Shadows over Westcrown

Game Master chavamana


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Male Human Mobile Fighter 14 Acrobat 2

Door of the Sisterhood

chavamana wrote:
"We only stray from our duty in death," her crossbow quite happily settling to point at the light haired man. "To be exalted in our faith."

"Thank you," he says, adding, "yours is an exceptional order."


Male Human Rogue 15/Shadowcaster 1

If it looks like Cassian has an opening to pick the lock, he'll give it a try.
1d20 + 20 ⇒ (8) + 20 = 28 with Rygel assist 1d20 + 7 ⇒ (5) + 7 = 12


Zsz:
1d20 + 2 ⇒ (16) + 2 = 18 yeah right
Door of the Sisterhood
Zszdiirajss Maeettndar wrote:
Zsz nods understandingly. "I can understand that. As pleasant as it would be, I certainly wouldn't want to get you in trouble or ask you to break your word or anything of the sort." She considers a moment, then brightly says, "Oh! But if someone else does it, you wouldn't have any problems! All you'd have to do is not tell. A little secret between us girls." She flicks an ornate wand in the direction of the doorknob and says, "Alohomora!"

"Well, I suppose if the door opened to you, sister, then it would just be a sign from Eiseth that you are meant to be part of the order." As the lock doesn't open, "I think Eiseth wants a firm commitment from you."

As Cassian approaches, getting closer to the door than Gravlax, the crossbow settles onto him. "Please back away heathen." Her voice raises, "Unless he is not one of yours, sister, then I can shoot him now." A pause, "You do have to give up such earthly pleasures when you swear fealty. Except for jobs."

Cassian:
Opening a lock is a full round action, which Cassian does succeed at, but the assassin behind the door will get a chance to shoot at him while he does so.


Azhar:
Gozran 23/Glassworks
"I can certainly try." The smile belaying the tone of martyred suffering.

Gozran 22/Amaya
She considers this, "I'm not sure you've done anything that deserves a present either... but I can't be the judge of that." She finishes with a sweet smile.

She looks up at him through slightly lowered eyelashes. "Me? Worried that you might find a beautiful, exotic, intelligent woman interesting?"


Zsz:
Janiven
"Oh, I approve of him just fine but after an early personality conflict between to people brought into the resistance at the same time, I like to highlight the worst characteristics of everyone involved so that there aren't any shocked, outraged surprises."

Tarvi
She looks over her shoulder in the direction that Azhar went, "No, not really my type. Sweet, as you said, but lacking the wit and sharpness that I find more attractive."

"And no," she half shrugs, "hasn't really seemed like there is enough time for it."


Gravlax:
"Oh!" A gasp of delight, the electricity of his hands playing over her skin. Then catching herself, her voice forced to be calm, which does nothing to hide what is beneath. "Oh. That should make moving quite easy indeed."

Her own hands steal up his body, resting behind his neck, gently massaging.


The Raven:
"All the baubles of the track makers I've heard." The raven nods solemnly, "They must be shiny." It seems likely that the raven doesn't truly know what lies behind the high stone walls.

Cassian:
Tarvi stealth vs perception 1d20 + 10 ⇒ (11) + 10 = 211d20 ⇒ 7
Tarvi looks over Cassian's shoulder, using her brother as a shield against the red-headed woman's notice. "Nine? Cassian, she has nine magical auras."

She concentrates on the woman for a while, "Damn damn damn." She quietly curses, "Most of them are under her clothes... which are magic... and I can't make them out."

Tarvi Spellcraft vs DC 25, DC 27 1d20 + 9 ⇒ (10) + 9 = 19
Tarvi Spellcraft vs DC 25 1d20 + 9 ⇒ (17) + 9 = 26
Tarvi Spellcraft vs DC 31 - impossible

When she speaks again, Tarvi sounds disappointed in herself. "I'm sorry... I can only figure out one of the things I can see." She shudders slightly, "The creature on her shoulders... or the skin of the creature on her shoulders that she keeps petting, it lets her fly."

As Tarvi is speaking, the woman gets her beverage and heads down the hallway that leads to the more private booths set aside for those that was willing to risk significant sums of money.

Cassian remembers that she did, breifly, introduce herself to Azhar before she left. Her name is Chammady Drovenge. Now thinking about it, Cassian is relatively certain she is the eldest child of the Drovenge family but not its heir. She has a younger brother, rumored to be infirm, who will be inheriting the title and the, supposedly, vast fortune. Cassian doesn't remember much more than that because the family spends most of its time at its country estate outside of Westcrown.


Male Aasimar Ranger Skirmisher 16

Chava/a:
Gozran 22/Amaya
Amaya wrote:
 She considers this, "I'm not sure you've done anything that deserves a present either... but I can't be the judge of that." She finishes with a sweet smile.She looks up at him through slightly lowered eyelashes. "Me? Worried that you might find a beautiful, exotic, intelligent woman interesting?"

"Considering I'm looking at one right now?" He squeezes her hands lightly, but his eyes do not leave hers as he draws out two small items from his pocket and places them on the table. One is a simple bronze-gold band, the other, set with amethysts arrayed in a channel. It looks like he wants to say something more, but decides against it.


female half-elf witch 15

Door of the Sisterhood

chavamana wrote:
As Cassian approaches, getting closer to the door than Gravlax, the crossbow settles onto him. "Please back away heathen." Her voice raises, "Unless he is not one of yours, sister, then I can shoot him now." A pause, "You do have to give up such earthly pleasures when you swear fealty. Except for jobs."

"Oh. Really?" Zsz asks with an air of intrigued curiosity.

Bluff Check: 1d20 + 14 ⇒ (8) + 14 = 22

Sense Motive, DC = Above Bluff Check:
Zsz is done with this conversation and about to assault the doorkeeper in some way.

GM:
"Well, screw that, then. Petrificus Totalus!" Zsz says, flicking her wand towards the woman this time.

Cast Hold Person

Doorkeeper's Saving Throw: 1d20 ⇒ 4

"Boring conversation anyway," Zsz mutters.

