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| 151 to 200 of 334 |
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| Elarya Whitescale |
| HP: 20/23 AC 14/12/12: F +5, R +2, W -1, Per:+4, Init: +2, Rage: 8/8 |
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I'm half-way tempted to let you calm Elarya down with that roll, but I don't think it'd be in character for a few reasons.
-She's not in the best state of mind right now. She was getting a little better, but having to face the bandit that lead the attack on the caravan she was a part of, and then finding out it was an illusion, caused by one of those serpents sent her a little over the edge.
-Tying into the first reason, she is pissed off at this thing and wants to wring it's neck for what it did.
-The image of a 5' 3" girl pounding the living daylights out of a snake that's about 6' is too humorous not to have her try and do just that.
-Finally, it gives her a chance to vent without hurting anyone.
| Sansa Allende |
| F Changeling Oracle 1, Witch 1/AC 12/HP 13/F +3 R +3 W +8/Init +1/Perc +7/+9 |
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@Rook: Nods. I hear you. Animals and Birds have an uncanny ability of sensing spirits, so it makes sense to play off the curse.
@Elarya: The serpent creature is between you and Sansa, so she can't heal you until she can get close enough to touch you (and there isn't a nasty in the middle trying to kill her and you).
Edit: Elarya, I am not entirely sure of your current position and have asked the GM to clarify. If you did make it into the Tower and are close to Sansa and Dante, then I will act accordingly ...
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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Fingers crossed.
I was thinking that the ladder was attached to the wall until I read that the snake was wrapped around the top rung beneath the trapdoor. That's the only reason I suggested tearing down the ladder.
O well. I'll admit that I'm a little heartbroken that my 3 nat 20's were effectively wasted. :(
| Elarya Whitescale |
| HP: 20/23 AC 14/12/12: F +5, R +2, W -1, Per:+4, Init: +2, Rage: 8/8 |
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I wouldn't. With the way I roll, I have enough bad luck for the whole group. By the way, rules as written Elarya should be at 10/16 HP with 2 nonlethal.
You heal nonlethal damage at the rate of 1 hit point per hour per character level. When a spell or ability cures hit point damage, it also removes an equal amount of nonlethal damage.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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I figured I'd give a little insight as to why Garrett assumes that all women are just waiting for some dashing knight to save them. Seemed like a fitting situation to do just that :-)
| Sansa Allende |
| F Changeling Oracle 1, Witch 1/AC 12/HP 13/F +3 R +3 W +8/Init +1/Perc +7/+9 |
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Okay, the confused little Oracle can't remember if Dante took the stone off her when he entered the Tower or she still has it...
Now, if Sansa does have it, I'll have her forgetting she pocketed it or something ... so it makes a little more sense. haha.
;)
| shrodingerscat |
| male half living/half dead feline Quantum Sorcerer/12 |
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Hello all, just wanted to post and tell you guys I haven't given up on the game. The last few days, I've just been a bit drained and having trouble coming up with stuff I'm happy with. I'm going to take a few days to get back into it, and from then on I should be able to step back to it with full enthusiasm. Hopefully you guys are still interested in playing after my short break.
I expect to be posting again this weekend. I hope you are all still with me. :)
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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No worries, it happens to the best of us. Trust me, a 5 day break is nothing compared to the pauses in a few of my other games. Take your time and put up something that pleases you. Y'know, that whole "quality > quantity" thing. I'm genuinely interested in seeing how this goes :-)
Just a quick heads up while we're on the subject of weekends, I'll be attending a wedding Sunday so I probably won't be posting during the day. Fri and Sat won't be any trouble though.
| Sansa Allende |
| F Changeling Oracle 1, Witch 1/AC 12/HP 13/F +3 R +3 W +8/Init +1/Perc +7/+9 |
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I'm out of town this weekend (starting tomorrow) for a high school reunion and a birthday party. I will be back home my Sunday evening (your Saturday) and will catch up on postings then.
Just giving everyone a heads-up. Thanks. :) Enjoy your respective weekends.
| AdamWarnock |
| Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99 |
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Have fun.
