Star Wars The Conquest of the Underworld (Inactive)

Game Master Shanosuke

A group of mercs are joining the infamous Zedora the Hut in his attempt to take total control of the galactic underworld.


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Both Martian Level 20 invader

@Venkru: Mawakina makes no notable expression and simply says. "We'll See."

@Kloh: You enjoy your evening. The girls are very compliant with your antics and seem to enjoy spending time with and listening to you.

@Jaira: Dwenna looks at you as you ask her. "I am fine." She easy uneasily. You still see slight red marks all over her body where her veins are but they are fading to the point where you can barely see them.

@Jarl: After Jaira leaves Dwenna looks to you. "So you and her are fighting over me? That seems to be the impression I am getting here." She climbs out and readies for the evening.

Next Day!

According to your chronometers you have roughly 12 standard hours before arrival at Desseir. In that time you can do whatever you wish.

Important:When you are ready to end ship RP, please post in OOC Bold Ready for Desseir


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Shanosuke:
Jarl provides Dwenna with a towel and dries her off. "I have served with her kind in the past, she believes that because she gives an order that the words somehow carry more weight than the actions of the person that carried such orders out. I think she fails to realize that this is not an army and I am not a soldier any longer. At any rate, I did not know there was any friction until she just said something. If you prefer to pretend to serve her, you may do so just let me know so that I can coordinate it with her. In the meantime let's get ready we are going to have to go planetside soon and the place we journey to is dangerous".

READY FOR DESSEIR


M Nautolan Scoundrel 2 / Scout 2

Kloh spends the rest of their downtime with his slaves unless one of his pals hits him up to chillax in one of the many lounges on board.

Ready to Fast Forward to Desseir


Jiara will get to know her slave and train her up on expectations then relax for while before checking and maintaince on her eq and the ship.

Ready for Dessier


Male Mandelorian Soldier / 4

Ready.....


Both Martian Level 20 invader

Okay that's everyone. Now, I don't have my PC at the moment so I will post later this evening when I get home.


Both Martian Level 20 invader

You spend your time going about your business when the ship finally arrives at Desseir. For those of you looking out any view ports, you see a big red gassy looking ball of rock.

The ship moves closer to the planet and connects with an orbital docking station. Zedora's ship is too large to land on the planet so you have to take shuttle to the planets surface.

You board Zedora's personal carrying shuttle and land at Zedora's personal hanger on his planetside base. You accompany him and Yeebo into the base. Your slaves are permitted to tag along if you so chose.

As Zedora continues on, Yeebo turns to the rest of you. "We don't need you at this time, feel free to explore Frolix for a while and relax. If we have need of you we will contact you. Have fun and stay out of trouble."


Male Mandelorian Soldier / 4

Venkru brings his new she-beast with him.....

Once on the shuttle
"I am still deciphering how we are supposed to both have fun and stay out of trouble...."


"Not everyone finds trouble as the solitary form of fun." Jiara says dryly.

Jiara takes off with the kid showing her how to dissappear into crowds and other things to make a decent gatherer of information out of her. And picks up some parts for the ship or droid that couldn't be found on ship.


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Jarl brings Dewnna along, dressed in some of his ill fitting clothes. He turns to the group, "Dwenna needs some clothing. I have my comm if you need me".

Jarl ushers Dwenna to whatever shop she wishes to go to allowing her to purchase whatever clothing she feels she needs. Jarl will also pick up some new clothes as the ones he has are likely becoming a mess based on the last few missions. "Are you a dress or a flight suit girl?" asks Jarl smiling at Dwenna.


M Nautolan Scoundrel 2 / Scout 2

Kloh laughed at Venkru's assessment of what fun is and agreed with it on most counts. He walked in between his two slave women with all the pomp and swagger of one of his favorite holovid singers Swoop Swoop DD9. When Jarl mentions clothes though he pipes up.

Hey now, mind if we come along? These two honeys need some fresh threads.


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

"Not at all Kloh, probably better for some of us to stick together in this place".

Harl has his blaster fully charged with an extra power pack with him but not a blaster rifle.


M Nautolan Scoundrel 2 / Scout 2

Nodding to the two Zeltron females that he had briefed to stay on guard before coming planetside; Kloh kept his bulbous eyes on the varying peoples around them.

