Sky Piracy by the Stormborn (Inactive)

Game Master leinathan

Mythic Adventures.

The Airship.

Map of the Inner Sea region.

Golarion Worldwide Map.

Downtime Rules

Sky Piracy with a ragtag monster crew! Whee!


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HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

So, time is running late over here and I'm going to bed - so I won't respond to the update in a number of hours.

But in the meanwhile, we should perhaps consider where to go next. Gather a crew for our cannons? We had a list of this too I think ... : )


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1
Lucrecia Henderthane wrote:

Mmm adventure :P

Things we want to acquire:

*) A big cannon/gun.

This was the first thing we discussed - and I'm not 100% sure on how we would use it. But we do want it. Perhaps mount it in a Demiplane and shoot out trough a permanent gate?

*) Scroll of Create Demiplane

Much fun could be had with this : )

*) Gold!

All our other endeavours can be made easier with a bit (mountain) of coin. Besides, bathing in gold is nice!

Did I miss anything?

Edit:

*) An stronghold

Somewhere to moor the ship for repair and store other things. Also nice for our vanity!

Btw - the other PCs (from Carrion Crown) - will they play a part in this ?

I believe that we did.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Loot and pillage!!'


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Hmh. I think we added a few things to that list - weather controlling items and such. A crew for the cannons might be nice.

But then, some gold wouldn't come in amiss - I will echo my earlier suggestion: Sail to the Shackles and show those whom are the boss : P


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Hmm - just another thought - we did pay for Mwk Fiend's Mouth cannons right : )?

Also: Does the spell Greater Magic Weapon work on cannon shells ? A quick cast twice a day would give us fifty magical rounds, a nice stop-gap until we can enspell the cannons proper. (And it is a cheap way to gain magical +es)


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Lucrecia Henderthane wrote:

Hmm - just another thought - we did pay for Mwk Fiend's Mouth cannons right : )?

Also: Does the spell Greater Magic Weapon work on cannon shells ? A quick cast twice a day would give us fifty magical rounds, a nice stop-gap until we can enspell the cannons proper. (And it is a cheap way to gain magical +es)

Perhaps a could scrolls for when we really need it.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Perhaps! In a perfect world, we would find six 5th level wizards that has nothing better to do besides hanging around and acting as team leaders for the cannons :P

True Strike, See Invisible, Make Whole, (Greater) Magic Weapon, ect are all really nice to have when dealing with such a big gun!

But! We probably can't. So anyone got an idea of what kind of crew we can find for our cannons? Bind some Axiomites and hope that doesn't backfire in some way? (It will, it will be hilarious)

edit: Axiomite. Pretty good stats, skills & spell likes for our needs (True Strike & Lightning Bolt, Telekinesis for lulz). They do lack True Seeing or See Invisible, but one can't have everything. They are the inter-planar engineers - so that piece of fluff matches up.

However, they are the champions of law to our mostly chaotic team. How do they view piracy ? And they are slippery as heck - they summon Inevitable and they might sting a little with their empowered Order's Wrath.

edit2: Perhaps "see the world" might be a decent argument? Or some sort of quest for the greater "lawfulness"?

Lucrecia is Chaotic in that she takes orders poorly and like to make her own path, not some sort of cosmic conviction. She did indeed work with plenty of Lawful people back in Cheliax, even if she felt it was starting to choke her at the end. But at the ship, in a position above the lawful people - she could probably stand it.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

On another topic, this game is really causing me to itch for even more minions.

*Sigh* :P

Should have played Legion or something ^^

Would you allow a cohort to take Leadership leinathan ^^? I'd probably have to make an effort to keep only a few character sheets in action at a time though ... ^^


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

I'm not sure if the unseen crew can fire the cannons. We either need to recruit, animate the ship, bind something, or create some simulacrum if we want to use them.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Wait. If you have leadership where are all your followers? Could they not be our crew?


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Well - Lima is one of them, so there is that : P

Lu has plenty of follower 'slots' left to fill, exact number depends on mods, but the vast majority is level 1, then about 10 level 2 and it goes south from there. Two level 5s and 3 level fours left at the upper echelons.

