Varkata Steeleye |
Varkata offers, "I can handle some extra weight to help, if Amir's loaded down."
She then asks, "How are people feeling - I have a few spells and channels left, and while I don't want to be totally depleted, I'd hate for us to run into enemies guarding the prisoners while still weak."
Karethas ibn Faradin |
Karethas seems dejected and wipes his bloody mouth, "The punch and kick person did hurt me quite a bit." He moves to look down the central shaft. "We should move as quickly as is reasonably possible. Friends may be hurt down there."
I'm at 32 of 51.
Sheik Voodoo |
Amir takes a quick look around while everyone recovers and finds a steel lock box. The small key on the Iron Monks ring fits the lock and inside the Old Rogue discovers a gnoll troops' payroll consisting of silver and gold coins. Also of value are the carved moonstone and carnelian tropp tokens on the sand table. They are likely valued at another 1000 gold Scarabs.
Kzrira Maiwith |
Kzrira's hands drop to her side as the iron monk falls. She looks about.
We really need to find safer jobs. Doesn't the rulers of Katapesh have hired guards to handle situations like this?
Kzrira will pick up the great axe and give it a few swings.
Nice weapon. Should probably sell it in the long run, but I am sure I can make some good use of it until then if I need to chop things up.
She then looks over at Varkata.
I have a few scratches left, but that last burst of brew patched up most of the damage.
Varkata Steeleye |
Varkata pulls in more divine power and releases it in a burst, trying to wash away the wounds of her companions.
Channel: 4d6 ⇒ (4, 2, 4, 4) = 14
Karethas, that was 56 in the 4 channels -- I can convert a spell, but I'm running out of juice.
Karethas ibn Faradin |
I was below 0 between lethal and non-lethal damage. Do your job meat shields! :-P I think I had stayed up with the heals.
Sheik Voodoo |
OK, moving along.
Having taken a moment to recover, the heroes descend down the shaft to the dungeon below looking for old friends held by the Janni viceroy.
The lowest level is an uncomfortably hot round room with featureless brass walls and a sand floor. A brass door stands in the middle of the western wall next to a large obsidian statue of a fearsome efreeti. As you land the statue raises it's immense glass-edged blade!
Karethas 1d20 + 6 ⇒ (10) + 6 = 16
Kzrira 1d20 + 5 ⇒ (4) + 5 = 9
Varkata 1d20 + 1 ⇒ (12) + 1 = 13
foe 1d20 ⇒ 14
R1
Amir
Karethas
Varkata
Foe
Kzrira/Griffin
Kzrira Maiwith |
Did we ever determine what the magic axe we got recently was? I don't see any identification other than it was being used to sunder. It sounds like adamantine, but I don't see this specifically stated. I would assume that Karethas would have identified it.
Karethas ibn Faradin |
Karethas eyes the moving statue warily, he has been hit more than enough today. He casts Create Pit under it and moves back.
Create Pit DC 19 REF to jump into nearest open space.
KNOWLEDGE PLANES OR ARCANA CHECK:1d20 + 17 ⇒ (10) + 17 = 27(8 rank, +3 class skill, +6 Int) to identify (-5 or 6 if it falls into another category)
Varkata Steeleye |
Varkata draws her blade, then whispers the words to a spell, calling on the Drunken Hero's own luck to aid her in combat.
Casting Divine Favour
Sheik Voodoo |
Having learned to give Karethas a chance to work his magic, Amir draws his blades as he pauses. The statue topples into the pit that suddenly appears at its feat. Varkata casts a spell of divine favor while Karethas ponders what he has seen. It certainly looked to be a stone golem.
No sound comes from the pit now, but a ring of fire surrounds the party as a tall burning efreeti appears beyond! A trio of burning rays rake the trapped adventurers. Amir dodges, but both Varkata and Kzrira are hit.
4 fire damage to everyone, 18 fire Kzrira and Varkata (unless you're fire proof, of course)
R1
Kzrira/Griffon
R2
Amir
Karethas
Varkata
Foe
Varkata Steeleye |
Varkata says, "The Efreet? I hurt it with this.", brandishing her longsword and the black fire burning across it.
