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Demon Armor's Claw Attack (How Do They Work?), by Inconvenience

Belt of Incredible Dexterity +3, by Sean K Reynolds

Any chance of / interest in a Book of the Damned for Rakshasa or Oni?, by Mikaze

PFS Archetype Legality, by meibolite

Weapon finesse and "natural weapons", by gnomersy

Avengers (Assemble), by havoc xiii

This mentality of OP wizards in 3rd, 4th, 5th..., by Scott Betts

A Civil Religious Discussion, by Saint Caleth

Acrobatics Skill = Assassin's Creed, by Coldman

Paizo Blog: Advanced Race Guide Preview: Of Dreams and Nightmares--Dreamweaver (Witch), by Zark

Next Playtest, by Scott Betts

Question about Returning Property, by gnomersy

Why are so many people enamored with Point-Buy Character generation?, by Silent Saturn

I'm not playtesting anything with these terms and conditions..., by Jeremiziah

I issue the Pathfinder community a challenge, by DoctorYesNinja

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Campaign on the Elemental Planes, by Tirq

Ironclaw: The Will to Power Discussion, by Quinn Hildring

Zoomackulas's Legacy of Fire, by Mah'ysa Alandir

Tower of the Heavens, by Cedric Valentine

DM Carbide's Through a Cracked Mirror: The Dark Road, by Eretria Whitethorne

Shadowborn's Wounded Earth (Red Group), by Magnus Thunderf00t

DM Wellards Hook Mountain Massacre, by DM Wellard

The Shadows Turn - Chavamana's CoT, by Azhar Mithra Amin

We Be Goblins, Game play thread, by Rumple Stickskin

A Day Under the Shadow, by Xochtli Inara

The People's Campaign Team A, by Samant Blath'tan

The Academae, by Suleiyel

Eternal Horizons - Gameplay Thread 2, by Rosa Luminass

Shattered Crystals, by Tare

The Falcon's Hollow Adventures - Gameplay, by Tidus Ovelia


Space Between
Game Master Eben al'Jol

The Space Between is a free-flowing, rotating-DM, episodic style game that explores the idea that the place between life and death, dreaming and waking, and day and night is one single, if ever-changing and timeless place.


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Between waking and dreaming, there is a moment… and in that moment, that heartbeat, that eternity, is a space. A space between night and day. Between life and death.

A space where the soul isn't quite alive or dead. Where the mind isn't awake or asleep.

It is in this space of shapeless unreality that nightmares roam. It is in this space of fleeting eternity where ghosts and shadows live. The deeps of the subconscious psyche. The playground of deities and demons.

The Space Between.

---

Welcome to the Space Between Discussion Thread. The players will use this for the usual Discussion thread stuff. Visitors (if someone somehow is silly enough to trip their way in here), feel free to speak up in here, but please leave the Gameplay thread to recognized players.

What is Space Between?
The Space Between are the continuing adventures of our characters after retiring from a previous campaign. Our story picks up at a key point where our characters, having a choice, would have made a very different decision than the one countenanced by the DM. It is a free-flowing, rotating-DM, episodic style game that explores the idea that the place between life and death, dreaming and waking, and day and night is one single, if ever-changing and timeless place. Leveling up will be done arbitrarily; when we feel like we want to level again. The fun, the destruction, the banter, and the story is really all we're after here.

Oh yah, and it's crazy high-powerful:
40pt buy, gestalt build.
Using any material that the DM(s) deem usable.
Beginning at level 10 with 2 traits and 80k in gear. (You read that right… 2 WHOLE TRAITS!)

The DM(s) responsible for this shindig are Eben theQuiet (not all that quiet) and Stormraven (not really a bird). They're amazing guys, if only mediocre DM's. :)

Just a few rules before we get started:

1) Who are we kidding… no one cares about rules.

2) There is no crying in baseball.

3) There is no spoon.


WOOT!


Mal stands up off the bench, stretching to his full 7 feet. A lion's yawn cracks his elven jaws as he stretches his long, powerful arms to their full wingspan, and he shakes his long black mane of hair as he settles back in place.

"It's been too long, Darkmane... too long."


RAWR


Priyya 'Darkmane' smiles with her almond eyes at the tall hunter and agrees playfully with her sister, making a clawing motion at Mal. "RAWR."


OK, so we probably need to reach on decision on how some feats/attacks work... so I had to read up on Pounce, Rake, etc. and here's how I think it should be interpreted based on cat attacks.

Pounce let's you Rake without hitting the 'grapple' pre-req as is mentioned for some attacks. It also requires a charge which requires at least 10' of movement. So it looks like Mal would charge, draw the AoO, Pounce, and get his rake attacks in addition to his claw/claw/bite. Personally, I think Rake for a cat would never allow for a Grab/Grapple. On some creatures, with four prehensile limbs, I'd say yes. But in the case of felines, I think the action they are trying to convey is how a cat will sink in front claws and fangs to hold on and then, using the upper half for leverage, do a disemboweling rake with the rear legs. So to me, rake can never get a grapple effect.


No problem. I didn't even think about it. /Now that I have, I'm fairly certain it wasn't the intention of the rules, either.

So for now ignore those rolls (which should be easy considering teh snake is too big to grapple anyway), and I'll just no include them in the future.

How's that for easy? :)


I LIKE IT. Yeah, I figured it didn't matter here but at some later point it could be something we run into.


Woot, indeed!


This will be interesting...

(Roots for the warrior-priestess and the savage ranger to save the fair succubus from a fate worse than death...)

Are they an...ITEM??


