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Sheik Voodoo's Katapesh Nights

Game Master voodoo chili

From the City of Bazaars to the City of Brass.


7,851 to 7,878 of 7,878 << first < prev | 148 | 149 | 150 | 151 | 152 | 153 | 154 | 155 | 156 | 157 | 158 | next > last >>

HP 73 | AC/Touch/Flat 20/14/16 | Fort/Ref/Will +6/+8/+5 | Init +3 | CMB +7; CMD 21 Acrobatics (13) Bluff (11) Diplomacy (7) Kno:Local (6) Perception (11*) Stealth (15)

I am gonna go out on a limb here and say "I remember Labyrinth" is NOT the right answer here...

Amir pauses and considers the skull then looks over at Karethas with an expression as though to say "you were the one who answered so you need to do it again..."


Male Human Wizard (Conjurer)/ Level: 7 |HP: 44 of 44/ 0 NL| F=5 R=6 W=9 |Initiative +6| Perception +8 (+10 w/ Gen)|AC 12(16 w/ Mage Armor)

Karethas looks confidently at the skull, "I remember the riddle from my reading, and logic dictates that way to know for sure. Surely Nex considered learning and rational thought the heart of all wisdom."


Skills:
(Acro -4; Appr +0; Bluff +2; Climb -1; Diplo +6; Disg +2; EscArt -4; Fly: +0; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +7; SenMot +9; Spelcrft: +4; Stealth -4; Swim -1)
Female Half-Orc Cleric 7
Vitals:
(HP: 56/56 AC: 20/11/19; Percep: +5 [+7]; Init: +1; Fort +7, Ref: +4, Will: +11; CMD: 20; CMB +9; Speed: 30)

Varkata nods, "Only speaking falsehoods is as predictable, and telling, as speaking in truth."


Sheik Voodoo wrote:
"You are indeed clever, but are you wise? How did you solve the riddle? Answer truthfully or be further tested..."

Soft feminine laughter rises up all around you at Karethas' answer. "Very clever, but still young and proud enough to play a fool. I tricked you! Perhaps not so fairly I'll admit. The question was rhetorical, but if you had listened well rather than gloating, you'd have noticed the inflection of my final commandment- "Answer 'Truthfully' or be further tested"! ha-ha-ha!"

The great shining skull ignites and strikes the ground as if biting it. You notice several teeth left behind as giggling yet, the dragon skull ascends to watch from the high dome. "Another test!" The teeth lying scatter upon the floor suddenly grow to form seven brass armored skeleton warriors wielding flaming falchions.

Init:
Amir 1d20 + 2 ⇒ (1) + 2 = 3
Karethas 1d20 + 6 ⇒ (6) + 6 = 12
Kzrira 1d20 + 5 ⇒ (11) + 5 = 16
Varkata 1d20 + 1 ⇒ (7) + 1 = 8
foe 1d20 ⇒ 20

Round 1
Cavity creeps-
Kzrira
Karethas
Varkata
Amir

The spooked stray cat dives out the doors at the commotion and the skeletons charge the heroes. Karethas and Amir exchanging looks ahead of the others take the brunt of the charge. Six reach the pair, three apiece hacking with heavy burning blades. Karethas is caught off guard and critically wounded. Karethas-10, 21(crit), 6 slash+ 3,4,4 fire ((not sure if mage armor is up... take off 10 if so))

The more wary rogue reacts without thinking to avoid the strikes of all but one of the skeletal warriors. Amir-9 slash+ 3 fire


Female Human Fighter/6, Ranger/1(HP: 71/74; AC25/28; FF17/20; T16; F+9, R+10, W+5/+7; Perc: +11, Init +5)

Round 1
Surprised by the sudden aggressiveness of the creature, although perhaps she should not have been, Kzrira steps back and begins to fire at the creatures. Having experience fighting skeletons in the past, Kzrira draws blunted arrows from one of her quivers rather than the usual arrows.

Attack-rapid shot-blunt arrows: 1d20 + 14 ⇒ (5) + 14 = 19
Damage: 1d8 + 8 ⇒ (1) + 8 = 9

Attack-rapid shot-blunt arrows: 1d20 + 14 ⇒ (4) + 14 = 18
Damage: 1d8 + 8 ⇒ (5) + 8 = 13

Attack-rapid shot-blunt arrows-iterative: 1d20 + 9 ⇒ (2) + 9 = 11
Damage: 1d8 + 8 ⇒ (1) + 8 = 9

None of the shots are particularly accurate unfortunately.

In the unlikely chance that one of these hits, she is aiming at the skeleton attacking Karethes.

