Shadows over Westcrown

Game Master chavamana


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In the Court of the Outcast King

Azhar Mithra Amin wrote:
chavamana wrote:
The King looks upon the hammer, "Unworthy gift."
"Sorry, I could look for something else, but I've got an issue with using the glowing glaive at the moment and I don't think my ancestral weapon will reach." he responds with something of a smirk. "Can I ask how an otyugh grew arms, part of a face and came to rule over lemure in a cavern of filth?"

The Outcast King looks at the glaive, "Anvengen - you old coot - its been forever." Spits, the green gobule floating on the surface of the muck. "Its your damn fault that Vreed came to power."

After combat these are take-10 able.

A) K:Local DC 20:
Far less is known about the particulars of the second Thrune mayor of Westcrown, Dargentu Vheed. But he was have been the mayor when the Pathfinder Lodge was officially closed, when the shadows started to lurk in the Westcrown night.

He also disappeared without a trace. The current mayor ascended to power after his disappearance.

B) K:Local DC 25:
Anvengen Doskivari was the first mayor of Westcrown put into power by the House of Thrune.

He was known to be a powerful and faithful follower of Asomodeus. After twenty years in power, he disappeared one night with no trace.


GM:
Amaya planar on the big guy 1d20 + 2 ⇒ (19) + 2 = 21


Male Tiefling

Mana:
chavamana wrote:

Jask

The old man finishes what is in his cup, stands up, making his way to the sink, where he fills it with water. Turns back to look at he dark young man, "It sounds like you've made a choice. Now you just have to live with it." Not a dire warning, just what is.

Larko
He shakes his head, "Nah..." A long pause while he eats for a bit. "She just ain't used to anyone smiling. This country pulls it out of you."

Jask

Rev nods, "You pays your money, you takes you chances." He slurs, as he gets up, and promptly sits back down as dizziness sets in. He stands up again, holding on to the table.
Larko
I don't know about that." He replies. "There have been plenty of smiles here tonight, you're the only one she reacted to."


Male Tiefling
chavamana wrote:
The Flawed One
Rev Keaton Amin wrote:
"Oh hells." He says. His eyes move up to the ceiling, and he gestures with the book at something or someone unseen. "If you excommunicate me for this... I'm going to be very cross. I'm trying to save this forsaken city, you know. I'll figure out how to destroy the undead, but you need to bare with me while I use it until I can dispose of it properly." He looks to the mummy. "Sit." Seems to wait for some earth shattering fallout. Looks around, perhaps the sky should be falling. Waits for it...
The creature, looking crestfallen, sits.

"Really? Look, I can't read your mind. Stand up. If you've got some way of communicating, now would be a good time to demonstrate. Hells, fingerpainting, macrame, sign language?" Rev waits for some sort of sign of understanding. If there is none, he sighs. "Ah well, worth a shot. Alright, let's go. You lead the way." Rev would then direct the mummy to move just in front of the general group.


Male Tiefling
Melilot Took wrote:

post-Sian restraint

Rev Keaton Amin wrote:
"Honestly, she's pretty tough... there's a chance she could stay out all night, but in reality I'll probably have to knock her back out once per hour, if we decide to go that route."
tie her arms and legs and gag her and then dump her into the endless cyclical pit until we come back to retrieve her then

"Does that mean we're not going to question her now?" Rev asks, confused. "And... I'm not throwing her into an endless loop."


Male Tiefling

Rev/Mana:
1d20 + 7 ⇒ (18) + 7 = 25 Knowledge Planar Roll "D"


Male Tiefling
chavamana wrote:

And at the other door at the end of the hallway

The Crux Sanctum

To the information Rev previously shared, after seeing the other creature, he adds, "The... uhm... large sewer-like being there, looks a lot like a barbazu, or bearded devil. But... those guys don't normally have tentacles... so... I might be off base there."


Male Aasimar Ranger Skirmisher 16
chavamana wrote:

In the Court of the Outcast King

The Outcast King looks at the glaive, "Anvengen - you old coot - its been forever." Spits, the green gobule floating on the surface of the muck. "Its your damn fault that Vreed came to power."

