Skyfall - Colonies of the Shining Sea

Game Master Corerue

Battle at the lift

Crosses vs


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Female Human Time Thief 6 [Current HP 37 Total HP 37, Init +5, Perception +9, AC 20/15/15]

After a moment's hesitation, I chase down the hatchway after Mir, "I hope this magic thing has some idea of where we're heading."


Female Tabaxi Ranger/ Barbarian 6 (Skirmisher, Natural weapon style/ Invulnerable Rager)

As she makes her way down the cramped tunnels, Mirri can feel Ant's resolute focus, a fortress of will preparing to withstand an assault.

:Fight well:Immortal:


Wife had to go to the hospital, nothing to worry about just busy and expensive lol. Pregnancy is fun! xD

:NEVER. FALL. TABAXIAN.: His voice was strong indeed, never faltering in the face of unknown foes.

The Last Immortal:

The Ibixian looked back one last time at the lone standing Immortal but Ant had no time to be distracted. The enemy was already rounding the bend, four at first, then a half dozen and then the coming enemy numbered a score. The Ibixian was gone, climbing into the cramped space within the temples walls and with them out of the way Ant was able to secure the hatch way. Closing it and ramming one of his dark blades through it. Pinning the doorway shut.

The enemy were making a slow advance down the hall, these dead things were moving with a caution unknown to them. Their numbers continued to grow, they would have more than outnumbered they're paltry party. Despite their overwhelming presence Ant was unphased, he didn't know fear and no matter how many the enemy numbered he would fight them. With three blades left Ant moved to the center of the long hallway and brandished each blade with equal and unmatched skill.

Yet the enemy didn't charge, they stood there growling at Ant from a distance. It was obvious they wanted to attack and yet they held back. After a few long moments, the enemy had gathered into a great mass and at then it emerged and for the first time in Ant's millennia of life the formian felt some twinge of emotion, he didn't understand it, his limbs shook, Ant's grip wasn't as firm as it normally was and it felt angry...

The Ancient enemy stood there, wordless as the mass of soulless rushed toward the last Immortal, intent on it's utter destruction. DEATH! BEFORE! DISHONOR! It leaned over spreading it's blades wide and hissed it's hatred at the ancient one before charging forward into the coming enemy. As the Formian slammed into their lines easily cleaving the first three in half with its black blades, tearing them in half with ease. As it tore through the next three, wading through their lines. Surrounded on all sides it swung it's blades and cleaved through them by the half dozen and yet more came. Some leapt over the others and clung onto the Formian's sides and back, clawing, tearing and biting at it's exoskeleton in a frenzy to find a weakness. As it shook them off, rewarding some with devastating slashes from it's blades, killing them outright before yet more of them swarmed over it.

The Formian raised its head, roaring in defiance as they tried to drag it down. Shredding yet more with its blades before a ball of fire enveloped it and some of the amassed enemies. It's exoskeleton weathered the storm of fire but several of its old scars cracked open under the the intense assault. The Formian bled a clear liquid that, once it made contact with the air outside of his shell, began to solidify and seal up his injuries. Before it could recover though the enemy was already swarming it once more, biting, clawing and tearing at it's new injuries just before they were all struck by a wave of fire. Followed swiftly by a even more destructive blast of lightning that jolted through it's exoskeleton before striking the end of the hallway.

Ant weathered these attacks, crossing it's blades and advancing towards the enemy before it's pathetic minions swarmed it again. Pushing it back further before more foul magic rained down from the entrance of the hallway. As it weathered the continuing assault; the emotion the lone immortal felt earlier was replaced with something new, something strangely familiar.

1d100 ⇒ 96
1d100 ⇒ 93

A few minutes after you enter the ducts Ant's voice booms painfully in your minds. DEATH! BEFORE! DISHONOR! And then the sounds of combat echo from every direction, hissing, metal scraping, the sounds of tearing flesh, shrieks and howls. As you make your way further into the duct ways you can feel heat rising through the duct, along with the smell of charred flesh and ash. Every now and again the walls vibrate from what could only be some sort of quake or explosion...

@ Mir and others

The glow of the strange floating thing that Cassian commanded has faded from view, flying straight above you all as it flew further into the Servitor Pathways. For the rest of you have more options but little detail as to which way to go. you climb upwards of about ten feet before reaching a crossing in the ductways. One heading straight upwards and four others heading off in opposite directions. Each area is the same in description, metallic, few hand holds and smooth surfaced. A fine layer of dust covers everything so as you move along you are kicking up a dust that clings to you and floats like a dirty mist all around everyone trailing behind Mir.

Climb checks, DC 15 for Vertical climbs, DC 10 when going up a semi-steep incline. There is another set of pathways every ten feet above you, so you can use assist checks to reach the next level, however whoever is last will have the most difficulty. That is unless someone lowers them a rope and succeeds on bracing themselves so that person can climb up.

Cruddy Example =/
XXl lXX
==: :==
XXl lXX

If anything is unclear let me know~!


Crosses and Tyrn

Apparently my post failed to post... gah, I need to remake it and repost it shortly, same for you Tyrn! Sorry!

@Leon was there any other PM's I missed?

@Everyone if there was any PM's you sent me and I failed to reply please send me a reminder or post them in OOC in spoilers. Thanks!