So technically she could call in some favours and have some of House Henderthane's competent armsmen come over, but they would be of the sort that all instantly die the first time a stiff breeze comes their way : /

I have thought about it - but that is the conclusion I keep coming back too.

Followers are loyal - but also squishy and still wants to be paid and treated respectfully (all of them cant be slaves/indentured servants)

In my eyes, they are a solid plan C at the best at the moment - something more persistent and/or renewable would be optimal : )


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

The crewmen don't need to be our level. They just need to be able to fire a cannon. They're mooks. They're not supposed to be a major threat. However, if you get though of them their usefulness increases.

I suppose if we all took leadership our cohorts could be the crewmen with the rest being the highest level of whatever's remaining.

Edit: I suppose my Mephit can help crew the ship, but he's more useful flying around, scouting and what not.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Just out of curiosity I calculated my leadership score. I took a few liberties, but I think most of these are safe bets.

character level 14
Charisma +0

Great renown +2
Fairness/generosity +1 (Ive been fair in my dealings thus far I believe)
Special Power +1 (Mythic/MT)
Aloofness -1 (probably)
Familiar -2

Has stronghold/Base of operations +2 (does the ship count?)
Moves around a lot -1 (clearly)

That puts me at a leadership score of 16.

11th level cohort
25 1st level
2 2nd level
1 3rd level

All in all I think it's hardly worth the feat for me. Clearly the cohort would be useful, but I could do without the rest.

Edit: In my case I think I'd prefer to just build crew members if we need them.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

They also need to be able to not die to the first stiff breeze. Well, they don't *need* that, but it would be convenient : )

*Hmm*

But I guess I could scrape together a few henchmen. Then we would just have to carry around our own little slice of Cheliax or Nidal : )

The Captains also have leadership, but since their sense of self worth is not as overly inflated as Lu's (HD - Lu have a few extra due to being a monster, they have a few less due to template!) but I don't think they have used any yet (in this campaign).

What say you - shall us with leadership people put together two cannon teams each? One of each side, then we can have some friendly competition ^^


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26
Sparel Radtymah wrote:


Fairness/generosity +1 (Ive been fair in my dealings thus far I believe)

"Serve me or I shallt dump thee into the desert!"

:P

But other then that yeah.

The extra stat-points and HD from being a non-core race goes a long way for leadership!

If we had one more player, we could all have the responsibility for one cannon each : )

edit: Your familiar is an excellent choice for a leader, since he shares your ranks in knowledge skills (engineering being the one used for fireing the cannon!).

He'll just need proficiency. Retrain or some magical shenanigan ?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Another thing that is an option is the vampire's thrall ability.

Kill anybody with blood drain or energy drain and they rise as a thrall. They can each control twelve thralls, there is no HD or level limit on the thralls, and Praetorius only has one so far (the proprietor of his favorite bordello).

And, of course, you could always press-gang people, or simply recruit them. Looking for pirates, doing something like destroying an enemy ship and taking on the remaining crew would work.

Becoming the Hurricane King of the Free Captains of the Shackles could also net you a lot of crew, but it's a long process involving gaining the trust of the majority of the current Free Captains and then killing the current Hurricane King.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Lucrecia Henderthane wrote:
Sparel Radtymah wrote:


Fairness/generosity +1 (Ive been fair in my dealings thus far I believe)

"Serve me or I shallt dump thee into the desert!"

:P

But other then that yeah.

Well, Besides that. :-) that was an elemental, not a humanoid.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

My familiar would not be a good leader. He's highly chaotic and unreliable. Besides he can't take leadership or anything. Also, I think he only speaks Auran.

Thralls: Good idea, but less useful at night.

I think destroying another pirate ship and usurping it's crew is a good idea. We've god several significant advantages with the flying and all.

We could always go to Tortuga (or the equivalent) and recruit. That's be pretty interesting with the mind control powers of the Captains. It'd be the most honest job interview ever.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

We could always go the permanent animated object route. Would have to do some math, some halfling sized wooden statues to load the things and either fire it or animate the cannon to fire itself.


