Sheik Voodoo's Katapesh Nights (Inactive)

Game Master voodoo chili

From the City of Bazaars to the City of Brass.
Kelmarane.


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Karethas ibn Faradin wrote:
Voodoo- I also needed a value for the Spellsight Bracers.

3000 gp


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

And the signet ring from the were lion?


Karethas ibn Faradin wrote:
And the signet ring from the were lion?

needs to be appraised.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Need to hear from Amir then, to appraise the signet and to let me know about his weapon choices.

Voodoo would you be willing to say that a smith in Katapesh owes Amir a favor and would be willing to take the keen sword in payment to enchant his own sword in the same way? Just for roleplaying purposes? Just a thought.

Once Amir's stuff is decided then I think I've got all the info I need for the loot split.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Does Amir have to use his shortsword? Or does he just have to have it? Seems like he could have it in an extra sheath. Or have the flaming +1 scimitar converted to the heirloom weapon as discussed, and then he would have two shortswords. This could be great as he could take Weapon Focus and/or Weapon Specialization and/or Improved Critical and have it work for both swords if he is Two Weapon Fighting.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Also, I forgot, but if we have a year off, if Amir gets rid of the year, the -1 Will will be over before we continue. Not really RPing, but it solves the game drawback.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

I will take the other short sword and do some math on all the weapons I am carrying and figure out what to do but I agree that I would love to end up in a situation where I am dual wielding short swords so let me chip away at that.

Voodoo: I am going to assume that if I want to enchant my sword I basically need to sell the other one or are you open to me "transferring" properties somehow?


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

What is the cost for aligning a weapon? I don't know why I don't know that but I can't seem to find it...


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I couldn't find anything in the rules, but it is basically half the Holy ability so I counted it as equal to a +1 enchant.

I will be posting the loot distribution in a few hours.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

If we assume that Karethas' line of reasoning is right then at market the falchion is worth 1/2 of 8375 and the light mace is equal to 1/2 of 8305. So in theory I could sell those for a total of 8340, Basically enough to make my short sword a +2 weapon. So I could make it +1 and good like the mace (that alignment thing seems to help)? What do you guys think?

Unless I can find some smith who would cut me some better deal to transfer one or the other to my sword. Either way I think I can end up wielding two short swords and that will be good in the long run.

The only other thing I think I should find (if in the grand mix I can afford it) is a handy haversack; I have so much random gear that I think it is fantastic to *have* just in case, and it fits Amir's personality but having two backpacks, a mule and all that other stuff is sorta extreme


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

One note on the Good alignment. Align Weapon is a level 2 cleric spell. Don't know whether Auri wants to burn a spell slot with it, but I know that my one cleric character seems to always have 1-3 level 2 slots filled with Align Weapon. Really helps the fighters overcome that DR.

One one side, you hate losing a spell. On the other side in a big battle, it is a level 2 spell that ends up doing more than 100 damage if the enemy is DR10 and you hit him once or twice each round. And since Amir looks like a duel weapon less damage lots of hits type build, it might be quite useful. Might be better getting two +1 Keen Shortswords. Then you have 17-20 crit potential every round.

We could also purchase a Wand of Align Weapon for 4500, less than the price of the extra +1 on the sword, and this would make any future additions to the swords exponentially cheaper.

The Wand could also be used on 50 of my arrows if we think we are going to be facing DR Good monsters.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Amir:
Did you get the mace from before the monastery? I have been figuring all the loot we got from that together. If we count the mace, the shortsword, and the scimitar in your loot total, then you are going to have a very high total with the breastplate. I would let us sell the Mace and the Scimitar on the loot total. Then buy your ancestral sword up to a +1 with the gold on your character sheet, the loot total that you will get, and a loan of 200gp from Karathas. You can buy the keen later when you have more gold.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Loot list as of now.
MW Composite Long Bow +2 Str 600
Great Axe +1 2320
Jacinth 1000
Diamond 5000
Small Warhammer +1 2312
Gold Bowl 100
Rough Gem 150
Brooch of Shielding 1500
Looted Spellbook 132
Mithral Chain Shirt 1100
Necklace of fireballs (III) 4350
Ring of improved climbing 10000
Scimitar +1 (flaming) 8300
+1 Good Mace 8305
Sub Total 22,584.5 (halved for selling loot)

