Sheik Voodoo's Katapesh Nights (Inactive)

Game Master voodoo chili

From the City of Bazaars to the City of Brass.
Kelmarane.


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Male Elf Bard - 1

Wow, so much in this thread. It never showed up as being any news messages in here, how strange.

Just to let you know, I will be away from Monday 21st - Saturday 26th. I don't know if I will have much internet access. I will try to get on though.

The Exchange

Male Human Desk Monkey 2/ Logistics Guru 3/ Over-educated 2/Gamer 6

Sorry guys, I got knocked on my ass by a major virus and I am just now getting back on my feet. It will probably be another 24-36 hours before I get back on posting. Sorry for the delay.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Btw, sorry for the epic posts I keep posting in combat...summoning is complicated :-P.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

No problem, we need all the help as we seem to be really bad at our tactics to this point.

That is why there is a disclaimer with the Summoner(Master Summoner) telling people that the class can essentially take over a campaign because of the number of summoned monsters that can be called.


Kzrira Maiwith wrote:
Reading the description, Shifting Sand is a 20' spread.

Meh, squares are easier and I'm not going to put that fine a point on it. I believe >50% of the square'd be affected anyway. I'll agree that the corners ought to be outside, however.

A step back to column 17 will get you out. That said, targets are outside of the light spread of dancing lights (20') and have a 20% miss chance.


meh, so does anyone want to run Auri? he's not due back for another week or so and I feel like I'm playing checkers with myself by running him :P


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I can play him. You haven't been keeping track of his spell usage for the day have you?


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I can do it, I just am hesitant as I would be running both characters in this little side jaunt.


Karethas ibn Faradin wrote:
I can play him. You haven't been keeping track of his spell usage for the day have you?

not really : P. I think I only used 2 summoning II spells. so he should have 7- 1st and 2- 2nd left. i'll get a post up tonight.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Can we have Auri make a spellcraft check to see if he knows about the spell the druid used to transform since I can't roll above a 3? If you want us to make the check then please don't use mine.


not a spell, so spellcraft won't work. know arcane would I think and if your bard who's not here even when he is had checked, I'd have told you that druids are known to take the form of animals, beasts, and even living elements.

Also Auri has
2nd- 2
1st- 6

missed a burning hands.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Our little dragon is back!


or not... ahem, auri? you're up.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Just thinking. I think that through DM fiat Auri should be allowed to take Dragon Form I/II/III at higher levels. It would be cool if he could become a real brass dragon, if even for short periods of time.

Ok, so this is probably a few (hundred) weeks off, but it would be really cool.


VC - Sydney, Australia

LOL and accompany them with permanency :p


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I think the epic long fights have come from our lack of damage output, Kzrira not withstanding. Amir would do more, except that the dicebot hates him, and the rest of us are not damage focused. Plus, VooDoo likes to throw creative fights our way, which make us work a little harder to get in a good position :-).


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Creative fights, you mean like having multiple air elementals, one of which is probably the real enemy, all over the place? If I could just hit mine once or twice more, I think I could help the rest of you. Unfortunately right now I have the big one trying to tornado me.


M Pseudodragon - 15pt - Oracle (flame) 4

Our DPS is pretty bad :p


ah, nothing like a bit of misdirection : )

and might I correct that the party would have a low DPR except for Kzrira. She brings plenty of damage. In fact, i'm forced to be pretty creative to keep things somewhere between her killing it in two rounds and a TPK.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

a few lucky crits have definitely helped, although against elementals they are not quite as useful


M Pseudodragon - 15pt - Oracle (flame) 4

I really have to re-examine Auri's offensive options :p


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Just stop screwing around and get "big" already, maybe then your bite would be as bad as your bark ;p


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I already proposed letting him have Dragon Form III 2 times/day, but for some reason DM VooDoo did not think that was a good idea at this point.


M Pseudodragon - 15pt - Oracle (flame) 4

LOL yeah would be funny if he turned into a real dragon :p
Size Tiny to size Huge would highly entertaining :p


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Ah, look at the little guy. Can I pet him, he is sooo cute. . . OH MY GOD, WHAT HAPPENED, HE IS HUGE!!!!


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

I'm pretty sure at that point he would stop caring if others who saw him talking thought it was "weird".


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

It's too fitting for Voodoo to not add it to his spell list!


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Perhaps Voodoo could create a new 11th level Mystery - Dragon Form - may use Form of the Dragon I as the spell. The duration is 1 minute per level. The time must be used in 1 minute intervals, but need not be continuous. At 13th level this increases to Form of the Dragon II, and at 15th level, Form of the Dragon III.


i'll be out of contact most of this week.