Female Tabaxi Ranger/ Barbarian 6 (Skirmisher, Natural weapon style/ Invulnerable Rager)

Climb 1d20 + 8 ⇒ (5) + 8 = 13
Climb 1d20 + 8 ⇒ (13) + 8 = 21
Climb 1d20 + 8 ⇒ (14) + 8 = 22
Climb 1d20 + 8 ⇒ (5) + 8 = 13
Climb 1d20 + 8 ⇒ (12) + 8 = 20
Climb 1d20 + 8 ⇒ (12) + 8 = 20


Human Lore Warden // Talented Monk 6
Stats:
HP 84/84, Nonlethal 84/84; AC 28, touch 23, Flat Footed 19; CMD 36 (+2 v Trip, +1 v Heavy Blades); Fort +9, Reflex +11, Will +9; Blindsense 30ft; Perception +12; Initiative +5; Acrobatic Dodge (+16) [8/8 day]

Haha! I don't envy you, Cori. Didn't you say it's ~100 miles from your house to the Dr's?

Cassian crawls through the wake of Mirri's dust storm, occasionally bracing himself for unexpected slopes or climbs.

Climb: 1d20 + 10 ⇒ (4) + 10 = 14
Climb: 1d20 + 10 ⇒ (11) + 10 = 21
Climb: 1d20 + 10 ⇒ (14) + 10 = 24
Climb: 1d20 + 10 ⇒ (9) + 10 = 19
Climb: 1d20 + 10 ⇒ (20) + 10 = 30
Climb: 1d20 + 10 ⇒ (5) + 10 = 15

Loving the cinematics, btw.


Female Human Time Thief 6 [Current HP 37 Total HP 37, Init +5, Perception +9, AC 20/15/15]

climb: 1d20 + 10 ⇒ (19) + 10 = 29
climb: 1d20 + 10 ⇒ (12) + 10 = 22
climb: 1d20 + 10 ⇒ (10) + 10 = 20
climb: 1d20 + 10 ⇒ (7) + 10 = 17
climb: 1d20 + 10 ⇒ (11) + 10 = 21
climb: 1d20 + 10 ⇒ (2) + 10 = 12


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

impatience bump ;)


Tyrn Jade wrote:

Tyrn was certainly worried about the power of the elf, though his excitement diluted the fear. He could not believe what he was seeing. His imagination filled the gaps of what he did not know about this place: the source of the humming. The glass panes. The astounding advanced armors of the elves. He was certainly overstimulated.

"You mean, the elves never wanted to come back to save Argos? That was all Talmarran acting alone? And what will happen to Sylandra? I'm sure for an advanced race, such as yours, that barbaric means of conditioning one's loyalty have been pruned from your society. Understanding the psyche of your subordinates and people will allow you to generate loyalty out of their own free-will; and that kind of loyalty stands the test of time. Please, do not harm them."

Tyrn is essentially pleading for mercy upon Sylandra and even Talmarran. He's felt the pain that Talmarran can deliver so he truly feared what she was going to do to them. I can roll a diplomacy if yuo'd like. I also expend a round of Arch. Luck +1.

The strange mechanical woman straightens and turns toward you as you speak. She narrows her eyes at you before sighing, shaking her head as she speaks. "We came for you. They dragged out the length of their mission, one in particular rocked the delicate balance in the old world for their own selfish reasons. Loyalty, duty and other sensibles morals were thrown aside by only one in particular. She however became too concerned for your condition. Honestly I hope we haven't wasted our time."

She looks down at Talmarren a momentary scowl crossing their face before she continues speaking. "What you don't know is we are at war Chosen, We can't fight another war for something that had been destined to happen. But now, thanks to the foolishness of one the known prophecy has forked into a direction our calculations have difficulty solving... And we left your world, our homelands. Because we were weakening, now we are fighting our enemy here. They followed us across the void and we are yet again dying by the thousands. Not just us but the fledgling races that live here as well, they prove to be resilient but our enemy has sworn to wipe those aiding us out. Complete Genocide. So we don't have time for division. History may call me a tyrant, but so long as victory is achieved I could give a damn what others think."

As she finishes a group of floating machines, some with a single broad reflective surface with a rounded metal backside. Some in the shape of fish oddly, moving through the air with the same rhythmic motion as if it were swimming along and some looked like floating helmets with a single mechanical arm, ending in what appears to be a cruel looking three pronged clawed hand. The woman holds up a finger, silencing any rebuttal as she cracks open the fish like ones floating around her. Each of the fish contain a scroll or other missive which she reads one by one, merely glancing at them before turning to the machines with the reflective surfaces, either giving them a nod, shake of her head in clear refusal of something or burning the missive in her clenched fist and after about a minute the gabble of machines scattered separating as they hit the hallway.

However she is still surrounded by several of the machines with the single mechanical arm. Which as soon as you notice that she waves her hand, pointing at Talmarren and then singling out one of the machines to take what he is holding. "Take him to level three to V, take the container to the Enumerators." The machines quickly move to do her bidding, picking up Talmarren with ease and removing him from the room as she looks back to you. "Apologies, this war stops for no one and as much he deserves punishment we need every fighter we can muster."


Crosses

End of Surprise round beginning of Round 1

Aurora's surprise attack strikes the duel wielding undead in the left side of her chest and elicits a cruel grin from her as she continues to close the distance. She does however growl in a dry sultry voice as she reaches Leon. "That tickles you Saucy Tart! I'm gonna enjoy breaking you!" with a cruel smile dancing across her face, she finishes her charge with a powerful swing of one of her cutlasses...

Charge Leon -2 to AC
Attack with Cutlass at Leon 1d20 ⇒ 2

"Quick footed S&*(!" Is all the cutlass wielding pirate mutters as her companion continues its slow walk toward you. Raising its bayonet bearing arm and aiming the barrel that runs up the length of its gauntlet at Aurora...

Move 15 ft, will reach the battle next round.
Attack Aurora with rifle +Necrotite Round. 1d20 ⇒ 3
Reload: Free Action.

