Shadowed Futures (Inactive)

Game Master Signore di Fortuna

Part II: Hadramkath Combat Map


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Male Half-orc Zombie Lord Bloodrager (Primalist) 1 [ HP: 17/17 | AC: 17 T: 11 FF: 16 | F: +6 R: +5 W: +3 | Init: +1 Per: +7 | BR: 6/6 ]

Orym hurls another bolt of acid at the bandit.

Orym casts Acid Splash (standard action).

Acid Splash touch attack (Bless): 1d20 + 1 + 1 ⇒ (8) + 1 + 1 = 10
Acid Splash damage (Focus): 1d3 + 1 ⇒ (2) + 1 = 3


The bandit manages to avoid being hit at all and swings at the impudent rogue.

Attack: 1d20 + 2 ⇒ (13) + 2 = 15

Round 4: Telsyn, Jerrica, Orym, Bandit, Vishanti, Derika, Tanna


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Grinding her teeth a bit, Derika lets out a low growl from the back of her throat, and without moving takes two more swipes at the offensive smelling Bandit.

Claw: 1d20 + 5 ⇒ (16) + 5 = 21
Ouch: 1d6 + 3 ⇒ (4) + 3 = 7

Claw: 1d20 + 5 ⇒ (13) + 5 = 18
Pain: 1d6 + 3 ⇒ (1) + 3 = 4

Derika smirks as both claws seem to find the bandit's soft fleshy bits.


Tanna attempts to assist by firing her crossbow at the bandit.

Attack: 1d20 + 1 - 4 ⇒ (6) + 1 - 4 = 3

The bolt sails out the arrow slit behind the bandit.

GM Notes:
VB hp: 7

Round 4: Telsyn, Jerrica, Orym, Bandit, Vishanti, Derika, Tanna


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

Again Vishanti feels fate twist in the bandit's favor, the curse of the keep the strongest she had ever encountered, protecting the evil that infested it.

1d20 + 2 ⇒ (1) + 2 = 3
1d8 ⇒ 6


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Round 5: Telsyn, Jerrica, Orym, Bandit, Vishanti, Derika, Tanna

Dashing through the tower, with a bandit left to slay~
Oe'r the bodies we go, slashing all the way~


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

I LOVES it!!! It's my new favorite carol!!


Male Half-orc Zombie Lord Bloodrager (Primalist) 1 [ HP: 17/17 | AC: 17 T: 11 FF: 16 | F: +6 R: +5 W: +3 | Init: +1 Per: +7 | BR: 6/6 ]

"Just give up! We ain't here to kill you poor sobs! Just leave an' we can avoid all this foolishness!" Orym calls, peeking out from his cover.


"We're not gonna let you get away with beating up our men!" the bandit yells back. "We'll fight to the last man!"


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

"And we're not gonna let you get away with terrorizing an entire town. Got any smart remarks for that one?"


"Yer not gonna have much to say about it when we're done with you."


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She just shakes her head and breaths, trying to keep her rage in check so she doesn't go off and do something foolish....again.


Male Half-orc Zombie Lord Bloodrager (Primalist) 1 [ HP: 17/17 | AC: 17 T: 11 FF: 16 | F: +6 R: +5 W: +3 | Init: +1 Per: +7 | BR: 6/6 ]

The sorcerer frowns heavily as he continues his magical assault.

Orym casts Acid Splash (standard action).

Acid Splash touch attack (Bless): 1d20 + 1 + 1 ⇒ (4) + 1 + 1 = 6
Acid Splash damage (Focus): 1d3 + 1 ⇒ (1) + 1 = 2


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

Jerrica strikes again, hoping to do something useful.

Attack: 1d20 + 4 + 1 ⇒ (16) + 4 + 1 = 21; Damage: 1d6 ⇒ 5


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Crap, missed my turn! I have another idea, but it can wait until #2 is down. We seem to have trouble dropping mooks. 1st level, yo! lol

Cold atk: 1d20 + 4 ⇒ (3) + 4 = 7

dmg: 1d3 + 2 ⇒ (3) + 2 = 5

Figures...