Male Rogue (Knife Master) 12 | hp 188/188 | AC 31 touch 18 ff 24 | Fort +16 Ref +22 Will +9 | Init +15, Perception +22, Darkvision 60ft, Speed 30ft, Fly 40ft

We should defintely go to the piratey area! We can totally get all the people we would need and I bet we could find a crew that can very functionally use the cannons. Aside from just getting a crew together I think our next really significant goal should be getting that scroll of greater demiplane and then murdering the gorilla king to get the mega cannon. What do you guys think?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Belor Silver wrote:
We should defintely go to the piratey area! We can totally get all the people we would need and I bet we could find a crew that can very functionally use the cannons. Aside from just getting a crew together I think our next really significant goal should be getting that scroll of greater demiplane and then murdering the gorilla king to get the mega cannon. What do you guys think?

Why don't we fly the ship to the shackles to pick up a crew and in route I'll divine where one could find a scroll of greater demiplane? City of Brass would be a good place to start looking I think.

Edit: Belor, You're a captain. Why don't you make that declaration in character and we'll get going.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

*Half of the Captain :P

For your familiar, I was most poking at that he might steal your Know(engineering) ranks. Which with a small investment (I don't know how your skills look atm) would probably be the best skill check we could hope for : )

But a Shackles crew is nice too. That makes them expendable enough!


Male Rogue (Knife Master) 12 | hp 188/188 | AC 31 touch 18 ff 24 | Fort +16 Ref +22 Will +9 | Init +15, Perception +22, Darkvision 60ft, Speed 30ft, Fly 40ft

Yeah half the captain lol. I think Praetorius is still out of commission at the moment so I'll make the declaration to get us on the move.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

Leinathan,

I just posted several of the spells Sparel will cast to determine the specifics of finding a scroll of demiplane. His methods will vary depending on what information the previous spell provided, but all in all with several days at least to do this he'll probably be able to figure out the best place to find/buy the scroll we're looking for.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Hmm.

How do we feel about some comic relief - Lu was thinking of claiming another room for herself and Tris (pre-emptively, since the ship is getting crowded!).

Or do we just want to skip ahead to the good parts : )?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Lucrecia Henderthane wrote:

Hmm.

How do we feel about some comic relief - Lu was thinking of claiming another room for herself and Tris (pre-emptively, since the ship is getting crowded!).

Or do we just want to skip ahead to the good parts : )?

There's only one other person on board as of now. Besides once we get the demiolane scroll space will be a non-issue.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

However, if you want to fill the time while we wait on the plot to progress I'm all for that.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Filler initiated :P

I'm not 100% sure if the geometry and layout of the ship actually allows for Lu's failure, but for the sake of sillyness, let's go with it ^^

Edit: Note, that while this was mainly aimed at Spa to give him a shot at showing off some of his magical handiness (since he seems to be the most frequent visitor of the boards!) - anyone if welcome to swoop by for a laugh. Or to try and be helpful if you really want ^^


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Lucrecia Henderthane wrote:

Filler initiated :P

I'm not 100% sure if the geometry and layout of the ship actually allows for Lu's failure, but for the sake of sillyness, let's go with it ^^

Edit: Note, that while this was mainly aimed at Spa to give him a shot at showing off some of his magical handiness (since he seems to be the most frequent visitor of the boards!) - anyone if welcome to swoop by for a laugh. Or to try and be helpful if you really want ^^

He's not particularly handy. It's just fabricate. I can't remember her name, but the woman who created the ship is going to be the most displeased. lol

Edit: Regarding the bold: Yes, I have a problem. :-)


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Yah it was fabricate I was thinking of ^^ Or Make Whole or Mending or something - I trusted you to come up with something.

And yes Aiesha might be a bit miffed. But it will give Lu a good IC reason to stop pestering her for the helm (since she would realize she isn't the most popular person atm) ^^

Edit: I'll get a gameplay thread update up within an hour, but got an errand atm :)


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26
Lucrecia Henderthane wrote:
Edit: I'll get a gameplay thread update up within an hour, but got an errand atm :)

The things I say. Sigh :P


Male Imp Consular Barbarian (Titan Mauler) 12; 201/201 (276) HP; init +8, percept. +25; AC 33/22/28 (33/20/28 raging); Fort +18 (+23/+28), Ref +15 (+15/+19), Will +11 (+14/+19); 30/31 Rage, 8/9 MP, 2/2 LP

Sheesh, out of it for half a week and I come back to 26 game posts and 46 in discussion. I'm catching up on reading tonight. Will try and post something tomorrow.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

I think currently we're waiting on the results of the divinations while we sail to pick up some pirates... Err Crew members.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

We're definitely waiting on Praetorius to check in.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
We're definitely waiting on Praetorius to check in.

