Skulls and Scallywags - The Changing Tide Team 2

Game Master DarkestHeart

This Campaign is a Skulls and Shackles campaign for The Changing Tides Team 2.


851 to 900 of 1,179 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>

1 person marked this as a favorite.
CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Constitution Check: 1d20 + 1 ⇒ (11) + 1 = 12 Will the goblin be tired? I don't know the DC!
Sense Motive: 1d20 - 1 ⇒ (8) - 1 = 7 Oh, this little green boy certainly doesn't notice anything wrong anywhere!

Bleepos working!:

Hah! Rosie! - the Goblin says in his typical overhyped happy way - Yes! Bleepos better. Strong goblin, the stomach of a bull shark! Probably someone tried to poison Captain Bleepos once they heard of his incredible feats of strength. Too bad! Besmara looks for this one!

He continues working, but not too diligently - he wants to sneak at some point, probably.

GM: I don't remember how the whole "digilent" thing works, and the other "daily activities" I can do... May I bother you for a quick mind refresh?


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Chandria's actions:

"Oh, the Hurricane King, huh? The leader of the Pirate Council? Wow, and I'm sure you did such a great job, too. Someone with your cooking skill couldn't possibly create anything less than amazing!"
Bluff: 1d20 - 1 ⇒ (16) - 1 = 15

It's been a while. Is that a fort save for the rum ration, and do you need that now or later?

When Kroop isn't looking, Chandria nabs the two minty green potions and tries to identify them.
Craft (alchemy): 1d20 + 6 ⇒ (12) + 6 = 18
Craft (alchemy): 1d20 + 6 ⇒ (1) + 6 = 7

2nd Perception: 1d20 + 6 ⇒ (14) + 6 = 20 Lucky lucky

That hook could be incredibly useful, especially after yesterday's events. She will try to grab it when she has a moment.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Night Actions:
Aqguazula will find Cog,Shivikah, Ratline and Maheem. He will tell them if anything were to happen to himself, to continue his plan without him.

Aqguazula's workday:

The following day

Aqguazula will smile as scourge brings him below the deck.
'This has to be it, he wants my blood.'
Putting away his weapons into his locker, Aqguazula makes his way into the dark bilge room, luckily his vision worked well in the dark.
being alone in the dark with two other crewmembers, two that he doesn't trust.
Sense Motives: 1d20 + 6 ⇒ (20) + 6 = 26
'I knew it, okay so that's the game he wants to play huh, so be it.'
Wanting to send them a message that he knows what's going on, he will try to send them a message through hand signals and body language.
Bluff: 1d20 + 10 ⇒ (2) + 10 = 12
Failing at that he continues to work.
Strength: 1d20 + 3 ⇒ (11) + 3 = 14
Con diligently: 1d20 + 1 + 4 ⇒ (5) + 1 + 4 = 10
Aqguazula will scan the two men to see if they're holding anything.
Perception: 1d20 + 1 ⇒ (7) + 1 = 8
With a quick glance he spots nothing.
Growing more worried Aqguazula will cast two spells on him, taking a break from work, with a clicking and flicking of his teeth and fingers he blesses himself with patrons powers.
Shield of Faith and Guidance
Trying one more time to send him a hidden message.
bluff: 1d20 + 10 ⇒ (11) + 10 = 21
"'Let's end this little game now."'
"I'm not locked in here with you, you're locked in here with me! he yelled at the top of his lungs and gills.
Seemingly from out of the darkness, something thick and heavy will wrap around one of the pirates necks, with a great force it will jerk his head from one side to the other.
Hair attack: 1d20 + 3 ⇒ (18) + 3 = 211d6 + 1 ⇒ (4) + 1 = 5
So Scourge put me in the dark, with others that might not be able to see while I can?


Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2

Strength: 1d20 + 3 ⇒ (8) + 3 = 11
Sense Motive: 1d20 + 1 ⇒ (14) + 1 = 15
Perception: 1d20 + 2 ⇒ (19) + 2 = 21

"Always a good day when I see a fine lass of the sea," Dacota looks up from his kneeling position. He at first gives her a smile but notices her seeming unease when she sees Scourge near the lockbox. Upon closer inspection, a pair of keys are found.

"Is there something wrong?" he asks.


