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Sheik Voodoo's Katapesh Nights

Game Master voodoo chili

From the City of Bazaars to the City of Brass.


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perhaps in this dimension Dog is worshiped. might work out in his favor...

hopefully, I'm keeping you on your toes and yes, I have a bit of a plan as always.


Female Human Fighter/6, Ranger/1(HP: 37/73; AC25/28; FF17/20; T16; F+9, R+10, W+5/+7; Perc: +11, Init +5)

Come on guys, quit hounding Voodoo.


Male Human Wizard (Conjurer)/ Level: 7 |HP: 44 of 44/ 0 NL| F=3 R=4 W=7 |Initiative +6| Perception +8 (+10 w/ Gen)|AC 12(16 w/ Mage Armor)

I figure he is just winging it and making it up as he goes.


Amir Awad Hajjir wrote:
um should I use the base stats of a jackal and add class bonuses for BAB? How am I handling this?

yeah,

Dog-mir:
This small dog has a rough coat and a hungry look in its dark brown eyes.

N Small animal
Init +1; Senses low-light vision, scent; Perception +8
DEFENSE
AC 14, touch 13, flat-footed 12 (+2 Dex, +1 natural, +1 size)
hp 73 (1d8+2)
Fort +6, Ref +8, Will +5
OFFENSE
Speed 40 ft.
Melee bite +7/2 (1d4+1)
STATISTICS
Str 13, Dex 13, Con 15, Int 14, Wis 12, Cha 14
Base Atk +6/1; CMB +7; CMD 19 (23 vs. trip)
Feats:
Skills Acrobatics +1 (+9 jumping), Perception +8, Survival +1 (+5 scent tracking); Racial Modifiers +4 Acrobatics when jumping, +4 Survival when tracking by scent

I think I got the basics in there. Apply any feat and class skill stuff, etc.


Karethas ibn Faradin wrote:
I figure he is just winging it and making it up as he goes.

oh, there's a fair bit of that.

btw- we've begun book 4 if anyone is counting :)


Male Human Wizard (Conjurer)/ Level: 7 |HP: 44 of 44/ 0 NL| F=3 R=4 W=7 |Initiative +6| Perception +8 (+10 w/ Gen)|AC 12(16 w/ Mage Armor)

VooDoo- I marked 4 levels of spells that I wanted to cast into Tempest.
As I was marking them down I noticed that the spoiler with the spells Tempest casts has disappeared...lame. I'll redo it.

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