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Shattered Star

Game Master Zesdead

'Shattered Star' - Part 2, 'Curse of the Lady's Light'

...in which our adventurers explore the Thassilonian Chambers beneath the Lady's Light.

Party Health
Ziomarra Callinovo 22/22 HP, 1 Hero Point, 1 Blessing of Desna
Josephina Annabella Whitehall 31/44 HP, nil Hero Points, 1 Blessing of Iomedae
Teldon Moore 33/33 HP, 3 Hero Points, 1 Blessing of Pharasma
Briana Kaddren 19/39 HP, 8 non-lethal damage, 2 Hero Points, 1 Blessing of Pharasma
Arsith D'Arabiane, 16/48 HP, 8 non-lethal damage, 3 Hero Points
Shadlah Broken-Earth, 48/48 HP, 2 Hero Points

Maps / Images
Beneath the Lady's Light
The Lady's Cape
Varisia


Party Treasure


2,201 to 2,229 of 2,229 << first < prev | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | next > last >>

Female Human Warpriest (5) Ini +5 HP 15/48 CA 20 T 12 FF 18 Fort+8 Ref+3 Will +7 Perc +7 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

Yeah, Paizo was down for most of the day, again


HP: 33/39 l AC: 18, T 11, FF 18 l CMD: 15 l F +4, R +2, W +9 l Storm Burst (3/5), L1: 2/4, L2: 1/3, L3: 1/2, Spirit Magic L1: 1/1, L2: 1/1, L3: 1/1, Wandering Spirit: Life l Init +4 l Senses: Perception +6; +8 vs. Surprise & Invisibile/Incorporeal
Skills:
Bluff +3, Diplomacy +10, Heal +11, Kn. Local +6, Kn. Nature +8, Kn. Planes +5, Kn. Religion +4, Spellcraft +6, Survival +9
Female Human Shaman (Nature) 5 l Active Conditions:

Sorry for the delayed post guys; I got back from my trip really early Monday morning but thanks to site issues + work I couldn't access the site to catch up until yesterday evening/this morning. Things seem better for now, though :)


No worries... hope it was a good trip - the website issues have slowed everything right down anyways so you haven't missed much!!!!


So yeah... that just happened (don't worry though, your ever friendly GM is merely enacting the latest part of a cunning plan!!!!)


Female Human Paladin 5 HP: 44/44, NL: 0 | AC 22/12/21 (w/o Shield 19/12/18) | F+8 R +5 W+8 | Per: +1 Init: +1 LoH (2d6, Channel: 3d6): 0/6 Smite: 0/2 Blessing of Iomedae: 1
Halli:
HP: 45/45, NL: 0 | AC 20/15/17 | F+8 R +8 W+3 | Per: +7 (Low-Light Vision, Scent) Init: +3

Good, 'cuz between Zee dying and Titania losing six to nine months, you've got two of my characters in a tizzy!

It's all good. I just want to know if Haladir was in one this plan of yours.

Also hope your not too attached to Gnaeus. If Jonna doesn't kill him, Halli will.


HP: 33/39 l AC: 18, T 11, FF 18 l CMD: 15 l F +4, R +2, W +9 l Storm Burst (3/5), L1: 2/4, L2: 1/3, L3: 1/2, Spirit Magic L1: 1/1, L2: 1/1, L3: 1/1, Wandering Spirit: Life l Init +4 l Senses: Perception +6; +8 vs. Surprise & Invisibile/Incorporeal
Skills:
Bluff +3, Diplomacy +10, Heal +11, Kn. Local +6, Kn. Nature +8, Kn. Planes +5, Kn. Religion +4, Spellcraft +6, Survival +9
Female Human Shaman (Nature) 5 l Active Conditions:

Okay, um, so that just happened...

