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Sheik Voodoo's Katapesh Nights

Game Master voodoo chili

From the City of Bazaars to the City of Brass.
Kelmarane.


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Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)

Varkata can use the Rod of Extend Spell, or I have a scroll of Endure Elements if that will help until we get into the thick of things.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23[/smalle94 [smaller]Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17)

I'm also rocking that kick ass gem I always forget about but it might not be enough on its own?


Skills:
(Acro -1; Appr +0; Bluff +2; Climb +2; Diplo +6; Disg +2; EscArt -1; Fly: +4; Heal: +9; Intim +2; Kn(Arc/Hist/Plane) +4; Kn(Loc) +2; Kn(Rel) +8; SenMot +11; Spelcrft: +7; Stealth -1; Surv: +4; Swim +2)
Female Half-Orc Cleric 8/Bloodrager 1
Vitals:
(HP: 80[98]/80[98] AC: 23[21]/11[9]/22[20]; Percep: +11 [+13]; Init: +1; Fort +11[+13], Ref: +4, Will: +12[+14]; CMD: 22[24]; CMB +11[+13]; Speed: 50)

I'll borrow the rod for sure.. and while I know in not an outsider, I didn't know if I'd been changed but the wish, or if I simply gained the immunity.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)

Well, Kzrira does get the resist for electricity with Gem around...that doesn't help here, but just saying :-).
Also, I do have 2 scrolls of Endure Elements if that helps.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 78/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I'm good with whatever you guys got. Kzrira is probably the worst one to be fatigued or sickened since she is the main attacker.


Beyond the cave-in lies a familiar sight as the passage suddenly widens into a cave. The cavern measures some 40 feet wide by 30 deep. Wisps of acrid black smoke eddy in the eerie light shed by the flickering pale blue flames that pop and hiss from cracks in the cave's floor. A rough flattened mound of lava rock rises from the center of the room with a clay bowl resting on top and long blackened bones cast about its base. Two other passages exit the room. The third passage that led upward to the House of the Beast has been destroyed as marked by the rubble you just passed.

A small impish figure leaps from behind the rock onto the bowl once again. The creature is fiery red with flames licking over its batlike wings and grotesque face complete with horns, long drooping ears and long pointy nose. It shouts something in an elemental tongue that pops, cracks and hisses like the flames around you.

Ignan:
So, you have returned. Why?! You are not welcome.

Gen frowns. Gem? Really, Karethas? Do you see a holographic girl band here? "Ugh. A mephit," she says with disgust.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)

Karethas gives GEN a a slight nod of his head, but keeps a friendly tone to his voice as he responds. Well, as friendly as is possible when your words sound like the hissing and popping of flames.

Ignan:
"Our purpose is similar as before, we seek to speak with the returned master of this mountain. Here is an offering for our passage of through your shrine."

Karethas uses Magehand to place a platinum coin in the bowl, "I'm sorry we don't have a gem for the offering."


The burnling takes up the coin and bows with a smirk.

Ignan:
You may pass.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23[/smalle94 [smaller]Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17)

Amir sighs inwardly as the coin is taken up by the small creature, Not a bad door rate if the traffic is high... The rogue shakes his head and refocuses on the effort at hand...

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