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Shadows over Westcrown

Game Master chavamana


351 to 400 of 991 << first < prev | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | next > last >>

Tarvi and Fiosa gain a 1/3 level.

LOOT POST - WAVE DOOR
6x false identify papers: +2 bluff vs dottari, Hellknights, nobles, or Chelish authorties (300 gp each)
4x potion of gaseious form (375 gp each)
Ring of Keys (0 gp)
Scroll of Clariaudience/Clairvoyance (187.5 gp)
3x Scroll of Dispel Magic (375 gp each)
3x Scroll of Erase (125 gp each)
Scroll of Sunburst (1500 gp)
Scroll of True Seeing (1,262.5 gp)
Corianna's Wayfinder (250 gp)
Liram's Note (0 gp)

PARTY TREASURE
6x potion of cure moderate wounds
6x potion of lesser restoration
wand of restoration (13 charges)

Click for more information on the wayfinder.


Male Aasimar Ranger Skirmisher 16
chavamana wrote:

LOOT POST - WAVE DOOR

Corianna's Wayfinder (250 gp)
1x false identify papers: +2 bluff vs dottari, Hellknights, nobles, or Chelish authorties (300 gp each)
1x potion of gaseious form (375 gp each)

claim


Male Human Mobile Fighter 14 Acrobat 2
l00t wrote:


LOOT POST - WAVE DOOR
6x false identify papers: +2 bluff vs dottari, Hellknights, nobles, or Chelish authorties (300 gp each)

Ring of Keys (0 gp)

Liram's Note (0 gp)

Claim.

More specifically, I will claim any false identity papers not claimed by other PCs (not intending to contest) ... but I want at least one.


No claims.


Male Aasimar Ranger Skirmisher 16
Azhar Mithra Amin wrote:
chavamana wrote:

LOOT POST - WAVE DOOR

Corianna's Wayfinder (250 gp)
1x false identify papers: +2 bluff vs dottari, Hellknights, nobles, or Chelish authorties (300 gp each)
1x potion of gaseious form (375 gp each)
claim

please change to 2x identification papers


Male Human Rogue 15/Shadowcaster 1
chavamana wrote:

Tarvi and Fiosa gain a 1/3 level.

LOOT POST - WAVE DOOR
6x false identify papers: +2 bluff vs dottari, Hellknights, nobles, or Chelish authorties (300 gp each)
4x potion of gaseious form (375 gp each)
Ring of Keys (0 gp)
Scroll of Clariaudience/Clairvoyance (187.5 gp)
3x Scroll of Dispel Magic (375 gp each)
3x Scroll of Erase (125 gp each)
Scroll of Sunburst (1500 gp)
Scroll of True Seeing (1,262.5 gp)
Corianna's Wayfinder (250 gp)
Liram's Note (0 gp)

PARTY TREASURE
6x potion of cure moderate wounds
6x potion of lesser restoration
wand of restoration (13 charges)

Click for more information on the wayfinder.

No claims.


LOOT DISTRIBUTION - WAVE DOOR
2x false identify papers: +2 bluff vs dottari, Hellknights, nobles, or Chelish authorties (600 gp) <- AZHAR
1x potion of gaseous form (375 gp) <- AZHAR
Corianna's Wayfinder (250 gp) <- AZHAR

4x false identify papers: +2 bluff vs dottari, Hellknights, nobles, or Chelish authorties (1200 gp) <- GRAVLAX
Ring of Keys (0 gp) <- GRAVLAX
Liram's Note (0 gp) <- GRAVLAX

Each PC gets 1,115 gp.

PARTY TREASURE
potion of cure moderate wounds (1d4 ⇒ 21d4 ⇒ 1)
• 2 to Azhar, 2 to Cassian, 1 to Gravlax, 1 to Zsz (even though you haven't met her yet)
potion of lesser restoration (1d4 ⇒ 31d4 ⇒ 3)
• 1 to Azhar, 1 to Cassian, 3 to Gravlax, 1 to Zsz (even though you haven't met her yet)
wand of restoration (13 charges) <- CASSIAN


Real life game update - vampires were slain.

PCs were dominated - Chain Lightning is a very nasty spell which almost killed the oracle.

flex in a few hours when i wake up.


female half-elf witch 15

Eiseth wants a commitment now? Jeez, Eiseth, we just met!


