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Star Wars The Conquest of the Underworld
Game Master Shanosuke

A group of mercs are joining the infamous Zedora the Hut in his attempt to take total control of the galactic underworld.


Gameplay

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(Male Mandelorian Soldier / 2)

"Scrap metal!"

Shoots at the guard.
Heavy Blaster Attack 1d20 + 4 ⇒ (1) + 4 = 5 Damage 3d8 ⇒ (6, 8, 6) = 20

"Empty! S&!#!"

Loads a new power cell into his blaster.....

(Male Human Soldier 2)

Jarl returns fire at the scum (not the droids) and ducks into the hall away from the open doorway.

Blaster Pistol 1d20 + 4 ⇒ (13) + 4 = 17
Blaster Damage 3d6 ⇒ (2, 2, 5) = 9

(Male Duros Scout 2)

Ellor will edge up to the corner of the door and shoot at the neaest target from behind it's cover to give the melee types a clearer path.

attack 1d20 + 3 ⇒ (16) + 3 = 19
damage 3d6 ⇒ (4, 2, 3) = 9

(Male Kel Dor Solider/ 2)

Torin aims at the droids after they open fire at the group.

Attack and Damage Roll:
1d20 + 7 ⇒ (4) + 7 = 11

3d8 ⇒ (6, 2, 4) = 12

(Both Martian Level 20 invader)

You guys deal a bit of damage. Yay.

Bad Guys shoot and miss. Yay again.

Your turn.

(Male Mandelorian Soldier / 2)

"Stupid droids!"

Heavy Blaster Attack 1d20 + 4 ⇒ (5) + 4 = 9
Damage 3d8 ⇒ (1, 2, 7) = 10

"For f~&@es sake!"

(Male Human Soldier 2)

Jarl will quickly take a shot at the human again then duck back in for cover.

Blaster Pistol 1d20 + 4 ⇒ (1) + 4 = 5
Blaster Damage 3d6 ⇒ (6, 6, 3) = 15

"This is slow going, that's why I need a rifle".

I need to start posting in the afternoon instead, the morning is killing me...

(Male Duros Scout 2)

attack 1d20 + 3 ⇒ (3) + 3 = 6
damage 3d6 ⇒ (4, 6, 2) = 12

Ellor continues to shoot at his opponents from the cover of the doorway, focusing on the guard so that he can't activate any more droids.

(Male Kel Dor Solider/ 2)

Torin aims to take another shot at the droids.

Attack and Damage Roll:
1d20 + 7 ⇒ (2) + 7 = 9

3d8 ⇒ (3, 4, 7) = 14

Well at least we are going to miss as a team.

(Both Martian Level 20 invader)

LOL!

Torin takes 2 hits for a total of 27 damage and no one else takes damage.

(Male Mandelorian Soldier / 2)

"Keep shooting!"

Heavy Blaster Attack 1d20 + 4 ⇒ (12) + 4 = 16
Damage 3d8 ⇒ (3, 7, 3) = 13

"When someome gets a moment slap a med-pak on Torin."

(Both Martian Level 20 invader)

Maybe I didn't clarify well enough.
It's your turns.

(Male Human Soldier 2)

Jarl will open fire again.

Blaster Pistol 1d20 + 4 ⇒ (7) + 4 = 11
Blaster Damage 3d6 ⇒ (1, 6, 5) = 12

(Male Mandelorian Soldier / 2)

"Torin quit watching your blood shooting out and shoot at the enemy!"

(Male Kel Dor Solider/ 2)

Torin grunts before saying "You start losing as much blood than we can talk." He than aims and fires at the enemy once again.

Attack and Damage Rolls:
1d20 + 7 ⇒ (7) + 7 = 14

3d8 ⇒ (2, 7, 4) = 13

(Male Mandelorian Soldier / 2)

"Yer still shooting better than Jarl!"

