Skulls and Shackles Campaign (Inactive)

Game Master Tyranius

Disrespute / Infamy = 18/18
Plunder = 15/15

Maps:
Isle of Empty Eyes | Tactical Map |
Man's Promise | Man's Promise (Key) |

Loot List: Plunder List


1,501 to 1,550 of 3,243 << first < prev | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | next > last >>

Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Drawing his bow Jack and centering his wrath on monstrous humanoids starts to shoot.1d20 + 7 ⇒ (12) + 7 = 193d6 + 4 ⇒ (2, 6, 2) + 4 = 14 1d20 + 7 ⇒ (6) + 7 = 133d6 + 4 ⇒ (6, 1, 3) + 4 = 14 targeting the blue square one


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

Viviana hisses before retaliating.

Exploit Weakness (AC boost): 1d20 + 7 ⇒ (3) + 7 = 10
Flurry: 1d20 + 8 ⇒ (13) + 8 = 211d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d8 + 10 ⇒ (5) + 10 = 151d8 + 10 ⇒ (3) + 10 = 13

Dark Archive

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Jack sinks an arrow into the brute as the Sahuagin's continue to burn. The leftmost Sahuagin on fire falls to the ground as the flames consume it while the flames smolder out on the eastern most Sahuagin.

Reflex save: 1d20 + 4 ⇒ (5) + 4 = 9
Fire damage: 1d6 ⇒ 6

Reflex save: 1d20 + 4 ⇒ (12) + 4 = 16

The Sahuagin's assault the guards as a trident pierces through the western middle guards armor dropping him to the ground while the eaatern most guard has a large chunk ripper from his shield arm as he is bitten.

Sahuagin trident: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
damage: 1d8 + 3 ⇒ (8) + 3 = 11

bite: 1d20 - 1 ⇒ (13) - 1 = 12

Sahuagin trident: 1d20 + 4 + 1 ⇒ (4) + 4 + 1 = 9
bite: 1d20 - 1 ⇒ (14) - 1 = 13

Sahuagin trident: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7
bite: 1d20 - 1 ⇒ (20) - 1 = 19
damage: 1d4 + 1 ⇒ (4) + 1 = 5

Viviana assaults the brutish Sahuagin as she breaks the creatures neck with her knee.

Sahuagin Lieutenant
-------------------------------------------
Aishe 26/38
Somia
Guards (Top right battlement -10 HP; R/L -12 HP )
--------------------------------------------
Sahuagin Scout (-10 HP)
Sahuagin UnderPriestess (Blind)
------------------------------------------
Jack
-----------------------------------------
Sahuagin (L-white/yellow -10 HP; R white -10 HP)
----------------------------------------
Viviana (23/44 HP)
Charles


Male Half-Elf Ranger/Sorceror 15 (SP 203/203) (HP 203/203) (RP 12/12) (AC 36) (Fort +26, Ref +30, Will +25)(Perception +29 (+2 Init))

Charles attempts to hack his way through the Sahuagin in front of him.

MW Cold Iron Greatsword: 1d20 + 8 + 2 + 2 ⇒ (4) + 8 + 2 + 2 = 16, for 2d6 + 14 + 3 + 2 ⇒ (2, 1) + 14 + 3 + 2 = 22 damage.

If that takes it out, he will then move forward to engage the 'big' one (with the little star on it on the map)

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Charles easily slices through the weak Sahuagin as he steps up to take on the Lieutenant barking orders.

The little Sahuagin occupied with the guards sees Charles try to et past and stabs at him with it's trident. The trident misses as the Sahuagin is occupied with the guards parrying the blow.

Trident vs Charles AC 18: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15

The Lieutenant sees Charles advance and slams his trident at the bloodrager while biting at his arm. Charles dodges the trident as his sword arm emerges with scrapes from the teeth of the lieutenant.

Trident vs Charles AC 18: 1d20 + 11 - 2 + 1 ⇒ (4) + 11 - 2 + 1 = 14

bite vs Charles AC 18: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Sahuagin Lieutenant
-------------------------------------------
Aishe 26/38
Somia
Guards (Top right battlement -10 HP; R/L -12 HP )
--------------------------------------------
Sahuagin Scout (-10 HP)
Sahuagin UnderPriestess (Blind)
------------------------------------------
Jack
-----------------------------------------
Sahuagin (L-white -10 HP; R white -10 HP)
----------------------------------------
Viviana (23/44 HP)
Charles (39/44 HP)


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

Viviana walks up and attempts to hit the Lieutenant with her Unarmed Strike.