Jerrica's rapier finds its target and the bandit swings at the rogue in retaliation.

GM Notes:
VB hp: 2

Attack: 1d20 + 2 ⇒ (10) + 2 = 12

Round 5: Telsyn, Jerrica, Orym, Bandit, Vishanti, Derika, Tanna


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Derika takes another breath as she swipes at the surprisingly dodgy bandit, while trying to guard her wounded side.

Claw 1: 1d20 + 5 ⇒ (9) + 5 = 14

Claw 2: 1d20 + 5 ⇒ (13) + 5 = 18
Ouchie: 1d6 + 3 ⇒ (3) + 3 = 6

As she distracts the bandit with her left claw, her right claw finds a gap in the loud mouths armor.


Derika drops the bandit. No others appear immediately.

Combat Over.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

As the bandit falls, Derika reaches out and grabs a hold of his arm to pull him off of the stairs and out of their way. Clutching her side just a bit she looks at the others, "Well...that was fairly bothersome." After kicking the bandit out of the way she sort of eases herself down on one of the steps.


Once she calms down, Tanna looks to the group. "I would like very much to leave. I'm not cut out for this sort of work."


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Derika lets out a quick short laugh, cut off abruptly by a sharp intake of breath as the laughter exacerbates the pain in her ribs.

Nodding she sighs and says, "Right now Tanna...I'm wondering if I'm cut out for it....but, I can't give up on these people. I'm not you though, and I know you've been through a helluva lot these past few days. If you feel it best for you to go, then go ahead and go and I wish you the best. Would you like for us to walk you back to the Gilded Axe?" She stops, unsure of what else to say.


"That might be best," Tanna says. "These men are still alive. I'm sure the town would like a few more prisoners."


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

"If your heart is not in it then we should take you back. Besides, those ribs bear looking at before they take another hit Derika, and prisoners will do much for the town's morale." Vishanti says seriously.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

She nods as she looks through her bag and pulls out a length of rope. "I've got this we can tie them up with. Prisoners might help boost some spirits." She hands the rope over to Vishanti.

-Posted with Wayfinder


Male Half-orc Zombie Lord Bloodrager (Primalist) 1 [ HP: 17/17 | AC: 17 T: 11 FF: 16 | F: +6 R: +5 W: +3 | Init: +1 Per: +7 | BR: 6/6 ]

Orym nods. "I agree," the half-orc says. "I only hope they got enough space for all the bandits we're gonna be bringin' to them," he jokes.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Good plan. Telsyn will assist, and if the thugs are too weak to go back to town, he'll wait for whatever healing can be done to get them on their feet.

This is a pretty grim business, Tanna. I don't blame you for seeking more peaceful outlets for your talents. It's not for everyone.


After binding the bandits, you manage to drag them back to town with little trouble aside from the rain. Baulthus smirks as your bring the bandits to the jail. "I see you've been busy. There are plenty o' cells...fer now."

Feel free to RP. There isn't much I'll be able to do while I'm out of town. I'll be back Sunday.


Tanna leaves the group without a word and heads for the inn to collect her belongings.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

I'm assuming the bandits had gear we could either sell, or give to Baulthus for his helpers to use. Some better armor for Derika would be nice, if we can swing it.

Let's take a load off at the Axe. A drink and a bite sounds good right now.

Looking forward to meeting our new healer. He/she will have plenty to do! :P


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

...


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

"Yes a bit of down time will be much needed." Vishanti agrees.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

I hope you can use your healing skills to patch Derika up. She took quite a beating, he says to the shaman.

As they approach the Gilded Axe, Telsyn thinks about their progress so far.

It takes time to clean out a rats' nest like that place. At least we've been able to get a start, and a place to regroup. The locals seem to like us well enough.


