Sheik Voodoo's Katapesh Nights (Inactive)

Game Master voodoo chili

From the City of Bazaars to the City of Brass.
Kelmarane.


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HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Why am I envisioning Scrappy Doo? "Let me at em! Let me at em!"


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)
Amir Awad Hajjir wrote:
Why am I envisioning Scrappy Doo? "Let me at em! Let me at em!"

ROFL - I think that my next familiar or animal companion should be named Scrappy Doo.


sorry guys released from captivity and I'll be backpacking rest of the week. i'll wrap it up when I get back.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Enjoy the outdoors, I will be here ready to die when you get back.
It is nice to get away from the computer and internet - something I am not good at.


I'll still be traveling some over the week and hopefully settled back into the grind after that. In the meantime, go ahead and level up.
Auri- advance to level 4 Oracle as well.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Woohoo - Leveling party - and now we have a REALLY mighty dragon.

HP: 1d10 ⇒ 6

Damn, had a long post and it did not post.

Voodoo:

Would you have a problem if I were to take my Combat Style Feat in Crossbow rather than Archery? I would prefer Precise Shot over Far Shot and doubt I will take any more Ranger levels after this. Going forward it will be mostly fighter with possibly 1 level of Wizard and then Arcane Archer depending on how the character develops IC.


Male Elf Bard - 1

Enjoy your week, I look forward to your return.

I think I will be sticking with Bard for level 4, I also think I will be selecting Cure Moderate Wounds as one of my spells. I am stuck between Mirror Image and Silent Image though, idea's anyone?

I am thinking of Mirror Image for defense, should I get into close again.
I am thinking of Minor Image for distractions, just a better version of my Silent.

I am more inclined to go with the Minor Image, but would like everybody to give me their thoughts before I decide.


Male Elf Bard - 1

Oh and here's my Hit Dice roll.

1d8 ⇒ 5

Could be a lot worse.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Hhmmm second level of fighter? 3rd level of rogue....choices choices...


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Fighter = feat, rogue = 2d6 backstab damage


M Pseudodragon - 15pt - Oracle (flame) 4

Left field called.

I love the level up, and have been thinking forward to the day it came...

And part of that thought was to take a level of bard.

BARD!?

Auris main stat is Dex and Cha. Cha being a bards best friend!

It also allows a slightly broader set of magical ability, and, taking the Magician Archetype does for our casties what Faelar does for our crunchers - buffs them up and makes our spellcasting more potent. It similarly gives better counterspell options, and gives Auri a broader skills base. By enhancing our Casty magic, it also seems as though Auri really is a bit more of a 'familiar' for Karethas too.

http://www.d20pfsrd.com/classes/core-classes/bard/archetypes/paizo---bard-a rchetypes/magician

Otherwise its Oracle.

HP either way?
1d8 ⇒ 7
1d8 ⇒ 4


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I took Create Pit and Levitation as spells, learned Draconic (running out of useful languages), and picked up Engineering as a new knowledge. Here's my HP roll: 1d6 ⇒ 4 + 1 for toughness and +1 for favored class. BTW I LOVE the Create Pit spells. I love the crowd control and the synergy with bullrushing summoned creatures like the earth elementals and hydraulic push. I was just waiting to be high enough level to have the 2nd level spell be deep enough to be somewhat effective.

Auri- I personally think that going Oracle is better. Short explanatio: I think getting higher level spells will be more useful than getting more lower level spells in the long run. Plus more progress to more revelations.

Amir- It's close, but I guess more fighter. We are using you as a front line fighter, though we are getting a bit more benefit from my summoned creatures now, and that will only grow when I get 3rd level spells.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Auri - I would be good with either. You can get lots of good support spells as either class. Now that I reread the Dweomercraft ability, it is only +1 to CL checks, not CL, so not as good as I had thought. You do start to get some decent Cleric/Oracle spells and gain the Favored Class bonus if you stick with Oracle. One question is which Revelations you want. Since you are more of a caster, it seems that staying straight Oracle might be better so as to get the more powerful spells sooner. As a Charisma based class, you are already 1 level behind regular clerics. Dipping into bard puts you further behind, even though it would be interesting having a dragon telepathically singing in our heads all the time.