Mal and Priyya don't discuss their private lives... but it is suspected that they have knocked boots in the past and may do so again from time to time.

:p


(watches Priyya carve 240 hp of destruction into an evil worm avatar...)

(gulps in terror...)

NAAH...no way those two would EVER get it on...

Heh...talk about Clueless...


Hey, Stormy, I just had a thought.

We should test out that 1/2 move + full attack thing. :)

This is pretty much the right crew to try it with. All highly mobile, multi-attacking, melee beasts in the party. It may give us some good insight as to how to compensate for this mechanically for casters.

What do you think?


Yeah, I'm down with that.

But now a moment of silence for the fallen Priyya...


: sobs quietly :

"So young.... so deadly..."


"Aye, she be th' perfect woman."

::raises a bottle in salute::

"Aye, she was th' best wonam I eveah knew!"


Another moment of silence for the fallen Mal and Tal... Long may they stalk celestial deer.


Give me some time to do a second pass through my transitionary narrative given all the juicy awesomeness that just happened, then I'll get things rolling again. :)


Not a worry. Take your time. This is episodic fun, not a grind-fest... I'll just set about killing Jayse, Jofram, Ushari, and Skitter to sate my bloodlust. :)


Lol. I would expect no less.


Heh...I notice you are omitting someone from that list...:P


No, he mentioned everyone that matters. >:D


No, Ushari is right. I left Shaggar off the list. :)


Shag her?! I don't even know her...


Priyya is updated with the 'Max Ranks' change to K:Planes and K:Religion.


Excellent. I've taken Nature and Dungeoneering. When Jimmy gets his character up and running, we'll see what knowledge skills he's most interested in.

I also kept a few ranks in Knowledge: Nobility and Knowledge: geography to stay consistent with his backstory and who he's been up until this point.


Also, shouldn't Priyya's jump modifier be 12 higher because her speed is 60? Which would make it 37, right?


Doh! Yeah... uh... I meant to leave off that bit of the calculation... so that you wouldn't be all intimidated by Priyya's super-uber-mega awesomeness. Yeeeahhhh, that's the ticket.

Her character sheet is now correct.


Just taking it out for a spin...

Acro --> Jump 1d20 + 37 ⇒ (17) + 37 = 54

Woo hoo!

Spider-woman... Spider-woman...
Does whatever a spider can...
Is she strong?
Listen, Bub...
She's got Sarenrae-blessed blood...


Lol. That's how I feel with jays. I just want to walk around making 15 foot flat-footed jumps instead of steps.

The Human Flea!


I wish they had an online jump calculator so you plug in your roll and out pops your vertical and horizontal distance.. calced all pretty without you having to do a thing. :)


Or a map-based ballistics projector that traces the jump height along the horizontal jump path.


Yep. Knowing your height at any given point prior to or after apex would be VERY good to know.


I've updated Priyya's spell list. The bold ones are the ones currently memorized. I'll be switching these a bit in the morning (game time).


Cool. I'm thinking through the next post... what can i say? I'm slow. :)


Not a problem. Work continues to be 'interesting'.


Sure. Yah. i'll use your busy schedule as the excuse for my general slow style of running a game.

That works.


From the Druid list...

Abstemiousness - Possible, doesn't say you have to be a follower of Irori.
Dream Feast - Possible, but it does mention Desna...
Goodberry - This reads a little odd, not clear whether you need to have fresh berries when casting it... since it lists them as the target but not as an M component.
Grove of Respite - BOOM! Winner, if none of the others floats your boat.

This is why I love full casters... they are the Swiss Army Knife of characters!

EDIT - upon further reading Goodberry is out.


hmmm.. yah, i'd say those first three are probably a no-go given that Mal's not really a follower of any standard deities and he doesn't have any berries on-hand.

So the paradise-in-a-box it is. :)


Goodberry is out but Abstemiousness might be OK. It doesn't list a deity requirement (unlike Dream Feast). And the other thing is... I'm not sure those deity requirements apply to Druids. I think they might just apply to Clerics and Paladins. Most Druids are going to take nature deities or a larger 'spirit of nature' approach - not someone like Irori or Desna. So the Deity requirement would all but eliminate Druids from having any of those spells. In that case, why even bother to list them as possibles?


I can see that, but then again, the entire description is all about Irori's blessings.

The other problem is - again - you need a handful of berries, grains, nuts, or rice. I guess we could stretch that to include our rations, but then we'd just get an extended use out of our rations? For how long?

I guess it gets back to the old question of which takes priority: the crunch or the fluff?


Though I guess one could argue that if someone as survival-geared as Mal knew this spell, he'd pretty much always just have a small, cheap bag of rice or something on hand.


Well, Goodberry is out because it says 'fresh' berries - splitting the difference between fluff and crunch. Luckily, Grove of Respite works because all you need is a single drop of water. We've got that, no problem. And you get Goodberries out of it in the bargain! We just have to make a point of eating while we are in the grove to ensure we don't starve at any point.

Regarding the 'who can cast' question... Dream Feast actually lists Desna in the crunch area which is why I'd definitely take that seriously. That brings us back to the question - does the Deity specified applies to all casters? I'm OK going with 'yes' on that, it just seems to hamper Druids more than anyone else for certain Deities. :shrug:

Bottom-line - we aren't going to starve but it could cost you a 5th level spell slot to keep us in food. :) The additional benefit - since we could camp in the Grove each day or night and it seems to reduce the elemental conditions - we could rest in the grove to cut the heat so you wouldn't need to stock up on additional Endure Elements spells.


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