Gonna need to think on Briana's reaction here ;_;


Female Human Paladin 5 HP: 44/44, NL: 0 | AC 22/12/21 (w/o Shield 19/12/18) | F+8 R +5 W+8 | Per: +1 Init: +1 LoH (2d6, Channel: 3d6): 0/6 Smite: 0/2 Blessing of Iomedae: 1
Halli:
HP: 45/45, NL: 0 | AC 20/15/17 | F+8 R +8 W+3 | Per: +7 (Low-Light Vision, Scent) Init: +3

Thankfully, I know what Joanna's reaction is going to be. It's just going to be hard to write after the fight.


Male Human (last I checked) Techie 2 / Bureaucrat 5
Joanna Whitehall wrote:
It's all good. I just want to know if Haladir was in one this plan of yours.

That would be telling...


Female Human Paladin 5 HP: 44/44, NL: 0 | AC 22/12/21 (w/o Shield 19/12/18) | F+8 R +5 W+8 | Per: +1 Init: +1 LoH (2d6, Channel: 3d6): 0/6 Smite: 0/2 Blessing of Iomedae: 1
Halli:
HP: 45/45, NL: 0 | AC 20/15/17 | F+8 R +8 W+3 | Per: +7 (Low-Light Vision, Scent) Init: +3

That's a yes. :P

In all seriousness, that was unexpected and I'm looking forward to seeing what happens now. Poor Joanna's going to be a wreck for a bit though. Ravenmoor was rough, but she just saw someone she considers a sister die right before her eyes and she couldn't do a thing to stop it, which I think is going to be worse than finding Nalathi dead, especially since Teldon's been disappeared too.

On another note, I was planning on having Joanna ask Zee to do her a favor, but that's on hold until whatever plan our GM has unfolds.


Male Human (last I checked) Techie 2 / Bureaucrat 5

All I'm going to say is that this is about to get interesting.


Female Human Paladin 5 HP: 44/44, NL: 0 | AC 22/12/21 (w/o Shield 19/12/18) | F+8 R +5 W+8 | Per: +1 Init: +1 LoH (2d6, Channel: 3d6): 0/6 Smite: 0/2 Blessing of Iomedae: 1
Halli:
HP: 45/45, NL: 0 | AC 20/15/17 | F+8 R +8 W+3 | Per: +7 (Low-Light Vision, Scent) Init: +3

I bet. Like I said, I can't wait. :D


Female Human (Shoanti) Geokineticist 5 | AC 19, T 14, FF 16 | DR 3/- | hp 48/48 (10 nonlethal) | Fort +9, Ref +8, Will +2 | CMD 17 | Initiative +5 | Perception +8 | Burn 2/7 | 2 Hero Points

Oh. Well. This is a development and a half.


HP: 33/39 l AC: 18, T 11, FF 18 l CMD: 15 l F +4, R +2, W +9 l Storm Burst (3/5), L1: 2/4, L2: 1/3, L3: 1/2, Spirit Magic L1: 1/1, L2: 1/1, L3: 1/1, Wandering Spirit: Life l Init +4 l Senses: Perception +6; +8 vs. Surprise & Invisibile/Incorporeal
Skills:
Bluff +3, Diplomacy +10, Heal +11, Kn. Local +6, Kn. Nature +8, Kn. Planes +5, Kn. Religion +4, Spellcraft +6, Survival +9
Female Human Shaman (Nature) 5 l Active Conditions:

So, I realized that I never really gave much of a report on how my convention trip went. If anyone's curious...

DieCon 17; Spoilered for Length:

It actually went quite well! A friend of my brother's from his WoW days flew out from Las Vegas and went with us; the three of us drove out to Collinsville, IL on that Thursday morning and met up at our hotel with another mutual friend of theirs that lived a bit closer (but was still far enough away to need to stay at the hotel). The rest of the evening was spent out in St. Louis meeting up with some other folks that the gang knew from WoW for dinner and ice-cream floats afterwards. If you're ever in St. Louis, I'd definitely check out Blueberry Hill; it's a great little eatery!

