Juviest Vood |
I don't know if I should wait for Jospi to roll for the mechanics? If he would, I'll pass, if not,
Mechanics, 3F 2A, if he doesn't want.
DM Xyro |
I don't know if I should wait for Jospi to roll for the mechanics? If he would, I'll pass, if not,
Mechanics, 3F 2A, if he doesn't want.
I will roll for him.
Is everyone else still here or do we need to recruit again?
DM Xyro |
I don't know if I should wait for Jospi to roll for the mechanics? If he would, I'll pass, if not,
Mechanics, 3F 2A, if he doesn't want.
As for destiny, you don't add a force die, you just spend a single light side point from the pool and upgrade one of your green die to a yellow. I would then change the pool to 2 light / 5 dark.
DM Xyro |
I'm here! If we need someone, I have a great person in mind maybe two.
you guys need to tell me when we need to replace players. It would be nice to have everyone post daily on most weekdays but I understand there are real life issues.
Old Guy GM |
Lt. Kara Savyn wrote:I'm here! If we need someone, I have a great person in mind maybe two.you guys need to tell me when we need to replace players. It would be nice to have everyone post daily on most weekdays but I understand there are real life issues.
Daily is the expectation. Real life does play a part, but usually a player (or GM) should tell someone if they will be gone for more than a few days. To be gone 2-3 days regularly, is not acceptable. Joining/running a game is a commitment: to the players, to the GM. Even if you aren't 'key to the scene' you should at least post up something so we all know you are still about.
Thrask the Trandoshan |
Ah, forgive me then. I tend to stay silent during scenes that don't involve me so that I don't break the line of thinking and such. I can try to post something daily in the discussion portion if you prefer.
Old Guy GM |
Ah, forgive me then. I tend to stay silent during scenes that don't involve me so that I don't break the line of thinking and such. I can try to post something daily in the discussion portion if you prefer.
I tend to think of the Discussion tab as a way to communicate ooc much like you'd do at a table. Sharing ideas, rehashing cues etc. etc.
DM Xyro |
I dont like to act for the players and it is difficult sometimes to tell if i need to wait for someone or if they are not around at all.
DM Xyro |
Ooh. I did forget to mention the Destiny point, apparently, since I thought we agreed on that.
Yes, another destiny point was indeed used. Sorry for the miscommunication.
that was my mistake, i thought "yeehaw" was OOC not a link to your roll.
Feel free to describe the aftermath as you were very successful.
DM Xyro |
1 person marked this as a favorite. |
I will be going out of pocket tomorrow afternoon through Sunday so my lat post before Monday will be tomorrow morning. Just so you know.
Lt. Kara Savyn |
My thoughts were for Djebelle to sneak in - with someone else as cover - and mind trick the crew to go somewhere into a corner to work (or a closet, or something), while we sneak in behind them. I could run escort for her as I have Stealth, but anyone could do it.
Djebelle Torr |
Done. Hope it works! If you program the shuttles right, they won't come back for a while; so even when the mind trick wears off, it won't matter. I hope...
Thrask the Trandoshan |
We did have a scene change yes?
At the end of an encounter, each player can make a
Simple (-) Discipline or Cool check. Each & recov-
ers one strain. Furthermore, a good night's rest gener-
ally removes all strain a character has suffered. It's also
rumored that some Jedi have mastered a technique that
allows them to ignore the effects of strain, or ease the
minds of others to help them recover more quickly.
I don't think we've had a full nights sleep yet so I won't lie, I could use the roll and probably another stimpack.
Unless you wanna roll with the idea that during the debriefing on the Verpine ship we had doctors looking over us and proceeded to provide medical attention?
Also looking back over I haven't applied the effects of the first stim pack to my character for some reason. (I probably forgot in all the huff of trying to form a plan and get the catfishman out of here.
DM Xyro |
We did have a scene change yes?
At the end of an encounter, each player can make a
Simple (-) Discipline or Cool check. Each & recov-
ers one strain. Furthermore, a good night's rest gener-
ally removes all strain a character has suffered. It's also
rumored that some Jedi have mastered a technique that
allows them to ignore the effects of strain, or ease the
minds of others to help them recover more quickly.I don't think we've had a full nights sleep yet so I won't lie, I could use the roll and probably another stimpack.
Unless you wanna roll with the idea that during the debriefing on the Verpine ship we had doctors looking over us and proceeded to provide medical attention?
Also looking back over I haven't applied the effects of the first stim pack to my character for some reason. (I probably forgot in all the huff of trying to form a plan and get the catfishman out of here.
Sure, lets assume all strain is reset and the stimpack daily degrade counter is reset. Also recover 6 health due to medical attention.
Lt. Kara Savyn |
Heh. Djebelle, I think the tech's just out cold, unless 15 strain damage kills him outright. That gun's for taking down bigger game than man.
LT, where are you taking us? What's the game plan?
"The main generator of course. We set the charges to blow at 30 mins, find that freighter, get on it and fly out of here. Easy stuff."
Of course I'm not sure where the generator is on the map, but I'm assuming we have the layout on a datapad from Ackbar. I'm following that.
DM Xyro |
The wife is having a baby today so I probably will not be posting much next week.
DM Xyro |
thanks, busy first day back here. I will post tomorrow AM.
DM Xyro |
Tell me you've said "Look, I am your father"
(yes, I had to say that. No, you may not judge me.)
The funny thing is yes I have and his name happens to be Luke
Lt. Kara Savyn |
Djebelle Torr wrote:The funny thing is yes I have and his name happens to be LukeTell me you've said "Look, I am your father"
(yes, I had to say that. No, you may not judge me.)
ROFL!
Djebelle Torr |
Hi all, apologies for the no-show: I fell ill and then now that I've recovered there's a mountain of work to catch up on.
I'll resume posting this weekend.
DM Xyro |
Really busy at work the lat 2 days, hope to post today. Sorry for the delay
Lt. Kara Savyn |
We need a plan. Unfortunately, any plan involving deception seems to be handicapped by the Quarren. If I'm not mistaken, he's the one from the secret base where we picked up Ackbar? He'll recognize us for sure.
Any way to begin to sneak around the outskirts of the bay? Amongst the crates and sundry to get closer to the freighter?
In any case, the very first target when the shooting begins is that repeating blaster crew. We'll have to shoot...as much as I'd like to send Thrask at them, they are up on the catwalk, it'd take too long for him to get up there and back down.
Maybe slicing? Cause an alarm back in the bay we first entered? Draw off some of the troopers?
I'd also add we should try to rescue the Verpine, AND kill that Quarren traitor. But those are secondary.