Oh, and initiative if needed: 1d20 + 3 ⇒ (15) + 3 = 18


female half-elf witch 15

Janiven:
"Ah. If you warn them they're walking into a pit filled with lunatics they have no one to blame but themselves if they do. It's the 'Baby, before we do this I feel I have to warn you I'm not a nice person' of team management." It's clear from Zsz's tone that she is joking.

Tarvi:
"Well, no real problem with not finding if the reason is that you're not looking."


Male Human Mobile Fighter 14 Acrobat 2

GM:

The Raven nods slowly, but turns away. "Another night, perhaps," he says. "Come with me -- tell me what type of shinies you like best."

The Raven is heading to 1d2 ⇒ 2 -> Rego Cader.

If nothing interesting happens, merely to mark which buildings are occupied (i.e. lit).


Male Human Mobile Fighter 14 Acrobat 2

GM:

His hands trace their way from side to side as they continue their exploration. Long fingernail strokes alternating with short fingertip strokes.

"Yes," he is murmuring into the curve of her neck, words coming in between light touches of his lips, his breath warm, "that can be done quickly."


Male Aasimar Ranger Skirmisher 16

Chava/a:

Sense Motive: 1d20 + 8 + 4 ⇒ (12) + 8 + 4 = 24
best guess on what Amaya is thinking and what she may be feeling


GM:
1d20 + 12 ⇒ (17) + 12 = 29
init 1d20 + 5 ⇒ (20) + 5 = 25 - readied action, drop to 18 just before Zsz
Door of the Sisterhood
Zszdiirajss Maeettndar wrote:
"Oh. Really?" Zsz asks with an air of intrigued curiosity.

Sensing something in the change of Zsz's stance, in the absolute false curiosity, the crossbow jumps from the approaching Cassian to Zsz, focused on the dark skinned woman.

Zsz follows up her 'really?' with "Well, screw that, then." Then, suspicions confirmed, the nun's bolt flies towards Zsz. (1d20 + 10 ⇒ (15) + 10 = 251d8 ⇒ 5) The crossbow bolt tags Zsz's (Zsz take 5 hit points and DC 11 1d20 + 3 ⇒ (4) + 3 = 7 is poisoned and takes 1d2 ⇒ 2 constitution damage. And needs to make a DC 17 Concentration check 1d20 + 13 ⇒ (16) + 13 = 29.)

Shaking off the pain, Zsz continues, Petrificus Totalus!" Zsz says, flicking her wand towards the woman this time.

The crossbow, held in the small window, freezes - absolutely still, magically paralyzed.

"Boring conversation anyway," Zsz mutters.

Everyone who beat Zsz's Bluff check may take a move or standard action in the surprise round. Otherwise please post your first round actions.

Minimal Combat Map
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Cassian:
Since Cassian already rolled his Disable Device, if he wants to use that as his first round action, he can use that successful roll.

NPC Round 1:
saving throw (full round action) to de-paralyze 1d20 + 10 ⇒ (4) + 10 = 14

INIT
Amaya 1d20 + 5 ⇒ (9) + 5 = 14
Fiosa 1d20 + 0 ⇒ (19) + 0 = 19
Janiven 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9 FT
Mathalen 1d20 + 3 ⇒ (1) + 3 = 4
Tarvi 1d20 + 1 ⇒ (8) + 1 = 9

Amaya - activate bardic Inspire Courage +2 (21 rnds remaining)
Fiosa - bless
Janiven - shoot 1d20 + 8 ⇒ (2) + 8 = 101d8 + 4 ⇒ (5) + 4 = 91d20 + 3 ⇒ (11) + 3 = 141d8 + 4 ⇒ (5) + 4 = 9
Mathalen - hold for open door - move in, smack - stunning 1d20 + 5 ⇒ (10) + 5 = 151d8 + 2 ⇒ (5) + 2 = 7
Tarvi (has mage armor up) - magic missile 1d4 + 1 ⇒ (3) + 1 = 4


Azhar:
Gozran 22/Amaya
She blushes at his words, not wholly confident in the compliment but enjoying it nonetheless. As he places the jewelry in her hand her starling purple eyes observe each detail and design of the pieces. "Azhar... These are wonderful."

She is worried about his possible attraction to Zsz and she is absolutely blown away by the presents.


Zsz:
Janiven
"Precisely." The ranger not joking. "But they have done a incredibly good job."

Tarvi
She considers, "Possibly," breaks into a wide smile, "But nothing that interesting has presented itself, just the normal mess of annoying, brainless minor nobility that Mother tries to sell me off to."


The Raven:
The raven follows The Raven landing on his shoulder whenever the human pauses. "Gem shines." The bird comments at the first break. "The refract the light so pretty pretty."

1d100 ⇒ 65

Sadly, at least for The Raven, the Cader night is calm. Or at least he can never chase the animal sound and roars quickly enough to arrive before the creatures move on. However, he is able to note number of habitated buildings. However not all have light and he may have missed some that have quiet inhabitants.


Gravlax:
Her voice, rasping with quick breaths, "Moving quickly... good." She leans forward, positioned to whisper in his ear, instead pulling softly at the lobe. Then, "The faster you are moved, the sooner we can... break in your new place." A low deep laugh in her throat.

A gasp, as his hands transition from nails to tips. "You'll have to think of something... special."


female half-elf witch 15

Janiven:
Zsz nods. "Well, that's a successful adventuring group for you. Surprisingly competent, quite quite mad. Did everyone have a bad childhood of some kind? That's also par for the course, as far as I've been able to tell."

Tarvi:
"Oh, I can see why that wouldn't do at all, at all. You need someone with a brain in their head. Possibly two."


female half-elf witch 15
chavamana wrote:
The crossbow bolt tags Zsz's [... unstated]

Apparently, the crossbow bolt has tagged something of Zsz's which is unmentionable in polite company.

"Poisoned crossbow bolt," she grumbles. "If I had wanted to be shot at with poisoned crossbow bolts, I could have just stayed home. I guess every girl really does turn into her mother eventually."


female half-elf witch 15

Round 1:
Hold until either the door is open or it's obvious that's not happening this round, then move up and attack with hair. If door is opened, then move all the way into the room to a spot within 10' of enemy.

