Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
Recruitment Play-by-Post Play-by-Post Discussion
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

Star Wars The Broken Empire

Game Master Shanosuke

Our group of "Heroes" are attempting to aid The Emperor's Daughter Mirianna Palpetine in rebuilding the broken empire to it's former glory.


51 to 100 of 786 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Both Martian Level 20 invader

After reading and re reading (Took an hour and half to do) I noticed I didn't proporly explain what you all were doing on Kuat and I didn't address the issue when you brought it up

First I will start out by apologizing for that error. That was an oversight on my part. I really didn't mean to forget, it just happened. I hope you can forgive the error in my ways. I will make sure to re read any post I put up and compare it with the material I have at home. Though time has become a struggle of late.....not to mention Skyrim will be coming out soon and I will be playing that a nice deal too.

Second I want to say that you guys are hilarious. You bicker like a bunch of old house wives. If you guys keep this up, this will be an amusing campaign to be sure. I can see it now. A vicious fire fight. The fate of the mission in your hands, and you are arguing about politics or maybe what channel on the holonet you think is better. Ah entertainment at its best. Keep it up.

Third Force points can be added to results of importance. I will notify you when you can use one. Otherwise I will allow you to make your own checks anyways I'll let you decide on that element. Make your own checks, or let me do it.

Fourth. Shadowsun you can make those changes. I do not mind. I will allow up to two tweaks per character. When you reach level 2, there will be no more tweaks available.

Fifth. The Reason you are on Kuat None of you have personally met the Empress. Those of you who started serving her where sent to Kuat ahead of her forces at the request of Richard Tavoes. He had stated this call would come out to recruit as many soldiers on Kuat as he could. When it happened, you were to seek out a team of Loyalists and accomplish whatever mission was set. Your backstories that don't put you right into her service land you here on your own personal reasons.

Hopefully that helps. If not please ask me quests and please post them in the OOC thread where I can address them proper. I am likely to miss such questions in the IC thread. Thank you. May the Swartz be wit you.


You're doing just fine, all things considered. Running a regular campaign is not easy. Running something like this even less so.


Male Chiss Scoundrel 3

Quick question as I don't have my books by me. How do multifire and autofire work?


Male Mandolorean Soldier

Multi-fire, -4 to hit. You get 2 attacks.

Auto-fire, -6 to hit. You get 2 extra attacks (3 total)

Both are full round actions.


Both Martian Level 20 invader

This part was kind of meant to be a shoot out but after looking over your character sheets and it seems that most of you.....aren't meant for combat. I didn't have much to work with considering the number of applicants and I am worried about your teams ability to perform the upcoming missions.

So here is my perposal. Since there is an obvious lack of combat build among you at the moment, I am going to give you some help.

I am willing to give Each of you 4 free points in DEX only.

Also, I am willing to give you the option to rebuild your characters.

If you decide you want to run this way, then you need to get creative with problems like this.

Also, I'd like some advice in how to handle this part as a GM. It's been YEARS since I last ran this campaign so I need some advice.


Male Chiss Scoundrel 3

I could rebuild Nichos to be more of an ex commando. That would give a backup pilot, demolitions, and still probably keep the stealth aspect, as well as give a comfortable combat boost.


Hmmm...Shanosuke, I would not be too hard on yourself; after all we did choose to go this way. As for the ability boost, is this a permament boost or for just this mission?

As for getting more combat effective, I wonder whether we could have a droid assigned to us to help out. I don't know if any combat droids are available in this era, but a battle droid would give us an edge in combat, I would think.

I have not played in a SW game in a long time, so not sure what advice to give here. Not sure how much trouble we are in, but we knew the risks going in. Hopefully they will just take us prisoner, he he.


Both Martian Level 20 invader

THATS RIGHT! You guys did chose the most combat based path. Okay, I thought it was just me. Hmmm.

The boost will be permanent since there are going to be several missions like this. You are in the army in a First person shooter kind of story. This wont be, and likely never will be a hack and slash.

The thing that worries me most is that Nichos fires, gets a 19, and still doesn't score a hit? Somethins wrong with that.

In this game I noticed that in all classes, Dexterity is the number one most important stat. Top of the list. Second should be your class stat unless your more into your class than combat. At that point you should at least have Dex as your runner up.

Just sayin you guys are in danger. These stormies have a base defense of +4 and another +4 behind cover. That means you guys have to beat 18s to hit them. These changes should help.

The Dex boost will be free and permanent but cannot be used to raise for dex above an 18 before race bonus's are added.

Karval if this boost does take you that high feel free to reoganize your stuff according to point buy.


Male Mandolorean Soldier

Altered the profile, thanks. Also from my experience, shooting can be more deadly than melee - if you hit (shooting also can have alot more rolls than melee). Though melee should have more crit chances. Of course this is all null if you are a Jedi with lightsabre, who can do ridiculous damage, hit easily, have a huge number of attacks and crit alot.


