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Skull & Shackles: And The Devil Will Drag You Under
Game Master Vanulf Wulfson

And the devil will drag you under by the sharp lapel of your checkered coat.
-Sit Down You're Rockin' The Boat



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Grand Lodge

I'd like to submit Wispyr for consideration. She's a Sylph Oracle of Wind. (Wind Spells come in awfully handy on sailing ships.) The profile is basically up. I'm happy to tweak the details.


Here's Tambo LeFranc, the Human Juju Dual-Cursed Oracle. Let me know if you're allowing the Juju mystery from the third Serpent Skull adventure path.


Here is Helkrix Qi Baunt. Helkrix is an inquisitor with the damnation inquisition. He uses a lot of info out of Blood of Fiends, and if you choose not to want Tieflings, I understand. Thank you for your consideration.


Updated the profile with all the mechanical stuff. Also killed the PDF link until Herolab is updated properly.


Character background updated, it is in the profile now.

On a different note, since I've got such a crush for this AP, is it OK for me maybe to create and apply with another character maybe, in order to improve my chances? This time it would be a half-orc unarmed fighter/brawler...


Ugh! I just saw this and I have to work in a few so here's a quick outline!

My Idea:

Vendarek Sartana, half-elven rake and scoundrel with his ever present friend and partner-in-crime Mr. Trigg, and by "rake and scoundrel" I mean "summoner" and by "friend and partner-in-crime" I mean eidolon.

Sartana can trace his lineage back to Captain Ulferic Sartana (Buccanear's Blood trait), an infamous and brutal Free Captain of the Shackles who was executed years ago after being captured by Chelish pirate hunters. Family legend says that his gold is still out there and Vendarek wants to be the one to get it, or at least boost his family name back to the infamy it once held.

I'll get more down once work lets me go!


Ok, took forever to figure out what I wanted to submit.

May I present Erdthira Raskin. Female Fetchling Bard(Animal Speaker).


Ok, for anyone who is wondering, this is what I have for submissions so far. I am sure that there are some dupes on here, but this is a fairly complete list. If I missed someone, PM me and I will try to correct it.
_____________________

Erdthira Raskin - Female Fetchling Bard(Animal Speaker)
LackofFocus - Alchemist(Surgeon)
Sirhan - Male Human Alchemist
Idonias Saltheart - Udine Fighter
Geoffrey "Jack" Whittaker - Half-Elf Fighter(Corsair)
Valk Grof'ker - Half-Orc Ranger(Falconer)
Whurly Deepforger - Male Dwarf Spirit Ranger
Gnarweiss Banderflash - Gnome Urban Ranger
Ursion Crispin - Sargavan (colonial) Human Ranger
Sharice - Urban Barbarian
Meroc "Mouse" Underrun - Halfling Ninja
Doreen Makgree - Female Gunslinger Aristocrat
Kurt Irving - Human Gunslinger (Buccaneer of the Black Powder/Musket Master)
Seijiro Hakamura - Rogue(pirate)
Doctor Bones - Rogue
Brennan Darkblade - half-elf rogue
Harter Denona - Male Human Bard(sea singer)
Lucia Rhitu - Human Summoner
Mr. Bingal La-Foom - Gnome Summoner
Vendarek Sartana - half-elf Summoner
Sylvestra Striana - Half Elf - Sea Witch
Alexi "Crocodile" Montague - Human Sorcerer (Rakshasa Bloodline)
Paige Bellerose - Human Hedge Witch
Calvin The Surgeon - Male Human Witch
Tarcyn Water-Born - Gnome Sorcerer(aquatic)
Cardan the Carver - Human Andoran Wood Elementalist
Turnip Head, an Undine Oracle of Besmara
Wispyr Windborne - Slyph Oracle of Wing
Soggy - Male Gnome Druid (Aquatic Druid)
Ajani Ihejirika - Vanara Druid
Nark Snarky - Goblin Druid (Shark Totem)
Tambo LeFranc - Human Dual-Cursed Juju Oracle
Helkrix Qi Baunt - Tiefling(Demon Spawn) Preacher (Inquisitor)


I am there.


Here is Holgur, ranger with the skirmisher archetype who has had a brief taste of the pirate life already. I will fill out the crunch by this weekend.