You got that right. Safety in numbers and secure with blasters on our hips.

Which reminded the Nautolan that he would have to consider arming his lovely slaves at some point...when I'm sure I can trust them to not shoot me...


Both Martian Level 20 invader

I'll get a post up later today.


Both Martian Level 20 invader

Yeebo responds to Venkru. "Go to the casinos, visits the showplaces and theaters, hit the arcade, dine at some nice restaurants or bars, or do some shopping. Those are fun. What is trouble? Avoid fights wherever possible. Even if someone slanders you or Zedora, don't fight. The only grounds for combat is self defense. Be careful, anyone you do fight and defeat will likely have allies. This is a criminal planet, there is no law enforcement but the gangs, mobs, and criminal organizations police themselves. Don't piss'em off. We are at war with enough crime lords without adding more to the mix. If you feel you must commit a crime, pick your targets carefully and try not to be overt about it. You commit a crime against another faction and once again, we have a gang war. That pretty much sums up fun and trouble. Now get lost, we'll call you if we need you." You all take your leave from Yeebo and board a shuttle destined for Frolix market plaza

The shuttle departs Zedora's base with you aboard and takes you to the market place. The city of Frolix is the largest and most popular one Desseir. It is another Las Vegas kind of city with less law and more violence and crime. It's much bigger than Vegas too.

The shuttle lands you all at the market district where you can get all your purchasing needs.

Jaira begins spy lessons for her slave.

Jarl and Kloh decide to take their slaves shopping for new cloths.

and now that Venkru knows the difference between fun and trouble, he and his she-beast can do their thing.


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Once the shopping is out of the way Jarl smiles at Dwenna and Kloh as well as his ladies, "Scoundrels gamble, I say we go and gamble".


Male Mandelorian Soldier / 4

"Well since I have recovered from our sparing lets go and find you a spear and beast."


M Nautolan Scoundrel 2 / Scout 2

Gambling it is then. We will probably just sit, drink and watch. Gotta keep track of these creds for a spell.

Kloh was on top of the galaxy. He was arm in arm with two lovely slaves that were dressed to impress and he was rocking new synthleather overalls and a fresh hoody.

Im saving for some concussion missiles for our new ship. We gotta give that bird a name soon too.


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Jarl holds Dwenna's bags, for the occasion he picked out a dress that reveals enough to pique the imagination without revealing too much as to not require an imagination at all.

"Well we could die later on today for all I know so I think I'll just live right now. If I win anything I'll give you some to play with".

Jarl looks for a card game to get into though he knows little about gambling so he is probably about to lose 1,000 credits real fast!


M Nautolan Scoundrel 2 / Scout 2

Kloh shook his head at Jarl's bravado but didnt doubt the man's claim at all. He did doubt the wisdom in keeping Dwenna as a slave but that was mostly out of fear that the woman would try to make a claim on his new ship...she'll be out the airlock before she can finish that sentence...

I just hope you can find a straight game man. I'll keep an eye open for any underhanded cheating.


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Jarl laughs, "I don't think we could find a straight game on Corellia much less here. I am not playing to win, I'm playing to have fun, if I win, so much the better".

Jarl leads Dwenna forward by the small of her back with his free hand and whispers to her, "How are your gambling skills Captain?"


M Nautolan Scoundrel 2 / Scout 2

have we lost our GM? You out there Shanosuke? and Jaira?

Kloh nodded and gurgled a chuckle at Jarl's astute reckoning of how hard it was to find a straight game and was heartened to hear the man was in it just for fun...it will be much easier to untangle ourselves from any 'trouble' that way...


I'm still here, been extra busy lately and I have always been more of a reactive player rather then proactive anyway, which hasn't helped given our current situation. And my inability to access my books has kinked my ability to buy and create a droid. I cant find an srd either.

Jaira and Enna brea for lunch followed by a test of having Enna go into a shop on her own to buy a part for the ship and she is to come back and report whatever gossip or intel she can, without getting caught. After Enna goes in, Jiara will unobtrusively hang around just in case some bad happens inside.


Male Mandelorian Soldier / 4

Venkru checks over his helmet and tests his comm link with everyone.....

"Any sign o trouble....us your communicator."

FYI-the whole book is on scribd..


