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Souls for a Devil

Game Master Tordek Rumnaheim

A noble's son has gone missing while on a pilgrimage to Sirathu. Can our heroes find him in time?


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Female Humanoid(vishkanya) Rogue 4/deadly courtesan Init +3; Perception +9, low-light vision; HP 13/27

"I suppose we should hurry there before the girl gets herself into trouble," Zarine continues, "I would prefer to find the Brothers of the Seal, but..." Shaking her head she hefts her pack. "Normally, the priests of Pharasma take the bodies in and the Pharasmans ward the Ossuary, but we could try to go straight to the entrance if we wish to save time."

Knowledge(local): 1d20 + 8 ⇒ (8) + 8 = 16


Zarine:
Zarine knows that normally only the Pharasma priests carry the body to be interred into the Ossuary. This is not to say that you can't try to go directly to the Ossuary entrance.


Female Oread Monk of the Four Winds/Kensai 2/2

Nyxalia looks a little worried as she says, "We should hurry to get her."
She looks at everyone and stops on Savendir. "Nobody really knows how big or how far down the Ossuary goes. The Pharasmans don't even let the Duskwardens in there, so truly not much is known about it beyond the Pharasman Clergy. If she manages to get in there, she could quite easily get herself lost and we may never find her."


Male Human Rogue 1 / Conjurer 3
Nyxalia Blackstone wrote:
"Nobody really knows how big or how far down the Ossuary goes. The Pharasmans don't even let the Duskwardens in there, so truly not much is known about it beyond the Pharasman Clergy. If she manages to get in there, she could quite easily get herself lost and we may never find her."

"There are always ways of finding people."


Male Elf Druid 4 {HP 25/26, AC 16, Perception +12}

"We can hope that the Pharasman priests have a common interest in keeping the girl safe. If we encounter them there, perhaps they will be willing to help us."


Are you going to head directly to the entrance of the Godsmouth Ossuary on the side of the cliff or head to the Church of Pharasma in the city first?


"Reet, which is t' best way to get to the Ossuary? Straight there? Is there a shrine at start of t' temple." He drums his fingers across the soft shirt.


Male Elf Druid 4 {HP 25/26, AC 16, Perception +12}

No one has proposed going to the Church of Pharasma, so I assume we are headed to the Ossuary.


"Might as well head to where t' lass has gone, rather than nattering to her bosses about what they thinks going on." He adds as he sets off through the evening streets.


Female Humanoid(vishkanya) Rogue 4/deadly courtesan Init +3; Perception +9, low-light vision; HP 13/27

"The entrance to the Ossuary is at the base of yon cliffs. Come, I'll take you there." Securing her pack, Zarine sets a direct course for the tombs.


Zarine leads the group to the Bottoms section of Kaer Maga. First they come to the Godsmouth Cathedral. This huge, gothic edifice is the center of Pharasmin faith in Kaer Maga and is dedicated to all three aspects of the Lady of Graves, the midwife, the reaper of the dead, and the mad prophet. The cathedral sits at the edge of the cliff overlooking the Varisian plains below.

In the dim light of the waxing crescent moon, a narrow path can be seen going around the exterior of the cathedral. A few candles twinkle in the windows overlooking the street. The church appears to be closed for the evening.

Zarine follows the path behind the church. It leads directly to the edge of the cliff a few hundred feet above the valley below. The path then makes a steep descent along a narrow, twisted cliffside route and ends up at the mouth of the Unnamed King. Stepping into the mouth puts the party into the Godsmouth Ossuary itself.

The interior of the Ossuary is lit by a series of ever burning torches. A few robed and hooded Pharasmin priests can be seen silently tending to the deceased. Near the entrance, a priest stands at a small writing table. He puts his quill down and looks up as you enter.

"This is highly irregular. Who are you to come at this hour unattended and disturb the deceased in this sanctuary?" he asks in an autocratic voice.


Male Elf Druid 4 {HP 25/26, AC 16, Perception +12}

Throughout the approach to the Ossuary, Savendir remains alert, keeping an eye out for signs of the oracle or any dangers. When he arrives, he approaches the attending priest directly. "We were sent for by the oracle Cerpera, who, by all accounts, was headed to this place earlier today. Having just escaped peril, she risked a journey here for reasons I do not know. Perhaps her vision led her here for some inscrutable purpose. Is she here? Did she arrive safely?"


At Savendir's mention of Cerpera, the priest's hard face relaxes. "Yes, you may allay your fears. Cerpera has indeed arrived safely. My name is Hortiln Serpenthelm, the night cryptmaster. Pharasma's voice told us of your impending arrival. Before we proceed let me check that everyone is present." He pulls out a list, from the desk. "I have Savendir, Zarine, Nyxalia, Ilias, Owen," He pauses for a moment, "and Ulath." He looks at each individual and checks off the list. "I see we are complete. Please, follow this way."

Hortiln leads the group through luxuriously appointed catacombs packed with bodies. They descend several sets of stairs before finally stopping in front of a pair of gothic doors. "Please, wait here for a moment. I will see if she is ready to receive you." Hortiln opens one of the doors, slips in quickly and then closes the door behind him. The outer chamber is bathed in a soft light from the sconces on the floor. Large carvings of Pharasma's holy symbols cover each wall and the doors.


Female Humanoid(vishkanya) Rogue 4/deadly courtesan Init +3; Perception +9, low-light vision; HP 13/27

Zarine looks at the closed doors in some puzzlement, then glares at Ulath.

"How did he know to expect you?"


Ducking his shoulders at the immensity of the cliffs and structure, he doesn't really like being reminded of the heavy overbearing geology. Though he nods to himself in appreciation at the quality of the carvings, even if it's not his own preferred medium.

"Hope it's not a to do list..." he says about the list looking around the mausoleum, before thinking at Zarines' question. "Maybe they know of good craftsmen? I don't do coffins, but I sometimes supply lumber t' carvers." He glances suspiciously around the room.


Female Oread Monk of the Four Winds/Kensai 2/2

Nyxalia follows the others to the Ossuary and is a little surprised about the pleasant greeting they receive at the entrance.
Upon being told to wait, she whispers to Savendir, "is your Oracle usually this mysterious?"

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