"Umm. Whyyyy?"


Male Tiefling

Combat:

Rev keeps himself between the Outcast King and Fiosa. He casts Prayer, intoning words holy to Pharasma.
For the next 6 rounds - "You bring special favor upon yourself and your allies while bringing disfavor to your enemies. You and each of your allies gain a +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls."

If the Mummy is still around, and unless the mummy has indicated it could be of some other use or hold some secret, Rev will send it to fight the outcast king. Since I don't know what it can do... or even if it's still there and can fight... I am not posting it's actions...


Male Aasimar Ranger Skirmisher 16
Rev Keaton Amin wrote:

The Crux Sanctum

To the information Rev previously shared, after seeing the other creature, he adds, "The... uhm... large sewer-like being there, looks a lot like a barbazu, or bearded devil. But... those guys don't normally have tentacles... so... I might be off base there."

"Really? I thought it was an otyugh, but they don't normally have small little arms, or faces either, for that matter. Looks like something mashed 'em together somehow."


Male Tiefling
chavamana wrote:
In the Court of the Outcast King
Azhar Mithra Amin wrote:
chavamana wrote:
The King looks upon the hammer, "Unworthy gift."
"Sorry, I could look for something else, but I've got an issue with using the glowing glaive at the moment and I don't think my ancestral weapon will reach." he responds with something of a smirk. "Can I ask how an otyugh grew arms, part of a face and came to rule over lemure in a cavern of filth?"

The Outcast King looks at the glaive, "Anvengen - you old coot - its been forever." Spits, the green gobule floating on the surface of the muck. "Its your damn fault that Vreed came to power."

Rev blinks at his brother's words. And decides he really hopes that Azhar's improvisational acting has improved since the play.

"I bring absolution." Rev whispers.


Male Tiefling

Mana/Rev:

1d20 + 8 ⇒ (19) + 8 = 27 i don't know if i need to make it... but concentration check in case of being threatened while casting(castor lvl + wisdom mod)
1d20 + 4 ⇒ (11) + 4 = 15 Fort save?


The Flawed One

Rev Keaton Amin wrote:
"Really? Look, I can't read your mind. Stand up.
The creature stands.
Rev Keaton Amin wrote:
If you've got some way of communicating, now would be a good time to demonstrate. Hells, fingerpainting, macrame, sign language?" Rev waits for some sort of sign of understanding.
The linen wrapped undead attends to Rev's every word, its shoulders hunching more as Rev tries to get it to communicate, ashamed.
Rev Keaton Amin wrote:
If there is none, he sighs. "Ah well, worth a shot. Alright, let's go. You lead the way." Rev would then direct the mummy to move just in front of the general group.

The mummy seems fine with preceding the group until it gets about ten feet away from the junk room where you found it. Then it stumbles, it's form dissolving and reforming, in flux.

GM/Rev/Cassian:
Rev Init 1d20 + 1 ⇒ (2) + 1 = 3
Cassian Fort R1 1d20 + 2 ⇒ (18) + 2 = 20


In the Court of the Outcast King: Round 1

"We definitely have them outnumbered." Amaya says with a bravado that she probably doesn't feel, but its a good mask. (Inspire Courage: +1 competence bonus to attack and damage, +1 morale bonus vs charm and fear effects) Then, before the large creature manages to get close enough to hinder movement, she heads down the stairs, pulling her longsword. She manages to suppress the gag she feels at the smell. Janiven, a small smile playing over her lips at Amaya's cheek. She takes a small step back, her fingers whispering over the wood of her bow, imbuing it with magic.

Spellcraft DC 17:
She cast gravity bow.

Azhar forward to where Amaya had been standing, over-extending himself to swing at the Outcast King. Both blow thwack into the flesh of the odd creature both monster and something more.

Azhar:
Using Lunge (-2 AC) but not Cleave.

Gravlax retches into the filthy morass, making it just a touch filthier. He moves to be able give flanking to someone next round. Also looking ill, Mathalen follows, skin far closer to green than normal.

Cassian looses an arrow at the king or maybe not, as the arrow flies past the creature to instead impale one of the lemures.