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Jarl checks back with Venkru, "You really are bored without any trouble aren't you?" He grins at Kloh waiting for the Mandelorians' response.


Both Martian Level 20 invader

Sorry for the delay. I was on a business trip and didn't have much time to access my material. Make sure to remove the cost of clothing from your personal wealth and we can move on.

You guys do enjoy much of the day. You enjoy what there is to do in Frolix and spend your evening enjoying the sights.

Jarl and Kloh:

You and the girls have a blast. They are clearly happy to be able to have some enjoyment after what they have endured before becoming your slaves. They are both lively and flirtatious with you the whole time. You take Dwenna shopping. She is quiet at first but when she realizes that you intend to treat her as more than a slave, she begins to open up. She shares with you that she is more the rugged kind of girl and believes she wouldn't look good in a dress. Which, considering her figure, is a load of Bantha poodoo. Still, she gets good flexible clothing. Mostly a few tight fitting trousers, various flattering tops, and some flight vests and jackets.She spends time with you on the Frolix strip and joins in at helping you on the gambling as she is particularly good at Sabback.

Jarl walks away with 400 credits and Kloh walks away with 200 credits in profits.

Jarl:

During one of your rounds through the markets she seems to panic and pulls you to the side and points towards a group of armed mercenaries. "See those men there. That Chadrafan is Nym's second in command Kole. He's still alive and that means he controls Nym's assets." The Chadrofan is talking to two Weequay and a Gran while being flanked by a heavily armed Whipid and a Trandoshan.

Jaira:

Enna copes well with her new responsibilities and you will reap the rewards when relevant knowledge checks arise. However, you do get an early reward now. After one of Enna's session out, she comes up to you with a surprisingly useful bit of info. Along with typical currently irrelevant gossip, she put's in "Somone named Vana who is a friend of Nym's was by looking for "special good" while he was in this shop. I don't know if that's important.".

Venkru:

Mawakina follows you to where they sell exotic beasts and instantly takes a liking to a Turnacat cub. "This creature is not from my homeworld but I can tell it will grow into a mighty hunter. I could train this beast into a soldier as well given time and proper training." The pet comes to 800 credits and the spear, which is not vibro but better than a wood spear comes to 60 credits.

Once the cub is purchased, against the shopkeepr's advice she removes it from the cage. You then watch in wonder as she instantly tames it and has it as loyal as a well trained dog in minutes. She then looks at you seeming a bit uncomfortable. "Thank you....master." She then quickly attempts to recover her stern stoic expression. The cub is keeping peacefully at her side.

Again sorry for the absence. A lot has gone on but it is dealt with for now.


M Nautolan Scoundrel 2 / Scout 2

Kloh's care free feelings continued to flow. Especially when he realized that it wasnt that long ago that he was a prisoner and slated for termination or worse...nobody comes back from Kessel...nobody...better off dead than that... He was more than enjoying the lady's company and became somewhat loose with his creds. He bought them clothes for function and fashion and let them pick it out...well, excepting the little matching silky things I saw and had to have for them... The Nautolan's grin was side and genuine and he was wishing they had more time to relax.


Male Mandelorian Soldier / 4

"Your welcome Mawakina, and my name is Venkru for the record. Speaking of names does your kit or cub have a name?"


Both Martian Level 20 invader

FYI I am waiting to hear from Jaira and Jarl as they both have important information. Just letting you all know I am still floating around.


Jaira gets Enna some treat for the good work, "That is indeed a good piece of info. Always remember names, places, times, these are almost always important to someone. And it's good practice. Remember lots of seemingly random stuff may seem difficult at first but after awhile it becomes second nature. The same is true for another skill, awareness. Always be aware of what is going on around you, and always have a contingency plan." Jaira continues teaching similar tidbits and is now looking for the others while she shops. If she happens to see any of them she catch up and share what Enna discovered, and the shop it was discovered at.


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Dwenna:
Jarl mutters a curse under his breath. Whispering back to her, "Do you think that means that Nym is alive or that Chadrafan has taken over his organization?"

Raising up from his mushed tones with Dwenna Jarl grabs Kloh whispering to him, [b] "We need to contact Yeebo, Nym's second in command is here. He said not to start trouble but we are at war so at the least we should see what he is up to. Tail that mark, the one talking to the Weequay and the Gran, see him? He's flanked by the Whipid and the Trandoshan. I will gather Jaira and Venkru while you keep tabs, shadowing is not my strong suit. Alright?"