Overall, I am good with either. Eventually I may take a level of Wizard and go Arcane Archer, so I will have some decent arcane spellcasting abilities in the long run, although Kzrira is going to always be first and foremost an Archer.


Male Elf Bard - 1

I have finally decided, my extra spell will be Mirror Image.

So just finishing my character update off.


M Pseudodragon - 15pt - Oracle (flame) 4

Yeah had a look again, will stick with Oracle... more offensive options :)


M Pseudodragon - 15pt - Oracle (flame) 4

OK happy with that.

Bought some UMD for kicks (and maybe some emergency wandage), and punched Darkvision out to 120' as well for extra early warning/spotting capacity.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Still need an answer form DM Voodoo on my question to determine whether I take fighter or ranger, either way I am pure melee er, archer.


M Pseudodragon - 15pt - Oracle (flame) 4

Well I look forward to using my flame based spells now, I took the mystery that makes them 'burny burny hurty hurty' spells that set victims on fire.


Kzrira- i didn't understand the question- you already have precise shot, no?


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Shoot - I meant Deadly Aim (essentially the archer/crossbow version of Power Attack). It is a Crossbow Ranger Level 2 Feat.

For everyone, some thoughts. If I go straight fighter for the next few levels, I can take the following feats.

Level 4 - Fighter3/Ranger1 --> no feat, Armor Training
Level 5 - Fighter4/Ranger1 --> Weapon Focus, Weapon Specialization, Point Blank Master(replacing Weapon Finesse)
Level 6 - Fighter5/Ranger1 --> no feat, Weapon Training(bows)
Level 7 - Fighter6/Ranger1 --> Deadly Aim, Clustered Shots
Level 8 - Fighter6/Ranger1/Wizard1 --> no feats
Level 9 - Fighter6/Ranger1/Wizard1/Arcane Archer1 --> Combat Reflexes
Level 10 - Fighter6/Ranger1/Wizard1/Arcane Archer2 --> No Feat
Level 11 - Fighter6/Ranger1/Wizard1/Arcane Archer1 -->Snap Shot

I also get a few more Favored Class bonuses this way. After level 11 I would probably take Improved Snap Shot and other similar feats.

If I go AA, I lose 1 BAB with the Wizard level and a few feats, but get some decent spellcasting and will be doing a ton of damage with the bow. For anyone who is wondering, Kzrira wants to maximize the damage with her bow, she is intelligent so I see no reason for her to not ask questions of Karethas and learning a little magic to give her bow a little extra kick.


VC - Sydney, Australia

Makes my head hurt following it :P


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

The Tempest Bow I have gains powers as I level. If I take Arcane Archer, I will be able to give it additional powers. I believe as I level, the bow will grow from its current +1 to gain the frost, icy burst and bane(outsider, fire) at some point. With Arcane Archer, I will be able to give it Distance, Flame/Shock, Flaming Burst/Shocking Burst, and finally Holy/Anarchic/Axiomatic at like level 16 or 17.

As an added bonus, I will be able to cast many of the buffing spells so that Karethas will be able to focus on Conjuring friendly things to soak up all the damage.

Snap Shot/Improved Snap Shot allows me to make AoO with my bow out to a range or 15' - which with a Dex of 24 or 26 with a Belt of Dexterity would be a lot of extra hits.

Point Blank Master allows me to use the Bow in combat without drawing AoO.

Clustered shots lets me combine all shots to overcome DR - a very nice feat.

Finally, Deadly Aim is like Power Attack, but for ranged attacks - -1 attack/+2 damage per 4 BAB.


VC - Sydney, Australia

Wow nifty item!