Cassian:
SA 3d6 ⇒ (2, 6, 5) = 13

The Outcast King shambles forward a bit more, trying to repay the blows that Azhar rained upon him... and failing. Perhaps the blows rattled his brains - if he has any.

The lemures reach down to pick up fistfuls of the oozy muck filling the room, throwing the disgusting substance at the new intruders who so malign their king. However, their aim is poor and everyone manages to only get a little splashed rather than covered. One of the lemures overbalances itself trying to huck its filth and falls down in the muck.

Melilot's puppet show involves three very hard bullets aimed at the creature. All of which land home and eat into the flesh of the creature. It roars in pain, anger.

Rev changes places with Fiosa, placing himself just within reach of the King's tentacles but removing the small, blind halfling from them. He casts Prayer, intoning words holy to Pharasma. (+1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls)

Eyes wide, disturbed at however she sees the unnatural creature, Fiosa very carefully calls out, "Stand fast against its mass and let the poor creature finally pass to the peace it was denied for so long." (Bless: +1 morale bonus to hit)

Current buffs: Bardic (+1 competence hit/damage, +1 vs charm/fear), Prayer (+1 luck hit/damage, saves/skills), Bless (+1 morale to hit)

GM:
OK -86
Lemure1 -11
Lemure2
Lemure3
Lemure4
Lemure5
Lemure6


End of Round 1
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████████████████████████mummy room
right side ○ wood platform (15-ft above morass)
left side ○ worked stone room (5-ft rise from filth morass)
← or → stairs (10-ft movement through space)
░ filthy morass (Acrobatics DC 10 to move at full speed)
☺ stone chests

E = Lemure (e = prone)
K = Outcast King

A = Azhar
C = Cassian (w/Rygel)
G = Gravlax
M = Melilot
R = Rev

Y = Amaya
F = Fiosa
J = Janiven
L = Mathalen


Gravlax:
Gozran 14/post-vipers
Still fully clothed, Mathalen snuggles closer into Gravlax's side. In response to the contented sigh, her arm creeps across his chest, setting herself more thoroughly in place.

Rev:
Jask
The old man fills another mug, clean this time, will the cool water then pressing it into Rev's hands. "How 'bout you stay here. Hate to admit it, but Wiscrani streets are not fit for a man under the influence."

Larko
"Only cause I guard mine more." One eyebrow quirks up, "It was your plate that she put extra food."


Male Aasimar Ranger Skirmisher 16

Round 2:

AC:18/16/14 currently 16
hp: 66-4=62
Fort:6 ref:6 will:3

Azhar strikes the Outcast King &/or whatever other enemy comes within range.

to hit: 1d20 + 12 - 2 + 3 ⇒ (17) + 12 - 2 + 3 = 30 Power Attack incl, buffs incl
dam: 1d12 + 7 + 6 + 2 ⇒ (7) + 7 + 6 + 2 = 22 Power Attack inc., buffs incl
to hit2(if appropriate): 1d20 + 12 - 2 - 5 + 3 ⇒ (3) + 12 - 2 - 5 + 3 = 11 Power Attack incl, buffs incl
dam: 1d12 + 7 + 6 + 2 ⇒ (8) + 7 + 6 + 2 = 23 Power Attack inc., buffs incl

other:
Great Cleave (if appropriate)
to hit1: 1d20 + 12 - 2 + 3 ⇒ (6) + 12 - 2 + 3 = 19 Power Attack incl, buffs incl
dam: 1d12 + 7 + 6 + 2 ⇒ (10) + 7 + 6 + 2 = 25 Power Attack inc., buffs incl
-2 AC if Cleaving
to hit2: 1d20 + 12 - 2 + 3 ⇒ (16) + 12 - 2 + 3 = 29 Power Attack incl, buffs incl
dam: 1d12 + 7 + 6 + 2 ⇒ (3) + 7 + 6 + 2 = 18 Power Attack inc., buffs incl
-2 AC if Cleaving

Cleaving Finish (if appropriate)
to hit: 1d20 + 12 - 2 + 3 ⇒ (5) + 12 - 2 + 3 = 18 Power Attack incl, buffs incl
dam: 1d12 + 7 + 6 + 2 ⇒ (12) + 7 + 6 + 2 = 27 Power Attack inc., buffs incl

lunge: additional 5' reach on his turn, -2AC

oh, and Fort Save: 1d20 + 6 ⇒ (20) + 6 = 26


Male Human Mobile Fighter 14 Acrobat 2

Round 2:

Gravlax is down 1 HP and 2 str

Fort Save: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12

Gravlax's color fails to return. He will move so as to provide flanking. If this requires taking an AoO to get into position, he will take it.