CN Female Tiefling Sorcerer (Sanguine bloodline) 2 | HP: 14/14 | AC: 12 (12 Tch, 10 Ff) | CMB: +3, CMD: 15 | F: +0, R: +2, W: +4 | Init: +2 | Perc: +4, | Speed 30ft |Spells: 1st 2/5| Active conditions: None

Sasha in the rigging.:

Sasha is using the influence action with ratline

Sasha enjoys the warm air and the sudden dry clothing. giving a smile to show her approval.

wait a sec. you don't have to go. unless you want to. maybe we can get together later?

diplomacy: 1d20 + 3 ⇒ (20) + 3 = 23


Bleepos and Dacota:

Dacota post in spoilers please.

When Dacota managed to find the Keys, Rosie began to sweat. She grabbed the two men and dragged them over to the locker, under the guise of grabbing more ships vinegar, before beginning to speak rapidly.

"You don't want those keys. Put them back. They are for the Armory. If you are caught with them you are dead. Please, just put them back and leave them alone!"

D&B Sense Motive DC 15:

Rosie is terrified and telling the truth. It is a key for the armory and if you are caught with it, you will be killed.

Daytime Actions (Bleepos):

DAYTIME ACTIONS
_____________________
Work Diligently: Gain a +4 bonus on any one check for a job’s daily task
Influence: Make normal checks for a job’s daily task and attempt to influence a single NPC
Sneak: Make normal checks for a job’s daily task and briefly explore one area of the ship (the PC can make a
single Perception check or other skill check with no chance of detection)
Shop: Take a –2 penalty on all checks for a job’s daily task and visit the quartermaster’s store (area A9)
Shirk: Take a –2 penalty on all checks for a job’s daily task and take time exploring one area of the ship. The PC can take 10 on a single Perception check or other skill check, but must make a check to avoid being discovered.
______________________
NIGHTTIME ACTIONS
______________________
Sleep: Go to bed early and sleep through the night (automatically recover from fatigue)
Gamble: Play or gamble on a game of chance or pirate entertainment (see below)
Entertain: Make one Perform check to entertain the crew (see below)
Influence*: Attempt to influence a single NPC
Sneak*: Take time exploring one area of the ship. The PC can take 20 on a single Perception check or other skill
check, but must make a check to avoid being discovered (see below).
Steal*: Attempt to open a locked door or locker. The PC must make a check to avoid being discovered.

DM Rolls:

Perception Kroop-1d20 + 3 ⇒ (4) + 3 = 7
Sense Motive Kroop-1d20 + 7 ⇒ (10) + 7 = 17

Chandria:

Fort Save it is yeah, and one now, one at night please.

Kroops eyes narrow as he takes another swig of rum. "You don believe me? I was the bes damn Chef in all of the Shackles, hell I was the bes damn Chef this side of the world. You don believe me..." He sat there and frowned down at the rum in his hand before standing up and tossing the bottle over his shoulder.

"Fine. Let's cook then. You'll see. I think it is time we had some fresh meat!" He pushed a sharp knife in to Chandrias hand and pointed towards the Pig Pen. "Kill it and bring it here. I'll cut the vegetables and get everything ready. And from now on, call me Chef!"

Chandria Perception DC 10:

You have never seen Kroops eyes so clear and hard. He is alert and sober.

Chandria Sense Motive DC 10:

Kroop is determined to show you he is a master chef. He is also annoyed, with you and with himself.

Sasha:

Ratline stops, looking back at the woman with a warm smile before nodding his head and shimming back down the line. He hangs there, resting his arms, "Aye, that sounds good to me. Always nice to have new friends and something to look forward to at the end of the day. I have to do some work up above but I will chase you down after dinner. Maybe we can play a little game of cards or something!" He arched an eyebrow suggestively before giving a chuckle and beginning to climb away.

"Till then!"

Ratline is feeling very warm and friendly towards Sasha indeed.

DM Rolls:

1d20 + 4 ⇒ (11) + 4 = 151d20 + 2 ⇒ (4) + 2 = 6

1d20 + 5 ⇒ (10) + 5 = 151d6 + 2 ⇒ (3) + 2 = 51d20 + 5 ⇒ (12) + 5 = 171d6 + 2 ⇒ (3) + 2 = 5

Aqguazula:

It is not dark, there are two lanterns, one hanging on the roof, the other hanging on the wall.

As soon as you cast a spell they turn hostile, so we go to initiative. They rolled higher so -

As soon as Aqguazula casts his first spell, the men leap to the offensive, one seeking to throw himself on the aquatic man, and missing, the other lashing out with the cutlass he made appear. The cutlass connected, slashing across the Malentis ribs.