I had used this alias in another campaign which is why there are earlier posts associated with it.


Wow. 34 applicants so far.
Anyway, Doreen is finished now, after significant tweaking.


Since I've joined a S&S PbP being run by someone I'm co-PCs with in a Jade Regent game, I'm going to pull my name from the list. Wouldn't be fair for me to be in two S&S games and deprive someone who isn't in one of the fun to be had.


34 solid characters! Wulfson has some work on his hands.

Cardan the Carpenter (Wood Elementalist) is still up for consideration.
I would like to develop him as the "expert" on board. He isn't a pirate per se - rather a young shipwright-engineer wizard. His familiar, however, will be a pirate through and through.

Andoran

Cardan the Carpenter wrote:
34 solid characters! Wulfson has some work on his hands. <...>

And still a week to go before the submission deadline, so expect to see at least a few more character concepts come in. I don't envy you the task, GM.


Here's the basics of Sartana and Mr. Trigg's backstory. I'll be working on more of the specifics in the coming days.

As far as roles go he's more of a buffer, smooth talker and stay-in-the-back kind of guy and Mr. Trigg (eidolon) is a I-grab-boarding-pikes-and-shove-it-through-your-head sort of dude. Not overly min-maxed but it's a concept I like.


Wow, I wish you the best of luck in narrowing that field down. That is a lot of really good submissions.


In the interest of fairness I should disclose that I am in the Navy and will most likely be going underway around July. During that time my ability to respond would become limited. I would still like to post once a day, but could realistically get as low as once a week. If that makes an impact on your choice, I just wanted you to know ahead of time. That said, I am still really excited about this game, especially the nautical aspect, and would love for my submission to be accepted.


Let's make it 35. This character is still a work in progress. Basically, she's a human bard (archaeologist). I went through a bunch of concepts and this one finally clicked with me.

Grand Lodge

dotting, Will finish my character this weekend. Most likely a magus of some sort


Oh, need to add a proposal for Vanir Seremal, Fighter (Corsair). I'll be having the stats up later today or tomorrow.

Although, if The GM is using the piece-meal armor and performance combat rules, Vanir will also have the Gladiator Archetype.


I have cleaned up by background and appearance. I think that my submission is just about finished.

Andoran

I've gotten a spot in another S&S game, so I am respectfully bowing out. Good luck, all!


Gnome pyromaniac sorceror. He likes to burn things, and ships are made of wood. He knows enough not to burn his own ship.

Originally designed for another AP. Will add campaign trait if picked.


Just about finished other than picking out a few things for starting equipment (not that it really matters for this AP, from what I've heard). Other than that, I'm ready to fill out the skillmonkey slot in a party with the very well-rounded and capable Morgan. :)


Still working on the fine details those should be done by tomorrow


Some more stuff added to the character sheet. I'm mulling over both the eidolon's name and how he came to be part of Sartana's life; I'm thinking it's based on an amalgamation of boogeymen of the sea from childhood stories (like Davey Jones, Blackbeard and such) and the eidolon's definitely got a creepy, tribalistic-weird-sea-person-thing vibe going on for it/him.

More forthcoming as time permits.


Pathfinder Adventure Path Charter Subscriber
1 person marked this as a favorite.

Here is my submission: M'Baku, Human (Mwangi) Fighter (Brawler); will create separate alias, if selected. Only thing on character left to do is buy equipment, if applicable.

Background:
M'Baku was a Mwangi native living in the Zenj Slums of Eleder, making his living as a pearl diver. Among his tribe, as a young boy, he was considered one of the weakest and he often spent time in the wilds, climbing trees for pineapples and living off the land. His mother taught him to how to cook to survive and he enjoyed his peaceful yet impoverished life. Until the day, the Colonials conducted a raid of the village, citing illicit activities, and in the process of arresting his brother M'akondo for questioning, one of the racist bastards slew his mother where she stood. Since then, M'Baku has sworn vengeance on the Colonials and built his body to its utmost strength, fighting many times unarmed in streets, only with his brass knuckles. He traveled to Port Peril to earn a fortune be it as a pirate or brawler with the goal of one day returning to Eleder to free his people.

