before departing out the door you came in.
Addressing the squad, the Captain starts "Right, I've heard from the Corporal and Mr Vankerman as to what happened on your last job. Sounds a right nasty business, but in fairness I'd like to hear from you lot as well - seeing as how the Corporal was laid out for the last half. So enlighten me..."
Kaavel |
Kaavel looks at Captain Helthin than says "First there was some animals that attacked on our first night out. Next there was some flies that put their spawn into some of us. Than there was some monkeys and two apes that felt the need to attack us. At some point some of the squad noticed a masked man watching us. Along the way we helped some lizardmen kill boggard so we could go through their land to get to the ruins. Once at the ruins there was a swam of bugs and two undead warriors. We get through all that to find the porters cursed/mind control by the masked man which Doc and Blaze felt the need to have a nice chat with. Now here we are." Turning to the rest of the squad he says "Did I miss anything?"
Yeah going to play Kaavel different now.
Cortland Broadcloak |
Cort nods to Kaavel. "That is roughly correct. Within the ruins was a wealth of items of significant archaeological import. Vankerman should be pleased." Cort's voice drops from his usual fun attitude into a formal courtly, clipped tone in the presence of a superior he actually respects. "Some items have been claimed by the squad as per paragraph three page 17 of the Blood Hawk's Treatise. Corporal Valorious was hurt and is, I fear, unable to continue combat within any reasonable amount of time. In his absence, I recommend Private Memluk Seljuk be promoted to the rank of Corporal and put in charge of the unit, at least until such time as Valorious is able to return to battle. Private Seljuk showed great initiative and leadership when leading us out of the jungle and during the raid of the ruins." Cort stands at attention, awaiting the Captain's answers.
Grusk II |
"I admits myself not being prepared fer battle again them I does not wish to kill an have purchased a sap fer jus such future occassions, I suggest everyone gets one."
"Tha story was right far as I ken tell, though yah left out docs conquest in tha bar!"
Memluk "Blaze" Seljuk |
The Kelesshite nods his thanks to Cortland, then adds "While what both say is true, this was definitely a mission that was only successful due to the Steel Wolves acting together. Each member of the squad was instrumental in the overall success of the mission. While the decision of who shall lead this squad is out of my hands, I would be remiss as not just a member of this unit, but a proud Qadiran solider, and friend of my fellow Wolves, to point out that each of these men deserve at least some form of recognition for their key roles in getting all of us out that jungle in one piece, with both our current employer and our Corporal alive, as well as a sizable haul of treasure"
Darkbiter |
"Aside from the ruins themselves, which were a challenge, but nothing we couldn't handle, especially with Doc's superb trap making skills, I don't think we can offer much that Mr. Vankerman can't, other than the fact that the strange shaman had turned our guide into a strange beast just before we took them both out in short order." Darkbiter shares his thoughts with the captain.
Grusk II |
"Doc ken talls tha story better I though tha first drink was gonna burn off his beard an melt his eyeballs; tha second one I though fire was gonna shoot outta his mouth and tha third one I thought lightning was gonna come outta his arse, yah shoulda heard his bowels movin!"
Drannigan "Doc" Piper |
"Wha' story?" Doc says, honestly confused. "We jus' wen' out fer some post-mission drinkin'. Th' bar's still there. No damage. Dinnae even git kicked out. Ah even won a few o' those funny human drinkin' thimbles," he says pulling out a newly polished silver shot glass. "don' s'pose ye wan' one, Cap'n?"
DM - Voice of the Voiceless |
After hearing the calvalcade of stories flowing forth from the squad, the Captain just raises his hand and waits for quiet.
Once obtained he responds "I was more interested in the fact that you went out with twenty porters and only six made it back alive. The money has taken that out of our pockets, and by extension yours..."
Letting that sink in a few moments with a stern face before cracking a smile "Luckily enough for you the haul you brought in was more than enough to cover it handsomely. After taking out the cost of the Mwangis and the company's cut, here's a writ for your portion." signing off on a piece of paper and handing it to Blaze.
"The rest of you can go, but I have words for Seljuk's ears alone."
Grusk II |
Also once outside
"I didn't hire any porters, seems tha is an excuse tah takes money outa mah pocket. Not mah fault tha man brought 100 pounds of shit-paper intah tha woods stead o usin a big leaf!"
"An another ting was no reason fer him tah even be there all we had tah do was find it an haul out tha goods!"