The shot goes wide, striking the wall and borrowing deep before stopping. The pair of Dhampir's can easily smell the expenditure of a necrotite round and see that the strange Diving bell wearing undead is quickly reloading. As soon as it crackes open its barrel, expelling the spent round and sliding a new one with ease.

Perception 23:

The Spent round never hits the floor strangely enough it evaporates and a new round appears on the undead's bandolier replacing the round it just drew out...

CROSSES GO! >:D


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

Attack: 1d20 + 14 ⇒ (3) + 14 = 17hits? Maybe?

Perception: 1d20 + 15 ⇒ (9) + 15 = 24


A wry grin appears on Aurora's face showing her dainty fangs. "Tart ehh?" Lifting a brow. "I'm sorry your nether's have withered away." With out any warning she lashes out with her hand sending out a wave of shadows which coalesce into a bladed whip that passes harmlessly over Leon's head as he drops low.

The whip's blade easily slices into rotting flesh.
Attack: 1d20 + 11 ⇒ (17) + 11 = 28
Damage: 1d4 + 3 ⇒ (2) + 3 = 5


To reiterate, the first ones AC is Normally 18, she charged and thus it's only 16 this round <.< so Leon can roll damage too :)


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

Damage: 1d8 + 10 ⇒ (6) + 10 = 16
Leon grins tauntingly as the undead's cutlass misses him his grin becoming even wider as he hears hos wife's rebuttal. The two of them fall into a dance of blades. He drops low just as her whip flashes out over his head catching the undead off guard. His katana flashes out as he rises from his crouch his blade cutting deep into her side. Black blood seeps freely from the wounds caused by the pair of assassins.


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

bump


Nightshift how I loathe thee :P Working on getting posts going finally. Rough first week. Apparently I am cursed as of late. :P

Crosses

Aurora's comment elicits a sharp retort from the undead pirate as she shrugs off Aurora's whip strike. Seemingly to hardly notice it as she speaks haughtily. "I'm gon'a enjoy breakin..." It was then that Leon interrupted her with his skilled strikes. She staggers but doesn't appear to be beaten as she shrieks. "OW! BLOODY BUGGER, YOU'LL PAY FOR THAT!!"

She brings her twin blades to bear on Leon once more...

Hit Main Hand 1d20 + 6 - 4 ⇒ (19) + 6 - 4 = 21

Hit Off Hand 1d20 + 6 - 4 ⇒ (14) + 6 - 4 = 16

Crit Confirm? 1d20 + 6 - 4 ⇒ (19) + 6 - 4 = 21

Damage +crit Damage 1d6 + 3 + 1d6 + 3 ⇒ (5) + 3 + (3) + 3 = 14

I'm not sure Acrobatic Dodge can avoid a Critical hit,, especially as she confirmed with a second crit. But since they aren't nat 20 I'm not going to roll a third crit roll :P. Cutlass is 18-20 Crit Range. But her second attack definitely misses lol. :)

Her counterpart takes aim at Leon again and... Nothing happens. Lifting the sliding bolt upto its view port the strangely clad enemy appears to be clearing a jam in its rifle arm. Leaving its counterpart to fight alone...

Attack Leon with Rifle +Necrotite Round 1d20 ⇒ 1

Move Action: Clear Misfire


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

I'd say it can be used as long as it wasn't a nat 20. Unless you say otherwise

Acrobatics: 1d20 + 21 ⇒ (3) + 21 = 24

Leon throws himself to the right barely avoiding the undead warriors cutlass. The blade cutting so close he feels the blade pass a hairs breath from his head.


Attack Wakizashi: 1d20 + 9 ⇒ (12) + 9 = 21
Attack Whip: 1d20 + 9 ⇒ (16) + 9 = 25
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Damage: 1d4 + 3 ⇒ (4) + 3 = 7

Aurora wasted no time in moving in behind Leon as he dodges away from the undead's strike. She twirls the scorpion whip around her reminiscent of a dancer with her scarf, wrapping the bladed whip around the undead's neck. With a well practiced pull and twist of her body and hips she flips the undead over her right shoulder and during the flip slashes her wakizashi through her stomach.

She lands to the ground entrails ripped from her body her neck nearly severed. What ever magics used in the reanimation of her body taking to much damage and she lays there dead once again.


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

Attack: 1d20 + 10 ⇒ (1) + 10 = 11 OH YOU'VE GOT TO BE (EXPLETIVE) KIDDING ME!!

Leon moves towards the strangely armored undead only to miss horribly his blade coming no where near him.


Male Human, Cygnan

"Such a shame," said Tyrn, solemnly, "I saw the future of humanoids rid of such pressures. But I suppose it is unrealistic to think war will cease to be. It's ironic how our advancements simultaneously expose us to conflicts we would normally never see.... for instance, your escape into the future and encountering an enemy from the past.... perhaps this is an enemy that could have been defeated if you had staid... this is assuming my assumption is correct. A second degree assumption, if you will. Unless this enemy is not even of our world." Tyrn's bushy eyebrows elevated as high as they could without ripping his face apart. He was clearly struck with a thought he couldn't take his mind off. "Egads! Are they extraterrestrials?! I've been training for this day most of my life. The Aboleth Empire came back for their stranded, didn't they? Take comfort, for I speak fluent Aboleth! This can be negotiated, peacefully-", he quickly paused himself, "Please forgive my excitement. I think I'm having culture shock and I haven't even left the harbor yet." He joked and delivered schmoozing grin.

"You will have to tell me more about what's going on. You can imagine I have lots of questions. Shall we walk and talk? Maybe you can explain to me what an Enumerator is for starters..."/[b]

[b]"Oh, mind if I smoke?"


~Shaft Climbers~ AEL, MIR, CASSIAN!