Aq takes 3 points of damage.

Your AC is currently 3 lower, without your armor, so AC 17. They too are unarmored however.

[ooc]You are up. Please continue to post in spoilers.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Aqguazula's fight or flight:
Who are the two goon actually? oh it's lit, well there is an idea. Updating his vitals.

Aqguazula roared as the blade connected, slicing into his flesh like a fresh filleted fish."You're not going to make a dinner out of me."
Aqguazula will sidestep the two, preventing from them getting a flank, launching his mystic hair at his blade bearing attacker.
Hair attack: 1d20 + 3 ⇒ (12) + 3 = 151d6 + 1 ⇒ (5) + 1 = 6
Edit: when you say throw himself, was he trying to start a grapple? Also I do have reach with my hair, hopefully AoO are potential.


Female Half-Elf Ranger 1 HP 13/13 AC 16/13/13 F+4 R+5 W+1 Per+8 (10FE) Init+5
Skills:
Acr 2, App 0, Blu 0 (2FE), Cli 5, Dip 0, Dis 0, Esc 2, Fly 2, Han 4, Hea 3, Int 0, Kno (nat) 4, Sai 6, Rid 2, Sen 1 (3FE), Ste 6, Sur 5 (7FE), Swi 9

Linnet spends her evening trying to befriend Conchobhar, regaling him with the tale of their adventures versus the crab-creatures, sharks, dire rats, and Sahuagin.

Run Linnet Run!:

Acrobatics: 1d20 + 2 ⇒ (4) + 2 = 6
Constitution: 1d20 + 4 ⇒ (8) + 4 = 12

Linnet sits with relief, glad for a moment off her feet. She gives Peppery a tremulous smile, not used to such kind treatment on this ship. She looks around with curiosity at the books and oddities then racks her brain for something to say when Peppery is less absorbed in her tasks.

Perception: 1d20 + 8 ⇒ (13) + 8 = 21

Her eyes widen as she sees the cloak. The pirates had seemed like such a ragtag band that she had not expected any real finery to be aboard.

"How long have you been with the ship?" she asks. And were you forced on it as well? she wonders.


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Chandria silver tongues it:

Fort save: 1d20 + 3 ⇒ (13) + 3 = 16

Chandria reluctantly takes a drink, swallowing hard as the bitterness of the rum burns her throat. She really didn't want to have to slaughter a pig.

Perception: 1d20 + 6 ⇒ (2) + 6 = 8
Sense Motive: 1d20 ⇒ 15

"Chef, why don't you show me how it's done? You're the professional here! I'd really like to learn a thing or two from you, you know? Perhaps you could take care of the pig, and I could take care of the more menial task of preparing vegetables? What do you say, Chef?"

Bluff if I may do so again: 1d20 - 1 ⇒ (17) - 1 = 16


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Bleepos Dora the Explorer:

Is there any area of the ship still not explored? Any place we didn't go yet to steal... I mean, acquire goods or knowledge? :)

Sense Motive: 1d20 - 1 ⇒ (5) - 1 = 4 Nope, Bleepos has not a clue whatsoever.

The goblin looks extra interested to the keys. To the armory, huh? - he thinks, imagining what else would be hiding there, and without any clue of what Rosie might have meant by her words.

What are those keys doing here? - he finally asked, almost whispering - Bleepos hungry. - he completed with something absolutely random, but typical for his immensely hollow head.


Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2

GM:
I didn't grab the keys


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Has everyone posted what they're doing?


CN Female Tiefling Sorcerer (Sanguine bloodline) 2 | HP: 14/14 | AC: 12 (12 Tch, 10 Ff) | CMB: +3, CMD: 15 | F: +0, R: +2, W: +4 | Init: +2 | Perc: +4, | Speed 30ft |Spells: 1st 2/5| Active conditions: None

Sasha smiles an returns to her work. she feel a little better after the bad day yesterday.


DM Rolls:
1d20 + 6 ⇒ (4) + 6 = 101d6 + 3 ⇒ (6) + 3 = 91d20 + 7 ⇒ (13) + 7 = 20

Aqguazula:

He was indeed attempting a Grapple. And you would have gotten an AoO but you are flatfooted and therefore do not threaten. From now on you would threaten if someone tried to grapple you again. Speaking of...