Attack: 1d20 + 10 ⇒ (14) + 10 = 24
Damage: 1d8 + 10 ⇒ (6) + 10 = 16


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe thrusts at the nearest sahuagin with her boarding pike, then moves into position, threatening both the priestess and scout.

Standard action: Attack eastern white sahuagin
Attack (+1 Boarding Pike of Repelling, Power Attack, Flanking): 1d20 + 6 - 1 + 2 ⇒ (16) + 6 - 1 + 2 = 23
Damage (+1 Boarding Pike of Repelling, Power Attack): 1d8 + 4 + 3 ⇒ (2) + 4 + 3 = 9

Move action: As indicated on map


1/2Elf Female Bard 2 | AC 14 | HP15/15 | STR+1; DEX+3/5*; CON+1; INT+2; WIS+1; CHA+4/6 | PPerc 9 | 3/3x1st

Somia hurls another ball of flame, this time at the scout, leaving Charles to deal with the Lieutenant. Produce Flame: 1d20 + 5 ⇒ (16) + 5 = 21 Dmg: 1d8 + 5 ⇒ (5) + 5 = 10 3 minutes remaining

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Aishe slams her boarding pike into the Sahuagin while it is paying attention to the guards as she advances on the stumbling priestess.

Somia hurls a ball of flame at the Scout while he is reloading. The flames explode all around his weapon as he fumbles the bolt with an audible hiss.

The guards lock up their formation as the continue to hold the gate.

Advance! and push them back.

The guards begin to advance as one unit while the top two gurads reload their heavy crossbows.

The western most guards both swing their swords at the Sahuagin. The guards are able to drop their immediate threat

Longsword: 1d20 + 4 + 1 ⇒ (8) + 4 + 1 = 13
Longsword: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
damage: 1d8 + 3 ⇒ (3) + 3 = 6

The Scout backs away as he levels his crossbow at Aishe. A twang is heard in the air as the bolt whistles past Aishe.

Heavy crossbow vs Aishe AC 16: 1d20 + 7 + 1 + 2 ⇒ (4) + 7 + 1 + 2 = 14

The priestess continues to stumble forward Provoke AoO from Aishe as she raises what looks to be an idol into the air. Soon the whole battlefield erupts in a ferver as negative energy strikes everything in it's path. It looks like it strikes everyone but Jack and Somia so Need a Will save of DC 12 for half damage

Acrobatics to move more than half speed: 1d20 ⇒ 5

Negative energy damage: 2d6 ⇒ (3, 2) = 5

Will saves:

Lieutenant: 1d20 + 6 ⇒ (3) + 6 = 9
Scout: 1d20 + 5 ⇒ (14) + 5 = 19
Guard: 1d20 + 2 ⇒ (12) + 2 = 14
Guard: 1d20 + 2 ⇒ (6) + 2 = 8
Guard: 1d20 + 2 ⇒ (18) + 2 = 20
Guard: 1d20 + 2 ⇒ (1) + 2 = 3
Guard: 1d20 + 2 ⇒ (18) + 2 = 20

Sahuagin Lieutenant (-5 HP)
-------------------------------------------
Aishe (26/38 HP)
Somia
Guards (Top right battlement -10 HP;#1-2;#2-5;#3-15;#4-5;#5-2)
--------------------------------------------
Sahuagin Scout (-22 HP)
Sahuagin UnderPriestess (Blind)
------------------------------------------
Jack
Viviana (23/44 HP)
Charles (39/44 HP)


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

Will Save: 1d20 + 3 ⇒ (18) + 3 = 21

Flurry: 1d20 + 8 ⇒ (10) + 8 = 181d20 + 8 ⇒ (4) + 8 = 12
Flurry Damage: 1d8 + 10 ⇒ (5) + 10 = 151d8 + 10 ⇒ (7) + 10 = 17

Viviana flurries the Lieutenant

GM I hit the Lieutenant last round, with a roll of 24 for 16 damage, but he seems to have taken only 5 damage. Did I miss?

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Yes sorry with all the Sahuagins deaths you would have done that. You are getting a round ahead of me though. This round is the unarmed strike from above for 16 damage

Viaviana moves in and slams her fist into the Sahuagin's body as she draws the wind from it's third set of lungs in a gasp.