...and a reminder, if the muck attack even remotely counts as a projectile, that my relevant feats are free actions


Round 2:
Normal bullets this time, otherwise the same. Aim for big guy if still alive, lemures only if it's dead or cannot be attacked for some reason.

Includes: Rapid Shot, Deadly Aim, Point Blank Shot, bardic, prayer, bless:

To Hit: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 1d6 + 15 ⇒ (5) + 15 = 20

To Hit: 1d20 + 14 ⇒ (10) + 14 = 24
Damage: 1d6 + 15 ⇒ (5) + 15 = 20

To Hit: 1d20 + 14 ⇒ (18) + 14 = 32
Damage: 1d6 + 15 ⇒ (5) + 15 = 20

Clustered Shots for DR purposes.

Fort Save, including Prayer: 1d20 + 7 ⇒ (14) + 7 = 21


Male Human Mobile Fighter 14 Acrobat 2

GM:

Gozran 14/post-vipers

His free arm lays across hers, setting them both firmly together.

"I think I like being in your debt."


Male Human Rogue 15/Shadowcaster 1

Round 2:
Fort save: 1d20 + 2 ⇒ (16) + 2 = 18

Fighting the rising gorge, Cassian drops his bow, and draws short sword and dagger. With monkeylike grace, he drops into the muck, dancing, ducking, dodging, and diving his way into a flanking position with the king. From there, he attempts to stick his sword deep into the monster's vulnerable spots.

1d20 + 12 ⇒ (5) + 12 = 17 1d6 + 5 ⇒ (4) + 5 = 9 plus 3d6 + 1 ⇒ (4, 5, 6) + 1 = 16


Male Human Rogue 15/Shadowcaster 1

Round 2:
Fortitude save was successful. 16 on the dice for an 18.

Cassian drops into the muck, dances past the lemures to flank the King. The rogue pulls sword and dagger, and attempts to gut the monster.

1d20 + 15 ⇒ (5) + 15 = 20
1d6 + 5 ⇒ (5) + 5 = 10 and 3d6 + 3 ⇒ (1, 4, 5) + 3 = 13


Gozran 17/very early morning

Azhar Mithra Amin wrote:
Azhar smiles at the two of them, surreptitiously gives Amaya's hand a little squeeze, and makes way for them to pass. "So where was this flyin' statue you were mentionin'." talking slightly softer in deference to those undoubtedly sleeping around them.
Gravlax d'Antonio wrote:
Gravlax hangs back to lock the door, and brings up the rear through the darkened streets.

A quick look back at Gravlax and Mathalen takes the lead. Just one dark alley and a few turns and the group finds themselves in the wide, deeply dark street where Mathalen thinks she was attacked by the gargoyle.

Looking up, Azhar and Gravlax (although more clearly for Azhar) can make out the shapes of stone sentinels on the tall building on one side of the street.

Gravlax:
Gozran 14/post-vipers
A sleepy smile, a warm chuckle into the skin of his neck, "Glad you like it."


Male Human Mobile Fighter 14 Acrobat 2

Gozran 17/very early morning

chavamana wrote:
Looking up, Azhar and Gravlax (although more clearly for Azhar) can make out the shapes of stone sentinels on the tall building on one side of the street.

Craning his neck, Gravlax leans in toward the others and speaks softly. "Think we should start up there?"

GM:

Gozran 14 / post-vipers

He speaks slowly, whether he is thinking or sleepy or both is hard to tell, although his grip doesn't waver. "...and if you're going to sleep now, I guess I'll just have to owe you until next time...."