Bera:
1d20 ⇒ 8
1d20 ⇒ 9
1d20 ⇒ 16
1d20 ⇒ 4
1d20 ⇒ 17
1d20 ⇒ 19

Up, up and up you go. You all struggle to keep pace with the fading light that indicated Steven was well ahead of you. Your quick climbing churns up a choking cloud of dust in the process of your quick climb and nearly causes Bera to lose her footing in the process. Somehow though she kept herself from falling while keeping up with the rest of you, despite having hooves and a heavy bag slowing her down the entire way. Eventually however you lose the servitor in the dark confined space of the Servitor shaft's, leaving you to track your way and with all the dust in the air tracking by scent was nearly impossible.

As you climbed higher though you found yourselves faced with an escalating amount of disabled servitors and dried out chitinous shells littering the shaft ways.

Knowledge Nature 20:

The chitinous shells belong to a type of insect that builds massive hives in the earth, these however appear to be a far larger version of the smaller insect in question. Each shell appears to to be the size of a small dog and several of these insect's appear to have been fighting the servitors.

Knowledge Engineering (Cassian) 25:

Amid the destruction you find several Servitor bodies are in decent enough condition to be used if they had intact Numina orbs. Roll Perception check DC 23, Success = you find enough Numina orbs to activate 10 servitors. Every 2 points that you fail by you find 1 less numina orb then needed to activate them. For every 2 points you exceed the check you find 1 extra numina orb.

Servitors Available for activation
Six Assistants
Eight Monitors
Five Couriers
Seven Sentries

Fixing them up will require 1 minute of game time for each you want to activate.

Perception 20:

You notice an odd swirl to the dust before you, like there was an actual air current moving through these shafts still. Perhaps you can find a way to follow it....
[


Female Human Time Thief 6 [Current HP 37 Total HP 37, Init +5, Perception +9, AC 20/15/15]

perception: 1d20 + 8 ⇒ (7) + 8 = 15

Note to GM: I gave Aelessaer ranks in knowledge (planes) to reflect her listening to crazy, evil mages whilst enslaved. So, if any of these stranges beasties or effects are planar she might know something.


Female Tabaxi Ranger/ Barbarian 6 (Skirmisher, Natural weapon style/ Invulnerable Rager)

Knowledge Nature1d20 + 7 ⇒ (17) + 7 = 24
Perception1d20 + 11 ⇒ (16) + 11 = 27

"There is a current of air moving through these tunnels. We can follow that, but beware, some sort of giant insect lived and died here fichint these metal things."


Human Lore Warden // Talented Monk 6
Stats:
HP 84/84, Nonlethal 84/84; AC 28, touch 23, Flat Footed 19; CMD 36 (+2 v Trip, +1 v Heavy Blades); Fort +9, Reflex +11, Will +9; Blindsense 30ft; Perception +12; Initiative +5; Acrobatic Dodge (+16) [8/8 day]

Knowledge (nature): 1d20 + 7 ⇒ (12) + 7 = 19
Knowledge (engineering): 1d20 + 10 ⇒ (17) + 10 = 27
If I can't take 20:
Perception: 1d20 + 4 ⇒ (9) + 4 = 13
10 below the DC so total of 5... *sad slide whistle*

"Servitors, dear. They're called Servitors," he quickly corrects the tigress. Shuffling through the shafts, a smile stretches easily through his soft lips as he gathered five numina orbs from the wreckage.

"If, by chance, one of you should happen upon a curious little orb such as this," he pauses to display the elven power source to his female entourage. "It would certainly be of great service to us all. In a short moment I should be able to put a get a few of these buggers working again. You'll thank me if the core room is as bad as they say."

I'll activate 3 Assistants and 2 Sentries with the orbs I've found. If the rest of the team is able to roll Aid Another's I'll hook up a few more.


Vent crawlers!

Sure, aid another will be allowed, give me a couple of perception checks in lieu of K-Engineering~

Ael: Roll me a K-Planes please~


Crosses

"Back me up you Useless twa... *URK*" Aurora's sudden attacks prove too much for the undead pirate and as she tumbles through the air she gurgles. The impact and evisceration leave her out of the fight for good and the dark magic that kept her alive leaked away. Looking all the world like living tar crawling across the semi rotted and curled wooden frame of the overturned ship. As soon as the magic fades from her corpse it vanishes, leaving not even a fragment of dust behind.

Leon's acrobatics don't phase his metal clad opponent, who in response to his weak assault steps back and levels her rifle barrel at him.

5ft step

Attack - Rifle Shot 1d20 + 6 + 1 - 2 ⇒ (20) + 6 + 1 - 2 = 25
Damage +Necrotite Round 1d10 + 4 + 1d6 ⇒ (4) + 4 + (6) = 14

Confirm? 1d20 + 6 + 1 - 2 ⇒ (3) + 6 + 1 - 2 = 8

Move Action Reload

Despite it not confirming it's a natural 20 and thus still hits. Sorry Leon. ;)

Like the metal clad executioner it is the strange undead's rifle round hammers into Leon's chest. The all too familiar burn of necrotite burning through his vampiric flesh just before punching through and hammering into the rotted support timber nearby. It nonchalantly reloads its rifle, preparing to fire again just as Leon is staggering. Then the tiniest almost childlike voice imaginable emerges from the glowing red diving bell.

"I... I... I'm.... warning you... Don't Pick... Pick... On ME!" The last part came as a loud shriek of rage as the red light within the helmets meager viewing window took on a bright blood red intensity.

Back Around to you two!


