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Starship Fantasies Playtest (Inactive)
Game Master WesternWolf777

Science fiction Pathfinder homebrew campaign.



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151 to 199 of 199 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Just a heads up, I will be out of town on Saturday and Sunday 11-24 & 11-25. I will be back on Monday 11-26.


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

I'm planning on updating this later today, or tomorrow. Sorry if it's going too slowly lately :/


Status:
HP: 27/[27] | AC: 16 | T: 16 | FF: 10 | CMD: 15 | F +5 | R +3 | W +7 | Init +2 | Per +10 | Pistol Ammo 5/10 | Carbine Ammo 0/25

Hmm we kind of need to work out what false information we are going to give about our encounter with the pirates... We also need the Headsman's assistance with the repairs to the excelsior. So what can we tell him that could draw out the mole?


Male Tiefling Martial1/Arcane3, hp 23/29, AC 20(T20/FF10), CMD 15, Init +3, Perc +8. F+3/R+7/W+4

Welp, I think we know who the mole is now....


Status:
HP: 27/[27] | AC: 16 | T: 16 | FF: 10 | CMD: 15 | F +5 | R +3 | W +7 | Init +2 | Per +10 | Pistol Ammo 5/10 | Carbine Ammo 0/25

Love the desk with a screen!


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7
Kimefe wrote:
Dang, I thought I would finally have an advantage over Leo despite my bad rolls by taking rapid shot. Oh well. :)

I am building him almost like I would build a fighter archer :D


Male Human Mechanic/11, Uni Student/1

Sorry I had some internet dramas!


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Are we still here guys? I'd like a post holiday season rollcall please. If you're still here and ready to play please post something.


Sitting in my cell...


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Not much longer now Heliopolix.


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7

I'm back


I'm patient :)


Status:
HP: 27/[27] | AC: 16 | T: 16 | FF: 10 | CMD: 15 | F +5 | R +3 | W +7 | Init +2 | Per +10 | Pistol Ammo 5/10 | Carbine Ammo 0/25

Posts are going to be sporadic from me for around two more weeks. I'm in the process of house hunting and moving...


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Honestly I'm considering ending this game. Three of the five players haven't posted in ten days and I'm too busy to put in the effort of writing material from scratch for players who can't meet me halfway effort wise. Seems like for months now the only time I can get people to post reliably (aka often and with substance) is when we're in combat.

Also I've had a real life group start up and that's taking a lot of my gaming time. Is anyone besides Horus and Kimefe even still around?


If this is the end of it I want to thank you for such an excellent game thus far. :) It isn't often I get to be the Chief of Security for an entire spaceship, and it has been quite enjoyable.


Status:
HP: 27/[27] | AC: 16 | T: 16 | FF: 10 | CMD: 15 | F +5 | R +3 | W +7 | Init +2 | Per +10 | Pistol Ammo 5/10 | Carbine Ammo 0/25

Sorry Jelani, I'm still here, though I've had a hectic three weeks or so. House hunting, moving all my stuff into storage, more house hunting, work and no broardband. We finally got approved for a house and we're moving again this Friday. Yay!


Male Tiefling Martial1/Arcane3, hp 23/29, AC 20(T20/FF10), CMD 15, Init +3, Perc +8. F+3/R+7/W+4

Well, I would rather pull the plug now than drag it out for a couple more months before it dies, but I'm good either way.


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Let me have a think on it for a couple of days and we'll see if anyone else chimes in. Good to know where you three stand.


Still here, if its any help.


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7

I underestimated how much attention my last exam required and to be honest forgot about all pathfinder activities, sorry. I would like to continue, if you are interested. It has been an interesting game so far, I really enjoy the space setting.


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Still haven't heard from Mordanna but I think what I'll do is come up with the next adventure and then just fast forward a bit. I have a vague idea for where this goes next but it'll take me a bit to flesh it out. I did a bunch of planning when we first started playing but now we've caught up to that and I've been too busy with other games to keep ahead of us.


Status:
HP: 27/[27] | AC: 16 | T: 16 | FF: 10 | CMD: 15 | F +5 | R +3 | W +7 | Init +2 | Per +10 | Pistol Ammo 5/10 | Carbine Ammo 0/25

Sounds great!


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Sorry bout not posting lately. I recently was sick with the flu which made me tire very easily for a couple weeks after that. Couple that with busy at work makes for being tired a lot.

I am willing to continue though.


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Okay guys. I've got my real life game today, but sometime this coming week I should be able to move this on. Hopefully sooner rather than later. We're finished on Cygnuss, so a couple quick wrap up posts, then back to Vega for your reward and next assignment. I'm gonna retrofit the Excelsior to make sure there are enough weapons for everyone to use one if they want it, and you're going to get a full crew compliment now that the ship has proven its value. That means several hundred 'red shirts' running around following your orders. Then it'll be on to the actual mission of the ship, exploring deep space with its gate drive.

Any suggestions for this game while we're in this transition period?

Eoriel - Thanks for your patience, sorry this is taking so long. I think I'll just have you assigned to the ship back on Vega. It's easier than explaining why the Guild would be giving another employee to the FEF. Can we tweak the backstory to have him locked up on Vega and accepting a plea deal to join the FEF instead of serving his sentence?