Form up, don't let them flank us.

Karethas, what do you know about these?


Male Human Wizard (Conjurer)/ Level: 7 |HP: 44 of 44/ 0 NL| F=5 R=6 W=9 |Initiative +6| Perception +8 (+10 w/ Gen)|AC 12(16 w/ Mage Armor)

I usually would have cast it before coming in, but I forgot. If I wake up:
KNOWLEDGE ARCANA CHECK:1d20 + 14 ⇒ (6) + 14 = 20(7 rank, +3 class skill, +4 Int) Same for Knowledge Planes -5 for Nature or Dungeoneering

Karethas stumbles a step back from the skeleton, blood pouring from his mouth as he gasps, "I don't fail tests." He falls bonelessly to the ground.

HP -4 of 44
AC 11 Touch AC 11 Flat Footed 10
F/R/W 3/4/7
Conditions: -2 Chr & Dex


Gen
HP 22 of 22
AC 21 Touch AC 14 Flat Footed 19
F/R/W 2/4/7
Conditions:


HP 73 | AC/Touch/Flat 20/14/16 | Fort/Ref/Will +6/+8/+5 | Init +3 | CMB +7; CMD 21 Acrobatics (13) Bluff (11) Diplomacy (7) Kno:Local (6) Perception (11*) Stealth (15)

Amir's frown increases as events unfolds, the older man moving to defend himself as the skeletons swarm the group.

Doing his best to avoid the blows the rogue cannot help but gasp slightly as a strike burns his flesh. Stepping into a better position Amir ignites Golnar with Sholeh in his off hand striking out at his attacker...

Attack 1 Golnar: 1d20 + 11 ⇒ (16) + 11 = 27
Damage: 2d6 + 4 ⇒ (1, 4) + 4 = 9

Attack 1 Sholeh: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d6 + 3 ⇒ (6) + 3 = 9

Attack 2 Golnar: 1d20 + 7 ⇒ (11) + 7 = 18
Damage: 2d6 + 4 ⇒ (2, 3) + 4 = 9

Wow consistent damage, lol
Status: HP 50/73


Karethas falls under the onslaught still crackling with phantom flames as he lies unmoving. Kzrira's hasty shots lack the force to penetrate the brass covered bones and shatter them. Amir draws his blades and fights to defend himself, but Golnar barely scratches the metallic bones. Sholeh fares better cutting through an ulna. It is only then that Amir realizes that it is Sholeh, not Golnar that is burning!

Varkata up. and I have a plan for Amir's blades- these skeletons are immune to fire, of course.


Skills:
(Acro -4; Appr +0; Bluff +2; Climb -1; Diplo +6; Disg +2; EscArt -4; Fly: +0; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +7; SenMot +9; Spelcrft: +4; Stealth -4; Swim -1)
Female Half-Orc Cleric 7
Vitals:
(HP: 56/56 AC: 20/11/19; Percep: +5 [+7]; Init: +1; Fort +7, Ref: +4, Will: +11; CMD: 20; CMB +9; Speed: 30)

Varkata draws Ebon Flame and stands over Karethas' body, slashing out with the magical blade, snarling, "Truthfully,you shall not take him.".

Ebon Flame: 1d20 + 12 ⇒ (20) + 12 = 32 Threat
Ebon Flame (Confirm): 1d20 + 12 ⇒ (17) + 12 = 29

Critical Damage: 2d8 + 7 ⇒ (6, 5) + 7 = 18 Plus Cold: 1d6 ⇒ 2

Assuming they're not outsiders of flame type, but if so, +4 damage and +2d6 bane damage


HP 73 | AC/Touch/Flat 20/14/16 | Fort/Ref/Will +6/+8/+5 | Init +3 | CMB +7; CMD 21 Acrobatics (13) Bluff (11) Diplomacy (7) Kno:Local (6) Perception (11*) Stealth (15)

Mhmmm magical weapon intrigue!

Varkata! she's the renegade cleric who stops evils in its tracks! Varkata! When danger threatens her friends, she is there to stop it. Coming this Fall...Varkata draws Ebon Flame and stands over Karethas' body, slashing out with the magical blade, snarling, "Truthfully,you shall not take him."VARKATA!


sounds like she needs a funky theme song. Go Mama Bear!

Varkata stands over the illuminated form of Karethas and brings Ebon Flame to bear. With a forceful strike, she cleave brass and bone shattering a shoulder and ribs. The skeleton drops its heavy blade, but doesn't stop. It slashes at Varkata awkwardly with its remaining claw missing, but she can't help but notice that molten brass begins mending its broken bones!