Tyrn

The woman's face, having almost returned to a neutral stony look, twists in a look of distaste bordering on anger. "You humans and your ignorant use of languages better left dead. Do not speak of Aboleth's, do not speak their tongue within these hallowed walls. Their empire burned, their race died because of their evil ways and ignorance. War never changes chosen, it's how all races have advanced and without it we'd be nowhere at all."

Another icy glare answers your question as to whether smoking was allowed.

She was about to speak when a commotion caught her attention and she gave an exasperated sigh.

"Stop! You're not supposed..."
"So thats one of them! Fascinating!"
"BRUTES your wrecking our research!"
"EEK!" Crashing is heard, followed by the sounds of paper scattering in all directions.

Pacing her breath the woman glares angrily at Sylandra. "Your pets have come for you. Deal with them Now before I have them put down for borrowing into the temple again."

"Mistress they don't..." Another glare silenced her completely. She nodded absently as she shuffled past the Mistress and outside the small room.

The Mistress stared at you, her eyes seeming to search you and then shaking her head when another spasm rocked your frame. Your heart was still failing, the pain was slowly worsening and you didn't know whether you had minutes or hours before it failed completely.


Female Human Time Thief 6 [Current HP 37 Total HP 37, Init +5, Perception +9, AC 20/15/15]

knowledge(planes): 1d20 + 8 ⇒ (3) + 8 = 11


Human Lore Warden // Talented Monk 6
Stats:
HP 84/84, Nonlethal 84/84; AC 28, touch 23, Flat Footed 19; CMD 36 (+2 v Trip, +1 v Heavy Blades); Fort +9, Reflex +11, Will +9; Blindsense 30ft; Perception +12; Initiative +5; Acrobatic Dodge (+16) [8/8 day]

Can't really say I'd expect a lot of people to rush in to help him. Cassian is a bit of an a$$hole.


Female Human Time Thief 6 [Current HP 37 Total HP 37, Init +5, Perception +9, AC 20/15/15]

aid another: 1d20 + 8 ⇒ (10) + 8 = 18


Activating deadly focus +4 attack and damage
Attack: 1d20 + 15 ⇒ (15) + 15 = 30
Damage: 1d6 + 7 ⇒ (2) + 7 = 9
Also using the Shadow Talent Silence (as the spell] along with the attack fort save dc:18
Aurora's heart drops as she watches the bullet pass through Leon's shoulder. She gives a primal growl as her eyes drain of all color leaving crystalline green eyes in their wake as she rushes towards the strangely armored undead. "I'm not going to pick on you! I'm going to tear your heart out and rip you limb from bloody limb!" Abandoning all grace, she snarls as she slams her Wakizashi into its flesh finding a seam in the armor and pushing through.


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

MA: Move into flanking position
SA:Attack the jerk who shot me!
Attack: 1d20 + 12 ⇒ (5) + 12 = 17 *$&$*$*$& really?
1d8 + 6 + 1d6 ⇒ (6) + 6 + (4) = 16

Leon lashes out with his katana only to have the pain searing his mind like a raging inferno causing his strike to glance harmlessly off of the undead's armor.


Human Lore Warden // Talented Monk 6
Stats:
HP 84/84, Nonlethal 84/84; AC 28, touch 23, Flat Footed 19; CMD 36 (+2 v Trip, +1 v Heavy Blades); Fort +9, Reflex +11, Will +9; Blindsense 30ft; Perception +12; Initiative +5; Acrobatic Dodge (+16) [8/8 day]
Aelessaer wrote:
aid another: 1d20 + 8 ⇒ (10) + 8 = 18

Fair enough. Still stand by that though. Kinda thought it was funny, actually.

After booting up the initial five, I'd like to see if I can activate a Monitor to see if it recorded what happened here. Regardless of the information the monitor had stored he'll remove the Numina orb and put it in either a Sentry or Assistant.

Is there a way we can get some messages out of the Couriers or are they intangible? I ask because I can't remember if they carry physical messages or recordings.


Cassian

Couriers, carry physical messages or items in the form of whatever their sender placed inside them. Many of the ones here are smashed but you do find four that are relatively intact.

Courier Contents 1:

Parts, for what? You have no idea~

Courier Contents 2:

A small 4" by 6" by .01" card with several neat holes punched through it in a very precise and uniform matter.

You're not sure what it could be used for as you've never seen anything like it before....

Courier Contents 3:

A scroll tube is contained within. Unfurling it reveals several series of numbers all appear to be evenly spaced and more spaced indicating it's some sort of coded message...

I have it made but if your not up for Cryptograms let me know and we can do a Int check instead. ;)

Courier Contents 4:

Another letter is contained here, apparently the sender hadn't expected to have this intercepted and despite well planned lines of mathematical terms. There attempts of misdirection fail completely. This letter proves to be a call for a private meeting in a section of the temple...

The monitor cycles up and upon command displays an image of utter chaos. Servitors of all types appear to be battling with an infestation of some sort of glowing bug's. The bugs appear to be well equipped for the task and tear into the Servitors with reckless abandon. When the bugs are killed their bodily fluids appear to have some adverse affect on the Servitor's Numina Orb's.

The glow that comes off of them is obscene to say the least and looking at the viewer makes you feel an overwhelming sense of revulsion and before long you look away just to avoid gagging. Apparently that is all that particular monitor has recorded...

Ael

Planes Check:

You'd forgotten, how could you have forgotten that night. The night your masters suffered for their arrogance...

A group of creatures, ranging from small insects to tall and powerful looking ones were all summoned by your dark masters. They had been searching for another breed of soldier, ones that were more durable, less noticeable than the dead and more easily manipulated. Despite earlier success, they continued to press forward. Summoning more and more powerful creatures until they pulled forth a creature truly out of nightmares.