50 pp of Osiriani mint 500
-120gp for cleaning the monastery
2lbs of Mithral 2000
Sub Total 2,380

Total Unclaimed Loot 24,964.5
Total Character Claimed loot 23,042.5
Total Loot 48,007
Divided by 5 is 9,601

Auri
+1 Ring of Protection 2000
Prayer Beads 9600
Total 5800
+ 3801 Gold

Kzrira
+1 Breastplate(agile) 1550
Tempest Bow 3900
Total 2725
+6876 Gold

Amir
Breastplate +2 Light Fort 9350 (-550 for the Mithral Chain shirt that he gave to the party loot)
+1 Keen Short Sword 8310
Total 8,830
+771 gold

Karethas
Cloak of Resistance 1000
Spellsight Bracers 3000
Total 2,000
+7601 Gold

Faelar
+ 1 Studded Leather Armor 1175
Ring of Feather Fall 2200
Headband of Alluring Charisma + 2 4000
Total 3,687.5
5,913.5 Gold

Unsure of status:
signet ring ?

Karethas will hold the cure moderate wounds potion, if no one minds?


M Pseudodragon - 15pt - Oracle (flame) 4

Thanks! :)


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Here is a thought. We could sell the +2 Light Fort armor - or give it to me. Losing the Light Fortification is a tough one to take, but we have 2 pounds of mithril - worth 2000. While DM VooDoo is listing this as 2 lbs, 2000 value is 1/2 what is required for a Mithril Breastplate (not sure if this is half what we need for medium armor).

If we were to sell my +1 Breastplate, I take the +2 Light Fort Breastplate, and we get Amir +2 Mithril Armor, this would result in me being +1 on AC, Amir being the same. He would lose the benefit of the Light Fort, but since the Mithril Breastplate is considered Light Armor, he would be able to use his Rogue Evasion which I consider one of the most important Rogue abilities. You cannot use this unless in Light or no Armor.

I don't have the time right now to do the numbers, but this would knock me down about 4000 in gold and give Amir 4000 more. He could use part of this with the 2000 worth of Mithril to get a Mithril Breastplate at essentially 3/4 price. (+2000 plus the Mithril we have.) Then have it magicked to +2 for 4000.

Net effect is that for about 2000 gold, I get +1 to AC and Light Fort, Amir gets the same AC and the ability to use his evasion when the fire monsters start dropping things with Reflex saves on us.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Appraise on the ring: 1d20 + 6 ⇒ (20) + 6 = 26

Edit: Saw Kzrira's post. I have some things to work out. To be continued...


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I think the mithral is enough for a weapon, but at just 2lbs probably not enough for armor.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Okay so there is actually a cheaper way to handle this which is enchant my current armor, sell of the Agile breastplate and the other mithril and have Kzrira keep the other breastplate. And there are real in game reasons that makes sense.

What doesn't make sense to me is liquidating good weapons in a post facto accounting process...which is my current hang up. If I can use the scimitar how is it any good for all of us for me to be using a less effective weapon? I know it throws off what we all get in reward, and I think that is important that everyone is rewarded but the more I think about it I don;t know that it makes sense in game that Air would say "let's just sell these amazing items that make us more powerful so each of us is more equal"...Do people see what I mean?

I think we need to cost account on a longer time line than just this second. Each of us being more effective helps the others and if I need to turn over my money to help with that I can. I just don't want to, as the saying goes "rob Amir to pay Karethas" especially since my ability to protect both of us will be compromised?

I'm not sure what the resolution is but now that we have some hard numbers I am hoping we might chat a bit.

Also: What about the three crazy gems like the one that made me fire resistant?


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Two of the gems are on the loot list. i had forgotten about the third, which is a minor artifact. Voodoo did not give me a cost. It is a pretty good items assuming we end up dealing with a lot of Efreet at some point.