Aqguazulas hair skips off of the mans soft leather clothing sadly, right as he slashes out towards him again. This attack fails however, but in the confusion the unarmed man manages to loop his arms around under the taller fish mans arms from behind, before locking in a tight full nelson on the man.

Aq is grappled. AoO against the man who did it.

Linnet:

Peppery looks up at Linnet with a soft smile, "I have been part of this crew almost since its inception. There were a few of us in the start, myself, the Captain and a couple others of the crew and Officers. We didn't always ah... recruit like we do now." She smiled slightly embarrassed.

"And what about you my dear, who were you before you joined our so very merry crew?"

DM Rolls:

1d4 ⇒ 41d8 ⇒ 81d3 ⇒ 1

Chandria:

Chandria gains a +4 alchemical bonus to CHA, is fatigued for 8 hour and takes a -1 temporary penalty to CON.

Kroop snorts sharply and shakes his head. "I'm not just cutting vegetable girl, I'm crafting a broth, I'm making a sauce, a symphony of taste and beauty. Go kill the f!@$in pig and bring it back to me and I'll show you a thing or two!"

Bleepos and Dacota:

Okay. No keys, no conversation. Back track that part.

Bleepos the Armory is unexplored, so is Pepperys lab, the Captains Cabin and stores and the Officers rooms.

Sasha (Evening):

As evening sets in and Sasha is finishing her work, she is joined once more by Ratline. He works beside her for awhile, talking about himself, how he had been a slave on a Chelish brig, before the Cap'n took the ship and he chose to join the crew rather than being sent over board. As the Bell rung for the end of shift, he looked up slowly, stretching his back and yawning slightly, staring off in to the distance. He froze as he did, before climbing a little higher, his gaze still on the horizon. He glanced down at Sasha, before smiling brightly.

"Oh you are in for some fun now my dear..." He grinned before his head fell back and he yelled loud and clear, "SAILS ON THE HORIZON BOYS!"


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

f%%* I hate the grapple rules:
AoO: 1d20 + 3 ⇒ (15) + 3 = 181d6 + 1 ⇒ (5) + 1 = 6
break free: 1d20 + 3 ⇒ (7) + 3 = 10
who am I fighting today?


DM Rolls:

1d20 + 5 ⇒ (20) + 5 = 251d20 + 6 ⇒ (13) + 6 = 191d6 ⇒ 21d20 + 5 ⇒ (6) + 5 = 11

Aq:

Yeah the Grapple rules are pretty shitty, that is for sure. But good news, that AoO hits!

Kipper and the Stitchman are your opponents.

Aqguazulas hair lashed the man, raising blood and causing him to flinch in pain, but his arms tightened further, maintaining the grapple, but managing not to trip him to the ground. His friend, while trying to miss stabbing his accomplice, missed completely.

Aq is up!


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

yeah I hear you on that, still unsure if it's better than 3.5's ruling on it. Anyways I have a meeting with my prof,so I will post when done with that.


It is clearer and more easily understood but in some ways more restricting. Don't forget that when grappled you can cast Somatic spells if you make a Concentration check. Hope your meeting goes well. Take care!


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Chandria the butcher:

Chandria gulps hard as she reluctantly walks over to the pig. She takes a butcher's knife and wallops it on the head with the back of it, attempting to knock it unconscious. She then focuses and slides her knife across the bottom of its neck, spilling blood everywhere and nearly vomiting in the process.

When the bleeding slows, she drags the heavy corpse over to Kroop. "C... Chef... Here it is..."

Need any rolls for that, Tide?


Haha A Profession Cook check or an INT check please Chandria.


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Int: 1d20 + 2 ⇒ (5) + 2 = 7 XD


Chandria:

I love that roll because now...

The blow to the head didn't work right, managing to stun the poor pig only barely. The knife didn't hit anything serious and the pig squealed sharply, kicking away from Chandria and darting off to the other edge of the room. Blocked in by the door and by the stack of boxes, the pig turns threateningly, pawing at the deck, its head lowered.

Initiative please Chandria.

PIGGY PIGGY COMBAT!!!


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Birds and pigs:

Initiative: 1d20 + 4 ⇒ (14) + 4 = 18


DM Rolls:
1d20 + 3 ⇒ (15) + 3 = 18

Initiative:

Chandria 18 (+4)
Mister Oinkers 18 (+3)

Chandria to go first.