M Nautolan Scoundrel 2 / Scout 2

Kloh was only slightly disappointed when Jarl grabbed a handful of his new hoody and explained the situation to him...and now the fun begins...oh snap, Venkru will wish he was here...

Hey now, no problems at all man. Those brutes with him dont look like they'd play nice man. Sketchy but me and the ladies here can be having a good time wherever that guy goes. Girls, you up for some hypercamo and vibroblade kind of work?

Keeping his slaves close and playing every part of the man about town; Kloh will stay within eyesight of the mark.

Bluff: 1d20 + 8 ⇒ (11) + 8 = 19
Stealth: 1d20 + 12 ⇒ (17) + 12 = 29


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Once there is some distance between Jarl and the mark he will comm the others out of earshot of inquiring minds.

"Venkru. Jaira. Dwenna spotted one of Nym's men, his second actually. So he is either running the operation himself now or he was not with Nym and we missed our target. Kloh is shadowing them as we speak. I was considering reaching out to Yeebo based upon his advice that we not start any friction here but at least we should tail him, see what he is up to".


Male Mandelorian Soldier / 4

Venkru hears the commlink in his helmet and wonders if Mawakina or her new pet can over-hear it......

@Mawkina
"Ready for a bit of action it seems a hostile might be nearby."

@Jarl (via commlink)
"Where are you and can you describe the second in command? I am on my way."


Both Martian Level 20 invader

Kloh:

Once your quarry finishes with the two Weequay and Gran, he departs with his two guards following him.

As you pursue you are sure the target has taken no notice of you. You are also pleased to see the girls playing right along and displaying perfect skills for maintaining discrete behavior. The three of you blend in well.

Things get tricky when the Chadrofan enters a crowded area. Chadrofans are the size of ewoks and far more dexterous than such. Once in the crowd, you lose sight of him. However, your in luck, one of his bodyguards is a Whipid, a hairy hulking race of beast that stand as tall if not taller than Wookies. You are able to see him towering over the crowd.

You follow the Whipid but are disappointed to see that the beast did not stay with his master. Both the Trandoshan and the Chadrofan are gone and the Whipid is alone making his way to one of the larger casinos.

What do you do?

Venkru:

Mawakina nods. "Very well, I will fight with you. Lead the way."

Jarl:

Kloh leaves quickly to pursue the Second once he parts with the two Weequay and the Gran.

Dwenna looks at you. "It really depends. For years Kole was Nym's copilot and they always looked out for each other. If Kole is alive, then he has the pull and knowhow to take over Nym's assets, that is IF Nym is actually dead. I presumed he was on the ship but he could have ejected via escape pod or it was a decoy. I am not part of Nym's circle of friends even though I am reasonably trusted. His circle is as close as family and would not have betrayed him as easily as I have."


Jaira finds a discreet spot and replies in a casual fashion, "Oh hey, what did you need?...How interesting. Well I happen to of seen a place where a 'friend' his was 'shopping.' Sounded like a good place to look for what we need."

Jaira then radios Yeebo and updates him, speaking in a similar fashion which Yeebo probably recognizes as her normal way of speaking about sensative things in very public places.


M Nautolan Scoundrel 2 / Scout 2

How lucky did I get with you two ladies? Charming, skilled and beautiful. Amazing, simply amazing.

Kloh was a bit beside himself at this musing but kept his attention on the task at hand. He cursed under his breath when the mark slipped his view but stayed the course with the Whipid. He triggerd his comm to Jarl as he scanned their surroundings.

Perception: 1d20 + 8 ⇒ (11) + 8 = 19

Hey now chief. I lost the rat in a pack of nerf herders but still have an eye on the shag rug of a brute that was with it.


Male Mandelorian Soldier / 4

Venkru a large crazed beast woman and her new wild dingo or devil-dog makes his way towards the others.


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Jarl grimaces, "Alright. Well I want to wait for Jaira to get back to us before we do anything rash, keep tailing him. Once Venkru arrives at my location he and I will come to you".


M Nautolan Scoundrel 2 / Scout 2

Kloh nodded thoughtfully and keyed the mic but answered as if he was pseaking to his female companions.