Tumble check in case: 1) door is opened and I can move past, 2) she is not still paralyzed, and 3) she has a melee weapon readied: 1d20 + 3 ⇒ (2) + 3 = 5

To Hit: 1d20 + 10 ⇒ (17) + 10 = 27
Damage: 1d4 + 9 ⇒ (2) + 9 = 11

Grapple Check: 1d20 + 13 ⇒ (15) + 13 = 28

Neither the to-hit nor the grapple check include any of the penalties or bonuses for attacking a helpless foe or attacking through an arrow slit -- either, both, or neither of which might be the case. My understanding is that the relevant rules are:
Helpless: Attackers get +4 bonus to hit with melee attacks. Target has effective Dexterity of 0.
Arrow Slit: +8 bonus to Armor Class.

Oh, and Fort save vs. Poison: 1d20 + 3 ⇒ (13) + 3 = 16

Possible Text: Zsz moves forward [past the assassin into the room beyond,] then quietly says, "Get her, girls." Her locks of white hair rear back and then shoot forward, extending out ten feet and wrapping themselves around the other woman's wrists, ankles, waist, and neck, squeezing and crushing with an audible crunch of bone.


Male Human Mobile Fighter 14 Acrobat 2

dice:

1d20 + 6 ⇒ (2) + 6 = 8
Ha ha ha, no surprise round for me.


Male Human Mobile Fighter 14 Acrobat 2

Round 1:

Initiative: 1d20 + 4 ⇒ (6) + 4 = 10

Gravlax pulls his sword, and waits for the door to be opened. He is also on the lookout for any incoming projectiles.

These ... he would be returning fire with.


Male Human Mobile Fighter 14 Acrobat 2

GM:

"Gem shines are nice," The Raven agrees. "Metallic shiny is also nice. Some people are super shiny. That's a different kind of shiny."

Toward the end of the evening, The Raven clucks his tongue disappointedly.

"Nobody wants to play tonight," he says sadly to the raven. "Will you show up tomorrow night? I think I may go hunt up the halfling slaver, but there won't be shinies except for the fear in his eyes."

"Unless you find something shinier, that is."


Male Human Mobile Fighter 14 Acrobat 2

GM:

"Mmm hmm," he says, his hands roaming higher. To the point where if she lifts her arms, he would pull her shirt entirely off her body. But if she doesn't, his hands are still well-positioned, if somewhat constrained.

"A special meal perhaps," he says. "Or even a game of hide and go seek."


Male Human Rogue 15/Shadowcaster 1

Round 1:
Initiative 1d20 + 6 ⇒ (6) + 6 = 12 And yes, Cassian would like to pick the lock on the door.

GM:
"I'm going to get a little closer," Cassian says. "You two stick together." He will proceed to do just that, an a probably ill-advised attempt to spy on her.


Male Aasimar Ranger Skirmisher 16

Round 1:

AC:18/16/14
hp: 77
Fort:6 ref:6 will:3

initiative: 1d20 + 1 + 1 + 2 ⇒ (15) + 1 + 1 + 2 = 19 trait, FT included

Azhar accelerates past Cassian and the (hopefully) open door and plows into the nun. Pushing her back into the room beyond.

Bull rush: 1d20 + 12 ⇒ (11) + 12 = 23 FE NOT included (+4 human, +2 native outsider)
yes, he expects he may take attacks of opportunity, etc

Chava/a:
Gozran 22/Amaya
Amaya wrote:

She blushes at his words, not wholly confident in the compliment but enjoying it nonetheless. As he places the jewelry in her hand her starling purple eyes observe each detail and design of the pieces. "Azhar... These are wonderful."

She is worried about his possible attraction to Zsz and she is absolutely blown away by the presents.

His eyes sparkle, his expression filled with the warmth he feels for her. The index finger of his hand touches the bronze gold ring. This one will help protect you from physical harm, at least a little...and this one..after a week of wearing it, will let you only have to eat when you want to, and cut down on the amount you need to sleep four fold..and that is the present to me.

"'maya, since the day you first let your guard down for a brief instant and allowed me to see your beautiful face. Since the day I first gazed into your incomparable eyes, since the day I first really saw you, I knew I would be willing to fight for the right to one day make you mine." he slides out of his chair, still holding onto one of her hands, maybe he is concerned she will try to run. "'maya, if we are able to clear Westcrown's darkness of the dangers that now haunt its shadowy nights." he pauses, looks into her eyes imploringly, ''maya, you would make me the happiest man on Galorian, if you would then accept me to be your husband and thee to be my lawfully wedded wife." there is more than a tinge of fear that his words are severely premature. His grasp on her hand, though firm, will not keep her if she makes any real attempt to pull away more than a foot or so.


Door of the Sisterhood - Round 1

Fiosa's small voice, "She should be easy, but watch out for the heat inside." (Fiosa casts bless) Behind the door the hand does not move, does not quiver. Amaya starts to hum the Andoran Liberty Pledge. (Amaya activates Inspire Courage +2.)

Cassian, who moved up to the door right after Zsz was shoot somewhere in the body covered by her dress, and aided by Rygel quickly unlocks the door.

Azhar accelerates past Cassian and the open door and plows into the nun. Pushing her fifteen feet back into the room beyond.

Zsz moves forward past the still-nameless nun into the room beyond, then quietly says, "Get her, girls." Her locks of white hair rear back and then shoot forward, extending out ten feet and wrapping themselves around the other woman's wrists, ankles, waist, and neck, squeezing and crushing with an audible crunch of bone.

Zsz:
I did not have Zsz tumble as it was obvious the nun-assassin was still paralyzed and tumbling would have best gotten her next to the nun. And Zsz is no longer poisoned.

Active buffs: bless - +1 morale to hit, +1 morale vs fear; bardic - +2 competence to hit and damage

1d4 + 9 + 2 ⇒ (3) + 9 + 2 = 14

Gravlax pulls his sword, on the lookout for any incoming projectiles, and moves up slashing at the held, paralyzed woman.

Gravlax:
I assumed you would want to hit if you could. I apologized if I screwed up.

