Shifty PBP Group Delta (Inactive)

Game Master Nik B.

We be Goblins Free!

Post session player reporting

Chuffy

Mogmurch

Poog

Reta

Squealy


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Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus points into the room at the skeleton. Grasping his shield he charges into the room at the undead abomination

Shield: 1d20 + 5 + 2 + 1 ⇒ (2) + 5 + 2 + 1 = 10
1d1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

AC 18 and HP 12

Sczarni

Archi goes streaking across the room, but hits the edge of a cracked tile that throws his momentum off.

Initiative:

init, Archimedicus: 1d20 + 5 ⇒ (20) + 5 = 25
init, Elris: 1d20 + 6 ⇒ (17) + 6 = 23
init, Omar: 1d20 + 4 ⇒ (15) + 4 = 19
init, Shaoshu: 1d20 + 2 ⇒ (9) + 2 = 11
init, ENEMY: 1d20 + 6 ⇒ (9) + 6 = 15

However Archi is full of zeal and fervor and is positioned for another blow!

R1
Archi
Elris
Omar
ENEMY
Shao

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar will stop his song (lingers 2 more rounds). And moves behind Archi to take a swing with his reach weapon.

"Right behind you Archimedicus!"

naginata, ragesong : 1d20 + 2 + 1 ⇒ (9) + 2 + 1 = 12 for dmg : 1d8 + 3 + 1 ⇒ (8) + 3 + 1 = 12

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus swings his shield once again and takes a step back from the flaming skeleton.

Shield: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8
damage: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

"Nice song there, but it's just not my taste."

Elris won't accept the skald's song, and eill take a step into the doorway before letting an arrow fly!

Point Blank Shot: 1d20 + 6 + 1 ⇒ (6) + 6 + 1 = 13
Damage; Piercing: 1d8 + 2 ⇒ (8) + 2 = 10

-Posted with Wayfinder

Sczarni

Chasing FF AC of 14...


VC - Sydney, Australia

The skeleton steps back in on Archi.

Scimitar 1d20 ⇒ 12
Claw 1d20 ⇒ 2

But cannot best his armour.

The other skeleton moves in on Omar.

Omar, you are entitled to an AOO as it moves into range

R1
Shao

R2
Archi
Elris
Omar

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus once again slams his shield at the skeleton.

Shield: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Confirm Crit: 1d20 + 5 + 1 ⇒ (7) + 5 + 1 = 13
damage: 1d6 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Crit Damage: 1d6 + 3 + 1 ⇒ (6) + 3 + 1 = 10

Then Archimedicus takes a step away from the skeleton

Sczarni

Takes a step back from whats left of it you mean? :p

Archi tires of the skeleton slipping the last two hits so times the next one perfectly and smacks the shield home.

The skeleton explodes as a result.

Fire 1d6 ⇒ 4 /DC11 Reflex for half.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Reflex: 1d20 + 5 ⇒ (18) + 5 = 23

Archimedicus uses his shield as the skeleton explodes. The flames still catch his side as the heat makes his shield too hot.

HP 10/12

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

naginata, aoo bard : 1d20 + 2 + 1 ⇒ (18) + 2 + 1 = 21 for 1d8 + 3 ⇒ (8) + 3 = 11

" Dont hit them so hard they explode!."

naginata, bard : 1d20 + 2 + 1 ⇒ (4) + 2 + 1 = 7 for 1d8 + 3 ⇒ (5) + 3 = 8

Sczarni

And to reinforce this observation, Omar smacks the skeleton with a tremendous amount of force, making it explode.

/end combat.

The altars still contain their silver altar services, worth 100 gp altogether, as well as two silver holy symbols of Nethys. In addition, a divine scroll rests atop each altar: a scroll of shatter on the black altar, and a scroll of shield other on the white altar.

4d20 ⇒ (15, 3, 20, 8) = 46

You also locate a secret door (locked) on the southern wall, you assume leading outside to the cracked outer wall...

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus looks to the southern wall. There is a door here it seems He pushes on the false wall.

Sczarni

It doesn't yield to touch, and Archi soon finds a latch requiring a key to unlock the door...

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Hmm Perhaps we should continue heading up. This concealed door seems to be barred from entry. Perhaps the key is around here somewhere.

Archimedicus says as he heads to the stairwell to head up to the next floor

Sczarni

The party tries the stairs, once again taking care to open doors gently.

Crude bunks line the walls of this room, which is filled with the nauseating stench of troglodytes. Three of these reptile men appear to be idly sitting about.

Per earlier, you haven't compromised a position - but once someone does something obvious then it will trigger the engagement

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar will whisper to Archi

I do not like the idea of leaving these lizardfolk between us and the exit if we proceed and need to depart quickly. I'd say we deal with them as we did their kin."

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Agreed. Archimedicus grasps his shield and barrels into the room at the furthest creature.