I assume I can go around the pit, Voodoo?
Varkata Steeleye |
But more than 5' away, sadly?
Kzrira Maiwith |
Kzrira should have Resist Fire 5 from her amulet.
HP: 78/87 -- Resist 5 negates the 4 fire damage, and reduces the 18 to 13. She is also Immune to Scorching Ray from the Spell Immunity cast by Varkata, so I think this reduces the damage to 0, if the spell was scorching ray.
----
Kzrira turns around as the efreeti appears and fires its rays at her.
Nice try. I have gotten burned more putting out a candle.
She then draws back her bow and begins firing.
Attack-rapid shot: 1d20 + 16 - 2 ⇒ (20) + 16 - 2 = 34
Damage: 1d8 + 8 ⇒ (1) + 8 = 9
Attack-rapid shot: 1d20 + 16 - 2 ⇒ (5) + 16 - 2 = 19
Damage: 1d8 + 8 ⇒ (6) + 8 = 14
Attack-iterative: 1d20 + 11 - 2 ⇒ (2) + 11 - 2 = 11
Damage: 1d8 + 8 ⇒ (6) + 8 = 14
Confirm Crit: 1d20 + 16 - 2 ⇒ (16) + 16 - 2 = 30
Damage: 2d8 + 16 ⇒ (1, 7) + 16 = 24
While two arrows are far wide of their mark, the first strikes the the efreeti in its chest, sinking deep and causing a grievous wound.
Karethas ibn Faradin |
So I have Amir, Kzrira- fire resist 5; Karethas, Varkata- fire 10
With everyone warded against the oven-like heat, a properly sized Varakta leads the way through the great gate and into the Brass Tower.
So this was from Amir's ruby and 30 mins of protection from Resist Energy that Karethas cast entering the Brass Tower. Before the battle with the Iron Monk Varakata cast Spell Immunity for Scorching Ray, so that should also be in effect for her.
Kzrira Maiwith |
Varkata cast Spell Immunity on me. I believe that Varkata was already immune to fire from her wish.
Varkata Steeleye |
Varkata rushes toward the Efreet, the dark flames crackling on her blade as she swings, "Scorching ray? How very cute."
Ebon Flame: 1d20 + 14 + 2 + 2 ⇒ (5) + 14 + 2 + 2 = 23 (+2 divine favour, +2 bane) for 1d8 + 8 + 2 + 2 + 2d6 ⇒ (6) + 8 + 2 + 2 + (1, 5) = 24
Varkata Steeleye |
Two small (late) edits:
If I actually hit.. Plus Cold: 1d6 ⇒ 5
And :
HP: 72/72
AC: 24/12/23
Powers:
Rage: 1 round remains
Ferocious Strikes: 0/7 remain
Channel: 0/7 remain
Elemental Strikes 1/3 remain
Door Sight: 7/7 remain
Spells/Effects:
Divine Favour: 10 rounds
Karethas ibn Faradin |
Karethas begins the familiar motions of a summoning spell. Circles of purplish arcane figures surround him.
Summon Monster IV
Sheik Voodoo |
Kzrira's first shot pierces a pauldron spilling a good quantity of burning blood. The ring of fire seems pretty hot even with Karethas' ward so Amir jumps back on his carpet and sends it upward! fly: 1d20 + 8 ⇒ (2) + 8 = 10 typical but catching the top of the flames which are in fact really, really hot. Amir-22-10= 12 fire Karethas begins a conjuration. Varkata charges through the flames, but her powerful strike is turned by the Efreeti's oven-like breastplate armor.
The fire genie curses his injury and the failed effects of his scorching rays. Nonetheless, he dodges Varkata as he calls upon his power over fire. He averts his head just as the ring of fire explodes with a blinding flash of light! All- Will DC 14 or blinded.
R2
Kzrira/Griffon
R3
Amir
Karethas
Varkata
Efreeti
Kzrira Maiwith |
Will: 1d20 + 7 ⇒ (20) + 7 = 27
Kzrira blinks at just the right moment before the genie's flash.
