Shattered Star

Game Master Zesdead

'Shattered Star' - Part 2, 'Curse of the Lady's Light'

...in which our adventurers explore the Thassilonian Chambers beneath the Lady's Light.

Party Health
Ziomarra Callinovo 46/46HP, 1 Hero Point, 1 Blessing of Desna
Josephina Annabella Whitehall 31/59HP, 1 Hero Point, 1 Blessing of Iomedae
Halli, 54/54HP
Teldon Moore 52/52HP, 3 Hero Points, 1 Blessing of Pharasma
Briana Kaddren 60/60HP, 1 Hero Point, 1 Blessing of Pharasma
Arsith D'Arabiane, 65/65HP, 3 Hero Points
Shadlah Broken-Earth, 63/63HP, 30NL, 2 Hero Points

Maps / Images
The Lady's Cape
Varisia


2,551 to 2,600 of 3,023 << first < prev | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | next > last >>

Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

I've never really looked at the Supers stuff. I think I have the Supers book, and I know I have the Powers book. I've just been more interested in the stuff for Sci-Fi and some of the fantasy stuff. Honestly, I'd like to play in an Infinite Worlds game again. I love the character I had for it, but sadly the GM had to drop due to real life obligations.

I decided to play around with the idea of dipping into Fighter for three levels to get Armor Training 1. The idea is I want Joanna to be more mobile so she can potentially open up some flanking opportunities and just be a little less static in fights. While I was doing this, I also decided to test out an idea I had about giving her a greatsword. While the armor training does give her some benefits with a set of mithral plate, like being able to actually keep up with Teldon and Shadlah, that wasn't what made me go "Whoa! That's awesome!"

No, I give Joanna Power Attack and on a whim throw in Improved Critical for greatswords. She can do 2d6+16 on all enemies, but Tot, a character in a different game that Zed's running, can do 2d6+17, so not that impressive. No, it's when Jo gets to face off against evil characters and outsiders that things get more nuts. She can do 2d6+30 against an evil outsider, dragon, or undead creature on the first hit and 2d6+23 on every other hit. On top of that, she threatens a critical 20% of the time.

So, yeah. I wanted her to be punchier. I think I managed to find a way to do that.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

You don’t need to dip fighter to grab a greatsword and do more damage... GM Zed’s been pretty gracious with us about retraining things. You could ask about retraining shield focus to power attack, and switching weapon focus to greatsword? Or... if you want armor training you could ask about retraining for VMC Fighter... you’d have to drop a feat (because it would have cost you one at 3rd), but at 7th instead of a feat you’d get armor training 1.


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

I read them, but I've never used the GURPS Supers rules.

Champions/HERO System is mechanically similar to GURPS in look-and-feel, but handles super-powers much better. Other than a far more robust super-powers creation/design system, Champions has a mechanic that just doesn't exist in GURPS: The ability score "Speed," which is how many times in a round the character can act.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

Yeah- the characters in my game weren’t really super enough to have any problems with the gurps system.


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

The problem with using the VMC is I was taking an archetype that replaced bravery (Unbreakable to be specific) since bravery does absolutely nothing for Jo. She doesn't have to make saves vs. fear because she's immune to fear effects. VMC doesn't give you that option. It's either as is or do something else RAW. I'd be losing a feat with no return, though to be honest, Jo isn't exactly feat starved either.

EDIT: If Zed would allow it, I would like to replace Bravery with Unflinching, which gives a +1 to saves vs. mind-affecting effects. That is something that Joanna could make use of if she went the VMC route.

I hadn't thought of retraining feats. If Zed would allow, I'd like to retrain Weapon Versatility to Power Attack and Shield Focus to Weapon Focus Greatsword when we get a chance. I think I'll be picking up Extra traits when we level. It's about time Joanna loses the Sheltered disadvantage.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

well, if you take VMC you won’t because you trade away your 7th level feat.


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

Well, yeah.

Also, saw that you're applying to a WotR game that I'm going to be applying for. Good luck! Here's hoping we both get in.


Joanna Whitehall wrote:

The problem with using the VMC is I was taking an archetype that replaced bravery (Unbreakable to be specific) since bravery does absolutely nothing for Jo. She doesn't have to make saves vs. fear because she's immune to fear effects. VMC doesn't give you that option. It's either as is or do something else RAW. I'd be losing a feat with no return, though to be honest, Jo isn't exactly feat starved either.

EDIT: If Zed would allow it, I would like to replace Bravery with Unflinching, which gives a +1 to saves vs. mind-affecting effects. That is something that Joanna could make use of if she went the VMC route.

I hadn't thought of retraining feats. If Zed would allow, I'd like to retrain Weapon Versatility to Power Attack and Shield Focus to Weapon Focus Greatsword when we get a chance. I think I'll be picking up Extra traits when we level. It's about time Joanna loses the Sheltered disadvantage.