Friday morning we were up early for breakfast at Denny's with even more people that my brother and the other two members of our gang knew from past DieCons. Then it was out to the convention center for check-in, signing up for our game slots, and then a quick lunch at the nearby Mexican place before the con officially started with Session #1 at 2pm! For me, Session #1 was a Call of Cthulhu game, which I had never played before. The game was set in the days leading up to and during the voyage of the Titanic and was quite enjoyable! However, this particular game was quite investigation-heavy which is apparently unusual for the DM that ran it? I think his normal CoC games are more along the lines of, 'Group meets up and interacts for a bit, then s*** starts going down'. Either way, it was fun!

Session #2, later that same evening, was for a game of Deadlands - a system that I'd played before, but not in some years. Since I didn't have my own original character I ended up playing the pregen Mad Scientist - Gordon Sumatra! I built a more mobile hot air balloon! Huzzah! Fun was had by all. By the time Session #2 ended it was a little past 11pm so we all returned to the hotel to get our beauty rest for the next day!

Saturday was a blast, especially the first two sessions (#3 & #4). We started off with a FAST session of Call of Scooby Doo - yes, it's more or less what it sounds like. We played the Scooby Doo gang as they attempted to help special guest star Wednesday Addams claim her legacy by clearing the spirits out of a spooky old manor house. Fun! Puzzles! Sanity checks! It was grand :)

For Session #4 I decided to get my board/card games on and had signed up for a game simply called 'Jack the Ripper' by Crypt Monkey Studios, which seemed interesting. Turns out the company is both pretty new and pretty small, with the bulk of the work on the game having been done by the husband and wife team (Ty & Dawn) that own the company. I believe he did most of the writing and she did the artwork - and they had their kids as some of the playtesters, hehe. At any rate, even though there were only 3 of us that showed up for this session (myself, a kid that couldn't have been more than maybe 12, and an older woman there with her family) we had a great time playing as Ty showed us the ropes. By some strange quirk I ended up being 'Jack' for the first several games, enough so that Ty told me that when he saw me at next year's DieCon he'd be calling me by my new name. Guess this means I'll have to get a shirt to wear... >:)

The last session for Saturday (#5) was originally supposed to be the PFS special Race for the Runecarved Key and I was signed up on the Tier 1-2 table. Sadly they apparently didn't have enough signs up for the special to fire, so they had to do some quick shuffling of the tables and run some different scenarios as back-ups. The higher tier table ended up running Tome of Righteous Repose and the low tier table where I ended up ran through The Confirmation. Though I was a bit disappointed that the special didn't happen, I did enjoy the game that we had. I'd played Confirmation three or four times already in PbP but it was neat to be able to do it live as well. Plus it let me give my witch the last scenario she needed to reach 2nd level - huzzah!

Sunday, being the last day of the con, was a little more subdued as you might expect. Both of my sessions for this day (#6 & 7) were devoted to playing more PFS - specifically the very new two-parter series called Champion's Chalice. I won't spoil the scenarios except to say that playing the first part with a cavalier, a magus, a rogue, and my life oracle was...interesting. The only real bummer part about the experience was the behavior of one of the other players (who had also been at my Confirmation table the night before), though being relatively young (13/14) and obviously pretty new to Pathfinder, I was willing to cut him some slack and be patient.

After Session #7 ended, we said our goodbyes, packed up, and headed for home. It was a grand experience and I'm definitely hoping to be able to go again next year!

Random Takeaways
My brother and his friends (Becca & Chris) know some awesome people by way of this convention.

Now that we know how PFS sign-ups & Warhorn work for this convention, maybe next year my brother and I can actually play some PFS together. We'd hoped to do that this year and it sadly didn't work out.

I need more Call of Cthulhu and Deadlands in my life.

Bringing my laptop was completely unnecessary as I had next to no time to sit down and use it - I was either gaming, sleeping, or eating.

The concession stand is expensive! Next year, just bring an empty bottle to refill with water and some of those little flavor packets.

Playing PFS live is a nice change of pace, but I still prefer my PbP games.

At live tables, especially with strangers, one needs to be much more assertive or else they're liable to be drowned out by players with more vocal/dominant personalities.