Sahuagin Lieutenant (-21 HP)
-------------------------------------------
Aishe (26/38 HP)
Somia
Guards (Top right battlement -10 HP;#1-2;#2-5;#3-15;#4-5;#5-2)
--------------------------------------------
Sahuagin Scout (-22 HP)
Sahuagin UnderPriestess (Blind)
------------------------------------------
Jack
Viviana (23/44 HP)
Charles (39/44 HP)


Male Half-Elf Ranger/Sorceror 15 (SP 203/203) (HP 203/203) (RP 12/12) (AC 36) (Fort +26, Ref +30, Will +25)(Perception +29 (+2 Init))

Charles starts to step around the big Sahuagin, roars, and delivers a mighty swing!

MW Cold Iron Greatsword: 1d20 + 8 + 2 + 2 ⇒ (5) + 8 + 2 + 2 = 17, for 2d6 + 14 + 3 + 2 ⇒ (4, 6) + 14 + 3 + 2 = 29 damage.

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Need a will save also Charles


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Attacking the Lieutnant Jack lets loose another two arrows.
attack: 1d20 + 7 ⇒ (1) + 7 = 83d6 + 4 ⇒ (5, 4, 1) + 4 = 14
attack: 1d20 + 7 ⇒ (5) + 7 = 123d6 + 4 ⇒ (4, 5, 1) + 4 = 14

Sovereign Court

Will: 1d20 - 1 + 2 ⇒ (5) - 1 + 2 = 6.

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Charles swings as the Sahuagin dodges his blow just as Jack fires two arrows that bounce off of his armor. Perhaps the negative enery affected Charles swing as he takes the brunt of the attack.

The lieutenant smiles at Charles as it stabs it's trident at the man simultaneously snapping it's teeth at the bloodrager. The trident finds it's ark as the teeth soon have flesh hanging from them making Charles feel a bit queasy.

Trident vs Charles AC 18: 1d20 + 11 + 2 ⇒ (10) + 11 + 2 = 23
damage: 1d8 + 7 + 4 ⇒ (6) + 7 + 4 = 17

bite vs Charles AC 18: 1d20 + 4 ⇒ (19) + 4 = 23
damage: 1d4 + 2 ⇒ (3) + 2 = 5

Sahuagin Lieutenant (-21 HP)
-------------------------------------------
[b] Aishe (26/38 HP)
Somia
Guards (Top right battlement -10 HP;#1-2;#2-5;#3-15;#4-5;#5-2)
--------------------------------------------
Sahuagin Scout (-22 HP)
Sahuagin UnderPriestess (Blind)
------------------------------------------
Jack
Viviana (21/44 HP)
Charles (12/44 HP)/b]

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Charles swings as the Sahuagin dodges his blow just as Jack fires two arrows that bounce off of his armor. Perhaps the negative enery affected Charles swing as he takes the brunt of the attack.

The lieutenant smiles at Charles as it stabs it's trident at the man simultaneously snapping it's teeth at the bloodrager. The trident finds it's ark as the teeth soon have flesh hanging from them making Charles feel a bit queasy.

Trident vs Charles AC 18: 1d20 + 11 + 2 ⇒ (18) + 11 + 2 = 31
damage: 1d8 + 7 + 4 ⇒ (7) + 7 + 4 = 18

bite vs Charles AC 18: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 1d4 + 2 ⇒ (4) + 2 = 6

Sahuagin Lieutenant (-21 HP)
-------------------------------------------
Aishe (26/38 HP)
Somia
Guards (Top right battlement -10 HP;#1-2;#2-5;#3-15;#4-5;#5-2)
--------------------------------------------
Sahuagin Scout (-22 HP)
Sahuagin UnderPriestess (Blind)
------------------------------------------
Jack
Viviana (21/44 HP)
Charles (12/44 HP)


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

I don't think I need to submit another action, because I already rolled a flurry and got ahead of you.

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Yup :)


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

As the priestess hobbles away, Aishe thrusts her boarding pike at her.

AoO (+1 Boarding Pike of Repelling, Power Attack, Inspire Courage): 1d20 + 6 - 1 + 2 ⇒ (12) + 6 - 1 + 2 = 19
Damage (+1 Boarding Pike of Repelling, Power Attack, Inspire Courage): 1d8 + 4 + 3 + 2 ⇒ (6) + 4 + 3 + 2 = 15

Will Save: 1d20 + 4 ⇒ (4) + 4 = 8

Aishe continues singing as she steps back and attacks the priestess once more.

