Sons of Dammerhall: Dark Frontiers (Inactive)

Game Master GM SuperTumbler

Battle Map

Dammerhall Main Level 3

Dammerhall Main Level 1 and 2


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N Male Dwarf Wizard 9 |HP:61/61)| AC: 18 (18 Tch, 13 Ff) | CMB: +4, CMD: 17 | F: +5, R: +7, W: +7 | Init: +8 | Perc: +0, SM: +0 | Speed 40ft |Active conditions:

I think Dasur is also lose enough to get that feather fall, Torvi. He, Glenda, and Torvi are all about 15 ft apart.

Dasur feels the lurching acceleration as the ground gives way beneath him, and he wonders how the Air had managed to come t he Earth. The negative energy surely had something to do with it, otherwise such processes took thousands of years.

He dsitracted himself with such thoughts while falling, though the rate slows noticebly as Torvi's magic allows him to safely shift position and gladly put feet back onto (somewhat) solid ground).

"Ah." He intones, turning towards the coalescing form at the top of the decrepit mound that was once fertile soil. "This is more how imagined the physical form to be."

Lifting his staff, he attempts to distrupt the Black Flame's formation for a moment longer, attacking the very magic holding it together.

This probably won't do anything, BUT:

Standard action: Cast Dispel Magic

Dasur is going to target the Black Flame with Dispel Magic, seeking to interrupt whatever process it is using to coalesce itself. Maybe he can slow it down for another round, or make one of its wings fall off or something. This is unorthodox and fairly weak magic so I'll leave it to the GM to decide if anything even happens.

spellcraft: 1d20 + 17 ⇒ (2) + 17 = 19 Pffft. One of its toenails falls off?


Female Dwarf Paladin 7 (AC:24[T:12 FF:23] | HP: 66/71 (0NL) | F+10*, R+5*, W+10* | Init: +1 |Perc: +10*)

I thought Dasur was flying on his own, so I didn't mention it, but of course he would be include.

"Who shall I cause to fly? Get close to me, if it is to be you."

Torvi takes a 5' away from the creature and begins casting fly.


What do we need?

Garnet, you can attack from the square directly south of Snorri with the reach of the longhammer.

Dasur's dispel magic doesn't seem to have much effect.


N Male Dwarf Wizard 9 |HP:61/61)| AC: 18 (18 Tch, 13 Ff) | CMB: +4, CMD: 17 | F: +5, R: +7, W: +7 | Init: +8 | Perc: +0, SM: +0 | Speed 40ft |Active conditions:

I need to be more useful is what I need!

Just waiting on next round. Smack that thing everyone!


Garnet Ironshanks | Dwarf Fighter 9 | Speed 20 | Initiative +2 | Perception +12 | Hp: 119/114 | AC 25 (Touch 11, FF 24) +2 vs critical | CMD 29, 31 vs Disarm of Longhammer, 33 vs Trip, Bull Rush | Fort +14, Reflex +10, Will +10; +3 vs Poison, Spell, Spell-Like | Fire Resist 2 | Active Conditions:

Garnet steps forward close enough the strike the fearsome creature with her Dwarven Longhammer and yells, ”For Dammerhall!”

(Haste, Protection from Evil, Raging Song)

Dwarven Longhammer: 1d20 + 28 ⇒ (10) + 28 = 38
Damage: 2d6 + 35 ⇒ (1, 3) + 35 = 39


Garnet smashes a chunk of earth from the thing's leg and black flame spurts from the wound.

Erebos hovers above the original ground level, "I can also grant one of you flight!"


Pretty sure Snorri, Glenda, and Gunnar haven't taken actions in this round yet.


M Dwarf Paladin 9th
Stats:
Int: +1; AC: 22/11 touch/20 ff; Hp's 117/117; Fort: +13/Ref: +8/Will +10; CMD 23(27 trip/bullrush); Perc: +10

Snorri looks over at the dark elf, "I will take you up on that offer, Erebos! I will gladly accept!"