Whatever works for you within the rules - I'm probably going to suggest levelling up shortly so planning ahead and incorporating a retrain is fine by me...


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

Okay, so would I be able to retrain both of those feats or just one of them when we level?


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

@Jo: Lol, yeah- I had 4 days without any schoolwork so I threw an application together. I really like how he turned out so I hope he gets picked. we’ll see. What kind of summoner are you going with?


Joanna Whitehall wrote:
Okay, so would I be able to retrain both of those feats or just one of them when we level?

If you want to retrain both then I'm cool with that...


Inactive

We're approaching 7th level, you say? :D

*Briana intensifies*

*edit* Wrath of the Righteous is one of the APs I'd love to actually play in PbP but having played through most of it in my home group, all I can really say is 'Mythic = LAWL' unless the GM takes some steps to tone it down or rebalance it.


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

@Zed: Sweet. Thank you!

@Nate: Unchained with no archetypes. I'm not sure exactly how she'll play out at the moment, and I'm not 100% on what role I want her to have. Having her be a buffer might be the easiest to pull off, but I think it'd be cool if I could give them some other tricks.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

@Briana- lol, if I ever pick up another AP maybe I'll get that one and run it for you and Jo (if she doesn't get into this one).

@Jo- I went with a pretty unusual build myself... a paladin of Iomedae (funnily enough) who traded away smite evil for bardic performance and is headed for the battle herald prestige class (using VMC cavalier to get challenge). He's much more of a buffer type too. Should be pretty fun though, if I get the chance to play him.

@Zed- I know I had talked at one point about maybe taking a level of vigilante at 7th just to really bring Pelius to life... given that I've done nothing with him all level that doesn't really make any sense. I'm just going to level as an investigator (when the time comes). Honestly, I'll probably stay investigator until 8th. At ninth I might switch over to slayer for a while... I haven't decided yet. Slayer would keep me very much the skills expert but it would up my martial ability some which might be helpful?


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

@Teldon: I've got the AP if you want to run it. I'm not all that certain I'm going to get anywhere close to getting in with Astra, but I've been surprised before.


Female Human Warpriest (7) Ini +5 HP 65/65 CA 20 T 12 FF 18 Fort+9 Ref+4 Will +9 Perc +10 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

I could do with another AP to play...*whistle innocently*


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

I wish I had the time for another game! I just had to pull the plug of my "Castle Ravenloft" game due to time constraints.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)
Arsith D' Abariane wrote:
I could do with another AP to play...*whistle innocently*

Lol- if neither Jo nor I get into this game we applied for maybe I’ll see if there’s anyone out there who wants to exchange GM services (like I would run something for them if they would run WotR for us)...


Female Human Warpriest (7) Ini +5 HP 65/65 CA 20 T 12 FF 18 Fort+9 Ref+4 Will +9 Perc +10 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

There are a few AP I never tried (or just played the first encounters) and would be interested to try:
Serpent Skull
Reign of Winter
Rise of the Runelord
Kingmaker
Mummy's mask
Giantslayer

May be interested in
Hell's vengeance/ Hells rebels
Strange aeons


1 person marked this as a favorite.
Female Human (Shoanti) Geokineticist 7 | AC 22, T 16, FF 18 | DR 6/adamantine| Fortification 15% | hp 80/80 (21 nonlethal) | Fort +13, Ref +11, Will +5 | CMD 21 | Initiative +6 | Perception +13 | Burn 3/9 | 3 Hero Points
Teldon Moore wrote:
I think you’re immune to mind-affecting effects while unconscious, right?

Not only is that not mentioned *anywhere* in the Core Rulebook, it would mean spells like dream, which are mind-affecting and can only target unconscious creatures, flat-out don't work.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

That is an excellent point, Shadlah, thanks.

Added the save to my previous post.


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

I've been rereading the gameplay thread and I came across this post. Honestly, I was joking, but it seems that Joanna wasn't too far from the truth. It has been very awkward since coming into the Lady's Light.


Female Human (Shoanti) Geokineticist 7 | AC 22, T 16, FF 18 | DR 6/adamantine| Fortification 15% | hp 80/80 (21 nonlethal) | Fort +13, Ref +11, Will +5 | CMD 21 | Initiative +6 | Perception +13 | Burn 3/9 | 3 Hero Points

Been out all day. Post coming soon.


Inactive

Awkward Star: The Awkwarding :3


Female Human (Shoanti) Geokineticist 7 | AC 22, T 16, FF 18 | DR 6/adamantine| Fortification 15% | hp 80/80 (21 nonlethal) | Fort +13, Ref +11, Will +5 | CMD 21 | Initiative +6 | Perception +13 | Burn 3/9 | 3 Hero Points

From my current position, what kind of cover does the sinspawn have? Is there a place I can move to within 30 feet that would bring it down a step? Sorry to be a bother, but the cover rules are a pain in the ass.