Appearance:
M'Baku is 6'2", dark skin, and bald with my tribal tattoos. He's had his nose broken many times, as well as many bruises that have not healed on his face (hence, his low Charisma). He is very rowdy and a troublemaker, often expressing his opinion of the Colonials in public and getting into many fights, but loyal to his tribe and friends.

Crunch:

M'BAKU CR 1/2
Male Human (Mwangi) Fighter (Brawler) 1
CG Medium Humanoid (Human)
Init +1; Senses Perception +0
--------------------
DEFENSE
--------------------
AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 16 (1d10+6)
Fort +6, Ref +1, Will +2
--------------------
OFFENSE
--------------------
Spd 30 ft.
Melee Brass Knuckles +6 (1d3+5/20/x2)
--------------------
STATISTICS
--------------------
Str 18, Dex 12, Con 16, Int 10, Wis 10, Cha 8
Base Atk +1; CMB +5; CMD 16
Feats Power Attack -1/+2, Toughness +3, Weapon Focus (Brass Knuckles)
Skills Climb +8, Profession (Cook) +4, Survival +4, Swim +8
Languages Common, Polyglot
--------------------
SPECIAL ABILITIES
--------------------
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.

Traits:
Dockside Brawler: Benefit Fortunately, you were able to conceal your brass knuckles when you were press-ganged, and you begin the campaign with them, regardless of your starting circumstances. You gain a +1 trait bonus on damage rolls with brass knuckles and improvised weapons.

Resilient: Benefit: You gain a +1 trait bonus on Fortitude saves.


With so many entries I'm going to withdraw. I have a few other pbp games I'm in so I'll let others have the opportunity here.


Throwing my hat into ring with Kai Kamaaina Ranger(skirmisher) freshly press-ganged as the new surgeon/cook.


Just Finished the Details might add more if the mood strikes.


I have everything but the equipment for Holgur. This site is upset with me for some reason and keeps kicking me out while I am working. I have a party to go to soon and will finish tomorrow.


Pathfinder Charter Superscriber

I have recreated Turniphead as a Hobgoblin, Cleric of Besmera.

Complete history to follow if selected but basically...
*Found as an infant by Shoanti Woman, who had just lost her own baby.
*Woman shunned by tribe, became a pirates mistress.
*Turniphead raised on a ship. Usually stayed inside due to race.
*Learned much about pirating aboard ships in Inner sea region.
*Besmara neither turned him away, nor judged him as a Hobgoblin.
*Became very devout worshiper of Pirate God.
*Had a run in with a pirate captain, and had to escape.
*Vision from Besmara led him to Port Peril.

Turniphead

Spoiler:

