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Star Wars The Broken Empire

Game Master Shanosuke

Our group of "Heroes" are attempting to aid The Emperor's Daughter Mirianna Palpetine in rebuilding the broken empire to it's former glory.


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Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

It would be pretty cool to be credited for stealing that ship. :)


Sure...but at the first sign of a Wookie, I am running away as fast as I can!


Both Martian Level 20 invader

You guys are passing that opportunity by?


Male Mandalorean Soldier (Sharpshooter)

Much as I'd love to try and steal the Millenium Falcon, it seems like a very--VERY--risky idea. Not to mention I feel like Han Solo's the kind of guy who'd booby trap it.


Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

Nah, he's not as sharp in his old age. He has probably let his guard down.


Both Martian Level 20 invader

You know what is risky? Marching by yourself into a monster filled jungle. Bunch of scardy cats.


Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

My character would be just fine with trying to steal the Millennium Falcon. He also would have been just fine letting this place be destroyed from space and suffering civilian casualties. Those are probably some of the reasons Darius isn't in charge.


Male Mandolorean Soldier

We could always bluff that General Solo has requested a report & break in, that'd throw out escort off the trail.


I am not sure we can bluff our way aboard here. I am guessing a fight is around the corner, although if we can get those techs away from the shuttle, we might be able to get aboard and take off before they can shoot us down.


Well if I can use my Mechanic skill to bluff them , I can say the good General asked me to look at his hyperspace motivator....that things always acting up.. :)


Male Mandolorean Soldier

So I'm gonna be away at a music festival from Thursday am until Monday am, I don't believe I'll have any internet access. So feel free to NPC me and use any abilities as necessary. Apologies for the late notice....


Male Mandalorean Soldier (Sharpshooter)

I'd love to steal the Falcon, but I really doubt it's gonna happen. Sometimes it's better to play it safe, guys! (Even if the GM is heckling us for it)


Both Martian Level 20 invader

Lol


Both Martian Level 20 invader

One way or another. I am waiting on someone to take action. Things on my end have settled down and I am blissfully enjoying all six of my edge of the empire games and giving all of them the attention they deserve.

Now, what are your actions?


Both Martian Level 20 invader

I have been watching the clone wars series. It is a lot better than I had expected. It has been giving me a lot of inspiration too.


Both Martian Level 20 invader

If you guys want to fight then I need you all to roll cool checks. Its so quiet here.


Male Mandalorean Soldier (Sharpshooter)

Personally I'm unsure of what to do. Janitor isn't much help until he's actually in a fight, and his personality isn't the leading type who's going to try and fast-talk past these guys or anything.


Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

Darius is standing ready for a fight, but hoping some fast talking will move us past this. His conclusion is that leaving on a ship after a fight has a highly likelihood of us getting shot down.


Darius, remember we did jam the hanger so the rebels cannot send any ships from there to shoot us down. Once we get aboard, then we should be able to get away.

I was waiting for Arana here to use her Force ability here to hopefully distract some of the guards before we ambush them. But if it won't work then, yeah lets roll some dice here, he he.


I've been trying to figure out what to do as well.... Arana's force powers are much more underpowered in this system (could be I just haven't figured out how to use them effectively), plus she's failed the last two time she's tried...so she's not feeling too confident in her ability to use the Force right now....

Lets go all Star Wars, blasters blazing on these guys.... ;D


Male Mandalorean Soldier (Sharpshooter)

I'm absolutely fine with things moving into a firefight. That's what I'm good at.


Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

Zaleos, what about surface to air ordinance?

Getting away with a logical reason is going to be the win here, if it can be done.


Both Martian Level 20 invader

"Analysis Paralysis". Be confident guys. This system is surprisingly more player friendly and makes it really hard for players to die.

@Arana: It is true the Force in this system is somewhat nerfed but that is how it is supposed to be. Honestly I thought Arana had too much power before. Still, for the Force to actually be effective, you should have a force rating of two before you take powers. You had enough XP to do that. Were you aware that to be good at Force you needed a rating of 2?


Male Mandalorean Soldier (Sharpshooter)

I'm thinking it's time to draw iron.

Plasteel? What are blasters made out of, anyway?


Shanosuke wrote:

"Analysis Paralysis". Be confident guys. This system is surprisingly more player friendly and makes it really hard for players to die.