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

If she's more than a few feet in the air, I'd say you have line of sight on her since she's over our heads and you're one of the tallest characters in our merry band. Poor Jo's the shortest by a hair if Briana doesn't have that title. Zee was the shortest, but now she's a literal statuesque beauty of a Runelord standing at somewhere around six feet. Teldon and Arsith are some where in the middle. I wanna say Teldon's no more than an inch or two shy of six feet, and I know Arsith is five feet eight inches.


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

Yup. Zee used to be just five-foot-one. She's now nearly a foot taller!

Originally, I had based Zee's personality and physical appearance on that of my tough-as-nails Italian grandmother when she was a young woman...


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

No better inspiration for a fiery Varisian, I say. :D


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9
Joanna Whitehall wrote:
No better inspiration for a fiery Varisian, I say. :D

I don't have an electronic copy, but my mother has a photograph of her mother that was taken in 1923, shortly after her mom got off the boat from Italy. My grandmother was 17 at the time.

In the photo, she was dressed very similarly to the young woman in this photo from the National Heritage Museum website. If anything, my grandmother was prettier!


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

Dang.

If you get the chance, I'd get a high quality digital copy made. That's a piece of history worth keeping.

As far as I've been able to find out, most of my family came over before the Revolutionary War. There's pictures of my grandparents when they were young. Funny thing is, my dad's father hasn't really changed all that much, besides the graying hair. He and my uncle are both balding, and I remember when my uncle started when he was around his mid twenties. Lucky me, I don't have to worry about that. I do have to worry about going gray early though. If you look, you can see a lot of strands of silver in my hair right now.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

At 6'2" (1.88m) I think Teldon may still be the tallest in the party, although at just under 160 lbs he's really rather skinny/slight. IRL I'm also 6'2" but I have comedically over-sized shoulders (literally 4-6 inches wider across the shoulder than most other people my size) and I weigh a great deal more than that, so his appearance was really an invention.


Inactive

Oh wow yeah, Teldon's a beanpole. I can't remember exactly how tall/short I said Briana is - how tall is Jo? I might've done like Teldon and given Briana my own RL height which is 5'2"ish but I have the feeling that I said that she's a few inches taller than that, maybe 5'5" or so.


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

Joanna's 5' 4" and slender (She's a lot tougher and stronger than she looks). I remember asking at one point, and I think you said Briana was 5' 4" as well.

As for me, I'm 6 feet and I'll just leave it at I'm heavier than Teldon by a wide margin. I've got short legs, though. I'm kinda proportioned like a Lego minifig.


Shadlah Broken-Earth wrote:
From my current position, what kind of cover does the sinspawn have? Is there a place I can move to within 30 feet that would bring it down a step? Sorry to be a bother, but the cover rules are a pain in the ass.

Looking at the map, and with the pillars as grand as they are (some five feet in diameter), the Sinspawn has cover from your current position (but not Total Cover)... and moving 30ft eastwards wouldn't change that substantially.


Female Human Warpriest (7) Ini +5 HP 65/65 CA 20 T 12 FF 18 Fort+9 Ref+4 Will +9 Perc +10 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

I'm 5'7" , 159 pounds IRL, 1.75m for 72 kg.

I haven't realized, but Arsith is (randomly!) of the same height and weight, 5'8" for 160 lbs.

But with great, white hair. And cuter. And younger.


Male Probably human Computer Scientist 1/ Character Synthesizer 20/ Crazy 99

I've got the itch to run something, and run something I shall!

Can you solve the mystery behind the murders in Black Barrow before it's too late?

I've not settled on a deadline for applications yet. I have enjoyed playing with all of you and and I hope that you guys are interested. The plan is to keep it short, so the time investment shouldn't be that much in PBP terms.

Also, to those of you who are in multiple games with me, I apologize for the number of times you're about to see this.


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

Well, I just bought my tickets for Paizocon 2018!

Hopefully, I'll actually get there in time this year. To that end, I'm going to fly out on Wednesday... two days before registration.

Still haven't yet booked the hotel or plane... not exactly sure if I want to leave on Monday night or Tuesday morning.

Anyone thinking of going this year?

I'm thinking of running at least one non-PFRPG game at the con. I'm toying with a session of Spirit of '77, the game of 1970s pop culture. I don't have an adventure written yet, but I'm thinking along the lines of "The Love Boat in the Bermuda Triangle."

This wouldn't be an actual game slot, but I also want to run a competitive reading of what's arguably the worst fantasy story ever written: The Eye of Argon, written in 1970 for an Arkansas-based sci-fi/fantasy newsletter. The author was 16 at the time... and it seems that while he had access to a thesaurus, he didn't have a dictionary!