TURNIPHEAD CR 1/2
Male Hobgoblin Cleric (Shoanti Shaman) 1
CN Medium Humanoid (Goblinoid)
Init +3; Senses Darkvision (60 feet); Perception +4
--------------------
DEFENSE
--------------------
AC 18, touch 13, flat-footed 15. . (+4 armor, +1 shield, +3 Dex)
hp 8 (1d8)
Fort +2, Ref +3, Will +5
--------------------
OFFENSE
--------------------
Spd 20 ft.
Melee Dagger +1 (1d4+1/19-20/x2) and
. . Quarterstaff +1 (1d6+1/20/x2) and
. . Rapier +1 (1d6+1/18-20/x2) and
. . Unarmed Strike +1 (1d3+1/20/x2)
Ranged Crossbow, Light +3 (1d8/19-20/x2)
Spell-Like Abilities Speak with Animals (4 rounds/day)
Cleric (Shoanti Shaman) Spells Known (CL 1, 1 melee touch, 3 ranged touch):
1 (2/day) Shield of Faith (DC 14), Air Bubble, Calm Animals (DC 14)
0 (at will) Create Water, Mending, Sotto Voce (DC 13)
--------------------
STATISTICS
--------------------
Str 12, Dex 16, Con 11, Int 10, Wis 16, Cha 12
Base Atk +0; CMB +1; CMD 14
Feats Scribe Scroll
Traits Besmara's Blessing (1/week), Cheat Death (1/day)
Skills Acrobatics +0, Climb -2, Craft (Carpentry) -2, Escape Artist +0, Fly +0, Heal +7, Perception +4, Profession (Sailor) +8, Ride +0, Stealth +8, Swim -2
Languages Common, Goblin
SQ Aura (Ex), Cleric (Shoanti Shaman) Domain: Animal, Cleric (Shoanti Shaman) Domain: Oceans, Cleric Channel Positive Energy 1d6 (4/day) (DC 11) (Su), Spontaneous Casting, Surge (CMB 4) (6/day) (Su), Weapon Cord
Combat Gear Armored Coat, Buckler, Crossbow, Light, Dagger (2), Quarterstaff, Rapier; Other Gear Bag, Waterproof (3 @ 5.5 lbs), Bag, Waterproof (empty), Blanket, winter, Canvas (sq. yd.) (5), Chest, Medium Treasure (11 @ 30.5 lbs), Chronicler's Supplies, Fishing net, 25 sq. ft., Flint and steel, Grappling hook, Hammock, Holy symbol, wooden: ????, Journal, Loaded Dice, Average, Nautical Chart, Pouch, belt (2 @ 0 lbs), Rope, silk (50 ft.), Sack (1 @ 4 lbs), Sack (2 @ 10 lbs), Waterskin, Weapon Cord, Wrist sheath, spring loaded (2 @ 2 lbs)
--------------------
SPECIAL ABILITIES
--------------------
Aura (Ex) The Cleric has an aura corresponding to his deity's alignment.
Besmara's Blessing (1/week) Reroll a Profession (sailor) check and take the higher result.
Cheat Death (1/day) Even Besmara's most faithful worshipers usually call upon her only in times of greatest need. Sometimes Besmara intervenes on behalf of her faithful; other times, she turns her face away as they sink beneath the waves. Once per day, when you would be
Cleric (Shoanti Shaman) Domain: Animal Granted Powers: You can speak with and befriend animals with ease. In addition, you treat Knowledge (nature) as a class skill.
Cleric (Shoanti Shaman) Domain: Oceans Associated Domain: Water
Cleric Channel Positive Energy 1d6 (4/day) (DC 11) (Su) A good cleric can channel positive energy to heal the living and injure the undead; an evil cleric can channel negative energy to injure the living and heal the undead.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Speak with Animals (4 rounds/day) (Sp) You can use speak with animals as a spell-like ability.
Spontaneous Casting The Cleric can convert stored spells into Cure or Inflict spells.
Surge (CMB 4) (6/day) (Su) Create a wave that can bull rush or drag a target.
Weapon Cord Attached weapon can be recovered as a swift action.


Thanks so much fro the submissions so far. Don't worry about the number, I'll keep up, so keep 'em coming. I'll be going over the applicants this weekend and I'm sure I'll be posting some questions when I do. Thank you all for your interest, I hope I don't disappoint.


Lucendar wrote:

Here is my submission: M'Baku, Human (Mwangi) Fighter (Brawler); will create separate alias, if selected. Only thing on character left to do is buy equipment, if applicable.

** spoiler omitted **

** spoiler omitted **

** spoiler omitted **...

Ah damn man - I had very similar idea for unarmed fighter/brawler, although with a different background. But your guy sounds great to me, and since having two meat-shields (fighters) who fight unarmed (Ok, with knuckles and such) and almost no armor, is mission impossible, I'll keep mine for some other ship :-)


Pathfinder Adventure Path Charter Subscriber

Mihajlo, didn't read anyone else's submission, just submitted the concept that inspired me, given the campaign brawler feat. Sorry if I took your idea.


No mate, I was not saying that in any way - the only thing you could have read is either my mind (and I do not believe in such things) or the file on my computer, but I sincerely doubt that any moderately skilled hacker would find that interesting. So no worries, I was just joking a bit, and obviously did not put enough smilies to empasize that. Anyway, another Skull&Shackles thread just opened up, so I will submit my guy there. Cheers


@GM Wulfson:
I don't know if you've read Doreen's background yet, but if so, I've made a change. In the first draft, she shot her father, and her brother was the one she was running away from. Now, it's the opposite: she shot her brother, and now is running from her father.

I did this because:
1. I was going through the characters and Erdthira Raskin had a similar scene where she killed her father, and I wanted to avoid duplicity... :)
2. I thought about it and figured I liked this way better. As Doreen sees its, her father is alive, REALLY hating her, and she carries the burden of shooting the family's heir and favorite son. I thought it felt more compelling in terms of storytelling.