Male Chiss Scoundrel 3

Bear in mind I am multi firing at level 1, which is a hefty penalty, especially at that level, and in this terrain. If it would help, I could make Nichos a touch more combat capable without making too many changes. Changing the first level feat to Point Blank Shot and moving skill points from empathy to demolitions might help with future scenarios.


Male Chiss Scoundrel 3

Feat has been changed from Force Sensitive to Point Blank Shot. Force Sensitive was nice, but it stretched the character concept a bit far for it to work well as well as I would have liked. I also reworked the skill section to provide a little more focus on Nichos's role. He now has his knowledge skills and piloting as secondary skills, allowing him to focus on spy and charisma based skills a little more. Only other change was the bump to Dex.


Male Mandolorean Soldier

What we really could have used is, of course, grenades. Provided they hit they are gruesome (hopefully the ST don't have them ;P ).


Male Chiss Scoundrel 3

They are expensive as all get out, though.


Male Mandolorean Soldier

So has everyone got their PC's altered for when Shanosuke has more time?

Sorry, just checking 'cuse I have had too many games die on me lately. :)


Both Martian Level 20 invader

Due to work and school, I will have to put this game on hold til January. I apologize for the inconvenience. Come January, school will no longer be a factor. At least not for another two years.


Shanosuke, I understand about RL getting in the way of your games, it happens to us all.

If I may offer a suggestion, you can mark your SW campaigns as inactive, which causes then to move off of the current campaigns section on the player's profile page. When you are ready to resume, just mark it as active again. I think that would be a good way to notify all the players you are ready to resume.

Just a suggestion.


Both Martian Level 20 invader

Okay everyone. Holiday nonsense is over and I am ready to get this thing going.

First things first. I need to do a roll call. Now it is important to note, I am not recruiting new players for this game so I will be running with who I have left.

Now what I need is for you all to sign in by posting “Ready to go”

I will wait until January 12th to here from everyone. I will start us up when everyone reports in or the 12th, which ever happens first.

Now I am going to ask you all an important question. I have spent some time with my material and got the opportunity to watch all 6 movies and other research. So I may be willing to derail this campaign to make it more interesting. Cause right now I don’t think keeping this track may be that much fun. Now that is up to you guys.

This is my proposal. You can continue to follow a very railroaded plot line I have built. Or, I can set you on a more open ended plot where you guys will have to work together to complete a more long term plot rather than mission by mission in a galactic army.
Vote.
1. Current path
2. New path.

No character changes or motive changes should be necessary.

With that said I look forward to seeing who is still game and Happy New Year.


Welcome back Shanosuke, and a Happy New Year!

Wow you watched all SIX movies...including the parts with Jar Jar Binks in them? I am impressed, he he.

As for whether to branch off to a New Path or not...well I think it would be interesting to see what this new plot is, so I would vote for branching off to a new path. However, if no one else is interested in that, then I can stick with the Current path.

Sooo...I guess you could say I am...

"Ready to GO!"


Male Mandolorean Soldier

Here. :)


Male Chiss Scoundrel 3

Here. Either path works for me.


Male Mandolorean Soldier

Sorry, at work earlier and posting can be a bit spotty.

Either works for me; although I find in pbp it seems to work more smoothly if there are obvious goals and plan to achieve them. Although you have more experience than I.


Male Mandolorean Soldier

So, we're carrying on with the current path. Or a new one?

Either way I am itching to continue. :)


Both Martian Level 20 invader

Okay. Its the 12th and Galvet has not reported in. This means I will have to dispose of his character :(. However. I will be moving one of my Rebellion players to this thread. Haven't decided what to do with him yet but I will figure something out.

For now. Continue! And stop rolling bad or this is going to be a real short trip.


male Miraluka Scoundrel 3

Hello everyone! I'm the new member from the rebellion thread. I'll be jumping in soon.


Heh...sorry about that. At least Karval means well, he he.


Male Mandolorean Soldier

:P

Hello, yeah well paranoia is good. :) Glad to have you aboard.

Wow, as soon as we finish that combat my dice have been too good. I am sure it will be back to 1's when we enter the fray.


Male Mandolorean Soldier

After checking & Galverts' demise, now Karval is the combat medic! So if we have time and you are injured just call out, with a successful Treat Injury roll he can cure his rank of Vitality damage (2). Although he may be unsuccessful, one of these days I will make a PC with wisdom :)


Male Chiss Scoundrel 3

So with Nichos probably biting the dust, I take it his replacement needs to be a medic of some kind.

1d4 ⇒ 3


male Miraluka Scoundrel 3

Wasn't designed to be but I can see what I can do when we level up.


Both Martian Level 20 invader

That is just nasty bad luck all around. Can somebody stabilize you?


Male Chiss Scoundrel 3

Let's see how this fight fares before anyone goes off the deep end. One more grenade and Nichos is effectively dead (if not from the direct grenade damage, than from the inability to stabilize before taking more damage), which changes the conversation considerably. If that grenade never comes, he'll probably live, meaning that making character adjustments as we level is more of a concern.