I have no problem with you keeping the scimitar and essentially loaning you the money from the group and lowering our payouts for now, but I thought the goal was to get you 2 short swords because of future feats. I also thought you wanted to keep using your ancestral one.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Well there are benefits to me doing those things but I think that should be a longer term thing....I think I have a solution but I'm doing maths. I'll be back in a sec. :-)


M Pseudodragon - 15pt - Oracle (flame) 4

Sure, but where the wheels fall off the cart is when we end up with one or two people with a pile of amazing goodness, and the others are kicking about with a single basic low end item.

It has been 10 months since entering the Monastery, so far the sum total of loot has been basically nothing, and we can safely assume its going to be another 10 months before we get any sort of real wealth again, kicking around at level 8 with 2k worth of items really wont work, which is sort of where we end up otherwise.

Its just unfortunatel that rather than a more moderated pool of wealth we have ended up with a smaller number of high net wealth items.

Its the same in another campaign I am in where eight months of gameplay has reulted in payment by way of one single sword, and not a single copper piece besides.

What do you do? Give one guy the Lightsaber whilst his buddies are stuck with sticks?

I'm pretty flex with taking a long term view, although we have to bear in mind that a SHORT term view is measured in annual increments. The one complaint I have with AP's is their terrible terrible distrbution of wealth, starving the WBL until then end and then giving streaky rewards. AP to AP it starts to balance, which sort of evens out in table top play (an AP being a couple of weeks, not a year) but you really feel it with the ultra slow momentum of PbP. Similarly (and this group has been really good so far) players are more prone to disapear in AP's by PBP, and its usually the guy you just gave all the wealth to. :p


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Okay...Look this over: (Bad news the count was slightly off on Karethas's sheet so the overall money is a little less but I triple checked it so I'm pretty sure its right...Excel is my friend.)

Loot list as of now.
MW Composite Long Bow +2 Str 600
Great Axe +1 2320
Jacinth 1000
Diamond 5000
Small Warhammer +1 2312
Gold Bowl 100
Rough Gem 150
Brooch of Shielding 1500
Looted Spellbook 132
Agile Breast Plate 1550
Necklace of fireballs (III) 4350
Ring of improved climbing 10000
+1 Good Mace 8305
Sub Total (halved for selling loot) 18659.5

50 pp of Osiriani mint 500 500
-120gp for cleaning the monastery -120
2lbs of Mithral 2000 2000
Sub Total 2,380 2380

Total Unclaimed Loot 21039.5
Total Character Claimed loot 26417.5
Total Loot 47457
Divided by 5 is 9491.4

Auri
+1 Ring of Protection 2000
Prayer Beads 9600
Items Total 5800
Gold 3691.4

Kzrira
Breastplate +2 Light Fort 9350
Tempest Bow 3900
Items Total 2725 6625
Gold 2866.4

Amir

Scimitar +1 (flaming) 8300
+1 Keen Short Sword 8310
Items Total 8305
Gold 1186.4

Karethas
Cloak of Resistance 1000
Spellsight Bracers 3000
Items Total 2000
Gold 7491.4

Faelar
+ 1 Studded Leather Armor 1175
Ring of Feather Fall 2200
Headband of Alluring Charisma + 2 4000
Items Total 3687.5
Gold 5803.9

Unsure of status:
signet ring ?

Karethas will hold the cure moderate wounds potion, if no one minds?
Amir will hold the flame gem thing for now?


M Pseudodragon - 15pt - Oracle (flame) 4

Got no problem with the substitution, where did the Mith shirt end up, are you now keeping that one instead?


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Maybe the above works better? Kzrira better armored, I have enough cash to enchant my own mithril shirt. I'll keep the scimitar for now and will work to the short sword thing later. I can carry my heirloom and not use it.

I am curious if each of you would be interested in kicking in 400gp a piece to a Handy Haversack so I can move all the adventuring gear I own to the bag: I can sell some of it (and will if we get the bag) but honestly its all the weird things in the book you might ever want and who knows if we even need it? I guess I am offering it to become a common party tool chest. There would still be plenty of room to carry coins, treasure, all that crap so it would be a win/win for the party but right now its a pain to carry? Or you could help fund it like a kickstarter and I will pay you off later?