Anyway, just to keep you updated.


Jensen throwing his name into the fray. He is a Half-elf Magus with an eye for adventure. Full backstory and character sheet in the profile. Any questions just let me know.


Dotting for interest.


Just making sure i'm still known, I've got all my stuff ready to go whenever.


Pathfinder Adventure Path, Pawns Subscriber

Submitting a human cleric of Besmara.

Weejon the Drowned:

Background

Weejon knows little of his earlier past, nor does he much care. What he does know is that he had been found as child, alone in a half sunk row boat adrift at sea, his lungs filled with water.

The crew of the pirate vessel that discovered him were astonished when he suddenly sat up, coughing and choking and spitting up an immense volume of sea water. A superstitious lot, they brought him aboard certain that he'd received a blessing of Besmara.

The crew had named him Weejon the Drowned for his youth and his blessing, and made him the cabin boy. Besmara's blessing appeared to be genuine for the ship and her crew knew good times for the next several years until the captain got himself knifed in a tavern on Ilizmagorti. The resulting turmoil ended with a new captain who believed he created his own luck and left the boy, then perhaps 8 or 9, with some priests. Not long after, or so the stories told, the ship was besieged in a storm and sunk.

Weejon spent several years with the priests, learning to give due service to the Goddess who had blessed him. As soon as he was able, however, he left to resume his life at sea. By then he had grown to a great size that gave the lie to his name, 6'6" and well over 200 pounds. Too many years had passed, however, and few outside of the faith remembered the story of his birth. It did not help him that despite his fervor for a pirate's life he was not especially strong or swift. Though he wielded Besmara's gifts with great skill, he preferred to use his gifts to harm (for battle) rather than heal and that did not improve his chances of a good place aboard a stout ship.

As a result of these shortcomings Weejon had a difficult time finding much work and only slowly made his way to Port Peril where he decided to stop in the Formidably Maid, never knowing what his future had in store for him...

Appearance and Personality

Weejon is an unexpectedly tall, broadly built man, standing at 6'6" of height and weighing approximately 220 pounds. He has long black hair that is more commonly tangled than not. He favors a rapier and having no fear of drowning wears chainmail on land and sea. He is not handsome but of cheerful disposition, delighting in his belief that Besmara has chosen him for great things. He has a great love for both sea and storm and great admiration for those who have chosen the pirate's life.

Profile found here.


Okay, here's a list of submissions so far broken down by 'category'.

Arcane:
• LackofFocus - Alchemist(Surgeon)
• Sirhan - Male Human Alchemist
• Lucia Rhitu - Human Summoner
• Mr. Bingal La-Foom - Gnome Summoner
• Vendarek Sartana - half-elf Summoner
• Sylvestra Striana - Half Elf - Sea Witch
• Alexi "Crocodile" Montague - Human Sorcerer (Rakshasa Bloodline)
• Paige Bellerose - Human Hedge Witch
• Calvin The Surgeon - Male Human Witch
• Cardan the Carver - Human Andoran Wood Elementalist
• Gimlet Bravo- Gnome Sorcerer (Draconic (Red) bloodline)

Divine:
• Turnip Head-Hobgoblin Cleric of Besmara
• Wispyr Windborne - Slyph Oracle of Wing
• Soggy - Male Gnome Druid (Aquatic Druid)
• Nark Snarky - Goblin Druid (Shark Totem)
• Tambo LeFranc - Human Dual-Cursed Juju Oracle
• Helkrix Qi Baunt - Tiefling(Demon Spawn) Preacher (Inquisitor)
• Weejon the Drowned-Human Cleric of Besmara

Melee:
• Kurt Irving - Human Gunslinger (Buccaneer of the Black Powder/Musket Master)
• Doreen Makgree - Female Gunslinger Aristocrat
• Idonias Saltheart - Udine Fighter
• Geoffrey "Jack" Whittaker - Half-Elf Fighter(Corsair)
• Valk Grof'ker - Half-Orc Ranger(Falconer)
• Whurly Deepforger - Male Dwarf Spirit Ranger
• Gnarweiss Banderflash - Gnome Urban Ranger
• Sharice - Urban Barbarian
• Holgur- Ranger (Skirmisher)
• M'Baku- Human (Mwangi) Fighter (Brawler)
• Kai Kamaaina-Ranger(skirmisher)
• Jensen Roust- Half elf Magus