She then continues firing at the efreet.
Attack-rapid shot: 1d20 + 16 - 2 ⇒ (11) + 16 - 2 = 25
Damage: 1d8 + 8 ⇒ (5) + 8 = 13
Attack-rapid shot: 1d20 + 16 - 2 ⇒ (6) + 16 - 2 = 20
Damage: 1d8 + 8 ⇒ (6) + 8 = 14
Attack-rapid shot: 1d20 + 11 - 2 ⇒ (5) + 11 - 2 = 14
Damage: 1d8 + 8 ⇒ (1) + 8 = 9
Unfortunately, in blinking, her shots are less than accurate.
Varkata Steeleye |
Will: 1d20 + 11 ⇒ (6) + 11 = 17
Varkata, seeing the Efreet's head turn closes her eyes as well in time for the brilliant flash. She quickly swings the Smith's gift, pushing what little power she has left into it, the black fire on the blade arcing with electricity.
Ebon Flame: 1d20 + 14 + 2 + 2 ⇒ (13) + 14 + 2 + 2 = 31 for 1d8 + 8 + 2 + 2 + 2d6 ⇒ (5) + 8 + 2 + 2 + (4, 4) = 25 Plus Cold: 1d6 ⇒ 6 Plus Electricity: 1d6 ⇒ 1
Ebon Flame (iterative): 1d20 + 9 + 2 + 2 ⇒ (17) + 9 + 2 + 2 = 30 for 1d8 + 8 + 2 + 2 + 2d6 ⇒ (8) + 8 + 2 + 2 + (4, 4) = 28 Plus Cold: 1d6 ⇒ 1 Plus Electricity: 1d6 ⇒ 2
HP: 72/72
AC: 24/12/23
Powers:
Rage: 1 round remains
Ferocious Strikes: 0/7 remain
Channel: 0/7 remain
Elemental Strikes 0/3 remain
Door Sight: 7/7 remain
Spells/Effects:
Divine Favour: 8 rounds
Karethas ibn Faradin |
Karethas finishes his spell with a flourish and the hound archon appears in a flash. The hulking angel seems small next to the hulking efreeti, but it does not hesitate to lay into the evil genie. Meanwhile Karethas casts another spell, seeking to impede the efreet's offense.
Melee characters should get Magic Circle against Evil while the Archon is present.
Efreet will need to make DC 16 Will save or get -2 to attacks, AC, and saves against Archon until the efreet hits him.
Karethas Casts Confusion: DC 20 Will Save or Confusion(duh).
Archon Attacks
mwk greatsword 1d20 + 11 + 2 - 2 ⇒ (2) + 11 + 2 - 2 = 13(flank and Power Attack)
Damage:2d6 + 6 + 6 ⇒ (4, 2) + 6 + 6 = 18
1d20 + 6 + 2 - 2 ⇒ (1) + 6 + 2 - 2 = 7(flank and Power Attack)
Damage:2d6 + 6 + 6 ⇒ (6, 3) + 6 + 6 = 21
bite 1d20 + 5 + 2 - 2 ⇒ (17) + 5 + 2 - 2 = 22
Damage: 1d8 + 4 ⇒ (1) + 4 = 5
Archon 5ft will 5 ft step to try to get both Varkata and Amir in range of MCAE if necessary.
Continuing the trend of mostly crappy attack rolls :-).
Summon Monster 15 rounds
Confusion 8 rounds
HP 46 of 51
AC 13 Touch AC 13 Flat Footed 12
F/R/W 5/5/10
Conditions: -2 Chr & Dex
Gen
HP 25 of 25
AC 21 Touch AC 14 Flat Footed 19
F/R/W 5/5/10
Resist 5 to Acid/Fire/Cold/Electricity
Conditions:
Hound Archon CR 4
XP 1,200
LG Medium outsider (archon, extraplanar, good, lawful)
Init +4; Senses darkvision 60 ft., detect evil, low-light vision, scent; Perception +10
Aura aura of menace (DC 16), magic circle against evil
DEFENSE
AC 19, touch 10, flat-footed 19 (+9 natural; +2 deflection vs. evil)
hp 39 (6d10+6)
Fort +6, Ref +5, Will +5; +4 vs. poison, +2 resistance vs. evil
DR 10/evil; Immune electricity, petrification; SR 15
OFFENSE
Speed 40 ft.
