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Six Heads of Mayhem--The Hydra Campaign

Game Master Almonihah

A very unusual hydra sets out to prove that more heads may not be better than one.
Battle Map
Area Maps
Day 10
HGP: 18 S: 17
Mysterious number #2: 11
Another Mysterious Number: 4


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Ninja Head | Init: 8 | Perc: 8 | AC: 23 (t 17, ff 16) | F: 4, R: 12, W: 5 | ki points: 5/6 | HP: 28/28

"Hungry, aren't you done filling our stomach, yet?"


Male Hydra Head Necromancer (Sin Magic Specialist) 7 | HP: 41/41(46) | 1 Neg Lv.| Init: +3 | AC: 19;23 (w/ Mage Armor) Touch: 14 FF: 16;20 (w/ Mage Armor) | CMD 18

WAIT!!!! HOW CAN WE ALL BE RELATED!?!?!?!? YOU WOULD DARE LEAVE WITHOUT EATING!!!!?" Hungry protests and begins to wolf down all the food he can before the body begins to move.

Hungry votes to finish eating then go to the humans.


Battle Board Area Maps Hydra Deity Level 20 All Classes

There we go. :D

Hungry rapidly stuffs your stomach full of chimera, after which you continue on your way towards the human nest. Mo stays behind for a bit to pack some chimera meat for later.

As before, you have to sleep for the night out in the wilds. You eat the last of the saved chimera meat in the morning before continuing onward.

Is anything stupid enough to bother you today?: 1d100 ⇒ 30

The forest trembles at your footsteps (okay, only a little bit), and it seems like everything takes that as a sign to be elsewhere. You're feeling rather hungry by the time you near the human fort... and see smoke up ahead.

A lot of smoke.


7 Kineticist (Air)head | HP 60/61| - 21 non lethal damage AC: 23 (16 Tch, 16 Fl) | CMB: +4, CMD: 20 | F:+ 7, R: +10, W: +2; | Init: +5 | Perc: +9, SM: +0 | Speed 15ft from body |

"Pacem! Give me intelligence on what's up ahead!" Ziphora orders."Remember, if you run into any trouble, retreat back to us as swiftly as possible."


Pacem gives Ziphora a salute with a wing,"Aye, aye, captain!" Then does as she bids, flying towards the fort.

Take 10 perception DC 22


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 1; Initiative +0; Perception +11, HP 50/53; AC 22, T 11, FF 22; Fort +10, Ref +7, Will +6; Stunning Head 3/3

Smoke, the dirt of the air. Tomorbataar observes, a hint of sadness in his voice. Such a pity...well, let's see what there is to see.

Tomorbataar votes to move closer to the human nest.


Ninja Head | Init: 8 | Perc: 8 | AC: 23 (t 17, ff 16) | F: 4, R: 12, W: 5 | ki points: 5/6 | HP: 28/28

Beachhead also votes to move forward. He hides as best he could, which is really really good. Just saying.

Stealth: 1d20 + 20 ⇒ (4) + 20 = 24


7 Kineticist (Air)head | HP 60/61| - 21 non lethal damage AC: 23 (16 Tch, 16 Fl) | CMB: +4, CMD: 20 | F:+ 7, R: +10, W: +2; | Init: +5 | Perc: +9, SM: +0 | Speed 15ft from body |

Ziphora votes to stay still until they get a report, or Pacem gets shot out of the sky(and returns to the little place in her brain).


Battle Board Area Maps Hydra Deity Level 20 All Classes

Once he gets above the trees, it's not hard for Pacem to see what's going on--four dragon-looking things are flying over Fort Thorn. One of them spits a fireball down at the fort, and the column of smoke rising from it grows thicker.


Pacem returns to Ziphora before he gets spotted.

"The fort is under attack! I repeat, the Fort is under attack! By four flying hostile fire breathing things!"


7 Kineticist (Air)head | HP 60/61| - 21 non lethal damage AC: 23 (16 Tch, 16 Fl) | CMB: +4, CMD: 20 | F:+ 7, R: +10, W: +2; | Init: +5 | Perc: +9, SM: +0 | Speed 15ft from body |

"Does anyone have a way to cook up some protections against fire? I'm not so keen in getting roasted." Ziphora asks the rest after hearing Pacem's report.


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 1; Initiative +0; Perception +11, HP 50/53; AC 22, T 11, FF 22; Fort +10, Ref +7, Will +6; Stunning Head 3/3

Nah, I got nothing. Tomorbataar replies, still sounding melancholy. We've also got to figure out how to keep them from just flying above us and spewing fire. I've got nothing to throw and no way to hit people that are far away. Tomorbataar stretches his neck to full length to demonstrate this, reaching as high into the air as he can.

If we can get some fire resistance though, and some way to get them to land, they won't be able to hold a candle to us. Tomorbataar looks excited, like he's getting a little bit hot under the collar.

Tomorbataar votes to wait until they can come up with a good plan for battle.


Battle Board Area Maps Hydra Deity Level 20 All Classes

Hothead throws a quick resist energy on everyone, and announces he can make wings of fire.


7 Kineticist (Air)head | HP 60/61| - 21 non lethal damage AC: 23 (16 Tch, 16 Fl) | CMB: +4, CMD: 20 | F:+ 7, R: +10, W: +2; | Init: +5 | Perc: +9, SM: +0 | Speed 15ft from body |

"Onward and foward! In the defense of our humans so we can get them to cure Beachhead's funk! We'll ask them nicely if they want to stop first, if they don't we'll murderhobo them all!" Ziphora proclaims.

Votes to go to the fort. Guns blazing. Wait. We don't have guns. Gunboat diplomacy time!


Hydrahead Monk (Master of Many Styles) 2 Fighter (Brawler) 4 Slayer 1; Initiative +0; Perception +11, HP 50/53; AC 22, T 11, FF 22; Fort +10, Ref +7, Will +6; Stunning Head 3/3

Ahah, we shall be the flaming lizard! Tomorbataar cries, urging them forward.

Tomorbataar votes to move towards the humans.

Those foolish other flying flaming lizards have met their match. Tomorbataar says, assuming a forward position and lowering into a battle stance. Murderhoboooo!


Ninja Head | Init: 8 | Perc: 8 | AC: 23 (t 17, ff 16) | F: 4, R: 12, W: 5 | ki points: 5/6 | HP: 28/28

Beachhead also votes for manslaughtertramp.


Male Hydra Head Necromancer (Sin Magic Specialist) 7 | HP: 41/41(46) | 1 Neg Lv.| Init: +3 | AC: 19;23 (w/ Mage Armor) Touch: 14 FF: 16;20 (w/ Mage Armor) | CMD 18

"I hope the humans are alright, I'll be super pissed if they can't fix your energy drain."

Ooo, I wonder if the humans taste better cooked or raw? Hungry thinks to himself.

Hungry votes to charge in.

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