Male Aasimar Ranger Skirmisher 16

Gozran 17/very early morning

Azhar looks around, "Do you see or know of a way up?"
how tall is the building?


Male Human Mobile Fighter 14 Acrobat 2

Gozran 17/very early morning

Azhar Mithra Amin wrote:
Azhar looks around, "Do you see or know of a way up?"

Gravlax pulls a rope with grappling hook out of his backpack. "Way up if I can hook it well. Or ... usually these buildings connect up with only a couple feet of gap. I think I could find our way here from the roof of my building. Your choice."

He thinks for a moment. "...and there are often ladders nearby."

K: Local 1d20 + 6 ⇒ (8) + 6 = 14


Male Aasimar Ranger Skirmisher 16

"This could get interesting." Azhar grins at Amaya, "Even if we don't come across a gargoyle." He looks back to Gravlax and Mathalen, "I'd prefer another way up if we have one, if not" he brings out a grappling arrow in one hand...and a grappling hook in the other, "we should be able to make it work."


Male Human Mobile Fighter 14 Acrobat 2

Gozran 17/very early morning

"Unless, of course, you have a gargoyle call," Gravlax starts to chuckle, then stops. Considers. "That's not a bad idea, if we spoke their tongue."


Male Aasimar Ranger Skirmisher 16

Gozran 17/very early morning

"Asked around. Didn't get much of any response, except Rev said magic might work if we can hold it down so he can touch it...and then it would have to not resist, so probably not a good thing, but if we really wanted to try it." he looks up at the gargoyles again, "I guess I didn't really think it was the best option, so maybe if we could locate it first..."


GM Round 2:
Fort girls and Janiven 1d20 + 0 ⇒ (9) + 0 = 91d20 + 3 ⇒ (9) + 3 = 121d20 + 3 ⇒ (3) + 3 = 61d20 + 4 ⇒ (18) + 4 = 22

girls - move (amaya free action to maintain bardic)
janiven 1d20 + 9 - 2 + 1 + 1 + 1 ⇒ (13) + 9 - 2 + 1 + 1 + 1 = 232d6 + 4 - 2 + 1 + 1 ⇒ (2, 2) + 4 - 2 + 1 + 1 = 8

Lemure on cassian 1d20 + 2 ⇒ (17) + 2 = 191d4 ⇒ 11d20 + 2 ⇒ (3) + 2 = 5
lemure on gravlax 1d20 + 2 ⇒ (20) + 2 = 221d4 ⇒ 4
lemure on mathalen 1d20 + 2 ⇒ (16) + 2 = 181d4 ⇒ 4

possible crit on grav 1d20 + 2 ⇒ (6) + 2 = 8


In the Court of the Outcast King: Round 2

Amaya continues down the stairs, getting her back to a wall so that she can't be surrounding by the lesser devils, turning green as the stench truly hits her. Janiven takes careful aim at the Outcast King and shoots (1d20 + 6 ⇒ (13) + 6 = 191d6 + 2 ⇒ (4) + 2 = 6) just barely getting hit by one of the king's tentacles. (Janiven takes 6 points of damage.) Her arrow buries itself near one of the undersized arms.

Azhar swings down at the King, the lucerene hammer thudding solidly into the rubbery surface of the creature's skin. And the creature collapses heavily into the muck.

Azhar:
No Lunge or Cleave.

Gravlax's color fails to return. He will move so as to provide flanking. As does Mathalen.

Cassian drops into the muck, dances past the lemures to flank one of them. The rogue pulls sword and dagger, and attempts to gut the monster. And kills the creature outright.

The prone lemure stands, chucking filth at Gravlax - who deflects it into the face of the one that he is near. Sadly they seem immune to the charms of filth. Two of the lemures move up to attack Cassian and one manages to land a fleshy paw on the rogue. (Cassian takes 1 point of damage) The lemure near Gravlax and Mathalen both hit hard. (Gravlax takes 4 hit points as does Mathalen.)

Melilot shifts her aim from the dead king to his court. She drops the lemures on the south end of the room.

Fiosa retchs over the side of the stairs (but not the side Gravlax is on).

