Paizo Top Nav Branding
Welcome, guest! | Sign In | My Account | My Subscriptions | My Downloads | My Wishlists | Shopping Cart   Shopping Cart | Help/FAQ
Recruitment   Play-by-Post   Play-by-Post Discussion  
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

PaizoCon 2013!

Search

Links
Shop
Messageboards

The Mad Doctor's Formulary (PFRPG), by Eric Hinkle

Who designs killer templates?, by EldonG

What books are you currently reading?, by Doodlebug Anklebiter

Why no Day Job rolls for modules?, by Tim Vincent

The Next Poster..., by MythrilDragon

Making combat exciting, by Screaming-Flea

A Feat for Arcane Casters to cure wounds (and cause them), by +5 Toaster

Good DM, Horrible Player. Good Player, Horrible DM., by Spook205

Advice on Fighter (polearm master) Concept: Adeptus Custodes, by Sir Dante

Clairvoyance Vs. Gaze Attacks, by DogBone

Quickdraw, Quickdraw Shield and reach weapon, by pauljathome

Crafting TPK, by Aratrok

Iron Wraiths, by Lee Hanna

Pathfinder Paper Minis—Pathfinder Module: "Fangwood Keep" PDF, by Zaister

Cavalier Mounts (PFRPG), by Eric Hinkle

Online Campaigns

For the Glory of Icathia Gameplay, by Harakhty Suntooth

DrGabe's Frostfur Captives, Group C, by Yoren Issarion

Recruitment / Interest check for Only War PbP game with customized regiment, by Shadoven

Star Wars Imperial campaign (Saga Edition) recruitment thread, by "Dirty" Harry Calahan

Nix's Serpent Skull Gameplay, by Kalis Daen'ith

Gamethread : CoT, by Andrea1

SdF's Kingmaker PbP, by Other Mastermind

William's Jade Regent Discussion, by Miles of Magnimar

DM Doctor Evil's ROTRL - Group B - Gameplay - We may not be Group A, but we're still pretty good, by Rogar Stefanssen

Post-Apocthulhu Pathfinder RAW, by Michael Johnson 66

The Shadow's Call Gameplay, by Shadrick Mavis

DSP's Kingmaker Discussion, by Cromwell Wist-Lebeda

looking for a GM!!, by Donald Robinson

GM alientude's Shackled City, by Darthal Blackaxe

DM Doctor Evil Rise of the Runelords AP Discussion, by Aziza Plumbockett

Paizo / Messageboards / Online Campaigns
RSS RSS Facebook Twitter Email


Souls for a Devil
Game Master Tordek Rumnaheim

A noble's son has gone missing while on a pilgrimage to Sirathu. Can our heroes find him in time?



Search Thread
Search this Thread:
451 to 484 of 484 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Shadow Lodge

Male Husband/10 Dad/10 Gamer/5 RPGer/2
taig wrote:
Ilias has not summoned Oog, so, at the moment, there's nothing to "read" with the Knowledge check.

That's what I suspected. Thanks for clarifying.

Osirion RPG Superstar 2009 Top 32

Figured out why the PbP Thread wasn't showing up for me. Somehow I'd accidently hidden it. :/

Silver Crusade

Male Celestial Cleric of Myself 10/Radiant Servant of Me 10

That happens to me all the time. The "hide thread" button can be a bit wonky, especially if you are hiding threads while in the Focus view. I frequently find that when I click the hide button, it applies to some other thread than the one I intended.


Female Humanish Very little class but on the level

I hide threads from the bottom up. If you hide top down, you still see a shadow of the one hidden, but the next hide button down doesn't count the shadow thread, i.e., it is for the thread TWO down, not the actual next thread. This is a known problem and not fixed yet. Hiding bottom-up works, though.

Silver Crusade

Male Celestial Cleric of Myself 10/Radiant Servant of Me 10

I do "Unfocus" and "Show hidden" then hide. That way they don't disappear as I go.