Her carapace was bright red, a great stinger was attached to the back half of her body and two of her six arms ended in powerful pincers. She stood confused and shifting oddly back and forth as if she were nervous. Your masters celebrated, congratulating and berating each other in the same breath. However their celebration was short lived when the creature exploded into a rage and struck out in all directions. She tossed, snapped and stung everything within reach. Her pincers crushing and severing limbs in a single squeeze, she sturck out with her stinger impaling those not quick enough to move aside and her mandibled mouth was just as deadly when it tore the throat out of an Alchemist who moved too slowly.

In her rampage its carapace flared out like a peacock spreading its feathers, granting her a broader protection from those directly ahead of it. But Simultaneously exposing herself to being more easily injured from behind. The creature also proved nearly unaffected by magical attacks, unless the attack was indirect. Most weapons broke against her armored skin as well. This creature was frighteningly powerful.

The few that survived the initial attack were able to unsummon the creature...

Their project was abandoned after that, never again did they summon the strange insectoids. You never heard as to where they came from only that your Masters had hoped to manipulate them somehow...


Crosses

Leon's blade glances off harmlessly as the pain of his injury causes the dhampir to stagger. Aurora's attack however causes the creature to bleed and oddly it was bleeding...

Water?!

The strange armored undead staggers, grabbing at its injured arm and looking at it while simultaneously looking at Aurora. Then back again at it's injury before the blood red light emanating from the glass window in the helm grew in intensity. "Father... I Didn't... I didn't want.... This..." It's body stiffened, it's muscles appeared to be swelling, surging in strength as it looked at Aurora the light in its helm was blindingly intense.

"AAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHRRGGGGGGGGGGGGHHHHHHHHHHHHH!"

It's outer suit tore as its muscles swelled to an inhuman size, the tough fabric shredding completely just before the diving bell wearing undead shrieked in rage. As its shriek ended it lashed out with its bayonet at the closest target.

Free: Enter Rage

Attack 1d2 ⇒ 2 1 Leon - 2 Aurora... 1d20 + 6 + 2 - 2 ⇒ (8) + 6 + 2 - 2 = 14

Bayonet Damage? 1d6 + 6 + 1 + 4 ⇒ (1) + 6 + 1 + 4 = 12

The attack goes wide and despite the poor strike the deadliness is there. If it had succeeded in striking it would have caused significant damage...


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

Normal barbarian rage? Including -2 ac?


Wakizashi: 1d20 + 15 ⇒ (6) + 15 = 21
Whip: 1d20 + 15 ⇒ (9) + 15 = 24
Damage: 1d6 + 7 + 1d4 + 7 ⇒ (5) + 7 + (1) + 7 = 20

Aurora continues her furious assault both Wakizashi and whip biting into flesh.


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

Attack: 1d20 + 12 ⇒ (10) + 12 = 22
activating hammer blow
Damage: 1d8 + 8 + 1d6 + 1d6 ⇒ (1) + 8 + (5) + (4) = 18

Leon using Aurora's latest barrage amid blows he manages to slash into the undead's torso.


Human Lore Warden // Talented Monk 6
Stats:
HP 84/84, Nonlethal 84/84; AC 28, touch 23, Flat Footed 19; CMD 36 (+2 v Trip, +1 v Heavy Blades); Fort +9, Reflex +11, Will +9; Blindsense 30ft; Perception +12; Initiative +5; Acrobatic Dodge (+16) [8/8 day]

GM - Love cryptograms! Go ahead and send one out and if I’m not as cool as I think I am I’ll just roll an INT check.

”Another lovely sight courtesy of The Temple of Tranquil Ley,” Cassian muses dryly as the recording flickers and fades. ”Not exactly the most fitting name if you ask me. Not even their dead have a wisp of tranquility about them.”

He shuts down the Monitor and pulls out its numia orb only to slip it into a mostly intact Assistant nearby. Afterwards, Cassian begins pawing through the shattered Couriers in hopes of finding a miracle. An assortment of spare parts found in the first Courier is assigned to the freshly restored Assistant. I still don’t have any specialized tools for the Core. Hopefully the Assistants will have something worthwhile. He tucks the punch card into the inside pocket of his tattered jacket and the scroll tube is placed in his satchel. Puzzles were best enjoyed with soft cushions, music, olives, cheese, wine and most importantly: time. Cassian Vespertine had none.

”If the current is blowing at us so too will these varmints’s odor. Something tell me they have a ripe and pungent stink to them,” he asserts, frowning and poking at a carapace with his kukri. ”I trust your judgment, Mirrianissa,” what choice do I have? ”So go on and lead; we shall follow.”


Male Human, Cygnan

Hey Cori. Feel free to continue on with my scene. There isn't much that he will do at this point other than expect to be administered aid.


Female Tabaxi Ranger/ Barbarian 6 (Skirmisher, Natural weapon style/ Invulnerable Rager)

With a nod of agreement, Miri continues on inthe direction of the air current.


Leon: Normal Barbarian rage so yes -2 AC applies ;)

Crosses!:

HP Remaining: 23

Attack w/Bayonet +rage +power attack 1d20 + 6 + 2 - 2 ⇒ (15) + 6 + 2 - 2 = 21

Damage? 1d6 + 6 + 1 + 4 ⇒ (3) + 6 + 1 + 4 = 14

Despite your vicious attacks, the raging undead continues to fight doggedly on, covering the ships wooden floor with an ever growing pool of water. Its movements are becoming more jerky though and its strikes more erratic than before. Despite its injuries however it continues to assail Aurora alone, ignoring Leon completely as it savages his beloved with a brutal stab from its bayonet, catching Aurora in the side.