Current buffs: Bardic (+1 competence hit/damage, +1 vs charm/fear), Prayer (+1 luck hit/damage, saves/skills), Bless (+1 morale to hit)

GM:
OK -106
Lemure1 -11
Lemure2 dead
Lemure3 dead
Lemure4 dead
Lemure5 dead
Lemure6 dead
Cassian -1
Gravlax -4
Janiven -6
Mathalen -4


End of Round 2
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████████████████████████mummy room
right side ○ wood platform (15-ft above morass)
left side ○ worked stone room (5-ft rise from filth morass)
← or → stairs (10-ft movement through space)
░ filthy morass (Acrobatics DC 10 to move at full speed)
☺ stone chests

E = Lemure
K = Outcast King

A = Azhar
C = Cassian (w/Rygel)
G = Gravlax
M = Melilot
R = Rev

Y = Amaya
F = Fiosa
J = Janiven
L = Mathalen


Male Human Rogue 15/Shadowcaster 1

Round 3:
Fort. save 1d20 + 3 ⇒ (8) + 3 = 11 Suddenly realizing the error of jumping into raw sewage, Cassian begins to retch helplessly.


Male Human Mobile Fighter 14 Acrobat 2

Round 3:

Gravlax down 5 HP, 2 str

Fort Save: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15

Gravlax's color returns. Just a little.

Gravlax attacks a lemure.

With the rapier, if he move that far. I'm not sure that he can, though -- in which case, a glass marble will have to do.

I'm not quite sure where muck is covering the stairs, which is making it hard for me to count movement. Wah wah, poor me, I know. :)

To Hit (w/magic rapier modifiers): 1d20 + 8 - 1 + 3 ⇒ (10) + 8 - 1 + 3 = 20

Damage (rapier): 1d6 + 3 - 1 + 2 ⇒ (1) + 3 - 1 + 2 = 5


Round 3:
Janiven and the Girls 1d20 + 5 - 1 + 1 ⇒ (13) + 5 - 1 + 1 = 181d20 + 0 + 1 ⇒ (1) + 0 + 1 = 21d20 + 3 + 1 ⇒ (20) + 3 + 1 = 241d20 + 3 + 1 ⇒ (20) + 3 + 1 = 24

Amaya - move and free to continue bardic
Fiosa - heal janiven
Mathalen - move and hit 1d20 + 2 + 1 + 1 + 1 ⇒ (18) + 2 + 1 + 1 + 1 = 231d6 + 1 + 1 + 1 ⇒ (6) + 1 + 1 + 1 = 9
Janiven - shot 1d20 + 9 - 2 + 1 + 1 + 1 ⇒ (5) + 9 - 2 + 1 + 1 + 1 = 152d6 + 4 - 2 + 1 + 1 ⇒ (5, 2) + 4 - 2 + 1 + 1 = 11

Lemure 1d20 + 2 ⇒ (1) + 2 = 31d20 + 2 ⇒ (19) + 2 = 211d4 ⇒ 4


Round 3:
Includes: Rapid Shot, Deadly Aim, Point Blank Shot, bardic, prayer, bless:

To Hit: 1d20 + 14 ⇒ (2) + 14 = 16
Damage: 1d6 + 15 ⇒ (3) + 15 = 18

To Hit: 1d20 + 14 ⇒ (7) + 14 = 21
Damage: 1d6 + 15 ⇒ (3) + 15 = 18

To Hit: 1d20 + 14 ⇒ (15) + 14 = 29
Damage: 1d6 + 15 ⇒ (2) + 15 = 17

Clustered Shots for DR purposes.

Fort Save, including Prayer: 1d20 + 7 ⇒ (14) + 7 = 21


Male Aasimar Ranger Skirmisher 16

Round 3:

AC:18/16/14 currently 18
hp: 66-4=62
Fort:6 ref:6 will:3

Azhar moves to the edge and likes what he sees. He nods and smiles at Amaya, who does not seem to be in immediate danger, before calling out "Fore!" as he swings down towards the closest lemure's head section and towards the back of the cavern.