Male Human Mobile Fighter 14 Acrobat 2
Zszdiirajss Maeettndar wrote:
Eiseth wants a commitment now? Jeez, Eiseth, we just met!

Bit of a red flag there. I also suspect Eiseth is the type who will stalk you if you try to break up with her.


Cassian:
Hey, Justin. Melilot would have brought up the following questions as things to hopefully cover in however you're getting your information from Sian. They may be ones you were planning on inquiring about anyway, but I figured I'd say, since these would have been the ones Melilot was particularly interested in making sure were dealt with:

1) Who are the twins?
2) Who or what was Sian trying to free?
3) And why?

Thanks!


female half-elf witch 15

GM:
Well, as may be apparent from the conversations with Janiven and Tarvi, there are at least two flextime hooks that might interest Zsz.

1) Ye queste for love and/or one-night stands.

2) Finding a more revolutionarily-inclined organization within Westcrown. She hopes to join such a group if it exists, but her actions at that point - help them, hinder them, protect them, kill them, or largely ignore them - depend on how competent she judges them. (If she thinks they actually have a shot, she'd help them out. If she thinks they'd do more harm than good, she'd try to get rid of them. If she thinks they're not actually going to do much of anything, she'll just hang out.)

Incidentally, did you want to know what kind of loot Zsz might be interested in, as you did for Melilot? Or are Zsz's interests more apparent?


Amaya, Fiosa, Janiven, Mathalen, and Tarvi have gained a 1/3 level.

Tarvi has also gained a 1/3 level.

And there will be a loot post to follow... don't get too excited.


Male Human Rogue 15/Shadowcaster 1

Coriana Heavenscape sounds like a Hunger Games character.


female half-elf witch 15

I was thinking the exact same thing. Maybe a distaff branch of Plutarch's family.


I'm sorry about the lack of posting recently but work has been busy as the employers are packing in a bunch of work on their own plates so they can go on vacation in October.


LOOT POST - SISTERS OF EISETH
mw bladed scarf x6 (156 gp each)
mw light crossbow x6 (167 gp each)
bolts poisoned with black adder venom x22 (60 gp each)
black adder venom x30 (60 gp each)
as many of the urns of ash that one can carry (0 gp inherent value)

PARTY TREASURE
potion of cure moderate x6
potion of lesser restoration x6


Male Aasimar Ranger Skirmisher 16

LOOT POST - SISTERS OF EISETH
No claims


female half-elf witch 15

Zsz makes no claims.


Male Human Mobile Fighter 14 Acrobat 2

LOOT POST - SISTERS OF EISETH

chavamana wrote:
as many of the urns of ash that one can carry (0 gp inherent value)

Claim. Very exciting.


Male Human Rogue 15/Shadowcaster 1

No claims


LOOT DISTRIBUTION - SISTERS OF EISETH
mw bladed scarf x6 (156 gp each)
mw light crossbow x6 (167 gp each)
bolts poisoned with black adder venom x22 (60 gp each)
black adder venom x30 (60 gp each)
as many of the urns of ash that one can carry (0 gp inherent value) <- Gravlax

Each PC gets 387.6 gp

PARTY TREASURE
1d4 ⇒ 21d4 ⇒ 3
potion of cure moderate <- Azhar
potion of cure moderate x2 <- Cassian
potion of cure moderate x2 <- Gravlax
potion of cure moderate <- Zsz
potion of lesser restoration x2 <- Azhar
potion of lesser restoration <- Cassian
potion of lesser restoration <- Gravlax
potion of lesser restoration x2 <- Zsz

Amaya and Tarvi request to purchase a mw light crossbow off from the treasure.


female half-elf witch 15
chavamana wrote:
Amaya and Tarvi request to purchase a mw light crossbow off from the treasure.

Fine with me.

Should we be discussing an NPC share? Even if the bulk of the money goes to the PCs, giving absolutely jack to people who come along seems unfair.


Male Aasimar Ranger Skirmisher 16

ditto


Male Human Rogue 15/Shadowcaster 1

Cassian will say no to Tarvi. But let her have it anyway.


female half-elf witch 15

Sounds like a majority is at least in favor of doing something.