Before Leon can react however he spots Barnabus rise up above his men, he roared something that the Dhampir's couldn't make out above the loud battle as both living and dead fought violently to end one another. What caught Leon's eye was the fact Barnabus was leveling that cannon he called a pistol at Leon... He had little time to react as Barnabus pulled the trigger, lobbing an oversized pistol round straight at him...

The bullet misses Leon by a fraction, striking something just past the Dhampir's shoulder. Something that screamed in rage at being seen. Just past Leon's shoulder, is another strange undead. This one was wearing a skin tight black leather suit that strained and groaned with its quick movements. It seemed to dance, sway and jerk with every moment and appeared to be very lithe despite it's dead state. Its hands and claw like weapons are covered in blood, which appears to be quite recent and is dripping across the floor.

"I'LL TEACH YOU NECK BITERS FOR KILLIN' ME!" Is the only warning you get as the cutlass wielding undead emerges just down the hall behind this clawed, leather clad menace. Thankfully you have a few moments before she rejoined the fight...

AC 24 for the Mr. Leather~

Crosses GO! More to come tomorrow, bed time for me sorry!


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Oh great DM in the sky keeper of the karma bucket, did we offend thee? Were the sacrificial orc offerings not enough? *shakes fist angrily at the sky*
Wakizashi: 1d20 + 15 ⇒ (10) + 15 = 25
Whip: 1d20 + 15 ⇒ (3) + 15 = 18
Damage: 1d6 + 7 ⇒ (2) + 7 = 9
The slicing pain resembled what she would imagine an icy flame laced with needles would have felt like. She blinked out tears of pain and rage before they were able to spill from her eyes to her cheeks. This sent her into a blind rage. She cracked her whip in hopes of distracting the enraged undead following in it's wake with her Wakizashi slicing more flesh.


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

Attack: 1d20 + 12 ⇒ (9) + 12 = 21
Damage using hammer blow: 1d8 + 8 + 1d6 + 1d6 ⇒ (7) + 8 + (1) + (4) = 20
:Bloody b*ast*rd: Leon inwardly curses as Barnabus' shot passes close to close to his shoulder. With barely a glance backwards he focuses on dropping the raging undead. He swings his katana in an arc watching as flesh easily parts along its razor edge he allows the momentum to carry him around to bring his weapon to bare on the new comer.


Tyrn

The Mistress steps back to the doorway and raises her hand, releasing some sort of pulse. A warm feeling passes through your being and before you have much time to react a group of those flying one armed machines appear. Hovering all around her as she turns to step back in the room. "As your chamber is now taken i'm relocating you to another location, these Servitors will assist you. Now Come."

She waves her hand again towards you and the one armed Servitors swiftly fan towards you. Moving to place themselves where you could lean on them for support and surprisingly, despite how small and frail looking they appeared, they were quite strong. Especially in such a large group.

With the Servitor's supporting you, the Mistress swiftly leads the way out of the room and down the long metal hallway. You catch a glimpse of several more strangely clad humanoids. Some wore what appeared to be armored aprons and laboratory type apparel, there were a few without armored helms and those who were unclad were all elven. All of stunning beauty, save for some that had a cold detached look to them.

You could tell that they were not at all pleased with the creatures that were stomping about Sylandra. Seemingly guarding her from her own kind These creatures towered over the elves, covered in a red chitinous armor, in fact it appeared to be their very skin was armored like the insects appeared to be. For all their great height and appearance they reminded you of ants. Four legs, standing upright with four arms and carrying several types of weapons.

If they were some type of bodyguard they were quite fearsome indeed. One in particular stood out from the rest as it was bigger, scarred and particularly focused on Sylandra. Kneeling in front of her as she stood wordlessly in front of it, you'd have no idea what was going on except for the grave look on Sylandra's face.

You lose sight of her as you turn a corner, heading towards an ominous vaguely female visage at the end of this dead end hallway. Before you have time to speak the Mistress speaks first. "They're known as Formian's, they have some affinity with that girl and those in particular are known as Immortal's. They have sworn themselves to her and I don't know why. Sadly they're like us, few in number and dying as this war rages on."

As you finally reached the end of the hall she pulls forth a golden symbol, which unsurprisingly looked just like the overbearing gear worked woman before you. Then down below the bosom of the mechanical visage a pair of double doors slid open and revealed a four person sized room. Once you're both inside she hits one of the several lit up keys and the room begins to move upward, the soft drag of gravity and pull on your stomach your only indication of movement.

Shortly after it began the room stops with a slow bump as it comes to rest and the double doors open again. This time you come face to face with dozens of elven faces. These ones though appear young, with eyes full of wonder and surprise when they look upon you. They all bow their heads and step aside with a soft murmur of acknowledgment to the Mistress before she sweeps her way from the elevator with you in tow. The younger elves erupt into an excited babble like students at the Argonian college would during your teaching days.

Your unsure of where you are going up until you come to an extremely wide hallway, one that surprises you as it is lined not by machinery but by plantlife. It clings to everything, drapes across the main hallway as if it completely belonged amid the hum of machines and the scholar mechanical elves. The further you got down this hall the more the mechanical lighting faded, replaced by natural sunlight, the metal floors gave way to loose soil and patches of grass. Finally you emerged from the stone covered entrance to be greeted by the twin suns of a world you've never seen nor thought could exist except in your grandest fantasies.

The air quality dipped the moment you stepped out into the open air. Your experiences told you instantly you were up very high and after your eyes adjusted to the sudden brightness your breath caught in your throat at the beauty of this world. You were standing on what only could be the summit of a tall mountain range, as several more peaks greeted your eyes and rolled off for many miles off to the left side of your vision. Before you clouds rolled past just a few feet below the cliff face several feet ahead of you, like a great sea of rolling white waves as the strong trade winds blew over you. Despite how high up you were the winds were warm, reminding you of your younger years in Cygnus.