The difficulty right now is that an unconscious person and grenades tends to equal dead person. Even if he gets stabilized now, the next grenade, even if it only does one point of damage, still destabilizes him, making the process of trying to stabilizing him a fruitless one. I have another character concept ready and waiting in the wings so if he dies, it's not that big of a deal. It was a dramatic fight, and being level 1, it's still possible to replace him without too much effort. If all the times that my characters were this close to dying were this interesting, I would have much less concern over character death. I don't care if my characters die, as long as they die well, and it contributes, rather than takes away from, the overall campaign.


Male Mandolorean Soldier

Me'eona; don't worry about you taking the Medic roll. As a Soldier it is in my skill set, unless the 'Heal Other' skill is available (probably not). Unless it is your concept.


male Miraluka Scoundrel 3

In order to get the heal other skill, then i would have to multiclass into the force adept class to get the alter feat. it will depend on dm's permission for that.


Male Mandolorean Soldier

I know that's why I said 'probably not'. Treat Injury is a class skill for me; although I don't have WIS the vitality recovered for a success is dependant upon ranks not the result or modifier. Thus it's not too bad. especially with a decent med kit to help me actually make the DC.


Male Mandolorean Soldier

Going away on holiday on Friday 10th to 17th of February, to the lake district. I am not sure how much internet access is available.

This is nail-biting stuff, as we try to survive..

:)


Male Mandolorean Soldier

Off away now, for the week. Be back friday.

Feel free to make any necessary rolls for Karval: he should be on 6 vitality + any from his Fast Healing. He agrees that the larger boat outside is the best. Can anyone apply another med-pack to Nichos (or use Karval to). To get sunshadow21 back in the game.


male Miraluka Scoundrel 3

I"m going to be gone until next Tuesday on business. Please DMPC Me'eona if needed.


Both Martian Level 20 invader

Okay it seems like most of you want to continue serving the Empress. Good. I am still waiting on Me'eona to post but in the meantime. Go ahead and level. I want you all at level three. You guys cannot have the fun and excitement I desire at level one so that is why I am kicking you all up a notch. I had to hold back a lot on that last mission. Leveling may be a bit fast for this game just so you can meet my demands

Me'eona go ahead and level when you can too.

Be sure and update your profiles and post "Ready" when you are ready.


Updated to level 3.

Shanosuke, please review him for mistakes.

Ready to go!


Male Chiss Scoundrel 3

It'll be tomorrow before I can completely level him. How are you handling credits?


Male Mandolorean Soldier

Just got to work out his Feats, the shooting feats will be more useful (& better) - but the melee feats are more in character and if I am able to get a PrC; it'll be required.


Male Chiss Scoundrel 3

Nichos should be good to go aside from any additional gear. I like the scoundrel abilities; Nichos just got a lot nastier with ranged weapons.


Male Mandolorean Soldier

Hey guys, I maxed out my ranks in Treat Injury, (so I can do 6 vitality per day healing).

What feat options do you think are best, especially considering our recent escapades:

Shooting Speciality:
Point Black Shot, Rapid Shot & Multi-shot => w/Blaster Rifle; +2/+2/+2/+2 to hit, damage 3d8+1. Within 10m.

This obviously does the most damage, but I was trying to rely a bit more upon melee.

Melee Option:
Dodge, Mobilty & Combat Exertise. Maybe going the Spring Attack/Whirlwind attack route? This might be more fitting a gladiator/duellist.

TWF:
Dodge, TWF & Ambidexterity - thus melee vibro-blade & vibro-dagger => +4/+4 to hit; 2d6+3/2d4+1 damage.


Male Chiss Scoundrel 3

I would say either melee or the TWF fighting route. It's easier for most classes to get good at the ranged attacks, so having someone take advantage of being able to get into melee would be good.


Yeah I agree with Nichos here, especially since Zaelos is really a klutz in melee situations, he he.


Both Martian Level 20 invader

Keep in mind that the way I run Star Wars games, Melee is only 10% to 15% likely to happen. More over there are a few situations where melee might not be possible. Example being foes attacking from windows, rooftops, bridges, cross precipices, etc. While it helps when you do get into those situations, just don't be surprised if it doesn't happen often.

One nice perk, if you ever do become a force user then you will have a good base in saber combat.


male Miraluka Scoundrel 3

Sorry I have been away. Had a serious RL issue that needed my attention.

Karval: Would not the two weapon combat being equally effective in range and melee? Double blasters anyone?

Shanosuke: I will try to have something done by tomorrow night.


Male Mandolorean Soldier

Yes, I'll go with the TWF option. Weirdly it makes no improvement upon a blaster rifle - wielding 2 pistols with the feats. But it gives Karval a bit of flexibility whilst retaining his focus on melee.

Thus Karval is updated and done.


male Miraluka Scoundrel 3

Me'eona is up to date. I added a single rank in farseeing and enhance ability to reflect my growing understanding of the force. If this doesn't fit with the story, let me know and I can change it.


Both Martian Level 20 invader

Given your race is naturally attuned to the force I will allow it.

51 to 100 of 786 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Imperial Briefing Room All Messageboards

Want to post a reply? Sign in.

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.