Snorri will delay until he gets flight.


I've somehow lost Erebos' token, but he ends up next to Snorri and Garnet.

Erebos drops to the ledge behind Snorri. His hand touches Snorri's armor and Snorri finally finds himself substantially lighter.

The dark elf turns to Garn and says, "I can call upon this magic once more today if you wish to join your liege."

Can use his Arcane Focus for one more fly.


Female Dwarf Paladin 7 (AC:24[T:12 FF:23] | HP: 66/71 (0NL) | F+10*, R+5*, W+10* | Init: +1 |Perc: +10*)
GM SuperTumbler wrote:
I've somehow lost Erebos' token, but he ends up next to Snorri and Garnet.

Torvi's plan is coming together!


Garnet Ironshanks | Dwarf Fighter 9 | Speed 20 | Initiative +2 | Perception +12 | Hp: 119/114 | AC 25 (Touch 11, FF 24) +2 vs critical | CMD 29, 31 vs Disarm of Longhammer, 33 vs Trip, Bull Rush | Fort +14, Reflex +10, Will +10; +3 vs Poison, Spell, Spell-Like | Fire Resist 2 | Active Conditions:

”I would appreciate that,” responds Garnet, keeping her focus on the flying enemy before her.


It seems clear that this encounter has not hit as I had hoped, and people aren't jazzed by it. That's fine. It has been a long campaign, and we are at the end of it. Let's just wrap it up narratively.

Erebos bring his somewhat foreign air magic to Garn and Snorri. The dwarven warriors hurl themselves at the demon-thing like meteors. Axe and hammer chop and slam the form of dark flame. From a lower ledge, Gunnar hurls bullets at the elemental form, blasting away bits of stone and dirt.

Torvi exhorts her companions to greater and greater efforts, feeding their rage at this force that has taken their ancestral home from them for so long.

Dasur hammers away with his magic, reaching out with elemental magics while simultaneously attempting to sever the beast's connection to the elements it draws to itself.

The monster itself lashes out with clods of stone and dirt, burning comets rimed in dark flame slamming into the walls around you.

Despite your attacks, the battle stretches on seemingly forever. You fail to notice the beam of light creeping across the cavern. Is it luck, fate, happenstance, or the will of the dwarven gods. Each of you will have to decide for themself. The shaft where the sun keeper melted his way through to the surface shines bright, and finally the light slashes across the chasm formed by the dark flame. The sunlight falls upon the darkness, and the darkness cannot hold. Clumps of soil fall away bit by bit until the flame can no longer hold it together. You could not have imagined flame that isn't flame being extinguished by light, but that is what happens. The dark flame sputters, gutters, and then vanishes. Not flowing away nor escaping, but shrinking finally into nothing.

For a moment, silence reigns over Dammerhall. Gradually, the realization sinks in that your battle, your journey, is complete.

The future of this place is in your hands.


N Male Dwarf Wizard 9 |HP:61/61)| AC: 18 (18 Tch, 13 Ff) | CMB: +4, CMD: 17 | F: +5, R: +7, W: +7 | Init: +8 | Perc: +0, SM: +0 | Speed 40ft |Active conditions:

I thought it was cool!

Dasur squints against the sunbeam as it suddenly spills over one side of the chasm, and he ignores the fireballs and corrupted dirt clods flying about to appreciate the miracle occuring before them.

"No... no miracle." He murmurs to himself, unheard over the sounds of battle. "Simple geometry."

Sunlight spills over the Black Flame, and though for a moment the light dims, the shadows are wholly consumed in the end. The wizard stands still and silent as it happens, commiting the dissolution to memory.

His droning was the first to break the silence- "This was far more dramatic than my initial projections, but it was well within error. Each of us have fulfilled our destiny, which is now written within the Stone. Dammerhall belongs to its rightful hiers once again." Dusting some dirt off of his body with a satisfied sigh, he begins to casually hop down the embarkments towards one of the nearby walls.