The AP has a year long break before the next chapter as Kelmarane redevelops. You are free to use the time as you like, Kelmarane related or not.

Some areas of interest to the PCs with possible future benefit suggested in the AP include:
Business, Reconstruction, Religion, Crime, Research,
Patrolling the Highlands, Travel, Romance, and Personal


Male Elf Bard - 1

Once getting back to Kelmarane (hopefully with Qilué) I shall spent the year either :

Researching (No surprise)
Business (Where I will sell and buy in books, to create a library or recreate the library in the monastery.)

Which ever you think would be more beneficial. I don't know what I could research, but I would research everything that I possibly could.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Hunting and patrolling is my key interest. Kzrira is also interested in magic and will likely study with Karethas to learn some magic --> eventually she is likely to take a level of wizard and then go Arcane Archer.

Helping fight crime, researching the Kelmarane area, and business are all of interest to Kzrira.


M Pseudodragon - 15pt - Oracle (flame) 4

I guess Auri would take the personal route, trying to untangle more about his growth into the great big dragon he's supposed to be, and any more legends about his fellow cousins, the great Brass Dragons. Ultimately he's looking for the mystical key to unlocking the might and power he feels he should have... as quixotic as that may be.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Would there be a level up in order? Can we spend our ill-gotten gains?
Karethas will spend his time researching, building items for himself and others. I said it before, but i wanted to make sure everyone remembered: Anyone who wants wonderous items can get Karethas to build them, so half price.. Any spare time would be spent overseeing the reconstruction of the monestary, funding it by making minor wonderous items for the community.


Male Elf Bard - 1

Good to know Karethas. How much money are we supposed to have each, I think I put mine in completely wrong?


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I believe this was the last figuring. Of course, it does not take into account any value that shield may have.

Amir Awad Hajjir wrote:


Okay...Look this over: (Bad news the count was slightly off on Karethas's sheet so the overall money is a little less but I triple checked it so I'm pretty sure its right...Excel is my friend.)

Loot list as of now.
MW Composite Long Bow +2 Str 600
Great Axe +1 2320
Jacinth 1000
Diamond 5000
Small Warhammer +1 2312
Gold Bowl 100
Rough Gem 150
Brooch of Shielding 1500
Looted Spellbook 132
Agile Breast Plate 1550
Necklace of fireballs (III) 4350
Ring of improved climbing 10000
+1 Good Mace 8305
Sub Total (halved for selling loot) 18659.5

50 pp of Osiriani mint 500 500
-120gp for cleaning the monastery -120
2lbs of Mithral 2000 2000
Sub Total 2,380 2380

Total Unclaimed Loot 21039.5
Total Character Claimed loot 26417.5
Total Loot 47457
Divided by 5 is 9491.4

Auri
+1 Ring of Protection 2000
Prayer Beads 9600
Items Total 5800
Gold 3691.4

Kzrira
Breastplate +2 Light Fort 9350
Tempest Bow 3900
Items Total 2725 6625
Gold 2866.4

Amir

Scimitar +1 (flaming) 8300
+1 Keen Short Sword 8310
Items Total 8305
Gold 1186.4

Karethas
Cloak of Resistance 1000
Spellsight Bracers 3000
Items Total 2000
Gold 7491.4

Faelar
+ 1 Studded Leather Armor 1175
Ring of Feather Fall 2200
Headband of Alluring Charisma + 2 4000
Items Total 3687.5
Gold 5803.9

Unsure of status:
signet ring ?

Karethas will hold the cure moderate wounds potion, if no one minds?
Amir will hold the flame gem thing for now?


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

OOhhh yeeeaahh. Okay so, we get a year to do "stuff"...what will I do...hhmmm


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I thought that Amir had taken the +2 Breastplate (Light Fort), I have the +1 Breastplate(agile) listed on my character.


Male Elf Bard - 1

Brilliant, thanks for that. I will have another think about what I can afford or buy.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

I thought we agreed to ultimately sell it for distribution/fairness sake but I am noting that we didn't divy it up in the list above.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Even if we sold the armor, wouldn't the total just go back to Kzrira in the form of gold? Oh, and can't Amir sell things for an additional 10%? Can that apply to the stuff we sold above?

Anyway, assuming the amount above is close to what Karethas will receive, then here is what I was thinking I would buy. Any input would be appreciated.