Female Humanish Very little class but on the level

Oho, I didn't know that worked. Thanks, CH.


Male Human Rogue 1 / Conjurer 3
Owen the Younger wrote:
** spoiler omitted **

Current spells prepared:
0 - prestidigitation, detect magic, resistance, touch of fatigue

1 - mage armor, disguise self, expeditious retreat
2 - blur, invisibility

Negative reaction doesn't do what I thought it did. Swapped it out for another spell.

Osirion RPG Superstar 2009 Top 32

Would throwing the Thunderstone count as an attack, even if you're not targeting a person?

Andoran

Human substitute Redneck 2 / Intellectual 2
flash_cxxi wrote:
Would throwing the Thunderstone count as an attack, even if you're not targeting a person?

Good question. In my home game, it's usually only considered an attack if it's thrown at a person, or if it's a trick shot of some kind. In this case, Owen's just wanting it to go in a general "over there, but not close enough to affect me" direction.

What do you think, Tordek?

Osirion RPG Superstar 2009 Top 32

The Eldritch Mr. Shiny wrote:
flash_cxxi wrote:
Would throwing the Thunderstone count as an attack, even if you're not targeting a person?

Good question. In my home game, it's usually only considered an attack if it's thrown at a person, or if it's a trick shot of some kind. In this case, Owen's just wanting it to go in a general "over there, but not close enough to affect me" direction.

What do you think, Tordek?

Yeah, it's one of those tricky corner case situations when it could easily go either way. I'm not entirely sure how I'd rule it, although like you I'd probably end up erring on the side of the PCs.

Shadow Lodge

Male Husband/10 Dad/10 Gamer/5 RPGer/2

Given the proximity that Owen through it, in the area right next to the lookout, and since it does have an effect on him, I do consider it an attack, therefore, Owen is now visible. Had Owen thrown it at the opposite end of the alley as a means of drawing the lookout away from his current position, I wouldn't call it an attack.

Andoran

Human substitute Redneck 2 / Intellectual 2
Tordek Rumnaheim wrote:
Given the proximity that Owen through it, in the area right next to the lookout, and since it does have an effect on him, I do consider it an attack, therefore, Owen is now visible. Had Owen thrown it at the opposite end of the alley as a means of drawing the lookout away from his current position, I wouldn't call it an attack.

Well that completely bones my entire plan. I should have asked about this first. Oh well.


Male Elf Druid 4 {HP 23/26, AC 16, Perception +12}

Hmm. Do we think obscuring mist at the back end of the alley would provide cover to our activities or attract unwanted attention?

Shadow Lodge

Male Husband/10 Dad/10 Gamer/5 RPGer/2

I'm trying something new with the map. Images

Positive
Personalizes the map by showing the character images instead of generic letters.

Negative
I had to enlarge my squares to make it easier to see the images since Google docs doesn't zoom. With this large map, it means more scrolling and less seeing the big picture.

What are your thoughts? Do like the new images, or prefer the old way?

Andoran RPG Superstar 2012

It looks good to me, and scrolling around wasn't a problem.


Female Humanish Very little class but on the level

The images are nice, but you are right about the scale - it takes more scrolling. I vote for whichever is least work for you, because they are both quite readable.

Osirion RPG Superstar 2009 Top 32

I do like the personalised images, but I'm with Treppa in that both are fine, so whichever is easiest for you.


Female Humanish Very little class but on the level

Huh. Even if it attracts attention, it will cover what we're doing.

Andoran

Human substitute Redneck 2 / Intellectual 2
Savendir Inaris wrote:
Hmm. Do we think obscuring mist at the back end of the alley would provide cover to our activities or attract unwanted attention?

That's a good question... Owen probably wouldn't care either way, since he can always find backup plans B through G, but I don't know about everyone else.