1d20 + 9 ⇒ (1) + 9 = 101d8 + 4 + 2 ⇒ (5) + 4 + 2 = 11

Janiven takes a step forward to have a straight shot at the woman, both arrows thudding into the woman, although the first comes close to grazing Azhar's ear. Tarvi, aware of how squishy she is, moves up to the corner and sends a bolt of magic into her. Mathalen moves nimbly up, over Cassian, dodging around her allies, setting herself to grant someone flanking if the nun breaks the spell on her. She also punches her in the head which breaks the woman's neck.

The group finds themselves standing next to a burning hot cremation oven and just as they take a breath, they hear the pipes rattling, rumbling. And a large creature made of fire bursts out of the pipes.

Active Buffs: bless +1 morale to hit and fear saves; bardic +2 competence to hit and damage

GM:
Door Nun -69 dead

Zsz -5 (-2 CON, -7 addl' HP)


Door of the Sisterhood - Round 1
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▓ = Cremation Oven (to ceiling)
░ = Ramp for easy pushing into over (counts as 'higher' ground)

n = Dead Assassin Nun
E = 10x10 fire creature

A = Azhar
C = Cassian (w/Rygel)
G = Gravlax
Z = Zsz

Y = Amaya
F = Fiosa
J = Janiven
M = Mathalen
T = Tarvi


Male Aasimar Ranger Skirmisher 16

Round 2:

AC:18/16/14
hp: 77
Fort:6 ref:6 will:3

"Fire." Azhar grumbles, "Why is it always fire." Despite his words, he is wearing a ferociously excited smile, obviously looking forward to the coming conflict. He moves forward, past the dead assassin and attacks with the lucerne hammer Melilot gave him. (unless it moves forward first, in which case he uses his jovar)
action: 5'free, 5'surprise shift, lunge for 15'reach with lucerne hammer, striking twice.

FE: +4Human, +2Native Outsider NOT included
other: Bless +1 to hit, Inspire Courage +2/+2 INCLUDED

to hit: 1d20 + 12 - 2 + 3 ⇒ (17) + 12 - 2 + 3 = 30 Power Attack incl
dam: 1d12 + 7 + 6 + 2 ⇒ (5) + 7 + 6 + 2 = 20 Power Attack inc.

other:
Great Cleave or second hit at -5 (as appropriate)
to hit1: 1d20 + 12 - 2 + 3 ⇒ (16) + 12 - 2 + 3 = 29 Power Attack incl
dam: 1d12 + 7 + 6 + 2 ⇒ (8) + 7 + 6 + 2 = 23 Power Attack inc.

-2 AC if Cleaving
to hit2: 1d20 + 12 - 2 + 3 ⇒ (6) + 12 - 2 + 3 = 19 Power Attack incl
dam: 1d12 + 7 + 6 + 2 ⇒ (1) + 7 + 6 + 2 = 16 Power Attack inc.
-2 AC if Cleaving

Cleaving Finish (if appropriate)
to hit: 1d20 + 12 - 2 + 3 ⇒ (7) + 12 - 2 + 3 = 20 Power Attack incl
dam: 1d12 + 7 + 6 + 2 ⇒ (12) + 7 + 6 + 2 = 27 Power Attack inc.

lunge: additional 5' reach on his turn, -2AC


female half-elf witch 15

Round 2:
Release grapple on dead nun as a free action, move to 10' from fire creature, attack with hair, grapple, and trip.

Bless and bardic included:

To Hit: 1d20 + 10 + 3 ⇒ (13) + 10 + 3 = 26
Damage: 1d4 + 9 + 2 ⇒ (4) + 9 + 2 = 15

Grapple: 1d20 + 13 + 3 ⇒ (18) + 13 + 3 = 34

Trip: 1d20 + 13 + 3 ⇒ (14) + 13 + 3 = 30

If both maneuvers are successful, critter would have both the grappled condition and prone condition, I believe.

Text: Zsz's hair unwraps itself from the slain nun, shaking itself in an attempt to get the blood off. She walks forward, her white tresses floating about her head like seaweed, and then her hair once again flings itself forward, extending out to wrap around the fire creature. Some of her locks tear away small pieces of its substances, others grapple with it and interfere with its movement, and a long braid sweeps its fiery legs out from under it, knocking it to the ground.


Male Human Rogue 15/Shadowcaster 1

Round 2:
Cassian draws his blades, but will hang back, looking for an opportunity to flank. He's not too keen on the idea, since elementals don't have vulnerable spots to carve open.


Zsz:
Janiven
She smiles, crinkling the scar on her cheek, "Actually only about fifty-fifty." The smile grows a little wider, "Unless of course you are on the bad childhood side, in which case you will tilt the average."

Tarvi
She starts to shake, then loses control and starts to laugh. "Yes precisely."

When she regains herself, "What about you, Zsz?"


The Raven:
"Shiny people?" A pause, "Tell me of shiny people."

The raven considers, "I could be persuaded to come back. You are in far more need of the doctor's help than your other you."


Gravlax:
Her arms rise as his hands go higher, silently inviting him to remove the clean thin material.

She arches against his touch, a smile growing on her face. "Hide in seek? That seems like a very large home."

She leans forward and kisses him. Her hands to his shoulder then caresses down his chest, pausing at his hip.


Cassian:
Janiven nods, moving slightly so that if anyone looks to be headed to bother Tarvi she can intercept. Tarvi just follows her brother with her eyes, interested as he blends with the crowd and shadows the woman.

She doesn't seem to be making any effort to be unseen, so Cassian is able to follow her easily to a private booth. Inside he also sees the older gentleman, going bald that insinuated that appearing at the mayor's party would make Calseinica unworthy of his son.

There are a few other, at least two of which Cassian can place as minor members of a noble house. Actually entering the booth that overlooks the arena with a spectacular view would draw attention.


Male Human Rogue 15/Shadowcaster 1

GM:
The Devildome
Cassian lingers at the door, eavesdropping.

Gozran 24
In the middle of the day, assuming Calseinica is at rehearsal, Cassian will break into her room and leave a rose on her pillow. He will dethorn it first, of course.