How about a share of the money? I.e., if there are 5 PCs, split the money six ways and one share goes to whatever NPCs have come along?


chavamana wrote:

LOOT DISTRIBUTION - SISTERS OF EISETH

Each PC gets 387.6 gp

Upon request, the GM will remember you *also* want to sell all the poison and poisoned bolts.

As such that should have been 1,011.6 gp per PC (in place of, not in addition to).

Bad bad GM.

Bad I say.


Zszdiirajss Maeettndar wrote:

Sounds like a majority is at least in favor of doing something.

How about a share of the money? I.e., if there are 5 PCs, split the money six ways and one share goes to whatever NPCs have come along?

On the grounds that all of the PCs were good people who wanted to reward and help the NPCs they have been improving and putting in danger (but less of a headache for the GM who needs to keep track of it) the NPCs of friendly importance have magically gotten a 1/10 of a PC share. (For example, that is where Janiven got the money to buy the mithral longsword off of the group and where Tarvi and Amaya are getting the money for the mw crossbows.)

Should you wish to improve upon this, that is up to you all.


female half-elf witch 15

The existing arrangement is fine with me, especially if it is easy for the GM to keep track of. I just wanted to make sure they weren't getting scrod.

I will note that if we keep bringing them along, then at higher levels they are going to need a few magic items. On the other hand, at higher levels, likely only those that have been taken as cohorts will be able to survive at all, unless they are leveling up faster than I think they are. (Incidentally, how fast are they leveling? And have any been taken as cohorts at this point?)

So even if everyone likes the magic 1/10 for now (no idea if that's the case or not), we still might want to revisit this at some later point.


Two PCs have taken Leadership.

One PCs has given his cohort 4,500 gp in magic items.

Both of the cohort NPCs are 1/3 of a level of being a full 6th level NPC - which calls for 3,450 gp WBL. One had 6k and the other has 1.2k.

The non-cohort NPCs I have a few that are still 1st level, some that are almost 2nd, and the ones that you all use more often are 3rd working on 4th. And there are a few npcs that you have allied with that are a little higher than that - however many of those are not combat npcs. 4th level npc WBL should be 1,650 gp and the non-cohort NPCs have ~1,2k


Male Human Mobile Fighter 14 Acrobat 2
chavamana wrote:
The non-cohort NPCs I have a few that are still 1st level

This is why I had to use a healing potion on Sclavo when he got a papercut from those pounds of Asmodean Knot paperwork. Who makes ink from poison frogs anyway?


As the PCs have all the tools needed to now enter the Delvehaven and continue on the main plot (whilst using flex time to do other things in the two/three weeks before they choose to do that) they all gain a level.

Welcome to level 8.


Male Human Rogue 15/Shadowcaster 1

Leveled


female half-elf witch 15

Likewise leveled.


female half-elf witch 15

GM:
Leveling question: Strangling quality of white hair power. Is it automatic upon a successful grab, or does it require a separate swift action?

SRD text: Strangle (Ex): At 8th level, when the white-haired witch’s hair is grappling with an opponent, that creature is considered strangled, and cannot speak or cast spells with verbal components.

James Jacobs: As you gain levels, you can add additional effects of your choice (constrict, trip, pull, or strangle) but only one per round.

I am assuming at the moment that the James Jacobs description is the correct one, as we've gone with that for all prior white hair aiblities, but I just wanted to double check to be sure since the wording is very different for this one in the SRD.


Male Aasimar Ranger Skirmisher 16

leveled


In-game date for when you guys want to try to crack the Delvehaven?

Minions that you want along?

Unless I have to work in five hours, I hope to start that series of scenes soon.

Flex before that though.


Male Human Mobile Fighter 14 Acrobat 2
chavamana wrote:

In-game date for when you guys want to try to crack the Delvehaven?

Minions that you want along?

Arbitrarily chosen, Desnus 6 seems like it would allow sufficient time for questioning the second dead Pathfinder (if we can get remains), as well as more purchases. And The Raven can continue to terrify decent law-abiding businessmen.

Mathalen. Fiosa. Janiven. Tarvi? Amaya.