Start saving 'fun money' now for next year's convention. There were soooo many things that I wanted to buy but didn't have the funds for. I did end up coming home with some shiny new (and green) FAST dice, my own copy of the Jack the Ripper game, as well as a card game called Super Fight though.


Female Human Paladin 5 HP: 44/44, NL: 0 | AC 22/12/21 (w/o Shield 19/12/18) | F+8 R +5 W+8 | Per: +1 Init: +1 LoH (2d6, Channel: 3d6): 0/6 Smite: 0/2 Blessing of Iomedae: 1
Halli:
HP: 45/45, NL: 0 | AC 20/15/17 | F+8 R +8 W+3 | Per: +7 (Low-Light Vision, Scent) Init: +3

Cool. I'm glad you had fun.

I hadn't heard of Deadlands or FAST before. To be honest, after looking it up, I'm more interested in Deadlands than FAST. Call of Cthulu I have heard of before, which edition did you play, 7th?


HP: 33/39 l AC: 18, T 11, FF 18 l CMD: 15 l F +4, R +2, W +9 l Storm Burst (3/5), L1: 2/4, L2: 1/3, L3: 1/2, Spirit Magic L1: 1/1, L2: 1/1, L3: 1/1, Wandering Spirit: Life l Init +4 l Senses: Perception +6; +8 vs. Surprise & Invisibile/Incorporeal
Skills:
Bluff +3, Diplomacy +10, Heal +11, Kn. Local +6, Kn. Nature +8, Kn. Planes +5, Kn. Religion +4, Spellcraft +6, Survival +9
Female Human Shaman (Nature) 5 l Active Conditions:

I'd imagine that it was 7th or one of the more recent editions, though I can't say for certain. The GM had pregen characters for us to play and I ended up getting a maid who was in charge of housekeeping for the 2nd class passengers. The other players (of whom there were several) were comprised of two Scotland Yard investigators, the ship's 4th Officer (the only pregen lifted directly from history), a professor and an expert on spiritualism (both traveling 1st class), and a 3rd class steelworker. I think the big difference between this particular game and other CoC games is that most of our characters were basically normal people who happened to be in the wrong place at the wrong time, rather than people deliberately investigating the strange and bizarre.

As far as Deadlands goes, the ruleset takes some getting used to but it's definitely tons of fun! I'm not sure if anyone has ever tried running Deadlands here on the forums but I'd be curious to see how they handle things like the combat rounds since live play involves the use of a card deck to determine when (and how often) everyone gets to act.


Female Human Paladin 5 HP: 44/44, NL: 0 | AC 22/12/21 (w/o Shield 19/12/18) | F+8 R +5 W+8 | Per: +1 Init: +1 LoH (2d6, Channel: 3d6): 0/6 Smite: 0/2 Blessing of Iomedae: 1
Halli:
HP: 45/45, NL: 0 | AC 20/15/17 | F+8 R +8 W+3 | Per: +7 (Low-Light Vision, Scent) Init: +3

It'd require some tweaking, probably. I've been working on getting a GURPS game together and I already know that I have to change the per session and per hour things so that they can work in a PBP setting.

I've been meaning to give Savage Worlds a try, so I might pick up Deadlands and run a short adventure here.


HP: 33/39 l AC: 18, T 11, FF 18 l CMD: 15 l F +4, R +2, W +9 l Storm Burst (3/5), L1: 2/4, L2: 1/3, L3: 1/2, Spirit Magic L1: 1/1, L2: 1/1, L3: 1/1, Wandering Spirit: Life l Init +4 l Senses: Perception +6; +8 vs. Surprise & Invisibile/Incorporeal
Skills:
Bluff +3, Diplomacy +10, Heal +11, Kn. Local +6, Kn. Nature +8, Kn. Planes +5, Kn. Religion +4, Spellcraft +6, Survival +9
Female Human Shaman (Nature) 5 l Active Conditions:

^Cool! Maybe by the time you end up doing that (if you do end up doing that) I'll have a little more space freed up on my plate and can submit a character :)


1 person marked this as a favorite.