Varkata now blocks the door with Amir to fend off the press. What minor damage Amir inflicted on another skeleton is quickly healed as well. The remaining armed skeletons prove dangerous with their heavy blades- Varkata is hit twice. Varkata-6,8 slash+ 2,2 fire Amir avoids two slashing falchions but is hit badly by the last. Amir-17 slash+ 4 fire

Round 2
Kzrira
Karethas-
Varkata
Amir
R3
Cavity creeps


HP 73 | AC/Touch/Flat 20/14/16 | Fort/Ref/Will +6/+8/+5 | Init +3 | CMB +7; CMD 21 Acrobatics (13) Bluff (11) Diplomacy (7) Kno:Local (6) Perception (11*) Stealth (15)

The rogue yells in pain but keeps his footing, looking at the cleric, Keep it up that weapon of yours is doing the heavy lifting this fight...

Amir moves to the side of Karethas and drops Golnar as he moves, summoning the bottle of Blue Priest to the mouth of his sash and then in his hands, dropping to his knees to press the bottle to the wizard's lips...

Healing?: 2d8 + 5 ⇒ (7, 7) + 5 = 19

C'mon boy we need you now...

Status 29/73 HP


Female Human Fighter/6, Ranger/1(HP: 71/74; AC25/28; FF17/20; T16; F+9, R+10, W+5/+7; Perc: +11, Init +5)

Kzrira, suddenly concerned by the massive amount of damage being dealt out by these abominations, calls to Varkata.

Varkata, can Cayden destroy these abominations.

As she speaks, she continues to unload arrows at the undead creatures.

Attack-rapid shot: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 1d8 + 8 ⇒ (2) + 8 = 10

Attack-rapid shot: 1d20 + 14 ⇒ (20) + 14 = 34
Damage: 1d8 + 8 ⇒ (6) + 8 = 14

Confirm Crit: 1d20 + 14 ⇒ (14) + 14 = 28
Damage: 2d8 + 16 ⇒ (5, 7) + 16 = 28

Attack-rapid shot: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 1d8 + 8 ⇒ (6) + 8 = 14

Confirm Crit: 1d20 + 9 ⇒ (3) + 9 = 12
Damage: 2d8 + 16 ⇒ (3, 2) + 16 = 21

While the first is well wide of its mark, the second and third shots strike home.


Skills:
(Acro -4; Appr +0; Bluff +2; Climb -1; Diplo +6; Disg +2; EscArt -4; Fly: +0; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +7; SenMot +9; Spelcrft: +4; Stealth -4; Swim -1)
Female Half-Orc Cleric 7
Vitals:
(HP: 56/56 AC: 20/11/19; Percep: +5 [+7]; Init: +1; Fort +7, Ref: +4, Will: +11; CMD: 20; CMB +9; Speed: 30)

Did we establish if they were undead?


HP 73 | AC/Touch/Flat 20/14/16 | Fort/Ref/Will +6/+8/+5 | Init +3 | CMB +7; CMD 21 Acrobatics (13) Bluff (11) Diplomacy (7) Kno:Local (6) Perception (11*) Stealth (15)

No because Glass McGlassman made his knowledge roll the round he got shanked. We have no idea what these are :p


Female Human Fighter/6, Ranger/1(HP: 71/74; AC25/28; FF17/20; T16; F+9, R+10, W+5/+7; Perc: +11, Init +5)

Since they are cavity creeps, I would advise using anything, spell or weapon, involving fluoride.


Varkata Steeleye wrote:
Did we establish if they were undead?

If it looks like a skeleton and sounds well, silent like a skeleton... yeah.


HP 73 | AC/Touch/Flat 20/14/16 | Fort/Ref/Will +6/+8/+5 | Init +3 | CMB +7; CMD 21 Acrobatics (13) Bluff (11) Diplomacy (7) Kno:Local (6) Perception (11*) Stealth (15)

"Taste the purifying power of ACT Cavity Control, fiend!" doesn't quite have the same gravitas to it as far as intonations of holy might...


Male Human Wizard (Conjurer)/ Level: 7 |HP: 44 of 44/ 0 NL| F=5 R=6 W=9 |Initiative +6| Perception +8 (+10 w/ Gen)|AC 12(16 w/ Mage Armor)

Karethas remains on the ground, fearing to stand with the skeletons still nearby. He calls out, "The skull...it is the real threat!"

Any info from my knowledge rolls?