Gozran 24/Thieves Guild
Cassian is going to make contact with the Thieves Guild. At least a quick one.

Interrogation
When it is time to interrogate, Cassian is going to contact Janiven, Tarvi, and Mathalen.


Cassian:
Devildrome
The conversation is ... remarkably boring. There is a long conversation about the use of continuing this entertainment if there is no question about which of the participants will win. "I mean, Lucca has even turned to increasing the number of matches of a normal gladiator facing off against Thrax's summoned lemures."

Gozran 24
Cassian's mission is a successes. While placing the rose down, he notices a small box with his name on it tucked under the pillow.

Gozran 24/Thieves Guild
A little poking around, a little talking to people Cassian knows, and Cassian finds out that the front for one of the more prosperous thieves' guilds is the Kraken's Ink Tattoo Parlor.

Interrogation
They are contacted and are ready to help when Cassian is ready.


Male Human Rogue 15/Shadowcaster 1

GM:
Devildrome
Cassian makes a mental note of the participants before returning to Tarvi and Janiven. "Nothing interesting I'm afraid. Going to keep my eye on her, though. I don't like that she's popped up twice thus far and is walking around with that much hardware."

Gozran 24
Cassian will open the box with a smile.

Gozran 24/Thieves Guild
Cassian will go to the Kraken's Ink Tattoo Parlor and have a look for himself.

Interrogation
Cassian quickly removes any of his magic items, handing them to Tarvi. Last, he takes Rygel, ruffles the little monkey head and plants a kiss on him, before relinquishing him to Tarvi.

"Now," he says with a sigh, "The unpleasant part." He turns to Mathalen. "I want you to hit me. Blacken an eye, give me a cut or two. Something visible." He waits for the beating.


Male Human Mobile Fighter 14 Acrobat 2

Round 2:

Gravlax moves in to attack the fire elemental (flanking if possible) with his sword.

First Shot: 1d20 + 9 + 1 + 2 ⇒ (10) + 9 + 1 + 2 = 22

Damage: 1d8 + 3 + 2 ⇒ (1) + 3 + 2 = 6 plus if applicable 1d6 ⇒ 2 precision

Second Shot: 1d20 + 4 + 1 + 2 ⇒ (10) + 4 + 1 + 2 = 17

Damage: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10 plus if applicable 1d6 ⇒ 1 precision


female half-elf witch 15

Janiven:
"I had a perfectly ordinary childhood, albeit including perfectly normal problems stemming from a somewhat overbearing family, childhood bullies, poisoning attempts, and adolescent identity crises. So if being relentlessly asked why I can't be more like my cousins counts as unhappiness, I suppose I might qualify, but honestly it all just seems so trivial now. You?"


NPCs round 2:
nuns 2/3 1d20 + 5 ⇒ (20) + 5 = 25
fire creature 1d20 + 11 ⇒ (14) + 11 = 25

nun2 open door
nun3 double move
fire double slam if possible 1d20 + 15 ⇒ (14) + 15 = 292d6 + 4 ⇒ (5, 2) + 4 = 111d20 + 15 ⇒ (4) + 15 = 192d6 + 4 ⇒ (2, 3) + 4 = 9

amaya bardic (swift; 20 rnds remaining) cast tactical acumen (2nd level 1/4)
fiosa move, activate life link on Zsz
janiven move to within 30-ft shoot 1d20 + 8 + 1 + 2 + 1 ⇒ (7) + 8 + 1 + 2 + 1 = 191d8 + 4 + 2 ⇒ (1) + 4 + 2 = 7
mathalen int/flurry of shuriken (or move and throw once) 1d20 + 2 ⇒ (16) + 2 = 181d20 + 6 + 2 + 1 ⇒ (12) + 6 + 2 + 1 = 211d2 + 2 + 2 ⇒ (1) + 2 + 2 = 51d20 + 6 + 2 + 1 ⇒ (16) + 6 + 2 + 1 = 251d2 + 2 + 2 ⇒ (1) + 2 + 2 = 51d20 + 1 + 2 + 1 ⇒ (12) + 1 + 2 + 1 = 161d2 + 2 + 2 ⇒ (1) + 2 + 2 = 5
tarvi move - arcane bolt touch 1d20 + 2 + 2 + 1 ⇒ (2) + 2 + 2 + 1 = 71d4 + 1 + 2 ⇒ (1) + 1 + 2 = 4


female half-elf witch 15

Tarvi:
"Me? My dance card is sadly empty at the moment, I'm afraid. Between my studies and my recent travels, I've scarcely had time for a seductive conversation, much less a romantic invitation. Perhaps that will change now that I'm here for the foreseeable future."


Door of the Sisterhood - Round 2

Drawn by the loud violence of shoving the wooden, paralyzed form of the door nun, the inner door opens. The opener assess the situation and yells "همانطور که ما همیشه می ترسید، خواهران بود.ما در حال نفوذ خرابکاران و سارقان شده است." Another woman, dressed in red silk robes with a white and red scarf hanging from her shoulders comes through, murder in her dark eyes.

Infernal:
It was just as we have always feared, sisters. We are intruded by vandals and thieves.
Meanwhile the fire creature continues to flow from the pipes, growing more substantial, hotter. It then stumbles a few steps forward swatting at the nearest intruder. It's fists pound into Mathalen (DC 18, 2d6 ⇒ (1, 3) = 41d20 + 7 ⇒ (8) + 7 = 15) burning her and setting the wiry woman on fire.

Fiosa moves up to the door way, her eyes wide, "That was really impressive Zsz. Creepy, but really impressive." Her eyes narrow at Zsz's injuries and the dark woman feels a warmth settle over her. Amaya continues to hum, moves into the room and, on seeing the nun's exit, casts a spell to improve tactical advantage.

Cassian draws his blades, but will hang back, looking for an opportunity to flank. He's not too keen on the idea, since elementals don't have vulnerable spots to carve open.

"Fire." Azhar grumbles, "Why is it always fire." Despite his words, he is wearing a ferociously excited smile, obviously looking forward to the coming conflict. He moves forward, past the dead assassin and attacks with the lucerne hammer Melilot gave him. Both of the heavy blows with the hammer land, although not doing quite as much damage as the aasimar expected.