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

Sadly, I won't be there. Really the only big con that I might go to would be DragonCon in Atlanta. Hope you have fun, and I've heard of Eye of Argon before. I thought it had lost its title to a different story recently.


That Eye of Argon stuff sounds hilarious... I'm going to need to use my Google Fu and find it!!!

As to PaizoCon, the Atlantic Ocean and the East Coast to West Coast of the States make it an entirely unfeasible trip for me... but I definitely wish you better luck getting there this year!!!!


Female Human Warpriest (7) Ini +5 HP 65/65 CA 20 T 12 FF 18 Fort+9 Ref+4 Will +9 Perc +10 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

Being French, I won't come. Sowwy.


Inactive

Alas, there's only so much time and money for such things and this year it'll (hopefully) be DieCon again in June. I'd definitely like to go to PaizoCon at least once though, someday.


male Human Investigator [empirist] (VMC Magus) 7 | HP: 52/52 | AC: 18/13/16 | F +4, R +8, W +7 (+9 v Illusion) | Init +2 | Perception +17 (+20 v traps)

That sounds like fun but I’ve been so busy with school and work that I missed our last family vacation, so taking off for a Con isn’t going to happen anytime soon.


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

I was looking through images to find one for a pair of characters that Briana and I are making for a game and I ran across this and it reminded me of Zee. Well, before she suffered a Freaky Friday incident.

Just thought I'd share.


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

Nice!


Female Human (Shoanti) Geokineticist 7 | AC 22, T 16, FF 18 | DR 6/adamantine| Fortification 15% | hp 80/80 (21 nonlethal) | Fort +13, Ref +11, Will +5 | CMD 21 | Initiative +6 | Perception +13 | Burn 3/9 | 3 Hero Points

Website ate my post. Shadlah will ask Helanda how we can identify Quenelle once we head in.


Inactive

So, a (hopefully) amusing story that I think you guys would appreciate. The scene is mid-morning maybe a week or so ago, after I've come off of working two night shifts in a row. After having made a few posts for PbP, but not to every game, I go downstairs and crawl into bed. My husband is awake, watching videos on his phone. We talk for a few minutes and then I settle in to watch something that he wants to show me...and next thing I know, I'm being nudged to move.

Husband: Hey, this is nice and all but the snoring right in my face isn't really doing it for me.

Me: *rolls over, mumbles* Hokay, I'll try and get a post up later...

Husband: ...What?

Me: *still mumbling, but starting to wake up a bit more* I said I'll try and get a post...oh...

Husband: *now laughing* Orly?

Me: Wait, no...shut up, don't laugh at me...

Husband: I will, because that was hilarious!

Me: *rrrrrrr's into my pillow, then promptly falls asleep again*

The lesson I took away from this is that I probably PbP way more than is healthy for one person :P


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

*Pointedly does not look at the staggering list of games he's been in over the past 6 years.*

Nope, no idea what that's like at all. ;P

That was worth a few chuckles at least. I'm surprised you didn't throw the pillow at him for saying you snore.

Now, you just have to get him hooked so you can return the favor. :D


You've only really got a problem when you start Bolding your speech and Italicising your thoughts ;)

...as to me, I've only got a few games but I definitely have a TV viewing schedule that now intentionally includes stuff that is on in the background whilst I update games!!!


Female Human Fighter 3/Paladin of Shelyn 5 | HP: 67/67 | AC: 24/14/21 | CMD: 26, CMB: +12 | F: +13, R: +9, W: +11 (+1 vs. mind-effects) | LoH (2d6, 3d6 channel): 5/5, Smite: 2/2, Aura: Courage (10ft.) | Per: +13 (low-light vision), Init: +3 | Arrows: -, Wands:
Halli:
HP: 67/67 | AC: 19/11/17 | CMD: 25 (29 vs. Trip), CMB: +13 | F: +9 R: +7, W: +3 (+4 vs. Enchantment, Evasion) | Per: +9 (low-light vision, scent) Init: +2

I can't have anything with speech going when I write. It's hard for me to actually write rather than just listen. I tend to put on instrumental music that can fade into the background while I update games and write stuff. The hard part is finding something that's not going to influence the tone.


CG Female Human (Azlanti) Witch (cartomancer)/VMC Cleric of Desna 5/Evangelist 2
stats:
hp 46/46 | AC 17; touch 17; flat-foot 12 | Fort +5; Ref +7; Will +9 | Init +5 | Perception +9

I'm kind of missing being able to play-by-post as much as I used to. I just don't have that kind of time any more.

PbP is my only source of Pathfinder gaming at the moment!

1 to 50 of 3,023 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Shattered Star Discussion All Messageboards

Want to post a reply? Sign in.