to hit: 1d20 + 12 - 2 + 3 ⇒ (5) + 12 - 2 + 3 = 18 Power Attack incl, buffs incl
dam: 1d12 + 7 + 6 + 2 ⇒ (7) + 7 + 6 + 2 = 22 Power Attack inc., buffs incl
to hit2(if appropriate): 1d20 + 12 - 2 - 5 + 3 ⇒ (2) + 12 - 2 - 5 + 3 = 10 Power Attack incl, buffs incl
dam: 1d12 + 7 + 6 + 2 ⇒ (11) + 7 + 6 + 2 = 26 Power Attack inc., buffs incl

other:
Great Cleave (if appropriate)
to hit1: 1d20 + 12 - 2 + 3 ⇒ (1) + 12 - 2 + 3 = 14 Power Attack incl, buffs incl
dam: 1d12 + 7 + 6 + 2 ⇒ (4) + 7 + 6 + 2 = 19 Power Attack inc., buffs incl
-2 AC if Cleaving

Cleaving Finish (if appropriate)
to hit: 1d20 + 12 - 2 + 3 ⇒ (6) + 12 - 2 + 3 = 19 Power Attack incl, buffs incl
dam: 1d12 + 7 + 6 + 2 ⇒ (1) + 7 + 6 + 2 = 16 Power Attack inc., buffs incl

lunge: additional 5' reach on his turn, -2AC

Fort Save: 1d20 + 6 + 1 ⇒ (19) + 6 + 1 = 26 Prayer incl


In the Court of the Outcast King: Round 3

Amaya seeing the great reduction in enemies, leans against the wall, "If they were smart they'd been running... but they seem pretty mindless." Janiven shoots at the injured lemure, dropping it into the muck.

Azhar moves to the edge and likes what he sees. He nods and smiles at Amaya, who does not seem to be in immediate danger, before calling out "Fore!" as he swings down towards the closest lemure's head section and towards the back of the cavern. And while the head doesn't go flying, the creature melts into the much of the cavern.

Azhar:
Lunge (-2 AC) but no Cleave.

Combat is over. Cassian is down 1 hit point. Gravlax is down 5 hit points and 2 strength. Melilot is down 1 strength. Fiosa is down 1 constitution. Janiven is down 12 hit points, 2 constitution and 4 strength. Mathalen is down 4 hit points.

The Outcast King carried two magical swords - longsword and dueling sword. Amid the muck of the room the group (in between bouts of being sick) finds a magical battleaxe made of cold iron, a small magical breastplate made from mithral, a healing wand, a two magical rings, and a magical crown with bright fire gems.

The two chests hold the true treasures - once Cassian picks the locks.

Cassian:
take-20 to beat a DC 30 lock x2
The first chest holds pounds of paperwork: investment papers, lists of debts, various notes of blackmail victims. Although old, if any is still applicable, there could be some worth.

The other chest holds more normal treasure: books (including a spellbook), hundreds of pieces of gold, an ivory box depicting an army of golems destroying a city wall containing a scarab, a wand made of pitted metal, another inscribed with numerous languages, and a twelve-sided magical object, each side with a unique magical rune. The small die-shaped object is far heavier than the size would suggest, being a full pound when each edge is only about 2-inches, fitting easily in the palm.


Leaving the Looking Glass - Hellraiser
On the way out, the group takes the side passage Cassian explored earlier. Everyone sees a circular pit takes up much of this room. Thirty feet above, dozens of strange shadowy stalactites descend from the ceiling, their lengths transforming after a few feet into iron chains that descend into a tangle of chains suspended over the center of the pit below which glows with the reddish light filling the room — the tangle wraps and suspends what appears to be a mutilated humanoid body at its core. Many chains dangle from this sphere into the depths of the pit below, but several chains float and writhe in the air like strands of seaweed in a churning tidepool, the tips of each fragmented and flaking away in bits of rust.

The song is coming from the chains as the slide against another. While the 'arms' of the creature look like they could be quite dangerous, they move without direction or thought.

Leaving the Looking Glass - Livia
The imp watches the group as they pass through her 'observation room'. "Kilt all the nasty nasty?"