The Mistress spoke, pulling you back into reality. Sounding almost amused at your reaction. "Now you can smoke."


Ael, Cassian, Mir

Mir, guided by her superior sense and driven by something on the instinctual level, follows the strange scent until she rounds the bend. Despite all the dust the soft glow from Steven's glowing gold eyes as he comes hovering down the shaft towards you all. He halts and turns back towards the way he came and starts hovering slowly forward as if he were sneaking along.

The multitude of Assistants and Sentries you've activated have sturggled to aid Bera as she has not once but three times lost her footing and nearly slide off to parts unknown. Hopefully all the noise she's made hasn't alerted anyone to your presence.

Cryptogram:

Mir was the only one able to cram her way to the end of the long horizontal shaft and came to a stop over a thick grating that obscured her vision and gave her a limited view of the room below.

Mir Only:

You realize that the scent you were following up until now was that of a den. You're unable to count how many of these creatures lay just beneath you all but their numbers were far greater than your groups. So many lay intertwined and pressed together that you're unable to make out individual ones. However there are some up and about, moving amid the piles of their brethren and sniffing the air.

After spending a short time watching them something strange comes into view from the right. Someone or something wearing skin tight, long dark robes and with what appeared to be four additional arms made of metal. It floated barely a few feet off the ground with its normal hands steepled in front of its narrow chest. It didn't appear to notice the piles of sleeping creatures at its feet and completely ignored the ones that were moving about as well.

Then, surprisingly, the creatures that had been sniffing around turned toward this strange newcomer immediately looking completely submissive despite their fearsome appearance. As the various spiny creatures followed behind it this strangely clad being floated a little further and halted just below you.

A moment passed before the sound of metal on metal alerted you to something else going on and soon the heavy footfalls of others entering this broad room echoed upto your sharp ears. The spiny creatures formed up around the floating being protectively, hissing at whatever was approaching, at first you were surprised and thankful that it was the Immortal, with three of it's blades drawn and ready for battle. But then it tossed them to the floor and kneeled before this creature and its pets in an almost submissive manner. The shocks kept coming a another figure strode up behind the Immortal with one of its arms outstretched, fingers wide and palm down as if it were pressing something down and it was then that you could tell the Immortal was struggling. It's movements were jerky.

The creature that stood behind it was strange to say the least, four tentacle's coming out of it's face around where one's mouth normally would be. It's purple skin was barely visible in this light and it was hard to tell how tall it was from your vantage point. Other than that it was completely hairless and rippling with well defined muscle.

Tight Robbed and floating figure, purple skinned figure.


Mir, Ael, Cassian

Due to losing the post a couple of times there were a few things not in the one above.

Mir:

THe pair of strange figures are talking, in a language you don't understand but the way they move their arms about you can tell that the are quite hostile to one another. A heavy scent of anger and aggression hangs over the pair as they quarrel between each other, all the while the Immortal appears to be fighting whatever control has been placed over it...

You all noted that this winding maze of vents and shafts had other directions you could take, all of which would cost you time and leave you tired by the end of it as this is no easy venture to say the least. Although it has paid off in the way of having a small swarm of Servitor's following you around. They move about somewhat confused but they are still useful...


Shadow Assassin/Shadow Warrior 6 (HP 90 AC 19, T 16, Flat 13 F+5 R+10 W+11 Init +8/10; Senses: Darkvision 60ft Low-Light Vision (X2), Per +16

I'm scared to see what's going to happen to us...both of us are now close to half hp...and now miss saber wielding psycho is back.


Female Tabaxi Ranger/ Barbarian 6 (Skirmisher, Natural weapon style/ Invulnerable Rager)

Quietly Miri crawls backwards down the shaft coming to a stop in front of her new companions. As quietly as possible she relates her findings, describing the creatures in detail in hopes that one of them may be more familiar with what they faced.

Read Miri spoilers


Human Lore Warden // Talented Monk 6
Stats:
HP 84/84, Nonlethal 84/84; AC 28, touch 23, Flat Footed 19; CMD 36 (+2 v Trip, +1 v Heavy Blades); Fort +9, Reflex +11, Will +9; Blindsense 30ft; Perception +12; Initiative +5; Acrobatic Dodge (+16) [8/8 day]

Thanks Mir! I was so tempted to check those spoilers out but I didn't want the pressure of stifling the meta-gamer in me.

Miri was well ahead of Cassian's Cavalcade by the time Steven's oddly familiar golden eyes lit the far end of the pathway. Knowing he'd somehow ruin their attempt at stealth if he joined the two while the scouted ahead, Cassian resolved to pick at the coded message under the prismatic glow of half a dozen Servitors.

My answer to the cryptogram is awaiting DM approval (although you can almost always tell when you're wrong on those things) otherwise I'd post it for those of you who didn't feel like doing it.

When the tigress returns with news of what she had seen, the scholarly swordsman rests his chin on his armored knuckle and contemplates the possibilities.

Random Knowledge Checks to Identify EVERYTHING!!!
Knowledge (arcana): 1d20 + 7 ⇒ (17) + 7 = 24
Knowledge (planes): 1d20 + 7 ⇒ (7) + 7 = 14
Knowledge (dungeoneering): 1d20 + 7 ⇒ (19) + 7 = 26
Knowledge (nature): 1d20 + 7 ⇒ (6) + 7 = 13
Knowledge (religion): 1d20 + 7 ⇒ (19) + 7 = 26

Hopefully I'm rolling somewhere in the right but you can never go wrong with a blind, indiscriminate spray!

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