Well, well the Quasar Quirks. Not exactly an inspiring name. What do you think ladies? Look sto be on the bigger side of establishments in these parts. Lets at least have one drink.

Ushering his slaves inside; the Nautolan stays in the act and keeps tabs on the Whipid.


Both Martian Level 20 invader

Sorry, Seems this board ate my post. I was wondering why there were no new posts yesterday or today. My bad for not checking sooner.

Jaira:

Yeebo responds. "Reports said some of Nym's agents were on world. They got here fast. We have men looking into it but if you'd like a bonus, you can also tail them too. If you can apprehend one and find out what their up too, I add a little extra to your payout. Over" You start to make for Jarl and Venkru.

It doesn't take long to find them.

Kloh:

You follow the Whipid into the casino. The bouncer lets the Whipid in but stops you. "This Club is for executives only. If your with a crime boss on our list, please show verification."

You have verification of executive status with Zedora, but you do not know if he is on this places boss list.

Venkru and his beast woman regroup with Jarl.


M Nautolan Scoundrel 2 / Scout 2

Kloh and his babes:

With his hands out wide as if in surrender; Kloh tried to appeal to the man's sensibilities and slowly so as to not cause any alarm pulled out the patch that Yeebo gave him and made sure that only the door man could see it.

"Woah, hey now big boss man. No problems here right? I got credentials right here."

Diplomacy: 1d20 + 8 ⇒ (9) + 8 = 17


Male Human, Soldier 3, HP 45/45 , Defenses F 16 - R 18 - W 14, Force Points 6/6, Initiative +9, and Perception +8 (No Special Senses)

Once Venkru arrives Jarl heads to Quasar Quirks to locate Kloh. Jarl dies not approach him but instead takes a seat and scans the tavern.


Male Mandelorian Soldier / 4

Venkru stares down anyone in the door who might challenge the entry of either of his charges...

He sits with Jarl....

"So who should we talk to?"


Both Martian Level 20 invader

Kloh you are allowed in and it isn't long before JarlNPC now and Venkru get stopped at the door also. They show they are with Zedora and the guard lets them pass.

You do your best to keep sight of the Whipid, do you take any actions?


M Nautolan Scoundrel 2 / Scout 2

Kloh and his ladies will carouse and make their wway around the casino making sure to stay in sight of the Whipid. If he sees Jarl or Venkru he'll cue them in to their mark. The Nautolan will keep his ears open to any out of place conversations as well.

Bluff: 1d20 + 8 ⇒ (13) + 8 = 21
Perception: 1d20 + 8 ⇒ (2) + 8 = 10


Male Mandelorian Soldier / 4

Comm link to everyone.....
"How about I just go ask him about Nym?"


Before getting near the entrance, Jaira will have Enna wonder around the back and look for other exits and possible escape routes or convient connections to other establishments, both on ground and off. Then she will tell Venkru, "The back is monitered, I will hang out near the entrance and keep an out. If a target starts to head out just comm me about dinner. I'll leave then we can pincer him and try to catch him. Bonuses if can do that or get intel."

Jaira finds an excuse to stay near the entrance and watch who comes and goes, particularly if she can watch the front man check credentials. She will take notes on any suspects, pretending to a little work on her pad if she can sit at a bar or similar, or pretending to track her wins and losses if she has to play one of the games to get the view.


Both Martian Level 20 invader

The Whipid moves through the casino and meets with a couple of people near the back of the main gambling hall. The two individuals look like casino security and they usher the Whipid into one of the private halls.

These halls have to be booked and paid for by individuals or for people who are friends of whomever is inside. You will not be able to enter just because your affiliated with Zedora unless he is in there, but that is doubtful.

How do you proceed?


M Nautolan Scoundrel 2 / Scout 2

...oh well...

Kloh almost sighed audibly when the Whipid escaped into the private rooms and for a nano-second he contemplated trying to bluff their way in...these money looking slaves would work well at that I bet... but rejected the idea almost immediately...don't cause no trouble Yeebo said and I'm sticking to that...plus we're supposed to be on holiday... The Nautolan herded his women towards his fellows and motioned for a serving droid to bring a round of drinks.

The mark slipped us and I dont think its worth persuing at this point. Where's Jaira?

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