Sounds like fun times... it has been ages since I went to any kind of a convention - although eldest is getting towards an age where he could maybe be interested in such things (and I can be the person to make sure that Briana / Ladile doesn't have to draw on unimaginable depths of patience to prevent table-flip!!!)

...apologies for not posting over the weekend very much, eldest (9 yo) had an argument with the pavement - it confirmed a critical on him when he came off of his scooter... the pavement won to the tune of a broken radius and a broken ulna!!! So the poor lad had to sit on the sidelines when we went to a Gladiator School / Slave Auction at the remains of Roman Villa near us... youngest got to swing a foam sword (and there was an awesome choreographed fight) so not all was lost... Also, I got to have fun painting his cast with stylised flames... it looks pretty good - despite the spots where he dripped spots of chocolate ice cream into it!!!!


Female Human Paladin 5 HP: 44/44, NL: 0 | AC 22/12/21 (w/o Shield 19/12/18) | F+8 R +5 W+8 | Per: +1 Init: +1 LoH (2d6, Channel: 3d6): 0/6 Smite: 0/2 Blessing of Iomedae: 1
Halli:
HP: 45/45, NL: 0 | AC 20/15/17 | F+8 R +8 W+3 | Per: +7 (Low-Light Vision, Scent) Init: +3

Ow. That (the broken bone) doesn't sound fun for him.

Side note: One of my coworkers is married to someone who has Brittle Bone Disease (Osteogenesis Imperfecta or OI) and both their kids have it. It seems like every month or two one of them is breaking something, so yeah, lotsa "fun" there.

At least is sounds like you guys had fun at the event and with decorating the cast. :)


CG Female Human (Varisian) Witch (cartomancer)/VMC Cleric of Desna 5
stats:
hp 22/22 | AC 15; touch 15; flat-foot 11 | Fort +2; Ref +3; Will +6 | Init +1 | Perception +1

My posting may be a little more erratic than usual for the next few days. First of all, my daughter is graduating high school today, and we have a bunch of relatives in town to help celebrate.

Secondly, I accidentally triggered an anti-theft routine on my phone, and it's now temporarily bricked until Sunday. All of my updates will have to be via my laptop, which is harder to do a quick post from when I have 15 minutes to kill.


Female Human Warpriest (5) Ini +5 HP 15/48 CA 20 T 12 FF 18 Fort+8 Ref+3 Will +7 Perc +7 Speed 20 PH 4/4 Fervor +2d6 HP, 2/4

Congrats on your daughter graduation, and sorry for your phone...

My Internet is down at home, and I had to buy a new phone yesterday as mine died suddenly. Haven't found how to access Internet on the phone yet. ^^


HP: 33/39 l AC: 18, T 11, FF 18 l CMD: 15 l F +4, R +2, W +9 l Storm Burst (3/5), L1: 2/4, L2: 1/3, L3: 1/2, Spirit Magic L1: 1/1, L2: 1/1, L3: 1/1, Wandering Spirit: Life l Init +4 l Senses: Perception +6; +8 vs. Surprise & Invisibile/Incorporeal
Skills:
Bluff +3, Diplomacy +10, Heal +11, Kn. Local +6, Kn. Nature +8, Kn. Planes +5, Kn. Religion +4, Spellcraft +6, Survival +9
Female Human Shaman (Nature) 5 l Active Conditions:

Yes, congrats to your daughter! That stinks about your phone though, but at least it's not temporary.


CG Female Human (Varisian) Witch (cartomancer)/VMC Cleric of Desna 5
stats:
hp 22/22 | AC 15; touch 15; flat-foot 11 | Fort +2; Ref +3; Will +6 | Init +1 | Perception +1

Phone is working again, and the cloud backup mostly worked. The reset caused my password manager database to self-destruct (as is intended), so I'll still need to change all of my passwords, but that's not too bad.