(Male Duros Scout 2)

attack 1d20 + 3 ⇒ (16) + 3 = 19
damage 3d6 ⇒ (2, 1, 1) = 4

(Both Martian Level 20 invader)

Okay I am putting two hits on the guard, he's down and one hit from Torin on a droid. It goes down. Jarl missed :(

The remaining droid shoots again and misses

your turn.

(Male Human Soldier 2)

"Its not me its the weapon the power pack must be low".

Jarl changes the power pack on his blaster.

(Male Mandelorian Soldier / 2)

Heavy Blaster Attack 1d20 + 4 ⇒ (14) + 4 = 18
Damage 3d8 ⇒ (6, 1, 2) = 9

(Male Kel Dor Solider/ 2)

Attack and Damage Roll:
1d20 + 7 ⇒ (16) + 7 = 23

3d8 ⇒ (3, 4, 4) = 11

(Both Martian Level 20 invader)

Between Torin and Venkru the last droid is down.

In this room is a lot of droid equipment. Some heavy blasters but mostly droids. All kinds of droids.

Most notable are the following.
2 Astromechs
1 Medical droid
2 energy cell recharge droids.
1 Maintenance droid
and 1 Droideka

(Male Mandelorian Soldier / 2)

"Elleor grab some o these droids fire em up an we'll take some with."

Looks around for any other useful materials.

(Male Human Soldier 2)

Jarl will grab some heavy weapons (will specify when I get home). Once we are done here what is the plan? Get to the garage and get some speeders to increase our mobility?"

Can Jarl get that Medical Droid working since Ellor will be overwhelmed with getting the others up and running? Is that a computer use roll?

(Male Duros Scout 2)

Ellor will start with the droideka and maintenance droid, looking them over as he activates them.

(Male Mandelorian Soldier / 2)

"I got a heavy blaster anyone see a heavy blaster rifle?"

(Male Human Soldier 2)

Jarl grabs a heavy blaster rifle unless there is only one in which case he will give it to Venkru and he will instead take a havey blaster pistol. Jarl is also looking for power packs as well.

(Male Mandelorian Soldier / 2)

Also looks for any high quality armor materials......

(Both Martian Level 20 invader)

There aren't many weapons in this room. This room seems to be meant for droids. The Armory has two other rooms. One contains weapons and armor, the other contains a variety of gear.

You can find anything in the armory worth 1000 credits or less. Single items that are worth 1000 or less that is.

You also get the droids up and running.

All the droids are in working condition except the Droideka. It needs a repair and reprogramming. Probably why it wasn't shooting at you when you came in.

The Med droid can heal each of you with a bacta injection for 2d8+2 Vitality and 1d3 wound points.

Once you have everything you need, You can make for the garage.

There is also a single suit of Medium Combat armor. Worth 6000 credits.

(Male Mandelorian Soldier / 2)

"Bet I can upgrade my armor with this."

Looks to see if there is a datapad for my wire-head........
Single item 1,000 or less...

Now we are looting!

(Male Duros Scout 2)

Repair 1d20 + 8 ⇒ (17) + 8 = 25+2 w/tool kit
Computer Use (reprogramming) 1d20 + 8 ⇒ (9) + 8 = 17

Ellor grabs a tool kit from the armory, and quickly goes to work to get the droideka functional enough to move, setting the programming to passively following (to avoid friendly fire) for the time being, leaving the full reprogramming to be done later by the experts. That done, he is ready to go to the garage, and see what further toys he can find there to play with.

Taking a tool kit (250 credits), and trying to establish just enough functionality on the droideka to be able to safely take it with us.

(Male Human Soldier 2)

I will pick out my loot when I get home from work tonight!

(Male Kel Dor Solider/ 2)

Torin notices that Ellor has the medical droid goes to it and has it give him a bacta injection. After it is done he says "Tell me when you are done."

Going to roll for heal if you did not want us to roll that sorry.

Spoiler:

2d8 + 2 ⇒ (3, 7) + 2 = 12

1d3 ⇒ 3

(Male Mandelorian Soldier / 2)

Grabs the medium combat armor and shrugs at his companions....