@Arana: It is true the Force in this system is somewhat nerfed but that is how it is supposed to be. Honestly I thought Arana had too much power before. Still, for the Force to actually be effective, you should have a force rating of two before you take powers. You had enough XP to do that. Were you aware that to be good at Force you needed a rating of 2?

Nope, had no idea...all part of learning a new system I guess. She'll get there eventually :)


Both Martian Level 20 invader

Sooooo......are you guys waiting on me for something?


Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

Darius is waiting for leadership to make a move. :)


Both Martian Level 20 invader

WOOO! I finally have internet again. Sorry about that. AT&T Let me down so I had to switch to another service. Now I am up and running again.

Now, We are entering combat. This one should be an easy one. We will get a taste of both ground and space rules with this little run.

1st. Initiative.
Initiative is place by Slots as opposed to who goes when.

Example using your results the initiative looks like this:

1. Player
2. Player
3. Enemy
4. Player
5. PLayer
6. Enemy
7. Enemy
8. PLayer
9. Enemy

Any player can take a player slot regardless of who rolled the highest and same for enemies. This also means as you kill off enemies they remove slots from the bottom of the order.

Also, a note on NPC classifications. There are three class of NPC

Minion:
This is the simple easy to kill foot soldiers having health ranging from as little as 3 to 6 making them really easy to kill. Their advantage is numbers.

Minions operate in groups ranging from 2 to 6 troopers. These groups act as one unit, taking only one turn, and taking only one action for the whole group no matter how many are in the group.

A minion group gets stronger the more numbers they have and to reflect this, their skills increase the more of them there are. Also, Minion groups HP is measured as one. So a group of five minions each having 5 HP has a total of 25 HP for the group and every five net damage dealt kills a minion in the group.

Rival
This NPC is a tougher independent minion. Still not as good as a player character can be, Rivals are meant to be unique but still not too challenging an NPC.

Rivals have better skills, more HP and can act independently of a group. They can't, however, voluntarily suffer strain to use talents and the like.

Nemesis
This is the most dangerous type of NPC. They have the full capacity of a Player character with the exception that they are likely to have more experience. As such they may have skills and abilities the players have not yet touched on. Player should approach a Nemesis with caution as one may be stronger than an entire party.

Additional combat guidelines in the Campaign info Thread.


Male Mandalorean Soldier (Sharpshooter)

I was about to post my actions when I realized I should check on a couple things.

Firstly, I'm guessing my talent that adds to Critical Injury results will only ever apply when I deal a critical hit, which is triggered by getting a number of Advantages on my roll determined by my weapon.

However, I have another talent that lets me "use a maneuver to gain the benefits of aiming and upgrade the combat check by 1." I know how aiming works since you put it in the campaign info tab, but what would the upgrade do?


Both Martian Level 20 invader

There are four Terms when calculating your dice pool for a skill

Increase, Upgrade, Boost, and Setback

Increase/Decrease
When an ability says "Increase" or "Decrease" it means to add or remove dice from the pool. This does not include black and blue dice.

Upgrade/Downgrade
When an talent or situation require a skill or difficulty to be upgraded or downgraded, it means to turn one of the D8s in the roll into a D12. Green to yellow, purple to red. Downgrading is the opposite reducing D12s to D8s.

If you cannot upgrade or downgrade, you use Increase or Decrease instead.

Boost and Setback

These represent variables in situations that can either help or hurt a skill check being made. Boosts are added when conditions for a check are favorable, alternatively Setback are added when situations are unfavorable.

The GM ultimately makes the call on these.


Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

I'm waiting to follow leadership.


Zaelos plans on boarding the shuttle and getting it ready for takeoff. If you could clear a path for him then he will act, once the Short Range Minions and the Rival are dealt with.


Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

At this point, Darius isn't shooting anyone because you have all indicated that as long as they let us board we will let them live.


Both Martian Level 20 invader

I updated the campaign thread with some incentive.


Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

Let me know how to handle the crit. I have some talents that assist with them.


Male Human Bounty Hunter (Assassin, Gadgeteer) - Wound: 16/16 - Strain: 14/14 - Soak: 2 (3 in Armor)

I found this reference sheet, if it will help anyone.

I think I roll a d100 and add 20 then look at the chart. GM, I'm sure you'll correct me if I'm wrong.

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