Sentis Spinis |
Sentis had what he considered wisely kept his mouth shut during the meeting in the small room. A room made all the smaller due to the captains imposing presence. He had no desire for that mans regard. At this point anyways.
Lucky indeed Dark. Maybe we shouldve brought up that he had considered selling them into slavery. I, for one am glad to be done with him.
DM - Voice of the Voiceless |
You've got a few hours to kill before your appointment...
"I'm not one to hand out promotions lightly, and I don't think you're salty enough yet to write it in the book." laying one hand on the company charter. "We'll give you a field trial as soon as another job comes through for a single squad. You do alright, we'll make it official... you feck it up and you'll be digging latrines. That good with you?"
Drannigan "Doc" Piper |
As the group files out, Doc stands his ground for a moment. "Whoh, Cap'n. No disr'spect intended, but ah'm confused 'bout somethin'. Ah'm pretty good at contracts an' tha' sort'a thing. Ah don' remember anythin' in the mission parameters tha' involved protectin' the' porters. We were supposed t' deal with the ruins an' mess up anyone who tried t' stop us. When those porters got mind-controlled by tha' shamn fella, they fell int' th' category of "mission obstruction". We tried t' save as many o' them as we could, but we certainly weren't contractually obligated to. Because th' porters weren't specified in the contract as needin' protectin', that means there wasn't even a conflict of interest in the mission parameters. Saving th' ones we could was actually above and beyond our duties. Why're we bein' docked pay fer that?"
DM - Voice of the Voiceless |
In a book-keeping tone the Captain responds "The job was to safeguard the man and his possessions to the target, retrieve the contents and safeguard his possessions back out." pausing a moment to look up and lock eyes with Doc "Like it or not Vankerman owned the twenty Mwangi you went in with, so has claimed recompense under the terms of his arrangement with the Blood Hawk company."
"The company has no qualms with how you conducted yourself, and again like it or not black meat is cheap in Sargava."
Just as a point of meta-clarification, your pay wasn't actually docked. You should be pleasantly surprised with the contents of the writ Blaze carries, which is intended to add on to the loot secured thus far and bump you up to appropriate WBL for 3rd.
This is predominately flavor text.
Darkbiter |
"With all due respect, it may be cheap, but it is still unwise to take that much of that kind of property without giving them at least basic tools for self defense. The jungle cares not about one's legal status, simply one's ability to survive, which common slaves are rarely prepared for."
Memluk "Blaze" Seljuk |
Blaze chimes in at this point "While I understand the points the two of you raise, I doubt attempting to argue the matter will get us anywhere. We have been paid, quite handsomely I might add, and that's that. Let's head back to the barracks, and I'll share with you our payment."
Kaavel |
Kaavel looks at Blaze when he speaks "Let us be off than. I really wish to see what our pay is. I had some thoughts on equipment I could of used when we were out on our mission. I was thinking of some weapons to cover my fist to deal more damage what do you all think?"
Question DM Voiceless do we buy the gear at a shop or at the barracks? If we do not buy them does the company make them at the barracks?
Darkbiter |
Darkbiter is perfectly content to leave Vankerman to his foolish ways, quietly hoping that the next time he tries a stunt like that, the jungle swallows the fool whole. "I suppose a equipment upgrade would be helpful, if we are going to be asked to be stronger than the jungle itself."
DM - Voice of the Voiceless |
Kaavel - for shopping you can do either. If it's just vanilla magic items I don't have an issue with those being readily available (like +1 weapons / armor, +1 cloaks of resist, low + bracers of armor) - but exotics you'd need to run past me as to whether they are available.
Might be worth breaking it down in the OOC thread for clarity
Memluk "Blaze" Seljuk |
Blaze makes his way back to the barracks and once in the room(s) set aside for the him and his fellow Wolves, locks the door after the whole squad is inside and produces the writ with a dramatic flourish. "As I said gents, we were paid quite handsomely for that little jaunt into the ruins. Ten thousand gold more than makes up for the annoyances of the porters, though not Vankerman's stupidity."
Drannigan "Doc" Piper |
"Understood, Cap'n." Doc says on his way out, "Slavery ain't a Dwarven thing, so ah f'rgot th' porters count'd as property. Strange business, that."
Leaving one of the silver shot glasses on a side table, Doc catches up with the rest of the squad. "Ah wan' t' take a look at th' gear we havn't identified yet, an' crack those locks. Ah'm taking potion orders too. Who wants what?"