Skill:
• Erdthira Raskin - Female Fetchling Bard(Animal Speaker)
• Seijiro Hakamura - Rogue(pirate)
• Doctor Bones - Rogue
• Brennan Darkblade - half-elf rogue
• Harter Denona - Male Human Bard(sea singer)
• Meroc "Mouse" Underrun - Halfling Ninja
• Morgan Allegretti-Human Bard (Archeologist)

Let me know if I missed anyone.


Here is my submission.


Pathfinder Adventure Path Charter Subscriber

1 in 12 chance (8.3%), not looking good for M'Baku.


Re-dotting. Appearance was also done a few days ago.


I am full of anticipation to see how this turns out. So many good entries.

Grand Lodge

Also, re-dotting.

And there was a small typo above. Wispyr is an Oracle of Wind. The Oracle of Wing thing was repeated a couple of times, not a bad idea. I could come up with a concept.

But for now my whimsical little wind oracle sylph still has her hat in the ring.

Best of luck everyone.


Here's an updated list. Thanks for all the feedback.

Arcane:
• Sirhan - Male Human Alchemist
• Lucia Rhitu - Human Summoner
• Mr. Bingal La-Foom - Gnome Summoner
• Vendarek Sartana - half-elf Summoner
• Sylvestra Striana - Half Elf - Sea Witch
• Alexi "Crocodile" Montague - Human Sorcerer (Rakshasa Bloodline)
• Paige Bellerose - Human Hedge Witch
• Calvin The Surgeon - Male Human Witch
• Cardan the Carver - Human Andoran Wood Elementalist
• Gimlet Bravo- Gnome Sorcerer (Draconic (Red) bloodline)

Divine:
• Turnip Head-Hobgoblin Cleric of Besmara
• Wispyr Windborne - Slyph Oracle of Wind
• Soggy - Male Gnome Druid (Aquatic Druid)
• Nark Snarky - Goblin Druid (Shark Totem)
• Tambo LeFranc - Human Dual-Cursed Juju Oracle
• Helkrix Qi Baunt - Tiefling(Demon Spawn) Preacher (Inquisitor)
• Weejon the Drowned-Human Cleric of Besmara
• “No-eyes” Bellamy- Human Oracle (Stargazer)

Melee:
• Kurt Irving - Human Gunslinger (Buccaneer of the Black Powder/Musket Master)
• Doreen Makgree - Female Gunslinger Aristocrat
• Idonias Saltheart - Udine Fighter
• Geoffrey "Jack" Whittaker - Half-Elf Fighter(Corsair)
• Valk Grof'ker - Half-Orc Ranger(Falconer)
• Whurly Deepforger - Male Dwarf Spirit Ranger
• Gnarweiss Banderflash - Gnome Urban Ranger
• Sharice - Urban Barbarian
• Holgur- Ranger (Skirmisher)
• M'Baku- Human (Mwangi) Fighter (Brawler)
• Kai Kamaaina-Ranger (Skirmisher)
• Jensen Roust- Half elf Magus
• Vanir Seremal- Fighter (Corsair/Galdiator)

Skill:
• Erdthira Raskin - Female Fetchling Bard(Animal Speaker)
• Seijiro Hakamura - Rogue(pirate)
• Doctor Bones - Rogue
• Brennan Darkblade - half-elf rogue
• Harter Denona - Male Human Bard(sea singer)
• Meroc "Mouse" Underrun - Halfling Ninja
• Morgan Allegretti-Human Bard (Archeologist)

As always, if I've missed someone just let me know.


@GM Wulfson:
Ethnicity was missing in Doreen's profile. Just added some info, she's of mixed heritage - a keleshite father and taldan mother - but her taldan blood is stronger, which is an additional reason her father doesn't recognize himself in her.


Pathfinder Campaign Setting Superscriber

Slight change to the skills of Harter Denona, added 1 rank of skill into profession(gambler) and removed the rank in swim. I think it suits his persona of being a bit of a ladies man.....

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