The Space Between is a free-flowing, rotating-DM, episodic style game that explores the idea that the place between life and death, dreaming and waking, and day and night is one single, if ever-changing and timeless place.
Between waking and dreaming, there is a moment… and in that moment, that heartbeat, that eternity, is a space. A space between night and day. Between life and death.
A space where the soul isn't quite alive or dead. Where the mind isn't awake or asleep.
It is in this space of shapeless unreality that nightmares roam. It is in this space of fleeting eternity where ghosts and shadows live. The deeps of the subconscious psyche. The playground of deities and demons.
The Space Between.
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Welcome to the Space Between Discussion Thread. The players will use this for the usual Discussion thread stuff. Visitors (if someone somehow is silly enough to trip their way in here), feel free to speak up in here, but please leave the Gameplay thread to recognized players.
What is Space Between?
The Space Between are the continuing adventures of our characters after retiring from a previous campaign. Our story picks up at a key point where our characters, having a choice, would have made a very different decision than the one countenanced by the DM. It is a free-flowing, rotating-DM, episodic style game that explores the idea that the place between life and death, dreaming and waking, and day and night is one single, if ever-changing and timeless place. Leveling up will be done arbitrarily; when we feel like we want to level again. The fun, the destruction, the banter, and the story is really all we're after here.
Oh yah, and it's crazy high-powerful:
40pt buy, gestalt build.
Using any material that the DM(s) deem usable.
Beginning at level 10 with 2 traits and 80k in gear. (You read that right… 2 WHOLE TRAITS!)
The DM(s) responsible for this shindig are Eben theQuiet (not all that quiet) and Stormraven (not really a bird). They're amazing guys, if only mediocre DM's. :)
Mal stands up off the bench, stretching to his full 7 feet. A lion's yawn cracks his elven jaws as he stretches his long, powerful arms to their full wingspan, and he shakes his long black mane of hair as he settles back in place.
OK, so we probably need to reach on decision on how some feats/attacks work... so I had to read up on Pounce, Rake, etc. and here's how I think it should be interpreted based on cat attacks.
Pounce let's you Rake without hitting the 'grapple' pre-req as is mentioned for some attacks. It also requires a charge which requires at least 10' of movement. So it looks like Mal would charge, draw the AoO, Pounce, and get his rake attacks in addition to his claw/claw/bite. Personally, I think Rake for a cat would never allow for a Grab/Grapple. On some creatures, with four prehensile limbs, I'd say yes. But in the case of felines, I think the action they are trying to convey is how a cat will sink in front claws and fangs to hold on and then, using the upper half for leverage, do a disemboweling rake with the rear legs. So to me, rake can never get a grapple effect.
Mal and Priyya don't discuss their private lives... but it is suspected that they have knocked boots in the past and may do so again from time to time.
We should test out that 1/2 move + full attack thing. :)
This is pretty much the right crew to try it with. All highly mobile, multi-attacking, melee beasts in the party. It may give us some good insight as to how to compensate for this mechanically for casters.
Give me some time to do a second pass through my transitionary narrative given all the juicy awesomeness that just happened, then I'll get things rolling again. :)
Not a worry. Take your time. This is episodic fun, not a grind-fest... I'll just set about killing Jayse, Jofram, Ushari, and Skitter to sate my bloodlust. :)
Doh! Yeah... uh... I meant to leave off that bit of the calculation... so that you wouldn't be all intimidated by Priyya's super-uber-mega awesomeness. Yeeeahhhh, that's the ticket.
I wish they had an online jump calculator so you plug in your roll and out pops your vertical and horizontal distance.. calced all pretty without you having to do a thing. :)
Abstemiousness - Possible, doesn't say you have to be a follower of Irori.
Dream Feast - Possible, but it does mention Desna...
Goodberry - This reads a little odd, not clear whether you need to have fresh berries when casting it... since it lists them as the target but not as an M component.
Grove of Respite - BOOM! Winner, if none of the others floats your boat.
This is why I love full casters... they are the Swiss Army Knife of characters!
hmmm.. yah, i'd say those first three are probably a no-go given that Mal's not really a follower of any standard deities and he doesn't have any berries on-hand.
Goodberry is out but Abstemiousness might be OK. It doesn't list a deity requirement (unlike Dream Feast). And the other thing is... I'm not sure those deity requirements apply to Druids. I think they might just apply to Clerics and Paladins. Most Druids are going to take nature deities or a larger 'spirit of nature' approach - not someone like Irori or Desna. So the Deity requirement would all but eliminate Druids from having any of those spells. In that case, why even bother to list them as possibles?
I can see that, but then again, the entire description is all about Irori's blessings.
The other problem is - again - you need a handful of berries, grains, nuts, or rice. I guess we could stretch that to include our rations, but then we'd just get an extended use out of our rations? For how long?
I guess it gets back to the old question of which takes priority: the crunch or the fluff?
Though I guess one could argue that if someone as survival-geared as Mal knew this spell, he'd pretty much always just have a small, cheap bag of rice or something on hand.
Well, Goodberry is out because it says 'fresh' berries - splitting the difference between fluff and crunch. Luckily, Grove of Respite works because all you need is a single drop of water. We've got that, no problem. And you get Goodberries out of it in the bargain! We just have to make a point of eating while we are in the grove to ensure we don't starve at any point.
Regarding the 'who can cast' question... Dream Feast actually lists Desna in the crunch area which is why I'd definitely take that seriously. That brings us back to the question - does the Deity specified applies to all casters? I'm OK going with 'yes' on that, it just seems to hamper Druids more than anyone else for certain Deities. :shrug:
Bottom-line - we aren't going to starve but it could cost you a 5th level spell slot to keep us in food. :) The additional benefit - since we could camp in the Grove each day or night and it seems to reduce the elemental conditions - we could rest in the grove to cut the heat so you wouldn't need to stock up on additional Endure Elements spells.