That works fine for me. He might have gotten a bit reckless bringing in a bounty and wound up causing a bunch of collateral damage. He's still going to be trying to find Zoriam.


Male Tiefling Martial1/Arcane3, hp 23/29, AC 20(T20/FF10), CMD 15, Init +3, Perc +8. F+3/R+7/W+4

We need to post more frequently or have more DMPCing. The pace of this game has been pretty terrible (I'm as guilty as anyone).


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Agreed. Perhaps switch up your roles on the ship to be more of an 'away team' type deal? There are two reason I haven't been DMPCing more. A) I hate doing it, it takes a ton of time (which I don't really have due to the amount of games I've got going on) and makes me responsible for your character's actions. B) Most of the non-combat decisions are coming down to being made by Leo because he's the senior officer.

If you were all still officers, but of equal rank, and not involved in direct decision making for the ship as a whole it would make things go faster I think. If Ageera is in charge (ie the person all of you report to) and the ship's AI and crew run day-to-day stuff, then the PCs can function more like a traditional D&D party without waiting for one PC to make decisions.

In combat, I'm fine with DMPCing people who haven't posted. Especially if it's one person holding up the fight.

-----------------------

I found a pre-published sci-fi adventure in an old issue of Dungeon. I'm going to convert it for this. It'll probably take me a while to finish, but since the pace of PBP is pretty slow we can get started again before I'm totally done converting it.


Sounds good to me.


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7

No... I like my rank.

Now jokes aside. You're right in the rank problem in regards to pacing. To continue your suggestion perhaps assign mission specialist in command to switch up the decision process.


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Mordanna, just waiting on you to post in gameplay.


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

I was making some NPCs for the next adventure and I noticed a couple mistakes in my rules documents.

The martial hero should get a bonus feat at first and second level, then every even numbered level thereafter. Just like a fighter.

I never specified weapon groups for the weapon training class feature feat. They are pistols, carbines, rifles, melee, and explosives.

Finally, I slightly redid the armor section of the equipment. I changed ballistic armor to give DR, and the others to provide energy resistance of the appropriate type. This brings it more in line with normal pathfinder rules, without changing how it previously functioned.


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Okay, Mordanna I'm going to consider you inactive for now. If I don't see a gameplay post from you before the end of the weekend you'll be out and I'll open up recruitment again.


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7

Changed accordingly


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7

Could you elaborate on how you see the CPO's duties?


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

You make sure that everyone is doing their job. You are the ship's general manager. Basically the same thing you've been doing, it's just in the field you won't always be in command.


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Eoriel, you're up. Check gameplay.


DM Jelani wrote:
Standard magic items are of course available.

Are you changing the pricing on magic items to fit with your economic system, or are they the same price as listed in the books?


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7

I'm considering buying an assault railgun, how large is that? M16 seize? Is master crafting still 350?


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Standard prices for magic, yes about the size of an assault rifle, with a slightly longer barrel (due to the whole magnetic propulsion of the projectile thing), masterwork is 350.


Status:
HP: 27/[27] | AC: 16 | T: 16 | FF: 10 | CMD: 15 | F +5 | R +3 | W +7 | Init +2 | Per +10 | Pistol Ammo 5/10 | Carbine Ammo 0/25

Spent mine on a Blaster Carbine and some light Balistic armour.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Not sure what to buy. Think I will just hold on to the credits for now.


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7

I'm leaning towards a master crafted assault railgun for the fire power. Any inputs?


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7

I have quite a lot of work this week and I'll try to post something tomorrow, but I am not sure I will make it.


Status:
HP 15 | AC 18 | T 16 | FF 10 | CMD 16 | F +0 | R +8 | W +3 | Init +10 | Per +9

Alas, with everything that is happening at work plus real life, I am going to bow out. There is only so much I can juggle. It has been very fun.

Thanks to everyone.


5th Crusade Monster Stats:
AC 28, touch 8, flat-footed 28 / Fort +18, Ref +4, Will +11 DR 10/good; Immune electricity, poison; Resist acid 10, cold 10, fire 10; SR 24 / AOO: [dice=Pincer]1d20+16[/dice [dice=Damage]2d8+18[/dice

Okay, it's become apparent to me that don't really have the time for all the games I'm running and this is the least active one. So I'm going to go ahead and close it down. This was actually my first, and longest running PBP game to date. Thanks so much for helping me to test out my sci-fi rules everyone. If I ever have the time to start another game with these rules I'll let you all know.

Eoriel, I'm especially sorry to you! I made you wait so long and then you only got to post a couple times. Hope we can play together in some other games in the future.

See you all around the boards, may all your rolls be critical hits!


Fair enough. Good gaming to you all!


Its all good. I can totally relate to free-time shortage. Good gaming!


HP 33 ⎢ AC 20 ⎢ T 20 ⎢ FF 10 ⎢ CMD 19 ⎢ F +5 ⎢ R +4 ⎢ W +6 ⎢ Init +3 ⎢ Per +7

Thanks everyone for a good game. I have had some difficulty with illness the last week and have not posted as much as needed.


Status:
HP: 27/[27] | AC: 16 | T: 16 | FF: 10 | CMD: 15 | F +5 | R +3 | W +7 | Init +2 | Per +10 | Pistol Ammo 5/10 | Carbine Ammo 0/25

Thanks Jelani . I had a great time playing this game.

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