Zsz's hair unwraps itself from the slain nun, shaking itself in an attempt to get the blood off. She walks forward, her white tresses floating about her head like seaweed, and then her hair once again flings itself forward, extending out to wrap around the fire creature. Some of her locks tear away small pieces of its substances, others grapple with it and interfere with its movement, and a long braid sweeps its fiery legs out from under it, trying to knock it to the ground. Her hair does strike the creature and wrap around it damaging it DC 18, 2d6 ⇒ (3, 4) = 71d20 + 6 ⇒ (2) + 6 = 8) but its fiery body burns her locks (Zsz takes 7 fire damage) and is set on fire. The monster does not fall.

Gravlax, realizing he would be more effective against the new opponets, moves in to attack and provide flanking with his sword. His blow barely manages to tag the red robed woman.

Janiven moves just past Cassian, shooting at the fire creature, her arrow tearing away at the creature's body before burning away. Tarvi, on the other hand, uses her brother for cover as she shoot a bolt of magic over his shoulder towards the monster but it goes a little wide as she overcompensates for the allies in the way. Mathalen continues to burn (Taking 2d6 ⇒ (4, 3) = 7 more fire damage) takes a step back to hopefully move out of the large creature's reach and slaps at the fire rolling against a wall to put herself out (DC 18, 1d20 + 7 ⇒ (15) + 7 = 22). She manages to put out the flames.

A burning creature can attempt a new save as a full-round action. Dropping and rolling on the ground grants a +4 bonus on this save.

Active Buffs: bless +1 morale to hit and fear saves, bardic +2 competence bonus to hit and damage, tactical acumen +1 insight bonus for any bonus due to tactical advantage (flanking, high ground, cover, etc.)

GM:
Door Nun -69 dead
Fire -15,-33,-43,-46
Nun2 -6

Zsz -12 (-2 CON, -7 addl' HP)

Mathalen -22/40


Door of the Sisterhood - End of Round 2
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▓ = Cremation Oven (to ceiling)
░ = Ramp for easy pushing into over (counts as 'higher' ground)

n = Dead Assassin Nun
N = Not dead Assassin Nuns
E = 10x10 fire creature (grappled by Zsz)

A = Azhar
C = Cassian (w/Rygel)
G = Gravlax
Z = Zsz (on FIRE)

Y = Amaya
F = Fiosa
J = Janiven
M = Mathalen (above the dead nun)
T = Tarvi


Male Aasimar Ranger Skirmisher 16

Round 3:

AC:18/16/14
hp: 77
Fort:6 ref:6 will:3

FE: +4Human, +2Native Outsider NOT included
other: Bless +1 to hit, Inspire Courage +2/+2 INCLUDED

Azhar takes a 5' step in front of Mathalen (if possible), dropping the lucerne hammer and pulling out his jovar as he does so. He strikes at the fiery creature again and again.

to hit: 1d20 + 13 - 2 + 3 ⇒ (11) + 13 - 2 + 3 = 25 Power Attack incl
dam: 1d10 + 8 + 6 + 2 ⇒ (6) + 8 + 6 + 2 = 22 Power Attack inc.

other:
Great Cleave or second hit at -5 (as appropriate)
to hit1: 1d20 + 13 - 2 + 3 ⇒ (10) + 13 - 2 + 3 = 24 Power Attack incl
dam: 1d10 + 8 + 6 + 2 ⇒ (9) + 8 + 6 + 2 = 25 Power Attack inc.

-2 AC if Cleaving
to hit2: 1d20 + 13 - 2 + 3 ⇒ (20) + 13 - 2 + 3 = 34 Power Attack incl
dam: 1d10 + 8 + 6 + 2 ⇒ (8) + 8 + 6 + 2 = 24 Power Attack inc.
-2 AC if Cleaving

Cleaving Finish (if appropriate)
to hit: 1d20 + 13 - 2 + 3 ⇒ (20) + 13 - 2 + 3 = 34 Power Attack incl
dam: 1d10 + 8 + 6 + 2 ⇒ (1) + 8 + 6 + 2 = 17 Power Attack inc.

lunge (if appropriate): additional 5' reach on his turn, -2AC


Cassian:
Devildrome
The people in the private booth are Chammady Drovenge, Eirtein Oberigo, Besnik Tilernos, Duxotar Iltus Mhartis, and Delilee Ciuccis.

Tarvi nods. "In the mystery stories she would either be the murderer or a love interest." She grins, "Or both." Janiven smiles but doesn't seem to disagree. "Do you want to try to get into Lucca's office?"

Gozran 24/Calseinica's Room
Inside the box is a small note in Calseinica's precise script. 'Just in case I'm not here if you stop by, I'm sad I missed you but I got a role in a far more enjoyable show and need to learn my part. I really hope to see you soon and the tickets are for you and your sister. If you are interested.'

'However, my costume is no where as revealing as the eriynes one.'

And below the note are two tickets for the opening night of Ruddigore.

Gozran 24/Thieves Guild
Getting into the tattoo parlor is easy. There are a number of burly sailor types getting classic skull and crossbones and other symbols of masculinity. As Cassian scans the occupants while seeming to look over the samples of art on the walls, he sees far more daggers and small knives than would normally exist. Additionally, on the outskirts are about three guys who don't really fit into the parlor... Not because they don't have tattoos but that they are far more focused on who enters the parlor than the paying customers.

Interrogation
Mathalen watches him divest himself of his gear and his parting with the monkey with interest. Janiven winces slightly when he reveals the first part of his plan, Tarvi looks ready to argue until she reads the set of his shoulders and instead holds Rygel in her arms, rocking him slightly to comfort him. Really to comfort the monkey.

Mathalen raises one eyebrow, shrugs, "If you are certain, I'll try to make the damage impressive but superficial." Quietly she mutters, "I thought I was past the point in my life where I had to pummel my allies..."

She steps up, quickly and carefully landing four blows, blacking an eye, brusing a leg to give him a realistic limp, hitting him in the jaw, and somehow slicing his stomach to give a little blood leaking through his shirt. Cassian takes 12 points of non-lethal damage. Looking uncomfortable with her efficiency in the task she steps back. "Is that what you were looking for, or were you wanting something more?"