Spells: (3x15)+(2x60)+(5x135)= 840gp
Crafter's Fortune 1
Obscuring Mist 1
Protection from Evil 1
Rope Trick 2
Detect Thoughts 2
Wind Wall 3
Stinking Cloud 3
Dispel Magic 3
Mad Monkeys 3
Magic circle against evil 3

Items: 7,000gp
Handy Haversack 1000
Headband of Int +2 2000
Rod of Extend Spell 3000
2 Level 1 Pearls of Power 1000

Scrolls: 525gp
4 Resist Energy 300
2 Glitterdust 150


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Karethas - Mount might be a good spell to pick up as well. It is a cheap 1st level spell, but if we get caught out in the open again, having a summonable horse for 8 hours would be nice.

For me, a Efficient Quiver and a Handy Haversack are my two principal purchases. Better armor perhaps.

A wand of Gravity Bow would be nice as well.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

You might want to consider:

Bracers of Falcon's Aim:

Price 4,000 gp; Aura faint transmutation; CL 3rd; Weight 1 lb.

Each of these crimson leather bracers is emblazoned with the image of a soaring golden falcon scanning the ground for easy prey. They continually grant the wearer the benefits of the aspect of the falcon spell, though without the spell's physical transformation.

Construction Requirements

Cost 2,000 gp

Craft Wondrous Item, aspect of the falcon


Karethas would need a scroll of Aspect of the Falcon to create it because the spell is not on my caster list.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

If DM Voodoo allows them, I would definitely be interested in those.


Male Elf Bard - 1

I have gone through the Ultimate Equipment guide and cannot decide what to get Faelar to buy, or get Karethas to craft.

Does anyone have any idea's? If not, I may go with a better magical armour or weapon. Which seems a bit of a waste, seeing as I am not attacking much.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

1. About the armor - Oh yes, duh, that is just Kzrira's to sell.

2. I only save 10% on purchase of mundane goods but I supposedly get +10% on my sale of anything. I guess it is really up to Voodoo to determine whether I could see all of our stuff (conceivable over a year for sure) which would net us a decent extra 2000+ GP even if I only sold the unclaimed loot.

3. Am I out all my gear on Hota? I was never clear on that...I know she is dead at this point but was I able to retrieve my stuff to stash with our other treasure?

4. It seems to me Faelar should get scrolls, wands, utility type things. An animated shield? I think if you spend money on gear it should be things to keep you safe over things that make you hit harder, your singing/dancing is the biggest boost to damage so we need you conscious :p


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Faelar - Make sure you have points in UMD. You already have a Headband of Cha +2. Using UMD, you can make great use of many wands and other items - scrolls for instance. As Amir said, it is boring, but your +1/+1 to Amir, my, and Karethas' summoned friends attacks is invaluable.

Faelar - I do not know if we sold them, but Amir and I both had Mithral Chain Shirts. It will cost 1k for a +1 enhancement, 4k for a +2 enhancement. That would help your AC. Also, the regular boring items, +1 Cloak of Resistance, are great.

Finally, you can always be creative and make up items that fit your character. A Lute of Grease or a Banjo of Entanglement or a Piccolo of Ear Piercing Scream or something of that sort. I assume that between you and Karethas, he would be able to create any of these. There are fairly good rules on the cost and methods of making specialized magic items in the magic item creation section of the d20 site.

_______

Amir - I had the same thought. Realistically, a bunch of our stuff is probably buried as well, at least the heavy stuff like extra armor.


Karethas ibn Faradin wrote:

You might want to consider:

** spoiler omitted **
Karethas would need a scroll of Aspect of the Falcon to create it because the spell is not on my caster list.

As previously noted I'm axing the crit multiplier on that spell. It and all objects referring to it only give the percep and to hit bonuses. This makes it reasonable for a 1st level spell...

Also I'm not sure Karethas could access it from a scroll if he is not the right class to cast it in the first place unless he is UMDing it? You could hire a cooperative caster though.


Karethas- no problems with any items requested though I do think mad monkeys is rather silly. :)

as for potential loots. I do think I went overboard due to whining by unnamed players. the loot in the AP is fine. I really want to hold you all as near as possible to the WBL found on the chart though.

At 5th level you should each have about 10-11,000 gp worth of gear. magic items are counted at full value. Amir is a bit over with his two magic weapons, but since he can't seem to hit anything, i'm ok with that for now. course, it wouldn't hurt if he sold off the scimitar and enhanced his heirloom weapon.

objects you may want to hold on to:

+1 good-aligned mace
diamond and jacinth
+2 lt fort breastplate

all shall become clear...


M Pseudodragon - 15pt - Oracle (flame) 4

LOL When the loot rained, it poured :p

How far off 5th are we anyhow on that note?


well, excess loot can always go to stocking the monastery/adventure pad.

according to the xp-o-meter, you're still a couple thousand away, but i'll just hand-wave once the sabbatical is over.

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