Female Human Paladin 5 HP: 44/44, NL: 0 | AC 22/12/21 (w/o Shield 19/12/18) | F+8 R +5 W+8 | Per: +1 Init: +1 LoH (2d6, Channel: 3d6): 0/6 Smite: 0/2 Blessing of Iomedae: 1
Halli:
HP: 45/45, NL: 0 | AC 20/15/17 | F+8 R +8 W+3 | Per: +7 (Low-Light Vision, Scent) Init: +3

As the others have said, congrats to you daughter! Any idea what she's gonna major in?


CG Female Human (Varisian) Witch (cartomancer)/VMC Cleric of Desna 5
stats:
hp 22/22 | AC 15; touch 15; flat-foot 11 | Fort +2; Ref +3; Will +6 | Init +1 | Perception +1
Joanna Whitehall wrote:
As the others have said, congrats to you daughter! Any idea what she's gonna major in?

Thanks!

She's taking a gap year, so she'll be living at home, working, and picking up a few classes at the local community college next year. She'll start the college application process in the fall, intending to start college in fall 2018.


Female Human Paladin 5 HP: 44/44, NL: 0 | AC 22/12/21 (w/o Shield 19/12/18) | F+8 R +5 W+8 | Per: +1 Init: +1 LoH (2d6, Channel: 3d6): 0/6 Smite: 0/2 Blessing of Iomedae: 1
Halli:
HP: 45/45, NL: 0 | AC 20/15/17 | F+8 R +8 W+3 | Per: +7 (Low-Light Vision, Scent) Init: +3

Cool. Sounds like she's got a plan. :)


CG Female Human (Varisian) Witch (cartomancer)/VMC Cleric of Desna 5
stats:
hp 22/22 | AC 15; touch 15; flat-foot 11 | Fort +2; Ref +3; Will +6 | Init +1 | Perception +1

Hey, folks.

As much as I hate to say it, my posting will continue to be erratic for the next two weeks. This week, I'm at a week-long off-site training session. I just found out this morning that the new person I'd trained to back-fill for me is now also out of the office due to a family emergency. This means that I'll need to put in 3-4 hours of work after hours every night. I am not going to have much (if any) time for online gaming this week.

And next week, I'm on an actual vacation, with limited access to the Internet. My regular back-up should be back to back-fill for me, so at least I won't have to worry about work piling up.

Hopefully, I'll be able to return to my regular posting schedule after I'm back from vacation on 7/10.

Zed: Please bot Zee as needed.


Oooops, forgot add in my Gameplay post - Everyone may act now!!!

I will GMPC Ziomarra....


HP: 33/39 l AC: 18, T 11, FF 18 l CMD: 15 l F +4, R +2, W +9 l Storm Burst (3/5), L1: 2/4, L2: 1/3, L3: 1/2, Spirit Magic L1: 1/1, L2: 1/1, L3: 1/1, Wandering Spirit: Life l Init +4 l Senses: Perception +6; +8 vs. Surprise & Invisibile/Incorporeal
Skills:
Bluff +3, Diplomacy +10, Heal +11, Kn. Local +6, Kn. Nature +8, Kn. Planes +5, Kn. Religion +4, Spellcraft +6, Survival +9
Female Human Shaman (Nature) 5 l Active Conditions:

No worries Zee, hang in there!

@Zed and Joanna - I see you two posted interest for my Portent's Peril game! If I'd thought or realized that you had an interest in PFS I would have sent you a personal invite and reserved a spot for you, which is what I did for Arsith who I already knew plays PFS. I'd kinda toyed with maybe trying to run two tables of each scenario (which would mean running two games at a time during each Session) if I had enough people interested but I've already had one PbP friend advise me that I might want to wait until I get a little more GMing experience before trying that. So, we shall see.

Either way, if I end up not running for one or both of you for Gameday and you still have some interest in PFS, I'd be happy to run something for you guys specifically once Gameday ends though that will still be several months off. This invitation also extends to Shadlah and Zee :)

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