Zsz:
Janiven
"Simple enough childhood but enough to convince me that leaving Westcrown was the best idea." She shrugs, "And away just long enough to help me decide that it really isn't worse than any other part of the country." Perhaps a bit of old pain under the words, but barely noticeable.

Tarvi
She smiles sympathetically, "What kind of person would you look for?"


female half-elf witch 15

Round 3:
Cast ear-piercing scream. 5' step out of its reach if this is possible, but cast defensively if not.

Damage taken from fire: 2d6 ⇒ (5, 2) = 7

Damage concentration check, DC 11+Damage taken: 1d20 + 13 ⇒ (6) + 13 = 19

Defensive Concentration check, DC 17: 1d20 + 13 ⇒ (17) + 13 = 30

Creature's Fort save, DC 17: 1d20 ⇒ 4

Spell effects: Daze target for one round and deal 3d6 sonic damage (1d6 per two levels, max 5d6). Fort save to avoid daze and take half damage.

Spell Damage: 3d6 ⇒ (1, 3, 1) = 5

Text: Zsz's hair releases the creature, but she otherwise seems to ignore the fact that it is on fire, even though the burning strands whipping around her head are clearly hurting her. She gestures towards her mouth with her wand and says, "Quiritatio!" Then she inhales and opens her mouth as if to scream, but no sound seems to come out. But the faint ripple of a shockwave travels from her mouth to the fire creature.


female half-elf witch 15

Door of the Sisterhood

chavamana wrote:
Fiosa moves up to the door way, her eyes wide, "That was really impressive Zsz. Creepy, but really impressive."

"Why, thank you, Fiosa," Zsz says cheerfully as she catches on fire. "Trichomancy has always been one of my favorite branches of the thaumaturgical arts, actually. There are those who make fun of it - I've heard all the jokes about frizzardry and haircery, believe me - but the moment I found a form of spellcraft that could be used both as a deadly weapon and a chic styling method, I was sold completely."


female half-elf witch 15

Janiven:
"Well, if everywhere else is just as bad or worse, at least you know for certain that you're living in one of the most delightful cities in the land."

Tarvi:
"You know what sounds heavenly to me?" Zsz confides. "Someone I can just ... trust ... completely. Someone that doesn't cause me to spend every waking moment wondering what they really want from me. Frankly, I think that would be more important to me than female, male, elf, human, troll, or whatever else have you."

"Failing that, though, I wouldn't turn down a good lay."


Male Human Mobile Fighter 14 Acrobat 2

GM:

"There are some people who are simply shinier than others," The Raven says. "Perhaps you have noticed this? By some quirk of voice or face, breast or thigh, word or bearing, these people -- almost but not quite exclusively women -- trigger within me the same sort of feelings that a really sparkly garnet -- or perhaps a glittering piece of silver in the middle of a muddy street...."

He trails off, looks at the doctor, shrugs. "They cannot be possessed like a gem or jewel, but one can possess their undivided attention for a little while. I will let you know the next time I run across one."

The Raven does not deign to refer to the "other you" comment, but he does tip his head toward the raven, and say, "tomorrow night, then. May we have better hunting."


Male Human Mobile Fighter 14 Acrobat 2

GM:

He carefully tosses her shirt to the side, then returns her kiss with passion, holding her to himself until they break.

"Only slightly larger," he says. "It feels bigger than it is."

He leans down, and his lips carefully trace where his fingers had been. He does not rush, and is thorough.


Male Human Mobile Fighter 14 Acrobat 2

Round 3:

Gravlax presses his attack against the (not-dead) nun.

+1 tactical bonus not included, as I'm not sure if it will apply when my Initiative comes around

First: 1d20 + 9 + 1 + 2 ⇒ (5) + 9 + 1 + 2 = 17

Damage: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10 plus if applicable 1d6 ⇒ 5

Second: 1d20 + 4 + 1 + 2 ⇒ (19) + 4 + 1 + 2 = 26

Damage: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10 plus if applicable 1d6 ⇒ 3

Critical confirm for second attack: 1d20 + 4 + 1 + 2 ⇒ (16) + 4 + 1 + 2 = 23

Damage for critical confirm: 1d8 + 3 + 2 ⇒ (5) + 3 + 2 = 10


Male Human Rogue 15/Shadowcaster 1

Round 3:
Cassian will move to flank the nun, tumbling if necessary. 1d20 + 18 ⇒ (18) + 18 = 36

He then attempts to gut her. 1d20 + 17 ⇒ (8) + 17 = 25 and 1d6 + 6 ⇒ (6) + 6 = 12 plus flanking 4d6 + 1 ⇒ (2, 1, 2, 6) + 1 = 12

GM:
Devildrome
Cassian nods. "Let's do it."[/dice]

Gozran 24/Calseinica's Room
Cassian takes the tickets. What day are they for?

He continues to bring her flowers when he knows she will not be home.

Gozran 24/Thieves Guild
Cassian heads right over to them. He keeps his tone discreet, but fearless. [b]"Afternoon, gentlemen. I'd like to see the man in charge."

Interrogation
"Ow. Yeah, this should be fine." He touches his eye, wincing at the blood. "She should be awake. Janiven and Mathalen, you throw me into the cell. I let on like you've been interrogating me, and I try to get her to touch me. There's no substitute for real blood."

He swallows. "If Rygel starts to panic, come in heavy and pull me out. If everything goes well, we'll stage a prison break. Tarvi, no matter what, you stay out of sight."

"I really hate Rev," he grumbles. "How is his dick getting me in trouble. Okay, ladies, it's time."

He directs them to grab him roughly by the upper arms and goes limp between them, allowing himself to be carry-dragged into the cell, and hurled inside.