Or is this like one of those "crossing the river in a rowboat" puzzles, and we can't leave Arael and Ailyn together on either side of the river?


female half-elf witch 15
Gravlax d'Antonio wrote:

Arbitrarily chosen, Desnus 6 seems like it would allow sufficient time for questioning the second dead Pathfinder (if we can get remains), as well as more purchases. And The Raven can continue to terrify decent law-abiding businessmen.

Mathalen. Fiosa. Janiven. Tarvi? Amaya.

Sounds good. If so, we should keep the 3rd levels among them in protected areas of the marching order.

Gravlax d'Antonio wrote:
Or is this like one of those "crossing the river in a rowboat" puzzles, and we can't leave Arael and Ailyn together on either side of the river?

I think Sclavo ate Yakopulio already.


Male Human Rogue 15/Shadowcaster 1

Support characters like Amaya, Tarvi, and Fiosa should be in protected areas regardless.


Male Human Mobile Fighter 14 Acrobat 2

(Finally) leveled on both sheets.


Male Aasimar Ranger Skirmisher 16
Cassian Merro wrote:
Support characters like Amaya, Tarvi, and Fiosa should be in protected areas regardless.

I think the GM kind of gives us the benefit of the doubt in those situations anyway. But yes, I agree


The GM will totally slap around the NPCs if it makes sense to do so.

Luckily for them (your friendly NPCs), you took out the nuns that realized they were buffing before they could do anything about it.


female half-elf witch 15

GM:
Zsz would generally prefer to be towards the front of the marching order rather than in the traditional spellcaster middle or back position.


Male Human Mobile Fighter 14 Acrobat 2
chavamana wrote:
Luckily for them (your friendly NPCs), you took out the nuns that realized they were buffing before they could do anything about it.

So you're saying we need Azhar to sing loudly with Amaya so that the bad guys think he's a buff bard. Got it.


Male Human Rogue 15/Shadowcaster 1
Gravlax d'Antonio wrote:
chavamana wrote:
Luckily for them (your friendly NPCs), you took out the nuns that realized they were buffing before they could do anything about it.
So you're saying we need Azhar to sing loudly with Amaya so that the bad guys think he's a buff bard. Got it.

What do you think? Showtunes? "I'm Too Sexy"? The song that guy sings in Birdemic? "You Are My Rose" from The Room?


Male Human Mobile Fighter 14 Acrobat 2

Love Theme from The Bodyguard. To ensure that our enemies target him first, fastest, and hardest.


Male Human Rogue 15/Shadowcaster 1

Good call.


more in the morning.

And I hear, sadly, no distracting singing :)


LOOT POST - Delvehaven I - Library and Nautica

Bag of Tricks, Gray (1,700 gp)
octagonal continual flame gems x7 (120 gp each)

ancient triangular coins from Ligar x5 (50 gp each)
indigo jade bracelet (225 gp)
darkwood wolf ’s-head scepter (20 gp)

The set of Pathfinder Chronicles [grants +2 circumstance bonus on K:history checks] (5,000 gp)

*For everything other than the bag of tricks, the claim price is also the sell price.

SPECIAL
The following are books that will be sold with the Pathfinder Chronicles. However reading them beforehand grants special bonuses based on the book.

  • The Shipwreck of Hoakrem Krin - +1 bonus on Knowledge (geography) and Survival checks and on all Fortitude saves
  • Scorin Kastel and the Siege of Moenspire - +1 bonus on Disable Device and Knowledge (engineering) checks and on all Will saves
  • The Lycanthropy of Evran Townsend - +2 bonus on Initiative checks and on Strength checks made to break or destroy objects
  • Memoirs of a Hatchling Nursemaiden -ability to speak Draconic and a +1 bonus on Reflex saves
  • The Imprisonment of Marcos Trom - +1 bonus on Escape Artist checks and a +2 bonus on concentration checks

There is no gp value for these claims however a single person can only benefit from the reading of ONE of these books. Priority goes to a PC who will be getting the bonus for himself. For any of the bonuses to go to an NPC the group as a whole has to decide.

To clarify - each book provides the entire bonus following it (which may have multiple aspects) and each individual can only benefit from a single book. Once a book is read, there is no benefit from anyone else reading the same book. Note: these are un-typed bonus, so they stack with all other bonuses and other un-typed bonuses.

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