BTW, if it matters, I will vouch 100% for Neal. While he isn't incredibly experienced as a PbP GM, he's done a good deal of PbP playing, and is a fantastic GM.
Ok, maybe I am biased, is he is one of my "soon to be venture-lieutenants", but I have the right. I am sure Hilary would back me up on this! :D
I believe Hmm is submitting for scenario support today or tomorrow, but there doesn't seem to be any reliable turnaround time on that process.
As to gameplay/discussion threads: go with whatever you prefer. All I really care about is that your players are all checked in and ready to go on October 6.
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I will add you back in, Baerlie. Thank you for posting this right now. When I saw that you'd listed having this, I'd assumed it was due to some in person convention in Germany. This is one of the places where Scenario Support gets tricky. Were supposed to leave off VOs because they alledgedly have everything, but VAs and VLs won't necessarily have the modules, and VCs won't have Cosmic Captive, Solstice Scar and Assault on Absalom...
I'm going to be moving at the end of the month and right now have a few days off. But things are going to get hectic these next few weeks for me. If possible, could we get the scenario soon? It would make life a little easier. That way I could get fully prepped before the move.
Though everyone might've already seen it mentioned in the Recruitment section of Flaxseed, it's been brought to my attention that the 5-6 Standard table (Fuzzfoot's, I believe) has a level 4 player (Kibbleswitch) signed up and one of the other players (Bigguyinblack) has inquired at my table to see if anyone there has a 5-6 and would be willing to swap spots. So far no responses from any of my players but hopefully I'll start hearing either Yea or Nay from them sometime today.
So, looking for some PbP advice. One of my player’s builds is built around AOOs. Up to six a round (and 20 feet of reach). With these AOOs he disarms, or trips, or repositions. He has tons of options that occur outside of his turn. Any suggestions on a good way to run this. I suggested that he give me a script of what AOOs he would take and then I would follow that script as my NPCs provoke in my posts.
The downsides to this option are that he needs to make all his decscisons beforehand and that I would be the one taking most of his actions in combat.
It is not really possible to wait for a reply post at each provocation in a PbP.
Does anyone have any thoughts or suggestions on ways they have seen this type of thing work in the past?
|The Man Behind the Curtain|
Get a solid if/than flowchart of his AoOs and have him give any exceptions to that whenever he gets a chance. If he beats you to the post great, if not you have a flowchart to fall back on. I made the mistake of running a character with insane amounts of reactions on PbP once... I tried hard to make a good set of cases for the GM to follow but it can be tough. Also, if something provokes an AoO, use your judgement to see if his AoO will affect the flow of combat. If you think it wont, sometimes you can just wait for them to take their normal turn and add it to their actions. This usually just applies if there aren't any intervening actions taking place that involves that monster.
I think the flow chart is good, especially if he/she has a standard plan - and they probably do in this case.
Another thing I would do is have a quick discussion with that player and explain that due to their choice in character, that they will be expected to check and post far more often than the normal expectation (which is already typically accelerated in specials). If they are dedicated enough, and if you are able to keep up, then this can work in PbP.
@Michael: First off, reposition is a standard action, so check to see if he has a special ability that allows it to be done in place of a melee attack. I'm not aware of such an ability, but it might exist in an archetype somewhere.
And in addition to what The Man and Fuzzfoot said, I would have the player give you extra d20 rolls in all of his posts--and also make sure that you understand his various modifiers, if they aren't all the same.