Grabbing his shield he attempts to slam in into it's chest to daze it. Hoping to catch it off guard.

Shield: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d6 + 4 ⇒ (5) + 4 = 9

Sczarni

Initiative:

init, Archimedicus: 1d20 + 5 ⇒ (7) + 5 = 12
init, Elris: 1d20 + 6 ⇒ (11) + 6 = 17
init, Omar: 1d20 + 4 ⇒ (15) + 4 = 19
init, Shaoshu: 1d20 + 2 ⇒ (6) + 2 = 8
init, ENEMY: 1d20 - 1 ⇒ (7) - 1 = 6

Archi tears through the room and tries batting the unawares monster with his shield, unfortunately it is not to be as the shield doesn't land meaningfully.

R1
Omar
Elris
Archi
Shou
ENEMY

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus slams his shield once again at the western Trog.

Shield: 1d20 + 5 ⇒ (6) + 5 = 11
damage: 1d6 + 4 ⇒ (5) + 4 = 9

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar rushes in behind Archimedicus and stabs at a different trog to the north.

"Hiya!!!!! Man these stink!"

naginata : 1d20 + 2 ⇒ (19) + 2 = 21 for 1d8 + 3 ⇒ (7) + 3 = 10

Sczarni

Archi finds history repeating as the second blow meets strong scales - seemingly failing to connect with anything vlunerable.

Omar, on the other hand, strikes a serious blow!.

/Elris and Shou up :)

Grand Lodge

Juggling one of his knives from hand to hand, Shaoshu moves into the room and steps up to the closest lizardfolk on his left.

"I am sorry, lizard-man. But you stand between us and our friend."

Reverentially, he works to sink his blade between his enemy's scales quickly before the creature can retaliate.

Mwk Dagger: 1d20 + 3 ⇒ (13) + 3 = 16 for 1d6 + 3 ⇒ (5) + 3 = 8

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

Elris steps into the room, nocks an arrow, and fires it at the creature that Omar is attacking!

Point Blank Shot: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage: 1d8 + 2 + 1 ⇒ (4) + 2 + 1 = 7

"Let's e quick about taking these things down! We don't want to get surrounded!


VC - Sydney, Australia

Shao strikes well, but not decisively.

Elris catches the creature at a good moment and the arrow is right on point - the creature falls.

Archi gets attacked back...
Club 1d20 + 2 ⇒ (11) + 2 = 13
Damage 1d6 + 1 ⇒ (2) + 1 = 3

Claw 1d20 - 3 ⇒ (16) - 3 = 13
Damage 1d4 ⇒ 3

Shao gets attacked back...
Club 1d20 + 2 ⇒ (13) + 2 = 15
Damage 1d6 + 1 ⇒ (5) + 1 = 6

Claw 1d20 - 3 ⇒ (17) - 3 = 14
Damage 1d4 ⇒ 4

R2
Omar
Elris
Archi
Shou
ENEMY

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus repositions his shield as he attempts to strike the creature once again.

Shield: 1d20 + 5 ⇒ (4) + 5 = 9
damage: 1d6 + 4 ⇒ (3) + 4 = 7

Though he keeps getting entangles on the over abundance of beds in the small room.

Sczarni

Poor Archi - he either misses outright or devastates stuff, with no in between

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar takes another swing...missing wildly.

"Take them out."

naginata : 1d20 + 2 ⇒ (7) + 2 = 9 for 1d8 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

He was on such a roll too lol

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

Reaching into his quiver, Elris again loads his bow and fires at the creature next to Shao!

Point Blank Shot: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 25
Damage: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

Their foul stench burns my nostrils! We must deal with them quickly!

Grand Lodge

Shaoshu is at 2/12hp from those two hits.

Holding the oversized wound from the creature's claws and nurturing his bruised thigh, Shaoshu hops backwards a bit (5ft) and slashes out at the lizard-man again, hoping he can ward it off before it gets another chance to attack him.

Mwk Dagger: 1d20 + 3 ⇒ (14) + 3 = 17 for 1d6 + 3 ⇒ (5) + 3 = 8

Shaoshu Status:

HP: 2/12; AC: 14 (T12/FF12)
F: +5, R: +2, W: +3

Spells:
1: [ ] cure light wounds [ ] divine favor

SLAs:
[ ] summon nature's ally II

Blessings Remaining: 3/3
Sacred Weapon Remaining: 1/1

Sczarni

Omar swings wide, failing to connect,

Elris gets a nasty shot in, the arrow sinking deep.

Shao then finishes the creature with a well placed strike.

The last one runs from Arci and heads for the door - diving for the handle.

Triggers AOO from Archi and Shao

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

"Nice shot, Shao"

Omar will move around to get in position for another jab at the fleeing creature unless his teammates take it down first.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

AoO Shield: 1d20 + 5 ⇒ (9) + 5 = 14
Damage: 1d6 + 4 ⇒ (2) + 4 = 6

Sczarni

The shield barely misses!

