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Star Wars The Broken Empire

Game Master Shanosuke

Our group of "Heroes" are attempting to aid The Emperor's Daughter Mirianna Palpetine in rebuilding the broken empire to it's former glory.


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Ok. I guess I have to wait ;(


Male Mandolorean Soldier

Apologies, wasn't sure if we got 1 manoeuvre & an action or could use 2 manoeuvres.

So I'll use 1 manoeuvre to draw my knife/sword and another to move and stand between Zaleos & the enemy.


Both Martian Level 20 invader

Zaleos drops another soldier

Karval moves into position and holds

The group at long range fires a swift volley at the party and misses.
The one soldier in the short range group fires at Janitor and misses as well.

Arana is the last player to go and then the dock workers go and the order starts over.


"Let's go, Janitor!" Arana cries, then wheeling ...

Force Roll 1d12 ⇒ 9 = 1 light side point.

Force Power: Enhance: Force Leap (horizontal)

intuitively gathers the force to her and uses it to propel herself through the air over the nearby soldier's head to land behind him. As he turns to watch in amazement, she give him a little wave and sprints towards the shuttle.

Action: Force Leap
Maneuver: Run to shuttle.


Both Martian Level 20 invader

Arana has made it to the shuttle.

The dockworkers race for the docking controls near the shuttle. "Quick! Lock it down! We can't let them escape!" They begin to activate the lockdown controls for the shuttle. They will succeed by the end of next round and the shuttle will be stuck on the ground until it is deactivated.

Initiative resets

Two players get to go. All foes are at short range.

The Sergeant has cover so any shots aimed at him suffer 2 Setback die. He is wounded.

There are still two groups of minions. One is unharmed and the second only has one soldier left.

Your moves.


Arana skids to a stop at the base of the shuttle's ramp, blaster bolts flying in all directions. Her eyes widen as she sees the dock workers feverishly working at the dock controls.

"Oh no you don't" she mutters, grabbing a stun grenade from her vest and tossing it into their midst.

Stun Grenade, Ranged Light 4d8 ⇒ (8, 4, 5, 4) = 21 Advantage -3 Success- 4
Difficulty 1d8 ⇒ 1 Blank

The grenade sails through the hail of multicolored blaster bolts, strikes the hard hangar floor with a tinny sound then bounds forward to lie spinning like a top at the feet of the dockworkers.

One of them feels the grenade tap his boot, looks down and manages to say "Uh, Oh" before the grenade erupts!

Each takes 8 Strain before soak and 3 rounds disorientated


Both Martian Level 20 invader

The Stun takes down three of the dockworkers and one of the fresh rebel soldiers drops unconscious.

One more player gets to go. Two dockworkers are left.


Male Mandalorean Soldier (Sharpshooter)

Janitor assesses the situation for a moment. The dockworkers may have sided with the rebels, but in the end, they're more like civilians. As far as he can tell they're unarmed, and they haven't made any attacks against the group beyond doing their jobs.

But they're with the enemy, and they're an active detriment to the cause of the Empire. The cause of justice, law, order. The one group that might bring some level of peace to a war-torn Galaxy.

Sacrifices have to be made, sometimes.

Attack with True Aim: 4d12 ⇒ (4, 10, 12, 8) = 34
Difficulty: 1d8 ⇒ 5
3 Successes, 2 Advantages, 1 Triumph is the net roll. I'm gonna go ahead and activate a Crit with the Triumph, which should mean the dockers are both dead, since I deal 10 damage to the other one.

The trooper acts with cool precision and efficiency, firing a pair of shots at the dockhands left standing after Arana's grenade. The first of the workers is caught at the base of the neck, and he gives a cry as he falls. The second turns and catches the second bolt of energy in the temple, and he too crumples to the ground.

Janitor lowers his pistol after a moment and begins moving to the shuttle, Arana's call shaking him from his brief reverie.

Taking 2 Strain for the second maneuver.

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