Auri - Totally agree although in some circumstances I would argue that it makes more sense to have a single lightsaber, even if everyone else is carrying sticks. The one other thing that complicates the argument is that in a few levels Karethas and other casters (though mostly Karethas) will be a space station (not a moon) to my lightsaber and though the ability to destroy a planet is insignificant with the power of the force, its still pretty damn impressive.

All told though there is usually a solution with math (MATH!) and I think I captured it here but it is a hard tango. And you are SO right that on PBP the one with the money gets away. That is sad for sure.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Yeah its cheaper for me to keep it and enchant it then anything else. Oh that explains the loot cost discrep. Duh.


Whoa. A while lot of discussion going on today. Thanks for the accounting work Karethas and Amir. My goal was that ya'll would each have ~10K wbl so we're on target.

As for the little dragon's gripes:

1) never assume.

2) treasure was actually dispersed here and there over the time period mentioned, but seemed not more due to a problem of lax recording and yes, limited access to markets. I'd say that APs have less of a problem with NO loots than the fact that leveling occurs quickly with little down time for crafting etc.

3) I'm def not running the AP as written and will try to toss gear out that can be of use as I did for Karethas to some extent. Obviously i'm making up a lot of magic gear.

4)That said, despite the large size of little dragon egos, they are not the center of the universe and little will be designed for them. Your main opponents will be big guys with big weapons and heavy armor. I have a hard time justifying fighters that can't use them having a stash of wands.

As I said, if you have something you really want, let me know and i'll see if it makes sense to throw it in somewhere OR you will eventually have the opportunity to buy it somewhere.


M Pseudodragon - 15pt - Oracle (flame) 4

It's ok, not assuming too much :P

The treasure did get used in play, which was good, it only really became a point of discussion when it came time to liquidate some down to spread it out of a fewer number of items to a broader pool of wealth, which as you say was coupled with a lack of places to sell and in turn smooth things out with.

Nothing worng with the nature of the loot, it makes perfect sense, i was more concerned about having something to buy items with when the time came, which would have been a problem if we kept all the weapons and armour. Some of it was going to have to be sold... and now some has :)

I also suspected you probably added a bit to the loot pile, otherwise its the only AP I have seen where we ended up remotely close to WBL buy the end. They seem to pick it up a bit in books 2 and 3. RotRL was a bit iffy, Second Darkness was horrible; CoT is similarly rough. Shackles actually seems mostly ok, which is mildly ironic. Almost always they pay out the pool at the end though... they really could be more incremental.


I'll say I'd stayed pretty much with loot as listed though I promoted Halruun to BBEG and gave him a little extra bling.

As for the were-lion's loot. There's actually some back story for him that was lost as you encountered him on a full moon.

Amir's trained eye finds that the signet ring has the ancient Osiriani hieroglyphs for a king and a falcon. The designs are reminiscent of what you might find in Ipeq. It might be worth maybe 100 gold to a collector, but likely ten times that to the noble family it represents.


M Pseudodragon - 15pt - Oracle (flame) 4

Yeah I didn't want to get all meta-sauce, but I was interested as to whether there was more to the were-lion caper. It's a bit rare to be random, I figured there could be more to it... suppose it hasn't come up anywhere Auri could tap into to find out more.

Were we supposed to befriend him/cure or something? It felt like it probably went the wrong way!


Aurichalcum wrote:
Were we supposed to befriend him/cure or something? It felt like it probably went the wrong way!

That whole Shrine of Nethys was a bonus sidetrek scenario that used to be part of the AP books up to LoF. I actually game with the guy that wrote it. No biggy either way. I just thought I'd throw a string out there in case it strikes someone's fancy.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Voodoo - We have 2000 worth of Mithral - which is listed as 2 lbs. How much more would be required to craft a Mithral Breastplate. It is +4000 for mithral medium armor, but a Breastplate weighs 30lbs (thus 15lbs for the Mithral Breastplate) - what I am trying to figure out, is how much more it would cost to craft a mithral breastplate for either Amir or me if we were to use the mithral we found. I know that making it +1 is +1000, and +2 is +4000. Normally a Mithral Agile Breastplate would be 4400 total.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Aww...I like backstory stuff :-/. Anyway, Amir's loot distribution is fine with me.