Male Aasimar Ranger Skirmisher 16

In the Court of the Outcast King: Round 3
Azhar walks down the steps, moves to Amaya. "You handled yourself really well, luv." he puts an arm around her waist, apparently still mostly ignoring the sickening fumes. "Sorry about the stench and all. Would you like me to carry you? I'd be happy to you know. I think the dangers mostly passed." he looks around, scanning the area just to be sure.


Male Aasimar Ranger Skirmisher 16

Leaving the Looking Glass - Hellraiser
"That looks like a trap just waiting to happen." Azhar says looking in dubiously. Any reason, we need to go in there?

Leaving the Looking Glass - Livia
Azhar grins, "Is that a question you're willing to pay for?"


Male Human Rogue 15/Shadowcaster 1

In the Court of the Outcast King: Round 3

Azhar Mithra Amin wrote:
Azhar walks down the steps, moves to Amaya. "You handled yourself really well, luv." he puts an arm around her waist, apparently still mostly ignoring the sickening fumes. "Sorry about the stench and all. Would you like me to carry you? I'd be happy to you know. I think the dangers mostly passed." he looks around, scanning the area just to be sure.

"It's fine, I can walk," Cassian says, getting out of the muck and heading for the door.


Male Human Mobile Fighter 14 Acrobat 2

Leaving the Looking Glass

Just outside the Court of the Outcast King, Gravlax asks Amaya for another cleansing.

Leaving the Looking Glass - Hellraiser

Azhar Mithra Amin wrote:
"That looks like a trap just waiting to happen." Azhar says looking in dubiously.

"I agree," Gravlax says, and points to the humanoid in the center of the chains. "Melilot, do you think you could put it out of its misery?"


In the Court of the Outcast King: Round 3

Azhar Mithra Amin wrote:
Azhar walks down the steps, moves to Amaya. "You handled yourself really well, luv." he puts an arm around her waist, apparently still mostly ignoring the sickening fumes. "Sorry about the stench and all. Would you like me to carry you? I'd be happy to you know. I think the dangers mostly passed." he looks around, scanning the area just to be sure.

She looks down at her filth covered clothes, "I think I'm already dirty. No worries." Then she starts to move up towards the stone chests with curiosity.


GM:
1d20 ⇒ 21d20 ⇒ 14
Leaving the Looking Glass - Sian
When the group gets back to the trussed up tielfling, the group finds her unconscious and still bound.


Leaving the Looking Glass

Gravlax d'Antonio wrote:
Just outside the Court of the Outcast King, Gravlax asks Amaya for another cleansing.

Amaya complies, doing the same for herself and anyone else that doesn't want to smell like offal.


Male Human Rogue 15/Shadowcaster 1

Leaving the Looking Glass

chavamana wrote:
Amaya complies, doing the same for herself and anyone else that doesn't want to smell like offal.

"Thanks. If I smelled any worse, Rygel would try to throw me."


Leaving the Looking Glass

Cassian Merro wrote:
chavamana wrote:
Amaya complies, doing the same for herself and anyone else that doesn't want to smell like offal.
"Thanks. If I smelled any worse, Rygel would try to throw me."

At which point the magic cleans the monkey... again. "Just in case." She says quietly as Rygel looks ever so slightly offended.


Leaving the Looking Glass - Hellraiser

Gravlax d'Antonio wrote:
"I agree," Gravlax says, and points to the humanoid in the center of the chains. "Melilot, do you think you could put it out of its misery?"

would rather not


Male Human Mobile Fighter 14 Acrobat 2

Leaving the Looking Glass - Hellraiser

Melilot Took wrote:
would rather not

Gravlax blinks. "I would not want to hazard a guess. Why not?"


Male Tiefling
Gravlax d'Antonio wrote:

Leaving the Looking Glass - Hellraiser

Melilot Took wrote:
would rather not
Gravlax blinks. "I would not want to hazard a guess. Why not?"

"Because she might set off the trap that way?"


Rev Keaton Amin wrote:
Gravlax d'Antonio wrote:

Leaving the Looking Glass - Hellraiser

Melilot Took wrote:
would rather not
Gravlax blinks. "I would not want to hazard a guess. Why not?"
"Because she might set off the trap that way?"

the optimal method for dealing with the unknown is not always throwing rocks at it

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