Chandria:

Mister Oinkers stares at you defiantly as a hen squawks loudly and sets flight, alighting on his back and cooing to itself.

Mister Oinkers is a level 6 Ranger with a Fighting Rooster Animal companion. :P Or a lightly modified Pig with no class levels and a chicken on its back.


CN Female Tiefling Sorcerer (Sanguine bloodline) 2 | HP: 14/14 | AC: 12 (12 Tch, 10 Ff) | CMB: +3, CMD: 15 | F: +0, R: +2, W: +4 | Init: +2 | Perc: +4, | Speed 30ft |Spells: 1st 2/5| Active conditions: None

Luck is in the sails tonight:

Sasha lets him talk smiling and doing her best to keep an interest. her tail obviously looking for more interesting things, as it swishes back and forth occasionally brushing up Ratline's arm or leg.

she snaps out of her daydreaming at the sound of Ratline's call, hurrying up to join him, Sasha tries to see what he sees

perception: 1d20 + 4 ⇒ (9) + 4 = 13


Sasha:

Now that your eyes are drawn towards it, you can easily spot the fat three sail galley running across the horizon to starboard. "She looks like a likely target lass, I'm sure the Cap'n will take her. We are in for a fight come morning, that is for sure!"


CN Female Tiefling Sorcerer (Sanguine bloodline) 2 | HP: 14/14 | AC: 12 (12 Tch, 10 Ff) | CMB: +3, CMD: 15 | F: +0, R: +2, W: +4 | Init: +2 | Perc: +4, | Speed 30ft |Spells: 1st 2/5| Active conditions: None

in the rigging:

Sasha just smiles again, you just promise me, you won't get yourself killed.

but then her smile turns a bit more devilish, but just in case, this may be our last night.... she gives a wink, as her tail brush up along his cheek.

remember what I told you about Sasha and her tail?


Sasha:

I do.

Ratline smiled at Sasha and grinned before nodding. "I'll make sure to keep myself alive. And aye, tonight!"


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Aqguazula's hair metal adventures:

Aqguazula pumped full of adrenaline, his eyes will scatter around the room looking for tools to beat or kill his attackers.
perception: 1d20 + 1 ⇒ (13) + 1 = 14
'If I make it through this, I'm going to send scourge a lesson through them. Everyone will know my handy work.'
Aqguazula will launch his hair at his wounded grappler, feeling the warm blood on his back excites him.
Hair headbang: 1d20 + 3 - 2 ⇒ (16) + 3 - 2 = 171d6 + 1 ⇒ (1) + 1 = 2

The meeting went well, I had to make sure my topic was up to par.


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Bleepos the Courageous:

Bleepos notices the keys but just keeps working, a little shaken by Rosie's advice. He whistles, pretending to be distracted.

Bleepos will literally try to grab the keys when no one is looking.

Sleight of Hand: 1d20 + 8 ⇒ (17) + 8 = 25

At some moment he yawns, and finally speaks again with his squeaky voice.

Bleepos will find some crunchy roaches to eat. Does anyone want some?

Assuming the present don't want it, the goblin leaves the room to move around.

The goblin will then proceed to SHIRK as his daytime action. He will try to explore the armory as sneakily as possible.

Stealth: 1d20 + 12 ⇒ (14) + 12 = 26

I guess we'll work the night actions after this part :)


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Chandria fights:

Assuming I'm within melee range
Chandria draws her falchion and swings it at the pig.
Attack: 1d20 + 2 ⇒ (11) + 2 = 132d4 + 3 ⇒ (1, 4) + 3 = 8


Female Half-Elf Ranger 1 HP 13/13 AC 16/13/13 F+4 R+5 W+1 Per+8 (10FE) Init+5
Skills:
Acr 2, App 0, Blu 0 (2FE), Cli 5, Dip 0, Dis 0, Esc 2, Fly 2, Han 4, Hea 3, Int 0, Kno (nat) 4, Sai 6, Rid 2, Sen 1 (3FE), Ste 6, Sur 5 (7FE), Swi 9

Linnet Reminisces:
Linnet brightens for perhaps the first time since waking up on the ship.

"My mother is a captain of-" she trails off awkwardly when she realizes she probably doesn't want to paint a target on the Applesby ship "-her own vessel. I grew up at sea."