Free action: Continue bard song (9 rounds remaining, +2 competence bonus to hit/damage, +2 morale bonus to save vs. fear)
Not an action: 5' step, as indicated on map
Standard action: Attack priestess
Attack (+1 Boarding Pike of Repelling, Power Attack, Inspire Courage): 1d20 + 6 - 1 + 2 ⇒ (5) + 6 - 1 + 2 = 12
Damage (+1 Boarding Pike of Repelling, Power Attack, Inspire Courage): 1d8 + 4 + 3 + 2 ⇒ (2) + 4 + 3 + 2 = 11


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Using his judgement of better hitting Jack lets loose another double tap.
1d20 + 9 ⇒ (13) + 9 = 223d6 + 4 ⇒ (6, 6, 2) + 4 = 18
1d20 + 9 ⇒ (5) + 9 = 143d6 + 4 ⇒ (4, 1, 2) + 4 = 11


1/2Elf Female Bard 2 | AC 14 | HP15/15 | STR+1; DEX+3/5*; CON+1; INT+2; WIS+1; CHA+4/6 | PPerc 9 | 3/3x1st

Somia hurls yet more fire towards the Scout.

Produce Flame:: 1d20 + 5 ⇒ (4) + 5 = 9 Dmg:: 1d8 + 5 ⇒ (6) + 5 = 11 2 minutes remaining though her aim leaves much to be desired.

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Aishe stabs he boarding pike into the blinded Priestess causing her to grunt in pain as he side is split open as she advances.

Aishe then moves in closer as the stumbling priestess clears the path causing Aishe to miss.

Somia hurls a ball of flame at the stone pillar as it cascades across the smooth surface.

Advance on the leader and hold the line!

The guards begin to advance on all of the Sahuagin. The guards sink their blades deep into the unsuspecting Lieutenant and Scout. The Lieutenant looks to be grievously injured.

longsword vs Lieutenant: 1d20 + 4 ⇒ (19) + 4 = 23
confirm crit: 1d20 + 4 ⇒ (18) + 4 = 22
damage: 2d8 + 6 ⇒ (6, 2) + 6 = 14

longsword vs Lieuteant: 1d20 + 4 ⇒ (20) + 4 = 24
confirm crit: 1d20 + 4 ⇒ (20) + 4 = 24
damage: 2d8 + 6 ⇒ (6, 2) + 6 = 14

longsword vs Lieuteant: 1d20 + 4 ⇒ (16) + 4 = 20
longsword vs Scout: 1d20 + 4 ⇒ (20) + 4 = 24
confirm crit: 1d20 + 4 ⇒ (4) + 4 = 8
damage: 1d8 + 3 ⇒ (4) + 3 = 7

longsword vs Priestess: 1d20 + 4 ⇒ (8) + 4 = 12

The Scout drops his crossbow as it begins to claw and bite at the guard. The Sahuagin brutally tears the guard to shreds.

Claw: 1d20 + 7 ⇒ (16) + 7 = 23
Claw: 1d20 + 7 ⇒ (13) + 7 = 20
Bite: 1d20 + 7 ⇒ (15) + 7 = 22

damage: 3d4 + 12 ⇒ (3, 1, 1) + 12 = 17

The Underpriestess once again raises her symbol in the air as an unholy wave of negative energy slams into the battlefield. The lieutenant, scout and a guard fall to the ground as their minds seems shattered bleeding from their eyes and nose.

damage: 2d6 ⇒ (5, 2) = 7
DC 12 Will save from Viviana; Charles and Aishe for half damage

Will saves:

Guard: 1d20 ⇒ 15
Guard: 1d20 ⇒ 2
Guard: 1d20 ⇒ 20
Guard: 1d20 ⇒ 19
Scout: 1d20 + 4 ⇒ (1) + 4 = 5
Lieutenant: 1d20 + 6 ⇒ (12) + 6 = 18

--------------------------------------------
Sahuagin UnderPriestess (Blind) (-15 HP)
------------------------------------------
Jack
Viviana (21/44 HP)
Charles (12/44 HP)
Aishe (21/38 HP)
Somia
Guards (Top right battlement -10 HP;;#2-8;#4-8;#5-6)


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

Will Save: 1d20 + 3 ⇒ (13) + 3 = 16

Viviana steps up and slams a fist into the blind priestess. This is the Brawler special ability of Knockout which is a DC 17 Fortitude saving throw or she falls unconscious (assuming I hit).