Osirion RPG Superstar 2009 Top 32

It will certainly attract attention, although whether that attention is good bad or neutral for us is hard to determine...

Andoran

Human substitute Redneck 2 / Intellectual 2
PRD wrote:
You can retry checks made to open locks.

Looks like we're not completely screwed, possibly.

Shadow Lodge

Male Husband/10 Dad/10 Gamer/5 RPGer/2
The Eldritch Mr. Shiny wrote:
PRD wrote:
You can retry checks made to open locks.
Looks like we're not completely screwed, possibly.

Yes you can retry. Also, I'll let one person use aid another to assist on the lock picking.

Andoran

Human substitute Redneck 2 / Intellectual 2

GM Tordek:
If Owen can see through any of the gaps around the edges of the door, he could feasibly teleport through the door and open it from the other side. Thoughts?

Shadow Lodge

Male Husband/10 Dad/10 Gamer/5 RPGer/2
The Eldritch Mr. Shiny wrote:
** spoiler omitted **

Shiny:
I hate to keep saying no, but this building is well constructed. There are no gaps that allow you to see into the next room.
Osirion RPG Superstar 2009 Top 32

That's weird. My post appeared in the Gameplay Thread when I wrote it in the Discussion Thread???

Tordek:
Is the door very sturdy? Nyxalia could conceivably cast Awesome Blow and try to punch the door open? I know that's not how the spell works, but I can't see why a blow that would knock someone 10' back wouldn't be able to bash a door down.

EDIT: Never mind, she finally got it. :)

Andoran

Human substitute Redneck 2 / Intellectual 2

...and this is the major problem with the D20 system's skill mechanic. No matter how high a character's skills, there's always that element of failure present. Sure, it models reality, but it turns into a b+&*# and a half when the story depends on a successful skill check. At the best, it grinds the game to a halt while everyone tries to make the check, and at worst, it can completely derail the campaign (such as the apocryphal tale of the failed Track roll).

Andoran

Human substitute Redneck 2 / Intellectual 2

I'm going to be at a two-week-long seminar in California starting this coming Sunday, so there's a chance my posting will be somewhat spotty for a little while. Please GMPC as you see fit.

Shadow Lodge

Male Husband/10 Dad/10 Gamer/5 RPGer/2

Will do Shiny. Hope the seminar goes well for you.

Shadow Lodge

Male Husband/10 Dad/10 Gamer/5 RPGer/2

Shiny, could you make your first action today before you leave? Also, I need flash and tail to post actions as well.


Female Humanish Very little class but on the level

Tail? :D

Shadow Lodge

Male Husband/10 Dad/10 Gamer/5 RPGer/2

Stupid auto fill. Taig

Andoran RPG Superstar 2012

This tail finally posted. :P


Female Humanish Very little class but on the level

Whaaaa? Who is that masked badger?

Andoran RPG Superstar 2012

Hee hee. I'm taking a little break after turning in a major project.

I think by tomorrow I'll have written over 30,000 words for various assignments over the course of 8 days.

I will be back more often, though. :)

451 to 484 of 484 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Paizo / Messageboards / Paizo Community / Online Campaigns / Play-by-Post Discussion / Souls for a Devil OOC Thread All Messageboards

Want to post a reply? Sign in.

Recent threads in Play-by-Post Discussion

Kingmaker: The Stolen Lands Discussion
William's Jade Regent Discussion
DSP's Kingmaker Discussion
DM Doctor Evil Rise of the Runelords AP Discussion
Baldwin the Merciful's, CoT Campaign
Welcome to The Happy Cow - Ordinary Heroes Discussion
Way of the Wicked - the Fall of Andoran Discussion
First Steps Discussion
The Heghland 1st [Only War - PbP - OOC]
Agents of the Knot - Discussion



©2002–2013 Paizo Publishing, LLC®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Publishing, LLC, Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Publishing, LLC, and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Publishing, LLC. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Publishing under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.