DM Rolls:

1d20 + 6 ⇒ (2) + 6 = 81d20 + 6 ⇒ (3) + 6 = 91d6 + 3 ⇒ (4) + 3 = 71d6 + 3 ⇒ (2) + 3 = 5

Aqguazulas Death Metal Symphony:

Aq glanced around for anything he can use as a weapon and spots, lying near his feet, a slightly rusted, grimy looking shortsword. His attack connects on the man, causing him to release his grip. Both men stand there, looking at Aq, licking their lips threateningly, before leaping forward again and lashing out as one, one with his bare fists, the other with his blade. Both attacks fly wide of the mark however.

DM Rolls:

1d20 + 3 ⇒ (12) + 3 = 15

Bleepos and the Midday Wandering:

Bleepos managed to grab the key without anyone noticing and makes his way down towards the armory, again without being seen. He finds himself standing outside of a big heavy wooden door which bares a thick lock on the outside.

What do you want to do?

Chandria - Bacon Hunter:

Gonna go with theater of the mind, not that it really matters now coz...

Chandria slices the pig cleanly across the side, dragging her weapon free in a spray of blood. The pig begins to squeal and cower away from the woman, seeking to escape.

AoO if you want it Chandria

Linnet the Socialite:

Peppery eyes Linnet with interest, before standing and moving to a side table where a large contraption of tubes stemming from a big iron kettle like container sits. She begins to fill two cups with hot, steaming liquid, before placing them on a tray. To this tray she adds a wooden pitcher and a polished wooden bowl. She carried the tray to the table before setting it down and offering Linnet a cup.

"Have some tea and please, tell me everything!"


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Aqguazula's stand fight and die:

Great song by skeletonwitch. Anyways this might be a bit of a stretch.

Aqguazula's eyes will dart towards gnarled shortsword lying on the ground. Sending on of his locks to wrap around the handle and pull it to his like a predatory animal. Blade in hand, Aqguazula will smile as he flat part of the blade against his wound.

"Looks like Meat is on the menu boys!"
As his blood reaches his mouth,
Aqguazula's eyes dilate, blackening like a great white shark, his muscles will contract.
Bloodfrenzy
Taking a stab at the wounded grappler.
Stab: 1d20 + 4 ⇒ (8) + 4 = 121d6 + 4 ⇒ (5) + 4 = 9
Not sure if it's assumed, but I will keep 5ft stepping to avoid them a flank.


DM Rolls:
1d20 + 6 ⇒ (4) + 6 = 101d6 + 2 ⇒ (6) + 2 = 81d20 + 6 ⇒ (12) + 6 = 181d6 + 2 ⇒ (2) + 2 = 4

Aqguazula:

I'll allow it but...

The blade flies wide of its mark, lashing at air as the grappler deftly managed to avoid it. He grins back, blood staining his own teeth. "Good, I am f*++ing starving!"

He lashed out with a practice pivot, sending hif foot flying towards the mans face, at the same time as the swordsman attempts to slash up his ribs. Both attacks miss however, the swordsman so badly in fact that his blade thunks heavily in to one of the thick beams of the ship and lodges there, stuck tight.

Bloody dice all around.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

I figured, it's fair I'd say.


Yup. Your attack is up. You can get clear of their attacks with a 5 foot step if you wanna cast a spell.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Mid-day meat sale:

Alright sounds good, I figure will cut them up some more. If I get badly hurt maybe then I will cast up a CLW.

Aqguazula will pounce on the lone brawler, figuring he could shave off some meat off of his attacker. Focus his full offensive on the weakened brawler, slowly bringing them down.
Full attack time
Shortsword: 1d20 + 4 ⇒ (15) + 4 = 191d6 + 4 ⇒ (4) + 4 = 8
Hair lash: 1d20 + 0 ⇒ (10) + 0 = 101d6 + 1 ⇒ (3) + 1 = 4


DM Rolls:
1d20 + 6 ⇒ (10) + 6 = 161d6 + 2 ⇒ (6) + 2 = 81d20 + 5 ⇒ (20) + 5 = 251d6 + 2 ⇒ (4) + 2 = 61d20 + 5 ⇒ (10) + 5 = 151d6 + 2 ⇒ (5) + 2 = 7

Aqguazula:

Aqguazula sinks his blade deep in to the mans chest before ripping it out in a welter of blood. The grappler stumbles, gripping his chest tightly, his teeth drawn back in a vicious growl. He lashes out, throwing a punch as hard as he can at Aq, missing, before he collapses unconscious, a fresh spray of blood arcing out from his wound.