Dirty, bloodied, and in tattered clothes, Dasur takes a moment to lift the antique mining helmet off of his head and look at its dented, beaten surface. He drops the undeeded armor unceremoniously into the loam without a backwards glance.

"Now if you'll excuse me," He lifts a hand, placing it against an earthern walls. "I have much to discuss with Arcanet." The wizard is slowly sucked into the dirt by his arm. "Perhaps I'll make some tea." Is his final comment before disappearing and traveling upward through the ground towards the throne room, leaving the rest of the group behind.


Female Dwarf Paladin 7 (AC:24[T:12 FF:23] | HP: 66/71 (0NL) | F+10*, R+5*, W+10* | Init: +1 |Perc: +10*)

"Huzza! Now we need more of our people to come and repopulate this place. It will take years, but we will rebuild, and make the place stronger and more glorious than ever."


Garnet Ironshanks | Dwarf Fighter 9 | Speed 20 | Initiative +2 | Perception +12 | Hp: 119/114 | AC 25 (Touch 11, FF 24) +2 vs critical | CMD 29, 31 vs Disarm of Longhammer, 33 vs Trip, Bull Rush | Fort +14, Reflex +10, Will +10; +3 vs Poison, Spell, Spell-Like | Fire Resist 2 | Active Conditions:

Bloodied and weary from the intense combat, Garnet is elated beyond her imagination when the black flame succumbs to the pure light of day. Flying a quick loop in the air, she exclaims, ”We did it!” in a most unwarriorlike squee and wraps Snorri up in a massive hug!

Suddenly intensely embarrassed, she starts backing off and just smiles at the assembled liberators. ”For Dammerhall!” she cheers.


M Dwarf Paladin 9th
Stats:
Int: +1; AC: 22/11 touch/20 ff; Hp's 117/117; Fort: +13/Ref: +8/Will +10; CMD 23(27 trip/bullrush); Perc: +10

As the creature vanishes, Snorri lands and takes a moment to catch his breath. He lays a healing hand upon himself to stop the bleeding before drawing a sleeve across his forehead to wipe the sweat off.

He's then suddenly taken aback by Garnet's hug. As she backs away, the paladin can't help but smile. He gives her a proper nod and repeats her exclamation, "For Dammerhall," but not with near the fanfare as herself due to his exhaustion. Snorri then takes a seat against the nearest wall and looks around. "Yes... we did it. We finally did it. And it was worth every drop of blood and every drop of sweat. And that opening the Sun creature created will be the reminder for the generations to come of how Dammerhall was freed."


Female Dwarf Paladin 7 (AC:24[T:12 FF:23] | HP: 66/71 (0NL) | F+10*, R+5*, W+10* | Init: +1 |Perc: +10*)

"Perhaps we could cap it with glass, or something, just to keep the surface riffraff out?"


M Dwarf Paladin 9th
Stats:
Int: +1; AC: 22/11 touch/20 ff; Hp's 117/117; Fort: +13/Ref: +8/Will +10; CMD 23(27 trip/bullrush); Perc: +10

Epilogue

Snorri sits for just a minute more before rising. "Very well, it is time to get to work. Dasur, Torvi, Glenda... whatever magic is able to assist us in returning Dammerhall to its former glory, use it and use it freely. If we combine that with that hard work that is to come, we shall have Dammerhall up and running in no time."

He then looks over at the mighty female warrior with a serious look as he crosses his arms. "Garnet, do not think I have ignored you this entire time. Do not think I have paid no attention to your actions." His visage then softens as he reaches out and strokes the side of her cheek. "As a matter of fact, I have them locked within my mind. How I've wanted to speak my heart for a while now but could not until we were successful in reclaiming Dammerhall. My focus had to remain upon Dammerhall, I truly hope you can understand that. So... now that we have," he reaches down and takes her hand, "would you do me the honor of being my betrothed?" he asks, smiling pleasantly, yet inside there's a hurricane of emotions that he's having to work to keep in check just to avoid having an anxiety attack. (If one is paying any attention to the paladin, one might see a drop of sweat slowly work its way down the side of his face).