"Parts!"

(Male Human Soldier 2)

Sprry for the delay, it's very busy this time of year. I will try to get to it tonight.

(Both Martian Level 20 invader)

Okay I'm gonna move things along and kick you all to the garage.

You arrive at the garage. There are two combat speeders in here and at least 4 guards. You are at the door getting a scope. You will have the surprise action to move in and engage. How do you wish to handle this?

(Male Human Soldier 2)

Jarl picked up a Blaster Rifle 1,000 credits even.

Jarl will not give the foes. Chance to settle firing off his blaster rifle.

Blaster Rifle 1d20 + 4 ⇒ (20) + 4 = 24

Blaster Damage 3d8 ⇒ (4, 1, 4) = 9

(Male Duros Scout 2)

attack 1d20 + 3 ⇒ (11) + 3 = 14
damage 3d6 ⇒ (5, 2, 2) = 9

Ellor tries to take advantage of his enemy's surprise.

(Male Mandelorian Soldier / 2)

Heavy Blaster Attack 1d20 + 4 ⇒ (3) + 4 = 7

Damage 3d8 ⇒ (8, 5, 6) = 19

(Male Kel Dor Solider/ 2)

Seeing the enemy Torin aims and fires.

Attack and Damage Roll:
1d20 + 7 ⇒ (20) + 7 = 27

3d8 ⇒ (3, 3, 2) = 8

Crit Confirm:
1d20 + 7 ⇒ (16) + 7 = 23

3d8 ⇒ (6, 5, 5) = 16

(Male Mandelorian Soldier / 2)

"Cover fire! Good shooting Jarl and Torin!"

(Male Human Soldier 2)

I have been so busy I did not even realize I have a crit threat!

Critical Confirmation - 1d20 + 4 ⇒ (14) + 4 = 18

(Both Martian Level 20 invader)

Two guards go down from beautiful shots by Torin and Jarl. Jarl I rolled your damage okay.

Ellor landed a hit but the dude still stands.
Venkru missed altogether.

The two guards duck behind cover and return fire. Missing with both shots.

Your tunrs.

(Male Kel Dor Solider/ 2)

After seeing two guards drop Torin fires at the last two remaining guards.
Attack and Damage Roll:
1d20 + 7 ⇒ (16) + 7 = 23

3d8 ⇒ (8, 1, 5) = 14

(Male Human Soldier 2)

Jarl fires along Torin's line trying to take out the same guard,

Blaster Rifle - 1d20 + 4 ⇒ (1) + 4 = 5
Blaster Rifle Damage - 3d8 ⇒ (6, 1, 7) = 14

Oi.

(Male Mandelorian Soldier / 2)

"Make them keep their heads down!"

Heavy Blaster Attack 1d20 + 4 ⇒ (1) + 4 = 5
Damage 3d8 ⇒ (3, 2, 2) = 7

(Male Duros Scout 2)

attack 1d20 + 3 ⇒ (19) + 3 = 22
damage 3d6 ⇒ (2, 3, 2) = 7
crit confirmation 1d20 + 3 ⇒ (2) + 3 = 5

(Both Martian Level 20 invader)

Torin and Ellor take down the last two guards. Two speeders are available. Each only needs one driver and one gunner. Each gun does 5d10 damage.

The garage doors are open and the bunker is secure. You know the other locations so pick one and make it happen.

(Male Human Soldier 2)

"Well gentle sirs it looks like we have accomplished something so far, besides keeping our heads on. I defer to the rest of you for where to go next. Despite my up and down performance I am a much better shot then I am a pilot so how about I be the gunner on one of these speeders".

(Male Duros Scout 2)

"I say take the fight to the offices. Put some pressures on the higher ups to save their own skin." Ellor speaks as he slings his rifle on his shoulder, and hops onto the driver's seat of one of the speeders. "Hmm, not the best I've ever seen, but beggars can't be choosers."

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