As the grappler falls, the swordsman buries his blade up to the hilt in Aqs lower back, leaning in and growling, "Be f**~ed fish elf!"

Aq takes 6 points of damage.


Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6

Ham for breakfast, porkchops for lunch:

Chandria seizes the opportunity to unleash another strike at the pig as it runs by her.
Falchion: 1d20 + 2 ⇒ (3) + 2 = 52d4 + 3 ⇒ (4, 3) + 3 = 10


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Bleepos Dora:

Bleepos wants to sneakily (not sure if I have to reroll?) try the keys on the door, open, peek to see if no one is inside, enter, explore, steal/profit... er I mean, study, then get the hell out of there locking the door behind his green ass.


Chandria:

The blade slices over the pig but misses it completely as it runs squealing down towards the crew hold.

It has moved 30 ft away, you can get to it, you can even charge.

DM Rolls:

1d20 + 3 ⇒ (16) + 3 = 19

Bleepos:

Bleepos sticks the key in the lock and twists it, opening the lock. He turns the handle and pushes the door open a crack, before stopping dead, his eyes twitching to the tripwire attached to the handle, that he very very nearly set off. Thanking his little greenskin senses he stands there, afraid to move.

What do Bleepos my man? Got a trapped door. You can see that it is a tripwire leading to an alcove behind your back, in the ceiling. With your sharp eyes you can see a heavy crossbow, drawn taut, ready to fire, its bolt aimed at just the right height to take you in the head.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Hell or high water?:

Aqguazula will turn around looking very pissed, pulling himself away from the blade and further away, praying to Dagon and Ovonovo for their blessings.
Cure light wounds: 1d8 + 1 ⇒ (1) + 1 = 2
sodding cunt, well now things get interesting.


DM Rolls:
1d20 + 10 ⇒ (17) + 10 = 271d20 ⇒ 131d6 ⇒ 5

Aq:

The swordsman stands there, breathing heavily, grinning wildly. "Looks like your luck has run out prick!"

The swordsman lunges forward but slips in the gunk, missing his mark.

Tense moment.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

THE GODS WILL PROTECT ME!:

With the blade just missing him, Aq knew he must of been a paragon of his deities. Moving to the side, Aqguazula will attempt to bring himself to full vigor. Praying to his patrons.

cure light wounds: 1d8 + 1 ⇒ (8) + 1 = 9
Aqguazula will grin wildly."Well looks like I'm blessed, when it's a shame I can't kill you and your friend. When I'm done with you, you're going to want to eaten by sharks to end your existence."


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

Wow this is crazy.


CN Male Goblin Rogue (Unchained Pirate/Scout) 5 | HP 43/43 | AC 20 TO 18 FF 13 (CSFD 25/23/13) | F +3 R +10 W +2 | CMD 18 (CSFD 23) | Init +6 | Perc +10 DV | Rogue's Edge: Acrobatics

Bleepos MacLeod:

The goblin lets escape a quick chuckle about his incredible smartness, but in truth he's scared to death... His own arrogance simply prevents him from seeing it. He proceeds to continue with his plans, but first trying to disable the trap.

Disable Device: 1d20 + 10 ⇒ (12) + 10 = 22


DM Rolls:
1d20 + 5 ⇒ (5) + 5 = 101d6 + 2 ⇒ (3) + 2 = 5

The Dance Continues:

The mans blade swipes wide and he growls loudly, before taking a calculated step back, out of reach of Aq;s full attack. "Yer still gonna die wretch!"


DM Rolls:
1d20 + 15 ⇒ (3) + 15 = 181d10 ⇒ 9

Curiosity...(Bleepos):
Bleepos Droppo, legendary Pirate, begins to work on the trap before him, smarter than everyone is he till...

With a loud crack and a sharp jolt to his shoulder, Bleepos finds himself impaled by a bolt.

Bleepos takes 9 damage as he triggers the trap. Fort Check please.


NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.

He's hacking and slashing and hacking:

"COME ON!" Aqguazula will let roar a blood cruddling growl. Walking up to him and extending his arm wide to stab the bastard.
Short sword stab: 1d20 + 4 ⇒ (11) + 4 = 151d6 + 4 ⇒ (1) + 4 = 5

851 to 900 of 1,179 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Skulls and Scallywags - A Changing Tide Skulls and Shackles Campaign All Messageboards

Want to post a reply? Sign in.