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Sheik Voodoo's Katapesh Nights

Game Master voodoo chili

From the City of Bazaars to the City of Brass.
Kelmarane.


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Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1 - (HP: 36/87; AC27/30; FF21/24; T18; F+9, R+10, W+7/+9; Perc: +12, Init +5)

Cursing as she is hit, and then taking a brief sigh of relief as Karethas moves her out of the strike zone. After the brief disorienting stumble, she turns her bow on the Jann attacking Varkata, hoping to jointly take them down one at a time.

Hit the one by Varkata, they hurt less dead.

Attack-Rapid Shot: 1d20 + 15 - 2 ⇒ (16) + 15 - 2 = 29
Damage: 1d8 + 8 ⇒ (6) + 8 = 14

Attack-Rapid Shot: 1d20 + 15 - 2 ⇒ (3) + 15 - 2 = 16
Damage: 1d8 + 8 ⇒ (2) + 8 = 10

Attack-Iterative: 1d20 + 10 - 2 ⇒ (18) + 10 - 2 = 26
Damage: 1d8 + 8 ⇒ (8) + 8 = 16

Aiming for the Jann that just hit Varkata.


Ambushed again, Varkata bolsters her allies just before Karethas blinks across the room with Kzrira. The archer focuses on the injured Janni. A pair of arrows feather him and with precious wounds, the genie barely remains standing.

Amir up


Ambushed again, Varkata bolsters her allies just before Karethas blinks across the room with Kzrira. The archer focuses on the injured Janni. A pair of arrows feather him and with the previous wound from Varkata's black flame blade, the genie falls.

Amir up


HP 82 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +8; CMD 22 Acrobatics (14) Bluff (13) Diplomacy (7) Kno:Local (6) Perception (12*) Stealth (16)

Amir charges in against the other assassin looking foe and fights primarily to impede, using much of his skill to deflect rather than attack...

Attack, Sholeh, CE: 1d20 + 12 - 2 ⇒ (6) + 12 - 2 = 16
Damage: 1d6 + 1d6 + 4 ⇒ (1) + (3) + 4 = 8

Status
Current AC 23
HP 82/82


Amir- you can 5 ' so take a full attack. What's the Griffin doing, Kzrira?

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