NPC Round 3:
Nun2 flurry w/fists 1d20 + 7 ⇒ (14) + 7 = 211d8 + 8 ⇒ (6) + 8 = 141d20 + 7 ⇒ (6) + 7 = 131d8 + 8 ⇒ (4) + 8 = 121d20 + 2 ⇒ (19) + 2 = 211d8 + 8 ⇒ (2) + 8 = 10
Nun2 move and once with scarf 1d20 + 8 ⇒ (19) + 8 = 271d6 + 12 ⇒ (6) + 12 = 18

fire - 5-ft hulk smashsmash 1d20 + 15 ⇒ (18) + 15 = 332d6 + 4 ⇒ (5, 2) + 4 = 112d6 ⇒ (3, 4) = 71d20 + 15 ⇒ (4) + 15 = 192d6 + 4 ⇒ (2, 4) + 4 = 102d6 ⇒ (3, 5) = 8

amaya - combat cast DC19 if needed cure mod 1d20 + 11 ⇒ (10) + 11 = 212d8 + 6 ⇒ (5, 3) + 6 = 14
fiosa - move and put out the fire
janiven - shoot shoot 1d20 + 8 + 2 + 1 ⇒ (10) + 8 + 2 + 1 = 211d8 + 4 + 2 ⇒ (5) + 4 + 2 = 111d20 + 3 + 2 + 1 ⇒ (19) + 3 + 2 + 1 = 251d8 + 4 + 2 ⇒ (8) + 4 + 2 = 14
mathalen - swift into monkey; acrobatics check DC28/38,DC 34/44 and attack 1d20 + 14 + 3 ⇒ (16) + 14 + 3 = 331d20 + 14 + 3 ⇒ (4) + 14 + 3 = 211d20 + 5 ⇒ (17) + 5 = 221d8 + 2 ⇒ (8) + 2 = 10
tarvi - arcane bolt 1d20 + 2 + 2 + 1 ⇒ (5) + 2 + 2 + 1 = 101d4 + 1 + 2 ⇒ (3) + 1 + 2 = 6


Door of the Sisterhood - Round 3

The nun who entered the main room in the previous round lets loose with a flurry of hard, deadly punches and kicks. However, they all, just barely, are cushioned by Gravlax's armor. However, moments later, when the other nun comes into the, she pulls the scarf from around her shoulders and draws blood from the fencer as the blades in her scarf tear into his flesh. (Gravlax takes 18 points of damage.)

The fire creature, pained by Azhar's heavy blows attempts to lumber forward, but is restrained by Zsz's hair. Angered the elemental lands two heavy blows onto Zsz dropping the woman to the ground. (Zsz takes 21 hit point and 15 hit points of fire damage. She is unconscious and dying at -9 hit points. She continues to be on fire.) The fire creature chuckles as the hair drops from his body.

Almost immediately some of Zsz's wounds heal although Fiosa's sleeve momentarily bursts into flame, burning the arm beneath. (Zsz heals 5 hit points and is stable at -4 hit points. Fiosa take 5 hit points of damage.) Gritting her teeth against the pain, the halfling moves up and summons a torrent of water that sluices over Zsz, extinguishing the fire. Amaya, unable to get to the fallen woman without becoming a very flat target as well, casts hums a slightly different tune, imbuing her touch with healing energy and moves to touch Gravlax. Gravlax heals 14 hit points.

Cassian dodges past the nun, flanking her. He then attempts to gut her and does a credible job, the red silk of her habit absorbs the blood wonderfully, barely showing a stain.

Azhar takes a step forward, trying to guard Zsz and Mathalen as best as he can. He swings the lucerne hammer twice more, both blows thudding into the elemental with flares of its elemental body.

Zsz, no longer on fire from the large creature's blows, does not die a painful and fiery death.

Gravlax presses his attack against the (not-dead) nun. His first swing is deflected by a twist of the bladed scarf she wears but his second breaks through her defenses. The blow staggers her and she seems very close to the end of her rope.

Janiven takes a step forward to place herself between Fiosa and the elemental, then fires two arrows into the fire. With the arrows, the creature's body dissipates, slowly rolling back into the cremation oven. Fully aware of how much damage could be done to her if she allows herself to be flanked, Tarvi steps into the corner and send a bolt of magic in the direction of the nuns. Sadly for Tarvi, unweighted by armor, the nun proves far more nimble than most warriors. Mathalen, not willing to let the nun get another flurry off on Gravlax, moves over and lands a nasty kick, sending the nun to the floor, dying.

Active Buffs: bless +1 morale to hit and fear saves, bardic +2 competence bonus to hit and damage, tactical acumen +1 insight bonus for any bonus due to tactical advantage (flanking, high ground, cover, etc.)

GM:
Door Nun -69 dead
Fire -15,-33,-43,-46,-83, -98
Nun2 -63 (-9 hp)

Azhar -0 (lunge)
Gravlax -4
Zsz -43 (-4 hp) (-2 CON, -7 addl' HP)

Fiosa -5
Mathalen -22/40


Door of the Sisterhood - End of Round 3
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▓ = Cremation Oven (to ceiling)
░ = Ramp for easy pushing into over (counts as 'higher' ground)

n = Dead/dying Assassin Nun
N = Not dead Assassin Nuns
e = 10x10 fire creature currently dissipating into the oven

A = Azhar
C = Cassian (w/Rygel)
G = Gravlax
Z = Zsz (prone, unconscious)

Y = Amaya
F = Fiosa
J = Janiven
M = Mathalen
T = Tarvi


female half-elf witch 15

Door of the Sisterhood - Round 3

chavamana wrote:
Zsz, no longer on fire from the large creature's blows, does not die a painful and fiery death.

However, in addition to being unconscious and drenched, she is also, as it happens, now entirely naked, since as her hair drops away from the fire creature and retracts back to her head, her dress unweaves itself and does the same.


Male Human Rogue 15/Shadowcaster 1

Round 4:
Cassian's twin blades attempt to fillet the bescarfed nun.

1d20 + 16 ⇒ (15) + 16 = 31 1d6 + 6 ⇒ (5) + 6 = 11 plus flank 4d6 + 1 ⇒ (1, 2, 1, 4) + 1 = 9
1d20 + 16 ⇒ (16) + 16 = 32 1d6 + 1 ⇒ (5) + 1 = 6 plus flank 4d6 + 1 ⇒ (5, 6, 1, 1) + 1 = 14

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