Exploit Weakness: 1d20 + 7 ⇒ (9) + 7 = 16
Attack: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d8 + 10 ⇒ (5) + 10 = 15

We can take her alive if we want, shes blind and if we take away her holy symbol, shes got nothing.

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Fort Save: 1d20 + 7 ⇒ (7) + 7 = 14

Viviana slams her fist into the Priestess. The Sahuagin's eyes roll back into her head as her body slumps to the ground.

Combat over


Male Half-Elf Ranger/Sorceror 15 (SP 203/203) (HP 203/203) (RP 12/12) (AC 36) (Fort +26, Ref +30, Will +25)(Perception +29 (+2 Init))

Charles sighs in relief as the last sahuagin falls.

"That... was unpleasant."


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Fort Save: 1d20 + 4 ⇒ (4) + 4 = 8

Aishe grunts softly when the wave of negative energy washes over her, then watches in satisfaction as Viviana drops her.


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Dropping his bow to the ground Jack rushes to the next bleeding guard and starts to heal him. Moving through the ranks he burns his magic to safe as many people as possible.


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

Meanwhile, Viviana quietly bounds the unconscious priestess, while carefully searching the priestess for any magical or mundane items she might possess, carefully taking away her holy symbol as she does so.


1/2Elf Female Bard 2 | AC 14 | HP15/15 | STR+1; DEX+3/5*; CON+1; INT+2; WIS+1; CHA+4/6 | PPerc 9 | 3/3x1st

Somia will follow Jack's example, and try and restore as many of the guards as she can (Healing Hex, 1d8+5)

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Somia and Jack rush to heal the wounded as Viviana tears the holy symbol from the Priestess and begins binding her.

Vivina searches the bodies as finds
* (3) +1 elf-bane arrows
* (1) +1 human-bane arrow
* (3) +1 merfolk bane arrows
* (1) potion of cure moderate wounds
* Mwk underwater heavy crossbow
* Thieves tools
* A cloak with runes sewn into it
* A wand with runes inscribed down the side
* +1 Trident
* 1071 GP


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

When the worst is done Jack salutes the captain of the guard."You have done a great job training your guard. I have rarely seen such excellent teamwork!" He than offers to shake his hand, showing that he is truly impressed with his work.

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Sergeant McCleagh looks to Jack. And thank you for assisting the men my Lord

Though I have never seen Sahuagin this bold before.The Sergeant of the guard gives Jack a quick salute before he begins barking orders to the men once again.

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What do you guys wish to do with the priestess?


Female Human Brawler (Steel-Breaker) 7
Stats:
HP 60/60, AC 17, Fort +6, Ref +6, Will +4, Init +3 Perc +13, Sense Motive +12

Talk to her I expect, although I'd rather someone more skilled in wordplay handle the actual interrogation.


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe binds the priestess and has her taken to the chamber where Viviana was held on their initial arrival at the Rock.

Once the priestess is awake, Aishe begins questioning her. "The rest of the members of your little invasion are all dead. We are not yet to the point where we are going to trace your journey back to your homeland, but we are nearing it, and will unless we get satisfactory answers to our questions. Why did you attack us? Can we expect another attack from your kind?"

Intimidate: 1d20 + 10 ⇒ (17) + 10 = 27

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The priestess wakes with a confused look as she looks at Aishe, listening intently to her demands.

She looks confident but Aishe notices that she is shaking a bit from fear. You will never survive what is coming next, let alone entering my home. We will not stop. She says in a shaky common.


Male Half-Elf Ranger/Sorceror 15 (SP 203/203) (HP 203/203) (RP 12/12) (AC 36) (Fort +26, Ref +30, Will +25)(Perception +29 (+2 Init))

Charles raises an eyebrow.

"Well, if we won't survive what is coming next, I am sure that you will have no problem telling us what, exactly, is coming... or where your home is."


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

With a quick incantation Jack casts tongues on himself.
Grabbing a censer and his least favorite dagger Jack moves closer. Putting the censer on the ground, slowly stroking the fire and putting the blade in the coals he looks intently at the captive.
"I do not know much about you fishfaces, but we humans need fingers to cast spells. We will find out if you can do in a few minutes. You know, this is my wives tower you tried to invade. Usually I am a pretty jolly chap, you know, but we humans are strange if someone touches their wives. Now I did not do this before, so I will make a few mistakes. I apologize in advance. I hate sloppy work, but look on the bright side" blowing on the coals to get some light"for the next I will be better. I trust you will not say something. Please do not. The longer it takes the more I will learn!"
Intimidate: 1d20 + 11 ⇒ (18) + 11 = 29

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The priestess begins to shake in fright of Jack. Then all of a sudden she stops shaking and stares at Jack with cool, calm collected eyes.