----------------------------------------------------------------------

After her response...

Snorri then turns to the others as he takes a hold of his magnificent greataxe. "Whatever we must do to get the word out to any and all dwarven clans across the land, let it be so! Let them know, one and all, that on this day... Dammerhall... HAS RETURNED!!!" he exclaims, raising the greataxe in the air and slamming the butt of it upon the ground.

Cut to black :)


Garnet Ironshanks | Dwarf Fighter 9 | Speed 20 | Initiative +2 | Perception +12 | Hp: 119/114 | AC 25 (Touch 11, FF 24) +2 vs critical | CMD 29, 31 vs Disarm of Longhammer, 33 vs Trip, Bull Rush | Fort +14, Reflex +10, Will +10; +3 vs Poison, Spell, Spell-Like | Fire Resist 2 | Active Conditions:

After his understated reaction to her impulsive hug, Garnet had all but resigned herself to a role as perhaps the king’s bodyguard, but his profession of love and proposal of marriage has her head spinning and her heart fluttering! Her hand floating to her chest, Garnet flushes and turns to Torvi with a flustered smile, looking for support.

Still, she knows in her heart what her answer must be…Turning back to Snorri, she favors him with an excited smile and exclaims, ”YES!” and wraps him in a much more intentional embrace. Her frighteningly strong grip and enthusiastic kiss might make one wonder if the king knows what he has just gotten himself into…


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Female Dwarf Paladin 7 (AC:24[T:12 FF:23] | HP: 66/71 (0NL) | F+10*, R+5*, W+10* | Init: +1 |Perc: +10*)

Torvi shakes her head in disbelief, was she the only one who saw this coming? Did none of the rest recognize the signs? That Dammerhall would need a warrior queen to help the king rebuild was as obvious to her as anything. She stepped forward and placed her hand on Garnet's shoulder stating, "I will stand with you, my future queen."


Female Dwarf Cleric of Magrim 9 | HP 19/66 | AC 22 T 14 FF 21 | Fort +8 Ref +4 Will +10 | Initiative +1 | Perception +13 | Channel Energy 2/6 | Blast Rune 7/7 | Gentle Rest 7/7

"Long may they reign, and prosperous may be their days," intones Glenda in a... maybe slightly prophetic way?


N Male Dwarf Wizard 9 |HP:61/61)| AC: 18 (18 Tch, 13 Ff) | CMB: +4, CMD: 17 | F: +5, R: +7, W: +7 | Init: +8 | Perc: +0, SM: +0 | Speed 40ft |Active conditions:

-------Epilogue------

The journey was over, and the prophecy laid out by Dasur's calculations and precise gemcutting had come to fruitition, just as he had espoused to his colleagues at the Royal College of Formulae and Magicks over a year ago. They had mocked him- prophecy was dead, they had said, the Stone may carry a memory of the past, but it was impossible to use it to predict the future. His efforts, his vision, was a fool's dream, and his great talents should be focused elsewhere.

They were wrong, and he set out to prove it. In the weeks after their victory over the Black Flame, Dasur was mostly seen in conversation with Arcanet, the knowledgeable construct and repository of Dammerhall's engineering history. Eventually he asked the group to assist him in reclaiming Arcanet's core, located in one of Dammerhall's precious vaults. On its retrieval the wizard did little else beside study its machinations and knowledge; Torvi noted he even began to modify the construct's routines and responses when she called upon it for engineering knowledge, and in time he had turned the construct into his personal calculator and assistant.

Thanks to the magic of his amulet Dasur was beyond mortal needs such as sustenance or sleep. His reclusive behavior multiplied and only the increasingly modified and obstuse Arcanet could keep up with his work or offer updates to the others concerning his whereabouts. In this time he and his ruby familiar Zhashilgeax (The Contemplative King in the Unknown Stronghold of Reaching Mysteries), which he had been seen engaging in one-sided conversations with in increasing frequency, only seemed to cooperate with the original reclaimers of Dammerhall if their goals aligned.