Sczarni

Hi all!

We are pretty quickly reaching the conclusion of this scenario. At your convenience, could you kindly provide your various PFS details so that I can report the session and get Chronicles out in a timely fashion?

Form Here

Please note there is no day job for this Module

Grand Lodge

Mwk Dagger AoO: 1d20 + 3 ⇒ (2) + 3 = 5 for 1d6 + 3 ⇒ (2) + 3 = 5

Shaoshu stabs rather ineffectually as the lizard-man rushes past him, concerned more with protecting himself than actually stopping their adversary.


VC - Sydney, Australia

The dagger fails to find its mark.

The troglodyte manages to get thedoor open - in the room beyond another troglodyte is alerted to the combat!

Map

R3
Omar
Elris
Archi
Shou
ENEMY

Grand Lodge

Shaoshu, not feeling like he can tangle with additional lizard-men, steps back and tends to his wounds.

He utters a prayer in Tien and they knit only somewhat.

Cure Light: 1d8 + 1 ⇒ (2) + 1 = 3

Up to 5/12hp.

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar will attack again.

naginata : 1d20 + 2 ⇒ (18) + 2 = 20 for 1d8 + 3 ⇒ (1) + 3 = 4

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Moving forward Archimedicus slams his shield at the retreating Trog.

Shield: 1d20 + 5 ⇒ (4) + 5 = 9
Damage: 1d6 + 4 ⇒ (1) + 4 = 5

Sczarni

Shao steps from the conflict.
Omar lands a slight blow!
Archimedicus is stymied once more!

/Over to Elris!

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

Could someone move me up one square? Thanks.

Stepping back, the tall elf nocks another arrow and lets loose on the retreating troglodyte!

Point Blank Shot: 1d20 + 6 + 1 ⇒ (14) + 6 + 1 = 21
Damage: 1d8 + 2 + 1 ⇒ (5) + 2 + 1 = 8

I'm not letting you through that door!

Sczarni

Elris shoots it neatly in the back, but it lives!

It spins and takes a shot at Archi!
Club 1d20 + 2 ⇒ (15) + 2 = 17,
Claw 1d20 - 3 ⇒ (7) - 3 = 4
and then moves...

The Troglodyte up the back readies a javelin...

R4
Omar
Elris
Archi
Shou
ENEMY

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

As it is getting crowded, Omar will swing with his reach weapon to distract it for Archi.

" Lets finish him...and find our missing friend. Archi...strike hard!."
naginata : 1d20 + 2 ⇒ (8) + 2 = 10 aid Archi attack...

Grand Lodge

Shaoshu once again channels the healing power of his goddess.

Losing Divine Favor.

Cure Light: 1d8 + 1 ⇒ (5) + 1 = 6

Up to 11/12 now.

Liberty's Edge

Male
Wand charges:
CLW 49/50
Human (1.1A) Brawler (Shield Champion)1 | HP 10/11 | AC 20; T 13; FF 17 | Fort +3; Ref +5; Will -1 | CMB +5; CMD 18 | Marial Flex 4/4 | Init +5 | Perc +3

Archimedicus dives back in but gets distracted by Omar's words.

Shield: 1d20 + 5 ⇒ (4) + 5 = 9
1d1d6 + 4 ⇒ (4) + 4 = 8

This is just funny now lol

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

Elris moves behind Archi and loads his bow again!

Duck!

Point Blank Shot: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Damage: 1d8 + 2 + 1 ⇒ (8) + 2 + 1 = 11
Soft Cover Bonus to Enemy for +4 AC against my attack


VC - Sydney, Australia

R4
Omar assists...
Elris shoots.
Archi swings...
Shou heals.
ENEMY

Elris arrow strikes home, dropping the creature.

The one with a readied Javelin hurls it at Archi!
Attack 1d20 ⇒ 18

R5
Omar
Elris
Archi
Shou
ENEMY

The Concordance

Male Halfelf - Skald 7 - AC21/T13/F16/CMD14 |HP 59/59 | Fort:+9;Ref:+6;Will+7 |Percept.+6 | Init.+4 | { heroism , rage} (0/23 song used) { raging +14/14 hp }

Omar will move into the room and once again start a song of battlerage to inspire his comrades.

"This is the end, the bell tolls for thee, lizard-pawn!"

Raging Song +1 (2 of 6):

Inspired Rage (Su) At 1st level, affected allies gain a +2 morale bonus to Strength and Constitution and a +1 morale bonus on Will saving throws, but also take a –1 penalty to AC. While under the effects of inspired rage, allies other than the skald cannot use any Charisma-, Dexterity-, or Intelligence-based skills (except Acrobatics, Fly, Intimidate, and Ride) or any ability that requires patience or concentration.

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