Skills:
(Acro -4; Appr +0; Bluff +2; Climb -1; Diplo +6; Disg +2; EscArt -4; Fly: +0; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +7; SenMot +9; Spelcrft: +4; Stealth -4; Swim -1)
Female Half-Orc Cleric 7
Vitals:
(HP: 56/56 AC: 20/11/19; Percep: +5 [+7]; Init: +1; Fort +7, Ref: +4, Will: +11; CMD: 20; CMB +9; Speed: 30)

I just keep hearing "We make holes in teeth." in my head.

Varkata spins the blade in her hand carefully, "What do you think he was doing?", she asks, then releases a burst of holy power, Hope this works, given how well the blade does...

Channel: 4d6 ⇒ (4, 2, 5, 3) = 14 Will DC 15


Female Human Fighter/6, Ranger/1(HP: 71/74; AC25/28; FF17/20; T16; F+9, R+10, W+5/+7; Perc: +11, Init +5)

Karethas. Get in the air if you can, and then speed us up.


Kzrira fumbles her first shot as she's distracted giving orders, but regains her focus quickly and sends two point blank shots into the attacking brass clad skeletons. Shards of skull fly and two of the undead menaces are destroyed.

"Well done!" cheers the dragon skull overhead.

Varkata covers Amir with a blast of holy power allowing the old rogue to step back and administer a heady healing draught to the fallen wizard. The radiance leaves the brazen bones slightly corroded and patinaed. The closest two take the worse wear.

"Ow!" says the dragon skull overhead. "That stung a little, but good job. You may just survive."

The tide may very well have changed as the four skeletons crowding Varkata almost seem cowed. Only one gets a solid hit on the defiant priestess. Varkata-8 slash+6 fire The final skeleton at the back however, rushes around to strike a serious blow to Amir who yet crouches to aid Katethas! Amir- 16 crit slash+5 fire

This foe is something new to Karethas. It appears to be a brass dragon's remains anyway. Brass dragons are known for their garrulous nature, but also annoying pranks and odd sense of humor.

Round 3
Kzrira
Karethas
Varkata
Amir
R4
Cavity creeps


Female Human Fighter/6, Ranger/1(HP: 71/74; AC25/28; FF17/20; T16; F+9, R+10, W+5/+7; Perc: +11, Init +5)

Round 3
Seeing two of the skeleton things go down, Kzrira turns her aim to the one attacking Amir, hoping that Varkata is able to fend off the others for the moment.

Keep going all. Lets eliminate these menaces, then talk to the dragon.

Attack-rapid shot: 1d20 + 14 ⇒ (12) + 14 = 26
Damage: 1d8 + 8 ⇒ (6) + 8 = 14

Attack-rapid shot: 1d20 + 14 ⇒ (3) + 14 = 17
Damage: 1d8 + 8 ⇒ (8) + 8 = 16

Attack-rapid shot: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 1d8 + 8 ⇒ (2) + 8 = 10

Arrows, some accurate, some not so much, continue to rain home.


HP 73 | AC/Touch/Flat 20/14/16 | Fort/Ref/Will +6/+8/+5 | Init +3 | CMB +7; CMD 21 Acrobatics (13) Bluff (11) Diplomacy (7) Kno:Local (6) Perception (11*) Stealth (15)

How big is the dragon's skull? Sorry its relevant to my next set of actions...


Amir Awad Hajjir wrote:
How big is the dragon's skull? Sorry its relevant to my next set of actions...

long as a man.


HP 73 | AC/Touch/Flat 20/14/16 | Fort/Ref/Will +6/+8/+5 | Init +3 | CMB +7; CMD 21 Acrobatics (13) Bluff (11) Diplomacy (7) Kno:Local (6) Perception (11*) Stealth (15)

Mhmm so much for that move...

Amir attempts to stand his ground more to be a distraction than anything else.

Fighting Devensively, Using Combat Expertise

Attack 1 Sholeh: 1d20 + 12 - 6 ⇒ (2) + 12 - 6 = 8
Attack 1 Sholeh: 1d20 + 7 - 6 ⇒ (9) + 7 - 6 = 10

Status
AC 24, HP 8/73


Male Human Wizard (Conjurer)/ Level: 7 |HP: 44 of 44/ 0 NL| F=5 R=6 W=9 |Initiative +6| Perception +8 (+10 w/ Gen)|AC 12(16 w/ Mage Armor)

Karethas casts Fly from the ground, flying away from the scarily effective skeletons.

Concentration check if casting defensively is necessary. 1d20 + 7 + 4 ⇒ (9) + 7 + 4 = 20
Nope!


Kzrira focuses her shots and another of the deadly undead falls. This gives Karethas room to cast his spell and glide away and up.

Varkata up as well

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