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Ok - unless someone has a different opinion, I think that I am going fighter this level. No feat, but I essentially get 3 next level with the switch from Weapon Finesse. If I don't have any comments, I will level up tomorrow evening.


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

I'm going to go fighter too and grab toughness to get my hp up. I have feats I want to take but I need higher BAB to take them. Fighter will get me -there- too.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Leveling: Level 3 Fighter
Hp: 6 (rolled earlier)
Skills:
1 Perception
2 Stealth
1 Acrobatics
1 Climb
1 Survival

+1 Dex --> to 18

Armor Training


HP 94 | AC/Touch/Flat 21/15/18 | Fort/Ref/Will +7/+8/+5 | Init +3 | CMB +9; CMD 23 Acrobatics (15) Bluff (14) Diplomacy (7) Kno:Local (6) Perception (13*) Stealth (17) FIRE: 5

Weird Dice Formatting (I need to stop editing my posts the way I edit them apparently.):

1d10 ⇒ 1
1d10 ⇒ 2
1d10 ⇒ 6
I didn't juice this I swear, it just got all sorts of weird.

Level Up!
Fighter

HP: 1d10 + 2 ⇒ (10) + 2 = 12 +4 HP (Toughness) +3 HP Con Bump

Skills:
1 Acrobatics
1 Stealth
1 Bluff
1 Perception
1 Disable Device

+1 Fort
+1 BAB
+1 Con

Toughness Feat
(Bravery)


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Ok, my opinion on loot:
Sell the axe? Is it special like Temest?
Ring to Auri...he can wear rings yes?
Faelar or I can use the wand to buff whomever
The breastplate or chain mail would be a good base for Kzrira, but I don't think we want to give either to Amir because he is still our Rogue type, even with the fighter levels. Sell whatever is not used.
Charisma Cloak to Faelar
Resistance Cloak to whomever.
I prefer gold because I want to buy a wand or something for some damage when I am not using my spells since I'm more control with my spells than damage and I want to make some more scrolls.


Auri can wear the ring.
Kardswann's axe is nothing special.
yes, MW agile BP.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I am sure I am going to regret this, but here is the Temple of Elemental Evil Recruitment thread - have fun.

Temple of Elemental Evil Recruitment.


Kzrira Maiwith wrote:

I am sure I am going to regret this, but here is the Temple of Elemental Evil Recruitment thread - have fun.

Temple of Elemental Evil Recruitment.

Alright! I had the original ToEE back in the day. I wish I had held on to it. Good on you for GMing a classic.


Male Elf Bard - 1
Kzrira Maiwith wrote:

I am sure I am going to regret this, but here is the Temple of Elemental Evil Recruitment thread - have fun.

Temple of Elemental Evil Recruitment.

Sounds like fun, I have never played that (to my knowledge) and would definitely be interested. I have an answer for the first question, but I think if I was to put it in, I would not get selected.

The Web ... I would save myself, as if there is a web in front of me ... then the spider that made it is probably right behind me!

Before I put in an application, would you be allowing Dervish Dance at level 3? Just I have a character in mind that was in a campaign that died without warning.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

I would have no problem with Dervish Dance. It allows for Dex based characters to do some damage.

The Exchange

Male Human Desk Monkey 2/ Logistics Guru 3/ Over-educated 2/Gamer 6

Doing a lot better. Kidney Stones...don't get those!

I should have an update later today, tomorrow AM at latest.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Ah man, we were about to sacrifice you to the woman in the pool by the waterfall. We all said "not it" and you were last.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

I haven't had kidney stones, but my friend has. He says they hurt like hades. Glad you are feeling better!


VC - Sydney, Australia

Yeah I had gallstones, they chopped that baby right out.