In the months after the reclaimation Dasur suddenly appeared in his old office at the Royal College of Formulae and Magicks in a burst of teleportation energy, nearly causing its current occupant and old colleague to nearly die of fright. The wizard was accompanied by bound stacks of papers two dwarfs tall and five dwarfs wide, along with a single cube of agate. He claimed the proof of his theories were contained in the papers, with supplementry material capable of being projected from the crystal.

He promptly left after refusing any further explanation, leaving the confusing and nearly indecipherable work on how he predicted the reclaimation of Dammerhall to be puzzled over until another great mind emerges from the stock of High Helm. It was noted repeatedly to Snorri via missive that Dasur did not visit his mother at this time and she was quite upset.

Dasur Deepborn, second in line to the throne of Dammerhall, retreated further from the court of the ancient dwarven city even as its door once again opened to the children of Torag. He declined any offers to become court wizard or the like, though he still filled some of the role in an unofficial capacity. Whatever dwarf Snorri found to officially fill the position was certainly not stupid and recognized the value in going to Dasur for help, even if it was difficult to tear him away from his projects.

Because after all, real magic takes time, study, and careful planning. The every day spells; manipulating the elements, creating interdimensional space, summoning extraplanar beings, this was magic with thousands of year of history, carefully constructed with safeguards and incrementally improved upon as it passed from one generation to the next. Dealing with polymorphed goats, or curses, or whatever court wizards do... This magic was rote and boring to Dasur's enigmatic and indefatigable mind, like asking a child what 2 + 2 equaled over, and over, and over. He sought to create new spells, and with much of Dammerhall's ancient magic still intact for study, the wizard was given a ripe garden to pluck various seeds of arcane thought to add to his repertoire. He was working on something big.

He became difficult to find, though if one knew where the leylines ran and the places of power in Dammerhall were, he could be found and petitioned for favors. Another year passed, and Arcanet seemed to barely respond to anyone besides Dasur- he had absolutely and shamelessly hijacked the construct for his own ends, to the point where if it appeared before anyone else it was because he willed it.

Surprisingly, and with uncharacteristic enthusiasm, he was there when the first dwarven child was born in the hallowed halls; it fittingly, emerged from the loins of the King and Queen. As the onlookers and well-wishers gathered around the new hier to Dammerhall's legacy, Dasur approached from the crowd and laid his hand upon the child's head.

The stone around them trembled and hummed with power as Dasur placed a powerful ward upon the child to protect it from all harm. The child's hair fell out, its skin became mottled living granite, its eyes morphed into piercing, shining jewels, and nails turned into shimmering multi-colored marble.

Any protests from the King and Queen were ignored by the smiling wizard, who merely proclaimed his duty was done. It written within the Stone that the Dwarves will be ruled for all time by one that resembled the first made by Torag.

With a flick of his wrist Dasur vanished, bypassing the anti-teleportation wards he had personally designed and placed upon the new Royal Bedchambers- in hindsight, it did seem strange he volunteered for such a project.

Dasur Deepborn disappeared that day, and shortly it became clear he destroyed Arcanet on his way out. The construct's core was drained of all energy, its magic now warped and woven into the binding of the ward he placed upon Dammerhall's hier. However, cube-shaped gemstones containing projectable text summarizing of the construct's knowledge was found neatly stacked in a tall pillar nearby.

Scrying and magical means of contact failed to find the wizard. Mundane investigations left only one clue to his whereabouts- the elemental portal they had found on their way to Dammerhall years ago had recently experienced a massive amount of activity, permanently altering the landscape into a lake of boiled stone and minerals that formed a cavity half a mile wide. The portal, now inactive and sealed from the other side, sat silent.

Had he completed the staff known as Worldsong and moved on to live amongst the elementals in the outer planes, or was he vaporized in the attempt? Perhaps one day he will reappear. Perhaps not. But the mark he left on the history of Dammerhall will be forever perserved in the Stone.


Fun stuff, Dasur.

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