Melee bite +8 (1d8+3), slam +8 (1d4+1) or mwk greatsword +9/+4 (2d6+3), bite +3 (1d8+2)
Spell-Like Abilities (CL 6th)
Constant—detect evil, magic circle against evil
At Will—aid, continual flame, greater teleport (self plus 50 lbs. of objects only), message
STATISTICS
Str 15, Dex 10, Con 13, Int 10, Wis 13, Cha 12
Base Atk +6; CMB +8; CMD 18
Feats Improved Initiative, Iron Will, Power Attack
Skills Acrobatics +9, Intimidate +10, Perception +10, Sense Motive +10, Stealth +13, Survival +14; Racial Modifiers +4 Stealth, +4 Survival
Languages Celestial, Draconic, Infernal; truespeech
SQ change shape (beast shape II)
Sheik Voodoo |
All- Will DC 14 or blinded.
Karethas will save: 1d20 + 10 ⇒ (9) + 10 = 19; Amir will save: 1d20 + 5 ⇒ (6) + 5 = 11
The pyrotechnic gambit does not have the effect that the efreeti wished, but Amir is blinded (of course :P) and though not blinded, Kzrira suffers from the after image which spoils her shots. The Archon launches into combat against the evil outsider flanking with Varkata. Though menacing, the genie is not overly impressed and the Hound fails to land a telling blow. Varkata however, is bolstered by the Celestial ally and deals a series of deadly blows!
The priestess and her Black Fire blade drives the Efreeti to a knee and in desperation he draws upon his innate spell-like abilities and dodging a deathblow, disappears in a blast of heat.
Varkata Steeleye |
No AoO for the SLA?
Karethas ibn Faradin |
The archon growls and starts to sniff and move around the room, attempting to determine if the efreet is nearby. Scent
Varkata Steeleye |
Varkata snarls, "Coward."
She keeps her guard up, blade raised, lowering it only when the archon reports the Efreet has, in fact, fled this reality for his home plane.
"I'm only hoping his pride will stop him from warning all his fellows about me."
Karethas ibn Faradin |
Karethas smiles wearily at Varkata, "Indeed, both the weapon and it's bearer are to be feared by all of his kind."
Sheik Voodoo |
The celestial bows its shaggy head.
With that, the Archon disappears allowing you continue your mission when Amir's vision returns.
The larger brass key does in fact open the great door found in this otherwise featureless room. Beyond it is a small guard room with four cell doors which are unlocked by the smaller keys you hold. In the first cell is a wretched gnoll, in the next two cells an assortment of tired and beaten townsfolk, in the last cell you see a small, but familiar figure, Faelar's wife!
Karethas ibn Faradin |
Karethas eyes the gnoll curiously, but is eager to see the other captives released. He gives Kzrira a nod to keep an eye on him. At the last cell Karethas seems nearly overcome with emotions, "Qilue, thank the goddess you are alive. Are you hurt? Where is Faelar?"
Sheik Voodoo |
The halfling smiles through her tears. "It is so good to see you. We will survive. We are just sick from the heat and thirst. Water, please."
"The Efreet. They took all who resisted: Bold Faelar and the Princess and brave Garavel among them. They have all been taken to the Pale Mountain by Jhavhul's legion."
Varkata Steeleye |
Varkata scowls, "Can't say I much trust a gnoll..."
Karethas ibn Faradin |
Karethas turns his head and spits, "The Everlight will burn their dark souls. I will go and rescue him, I swear it by the Redeemer and all the hosts of heaven."
Amir Awad Hajjir |
Amir approaches the gnoll, No lies now. What was you crime. All of it and speak true... The rogue points at the gnoll with Sholeh allowing its light and flame to come close to the creatures face as he awaits an answer...