Was pretty uncool.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Ok, I assume the final treasure distribution will be as follows:
Axe- Amir will hold, to be sold later
Ring to Auri
Faelar to hold Wand of Bull Strength to use on melee people as needed
Breastplate to Kzrira
chainmail to be held by Kzrira, to be sold later
Charisma Cloak to Faelar
Resistance Cloak to Karethas
1000gp for each person

I will list the Axe and Chainmail on my loot list on my profile so we will remember to sell it later.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Voodoo, I don't know what I was smoking when I put down my prepared spells, but can I change out Feather Fall for Mage Armor? I'm too low level to be wasting a 1st level spell slot for a "just in case" spell. That's what the arcane bond is for.


Karethas ibn Faradin wrote:
Voodoo, I don't know what I was smoking when I put down my prepared spells, but can I change out Feather Fall for Mage Armor? I'm too low level to be wasting a 1st level spell slot for a "just in case" spell. That's what the arcane bond is for.

most certainly.


hey all,
so in the interest of equitably having everyone at about the proper wealth by level range, make sure you clearly list out magic items and total assets under equipment so I can see who needs a couple magic whats-its thrown their way.

I think everyone should be round abouts 4K- Faelar looks a bit over, Karethas significantly under.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Not sure what I have. I have the Agate Necklace from Krebbe, the Tempest Bow, and the Agile Breastplate. I don't think I really have much else. I have the Chainmail +1 and the Mithral shirt listed as 1000 each (sale price would be 500, not sure how they calculate WBL), but I am using the breastplate as I get my full dex.

Thus, if (a big if), the Bow is just +1, I really have about 3k worth of equipment as I do not think that I have anything magic other than the bow. The mithral shirt and chainmail +1 are sale items which you can attribute to me or the party.


Check.
I think add 500 gp to the value of Tempest at this point for the STR adjustment. and how about we just make the agile BP +1 to get you up around 5K?


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Works for me, +1 Agile Breastplate, I will put the value of items next to the items for all stuff worth more than like 50? That should make it easier in the future. That is how I do it when I create a character, but then usually delete this once I start playing.


Female Human Fighter/6, Ranger/1, Wizard(Spirit Whisper)/1, Arcane Archer/1 - (HP: 64/98; AC27/30; FF21/24; T18; F+10, R+11, W+7/+9; Perc: +13, Init +5)

Just dawned on me that I have 1200 in gold if that makes any difference. Someone else can get the cash for the chainmail+1 and the Mithral Chain I bought in Katapesh which should balance things.


Male Human Wizard (Conjurer)/ Level: 9 |HP: 53 of 53/ NL| F=6 R=7 W=10 |Initiative +5| Perception +11(+13 w/ Gen)|AC 13(16 w/ Mage Armor)|Active Effect:Planar Adaptation (Fire Resist 20)

Karethas has the cloak of resistance, about 1,200 in gold. I've also spent probably around 200gp in creating scrolls and adding to my spellbook.


M Pseudodragon - 15pt - Oracle (flame) 4

1070gp

Ring Pro+1

Hybridised either/or flaming tail (1d6 or melee)swapout thingamy from racialbalancing whatsit Xgp equiv or was that just a balacing tool?


Male Elf Bard - 1

I have :

1273 GP
+ 1 Studded Leather Armour
Cloak of Charisma + 2
Ring of Feather Fall

As the group we also have :

Wand of Cure Light Wounds (35 charges remaining)


Auri- it's equivalent to an Amulet of Mighty Fists (flaming) which I think is overpriced so say 3000 gp value.

Falear- ah, i forgot Claok of Cha is no more, however you can leave it in cloak form or make it a Headband of Cha in its PF form. Are there legwarmers of Dex? :)

Karethas- the found spellbooks would have some value, but yeah you need to catch up some and fortunately a lost shrine of Nethys is a good place for it. any suggestions for treasure you'd like to find.

Wasnt' there a Knock wand found in the monastery? what happened to that?


Male Elf Bard - 1

I shall change it to a Headband then.

As for the wand I am not sure, I know there was the Cure Light Wounds and I think a Bulls Strength one. I can't remember the Knock one though.

If I do not have Bull Strength as one of my known spells, can I still use the wand? Or do I need to actually know the spell before it will work without Use Magic Device?

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