Charles hears a small crunch in the Sahuagin's mouth as small tendrils of red foam and mucus begin to drip from her mouth and nose. She quickly begins to convulse as she falls to her side.


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Aishe sighs, "I think you may have gone a bit too far, Jack." She turns from the body and begins making her way back to her chambers. "No matter - let the guards know that other sahuagin may be making their way here, and to keep the gates barred."


Male Human Inquisitor 9
Spoiler:
HP66/66 Ini+8 Sp30" Ac 18 T13 FF15 F8 R6 W8 Per+14 SM+17, Prof Sailor

Frowning for a moment Jack looks at Aishe... "I was def. interested in information. That she would kill herself... well maybe someone can speak with the dead."


1/2Elf Female Bard 2 | AC 14 | HP15/15 | STR+1; DEX+3/5*; CON+1; INT+2; WIS+1; CHA+4/6 | PPerc 9 | 3/3x1st

"I can if required, given time to prepare. It is not something I would do lightly however." Somia shudders slightly at the thought.

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Whats the plan?


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

Knowledge (Nature/Local/Geography, World Traveler): 1d20 + 6 + 2 ⇒ (20) + 6 + 2 = 28

Aishe thinks on what she knows about sahuagin; how far will they go if they feel they've been wronged? Will they keep attacking? Where might their lair be?

Dark Archive

Tyrant's Grasp | | Age of Ashes | | Dead Suns | | ◆ | ◆◆ | ◆◆◆ | ◇ ◈ | ↺ | ★

Aishe tends to recall quite a bit about the Sahuagin's as a race.

Aishe:
Ravenous and cruel, the sahuagin are, unfortunately, among the most prosperous oceanic races. Great cities raised by these creatures darken the deep ocean trenches, and many are the near-coastal fortresses where they launch endless raids against their air-breathing enemies who dwell in close proximity to the shore. Warlike and proud, the sahuagin rarely ally with others, and view most other aquatic races such as the aboleths, the merfolk, and their ilk as competitors. The only creatures they seem to respect and adore apart from their own kind are sharks, for in these relentless predators the sahuagin see much of themselves. A sahuagin stands 7 feet tall and weighs about 250 pounds.

The Sahuagin will go to any length to get revenge and are quite relentless. They do like to lair under the ocean's waters but tend to stay near a shoreline so as to raid villages and small keeps.

The Sahuagin tend to stick to small uncharted islands.


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

"This is likely not the last we will hear of the sahuagin. However, as their lair is likely underwater, I'm not sure there is much we can do to root them out at their source. I suggest we rest the night, then make our way back out in the morning."

She spends a few seconds healing herself, then begins making her way into the keep.
Cure Light Wounds: 1d8 + 5 ⇒ (3) + 5 = 8
Cure Light Wounds: 1d8 + 5 ⇒ (8) + 5 = 13


1/2Elf Female Bard 2 | AC 14 | HP15/15 | STR+1; DEX+3/5*; CON+1; INT+2; WIS+1; CHA+4/6 | PPerc 9 | 3/3x1st

"With a little preparation I could enable us to breath water for a time, though I'm not sure fighting them on their own ground is the best of ideas."

Could potentially get 3 Water breathing spells if I use all my 3rd level capacity. 2 hours per level divided between number of targets. 30/5=6 hours each? Of course that's not how the spell works, would be 4 of us at 5 hours and 1 at 10 hours. A better idea may be to brew us a potion each, if we think we have a week to prepare and have the necessary funds?


Female Human (Varisian) Bard (Sea Singer) 9 [ HP 66/66 | AC 19/FF17/T12 | Fort +6, Ref +10, Will +8 | Init +8 | Perception +13 (+15 w/ familiar) ]

GM - the arrows, potion and trident we got from the sahuagin were obviously magical (and apparently easy enough to identify that we didn't have to roll), but what about the cloak and wand?

Dark Archive

Scenario and AP Tracker

Yea I'll give it as they are pretty common items

Aishe recognizes the two magical items to be that of a

cloak of resistance +1 and a wand of cure moderate wounds (11 charges)

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