We should probably press on. It's been a few days. We don't want to let the momentum go too much.


Male Human/Vampire hp 212/212 | AC 33 touch 15 ff 27 | Fort +19 Ref +12 Will +10 | Init +10, Perception +10, Darkvision 60ft, Speed 30ft, Fly 40ft

Im ALIVE INITIATE PLAN LEINATHAN YOU ARE A GO!!!


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Nice =)


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Wait - aren't you supposed to be undead?! IT IS TRULY A MIRACLE!!

*ahem*

@leinathan: I've been meaning to ask you something, but it slipped my mind since I played mainly Tris.

Now that the Swashbuckler is out "for real" I noticed that they updated Slashing Grace - it no longer does what I picked it for (using one-handed slashing weapons with Swashbuckler class features). Would you be okay with Lu switching out that feat (since she doesn't even qualify anymore) and in addition, would it be okay if Lu switched her Cutlass to a Rapier ?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Yes and yes, Lucrecia.

So the plan is just to sail towards the Shackles, yeah?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

Yes and yes, Lucrecia.

So the plan is just to sail towards the Shackles, yeah?

Sail to the shackles to do some recruiting, but while we're traveling go on a side mission to get the scroll of Greater demiplane.

I did a great deal of divinations to get details on the latter. So the nature of this side quest could be as simple as teleporting to pick it up or perhaps something more. Dealers choice.

Basically we just need the details of several days of divination efforts to determine what steps to take next.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

Nice : )

I have switched the weaponry, but I am not sure of what to pick up instead of Slashing Grace. Thinking about Improved Critical, Intimidating Prowess, Improved Initiative or just something silly. I'll get to it eventually !

----

Yeah, we were heading down the Shackles to do some recruiting/plundering/piracy - and trying to figure out the scroll in the meanwhile :)


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Getting the scroll is going to be a task/quest all in itself, so getting it done on the way to the Shackles is going to delay getting there by quite a bit.

I was going to ask how you're going to plane shift, but then I remembered that Aiesha has it as a spell-like.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:

Getting the scroll is going to be a task/quest all in itself, so getting it done on the way to the Shackles is going to delay getting there by quite a bit.

I was going to ask how you're going to plane shift, but then I remembered that Aiesha has it as a spell-like.

I also have the spell from two different spell lists. My plan was to plane shift/teleport/etc Then catch up to the ship later. I have a way to teleport back to it even if it moves. That was the attunement of my way finder of infinite doorways awhile back.


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

Right, it's 5th-level on the cleric spell list and 7th-level on the wizard spell list...and you have both of those. Right?


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
leinathan wrote:
Right, it's 5th-level on the cleric spell list and 7th-level on the wizard spell list...and you have both of those. Right?

Indeed.


HP 75/250 | Init +11/12 | AC 43/20/37; 35/22/28 | CMD 45; 44 (+16/12 vs trip) | Fort +23/22 Ref +23/24 Will +22 | Dragon Senses, Per +26

I picked up Combat Reflexes for Lu - a most useful feat : )


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59
Lucrecia Henderthane wrote:
I picked up Combat Reflexes for Lu - a most useful feat : )

Quite.


Speed 40': Fly 50' Init +5; Perception +25;AC 20, T:11, ff:19, F+10, R+10, W+18(+2Ench); +2 SR 18; CMD17 HP: 59/59

So Planeshift to the city of brass tomorrow?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

That seems to be the plan, and it seems Tar'jub and Sparel are going, but who else is going?


What? Half-Elf Writer 1 / Dancer 1 / Chemist 1

I thought this was cool: Sanguine Intensity Feat.

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