SR's - Silent Gods (Inactive)

Game Master stormraven


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heads up everyone, im leaving tonight and gonna be gone all next week for spring break in FL. me and my 2 kids, plus my gf and her 3 kids, all driving down. say a prayer that we make it without any murders. lol.

plz feel free to bot Aerik. my bro can prep his spell list and act for him and whatnot. just keep my momma safe! oh, and if we do get some dough/supplies, Aerik will use his share to make some level 1 scrolls of CLW at 12.5 gp a pop. I have a feeling we will need it.


Rat Bastard, Cheeky Monkey, Sly Fox, <insert anthropomorphic animal metaphor here>

So here is the situation. As I mentioned in November, our momentum seemed to be lacking. It hasn't gotten any better since then by my reckoning. I just feel like I'm trying to 'drag' people along and I'm posting "Moving On..." way too much. Looking at it, I think there are a variety of causes. A number of us are getting pulled in multiple directions with kids, jobs, health issues, school, etc. Maybe the concept of the campaign, or the grittiness of it, or my DMing style just isn't keeping everybody engaged. That last bit is something that I'm going to give some serious thought. If I've 'shorted' the game, I need to learn from that.

Regardless of the exact causes, however, I've got to decide what to do about the situation. I considered bringing in some 'new blood' but that's a patchwork fix that likely won't solve a momentum problem with multiple causes. Another option would be to goad everyone into stepping up the tempo. Ethically, that's a no-go for me. This is a hobby and we all contribute the time to it that we can. I can't ask anyone to prioritize a game higher than anything in their 'real' life.

So, unless I'm ready to 'just live' with the problem (which is not an acceptable option), my only other solid choice is to shut the game down. That's the option I'm going with... and I'm doing it now. I think we are at a bright spot and a decent stopping point with the rescue of Annika Wynn. I'll leave the campaign thread open for a little while so we can wrap up any game-related 'stuff' or questions.

I thank you all for playing and thank you again for your patience with my DMing. I've enjoyed your characters, interactions with one another, and your RP and combat moments. I wish you all the best.

Justin


Hey SR, I just wanted to say that I thoroughly enjoyed the game, and my reasoning for reduced posting was in no way due to your DMing or the concept/material of the game. For me, it's just been work and family responsibilities--the time I used to post at work has basically vanished, and I've been staying a lot later at work this year. Couple that with my commute, and I often can't post anything of substance (which is what I want to post in this game) until the kids are asleep. By then I had missed the boat a lot in terms of things I had wanted to respond to, but it was too late. Anyway, I always enjoy your games and creativity (have you considered participating in RPG superstar?) and thanks again for the time and effort you put into making this an awesome game.


(hp 38/38, AC 17, T 11, FF 11, Initiative +1, Perception +5, Fort +8, Ref +6, Will +10)

Stormy, I have to admit, you are the best GM I've played under! You are super creative and the level of detail you add is incredible. This was perhaps the most suspenseful campaign I've ever played in. I really did not know whether I would live or die. You cannot blame yourself for the slow pace in any way. In addition to my school schedule getting overloaded with work and responsibility, I know I was having trouble finding my groove with Lyrica. I was not sure how to play her. I wanted her to be an optimist, wise, and charming, but it wasn't really working in such a horrific setting. Playing her as troubled seemed a little too close to losing faith, which seemed to be what was happening with her loss of loh with regards to self. Nevertheless, I wish to thank you for inviting me to play. I was honored that you asked me. I had a really good time!


Rat Bastard, Cheeky Monkey, Sly Fox, <insert anthropomorphic animal metaphor here>

I'm glad I haven't sucked as your DM, guys.

It's an unfortunate reality that life sometimes gets in the way our shared hobby and it's almost never at a convenient time. No one should feel bad about that. It just happens.

mb wrote:
have you considered participating in RPG superstar?

I've thought about it, but not too seriously. I've been doing homebrew things for so long that I just don't have much of a feel for AP creation. The last pre-made module I bought was the original Tomb of Horrors back in the AD&D days. :)

I strongly suspect that were I to make an AP adventure, the Paizo folks would slam me for making the CR levels too damn high for the character levels. :D


Rat Bastard, Cheeky Monkey, Sly Fox, <insert anthropomorphic animal metaphor here>
Lyrica Strom wrote:
I know I was having trouble finding my groove with Lyrica. I was not sure how to play her. I wanted her to be an optimist, wise, and charming, but it wasn't really working in such a horrific setting.

Being an optimist in a gritty, gothic-horrory scenario is a tall order to be sure. It would be a struggle between being positive, being knocked down by the horror and the grinding environment, and then slowly allowing your character to rebound back towards (maybe a more mature) optimism. I don't think any of that is in conflict with being a Paladin. Beings of faith suffer crises of faith and either take solace in their faith even after questioning it, or find that their faith is the only thing that buoys them after after the stuffing gets kicked out of them.

Lyrica Strom wrote:
Playing her as troubled seemed a little too close to losing faith, which seemed to be what was happening with her loss of loh with regards to self.

I'm not sure what you mean. Are you talking about why Lyrica lost her LoH or how Lyrica felt about losing LoH?


Yep. Sad to see this thing shut down, but I hate for any DM to try to play through frustration... nobody wins in that situation.


Rat Bastard, Cheeky Monkey, Sly Fox, <insert anthropomorphic animal metaphor here>

True dat. Just a FYI, I'll putting the game to 'inactive' probably on Friday.

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