Amir, I was going to buy my own haversack, to make it easier to draw wands and scrolls and such. If anyone wanted to keep stuff in it, I would not mind.

Voodoo, to give you a heads up. These are the spells I would like I pick up in Katapesh. A few are from APG just to give a chance to veto if you don't like them.
Crafter's fortune
Protection from Evil
Rope trick
Sleet storm
Stinking cloud
Fly
Haste
Detect Thoughts
Aqueous Orb
Mad monkeys
Magic circle against evil


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Probably the only think that I would like to pick up would be an Efficient Quiver. Only 1800, but it lets me put my bow away, and can carry a ton of arrows if DM Voodoo allows me to use the other compartments to carry arrows.


Karethas- I appreciate that. I do sometimes have problems with post Core rules spells. I think Aqueous Orb may create some unanswered questions such as how does it affect fire subtype creatures, but I'm OK with it and the rest.

As for the mithral- yeah, the math makes no sense. I'm sure how they even came up with 5150 instead of 4150 for elven chain. I'd like to leave it up to Amir. I just don't know if he's the breastplate type. I'm much more interested in folks staying closer to their character concept than maximizing for combat all the time.

I'm pretty good at adjusting CRs for a decent challenge without killing anyone as long as you don't do anything foolish. I do realize Faelar can't help himself sometimes ; )


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I guess the extra 1000 is that Elven Chainmail only requires light armor proficiency whereas normal mithral chain would require medium armor proficiency. Thus the Elven version could be used by rogues without an extra feat, mithral chainmail could not.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

I think we are better off to sell the mithril for now, I doubt it is enough weight to functionally craft more than a blade, I'm already wearing a shirt made out of the stuff and can afford to pop a +1 on it. Besides, Amir thinks he looks way more fetching in the shirt with his traditional garb than some boorish sheet of metal ;-p

@Karethas- How does this sound: I am going to sell off (or stash at the temple since it isn't worth much) the less useful stuff and then I will throw the adventuring type gear in your bag until I can either get my own bag or you need the space. Sound good?


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

@Amir- Sounds good, since Karethas does not travel with a bunch of gear. Though maybe keep the trade goods and such at the monastery? I figure you would want to do some business from our new base of operations :-).


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Oh yah for sure I certainly only want to bring the legitimate "adventuring" stuff but the crowbar and 100 feet of rope and pitons and what not are all so heavy and I need to be mobile...plus I'm old ;-)


Hey all,
I'm getting hammered by end of the year work stuff. posting will slow significantly until the 25th or so.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

No problem, I am really slammed right now. Trying to get updates on as many campaigns as possible, but they are pretty weak for the next few days most lkely.


VC - Sydney, Australia

I know the feeling!


Karethas- go ahead and take care of your mirror images and other defenses of you don't mind. I'll be hard pressed to remember everything right now.

Kzrira- affirmative, the gnoll has cover.

Anything from Faelar?


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I already did the defenses. I was waiting for the gnolls to go to do my next turn because if they hit me i will need to make concentration check to finish the summon. I should have waited in round 3 cause I would have done something else. Lesson learned :-)


yeah, i usually try and break the round at the bad guys turn, but I haven't be up to the regular level of organization due to RL.
don't jump the gun!


VC - Sydney, Australia

Just noting I am away at the end of this week until Mid Feb!

Tempus fugit indeed.


VC - Sydney, Australia

OK see you all in a month!


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Woohoo - time for dragon barbecue.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

That poor brass dragon, so full of life. Then one day he went all glassy eyed. No more quips or banter. He just seemed to do everything by rote. It was lie he was on autopilot or something...


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

His life became a lie! /sob


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I think we should mount a pole on the front of the wagon and stake (steak?) him on that. He can be out mascot.

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