@ da GM: No worries. One of the best cures for a block is to just push through it. If you just can't write, take a break and come back to it.
You're doing great, and I'm looking forward to seeing what happens, and not just with my character.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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Really? I think you know perfectly well what's going to happen when Garrett inevitably tries to impose his ideals on Elarya, lol!
On that note, I've never been a fan of perfection. Even my Paladin is going to have somewhat "realistic" character flaws. Absolute obedience to authority and chauvinism are only the first ugly traits to rear their heads! Muahahaha!!!
Btw, my max campaigns was 4 and that was too much. God bless you crazy gamers! I simply don't have the energy to change perspectives, voices and motivations between so many characters.
| Elarya Whitescale |
| HP: 20/23 AC 14/12/12: F +5, R +2, W -1, Per:+4, Init: +2, Rage: 8/8 |
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Well, it helps that I'm firmly rooted in the crazy camp. It also helps that I try and figure out their personalities before hand.
As for LG characters with flaws. I'm playing an Iomedaean cleric who has a bit of temper when it comes to people who abuse their power. If what I think is going to happen, happens, she may wind up a drunkard. ;)
EDIT: and before I forget, your right, it won't be pretty.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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I don't like playing the same characters or personalities so I think anything over 4-5 voices and mindsets would be too much for my tastes. Right now I'm playing:
I've considered mustering up the courage to take on that 4th game just to play a wizard but I'm still apprehensive. I'm still in 2 of the 4 games I had, the ones that I dropped were really unrewarding. One game had a great DM but uninvested players and the other had talented and reliable role players but a confusing and self-contradicting DM. If I find something promising (probably another homebrew) then I'll toss together a full caster of some sort but until then I'll settle with the 3 good ones I already have.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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So I was poking around the SRD just a moment ago and I came across this bit of 3pp: Backgrounds & Occupations.
I know we're testing out an interesting variant system already and was wondering what the rest of you and obviously our esteemed DM thought about this little nugget.
Questions? Comments? Hurled bricks?
Personally, I think it's kinda neat but not overwhelmingly offsetting.
| Tenro |
| M Human |
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the variant rule looks good. i like to use things like that to help me flesh out a background, as mine tend to be cliche.
as for characters, i have the following:
| AdamWarnock |
| Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99 |
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Not so sure about the backgrounds thing.
And I guess I should join in the fun.
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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Lol! These are great! Thanks for sharing.
I almost joined that Fallout campaign but I was caught between work obligations and babysitting. My favorite RL campaign was actually Fallout inspired with 3.5 gestalts. We did alternating DM's for each side quest so there was a great mix of horror and comedy.
I agree that the Backgrounds & Occupations material could use a bit of leveling, particularly the ones that add combat feats. For the most part I just like the idea. A competence bonus or additional class skills and a skill feat rewarding our backgrounds seems like fun. IMO.
| Garrett Snow |
|
Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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I've been meaning to ask: On a scale from 1-10, how big of a deal are magic users in this setting? 1: Every city street corner has at least one pyromancer making a fuss for spare coppers. 10: A sorcerer is burned at the stake or elevated to God status if he casts magic missile.
I'd just like to gauge the appropriate response to spell-slingers.
| Aphin |
|
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Haha, nice...I guess...to know it's not just me. They seem to have royally screwed it up. Can't even easily go between campaign threads anymore. Last post I see is Elarya's, but have to assume if new posts show up here they will on gameplay thread as well. Maybe I'm giving them too much credit though...
| Garrett Snow |
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Aasimar Paladin 2 Stats:
HP 24/24; AC 19, touch 11, Flat Footed 18; CMD 16; Fort +8, Reflex +4, Will +7; Perception +8; Darkvision 60ft; Initiative +1; Smite Evil 1/1; Lay on Hands 4/4 |
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Things seem more or less fixed now. Few bumps and inconsistencies but it's nothing major.
So who are we waiting on IC?
| 151 to 200 of 334 |
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