Male Half-orc Zombie Lord Bloodrager (Primalist) 1 [ HP: 17/17 | AC: 17 T: 11 FF: 16 | F: +6 R: +5 W: +3 | Init: +1 Per: +7 | BR: 6/6 ]

"Yeah," Orym agrees. "But I'd still rather get that place emptied out sooner, rather than later." He leans on his makeshift greataxe as he walks, frustration clear on his face.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Yeah. We need staying power.


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

"We will...but not in so reckless a manner as to risk each other's wellbeing. Get yourselves settled while I see to Derika's wounds upstairs." Vishanti says before leading her friend up to her room.


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

The rain was relentless all day as a cart, pulled by a now drenched mule rolled into town. Its wheels covered in mud, the driver huddled in a blanket trying to stay relatively dry.

The cart and driver made thier way into the town. as it stops by the tavern, the driver looks to the back of his cart. I'm sure you'll find a warm bed here miss. he says to a young blond haired woman wrapped in a similar blanket as the driver.

she hops off the cart circling around to the front of the cart, she hands him a silver coin, Thank you so much sir. Sarenrae's blessings upon you, and let us hope that the the light of the Dawnflower will brighten our day tomorrow.

The driver looks to her as he takes the coin, always a pleasure to aid one of the White Hand..

The blonde haired (and now quite wet) lady stepped away from the cart as the driver urged his mule on further into the town.

the girl turned and looked to the sign, "The Gilded Axe", well I have heard of worse places. she says to herself.

taking a deep breath she steps into the common room she takes a moment to take in all there is, she scans the room for an open table close to the fire.

upon seeing what she hopes is an open table the girl removes her drenched cloak. Laying it near the fire to dry out she takes a seat.

The blonde haired girl is rather attractive and she has a slight air of innocence about her. she is dressed a White with red trimmed cassock the emblem of Sarenrae is visible though not quite emblazoned on her chest. she also wear a white scarf with red stitching forming the holy runes of various good deities.

She set her pack down on the floor beside her as well as what at first looked like a simple staff was in fact an ornate spear, though its detail cannot be made out due to the fact that much of it is wrapped in a cloth wrapping.

she warms herself by the fire waiting for a server to stop by.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Not being able to deny the extent of her injuries she nods and allows Vishanti to lead her upstairs. "Sorry....I wasn't tryin to be reckless."

-Posted with Wayfinder


Female Human Shaman (Heaven spirit/ Life Spirit) HP:46/46 /46; AC: 14, FF: 12, T: 12; F: +2, R: +4, W: +10; Init: +2; Perception: +4

"I know you weren't, I mean't it would be reckless to go on without seeing to your injuries." Vishanti says as she helps Derika remove her armor and shirt to study her battered ribs.

Perception: 1d20 + 4 ⇒ (6) + 4 = 10
Heal DC 20: 1d20 + 8 ⇒ (7) + 8 = 15

After checking the area, pressing on the tender region and listening to Derika's breathing the shamaness frowns.

" Without magic, you will need to rest, and I may be able to reset everything after the swelling has gone down tomorrow."

Can only attempt to Treat Deadly wound once per day for any individual


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

A slight frown crosses her face, "Well....I guess at the moment we don't have very many options since I seem to be their favorite target." She shakes her head, "Some great warrior...." She shrugs, "I just feel like I'm slowing everyone else down, and I can tell Orym is getting a little frustrated with the way we have to keep backing down." She cocks her head to the side slightly, "Of course that may not be what's exactly frustrating him....but, it's my best guess."

-Posted with Wayfinder


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

Telsyn sits with the others in the Hall, sipping a pretty awful ale. He doesn't care that it's not that good. These folks make do with what they have. And, it's strong enough.

Vishanti's good at healing, even without magic. I'm sure Derika will be fine in no time, he says, to no one in particular.


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

The blonde girl sitting by the fire soon turns to enjoy some stew and what appears to be some sort of tea. Think you so much she says to server. as the meal is served.

you are most welcome, it is a pleasure to serve one of the Healers of the White Hand. the server replies.

The blonde girl looks to the server, soon to be Healer of the White Hand, I still have my trials yet to face then a vote by the order. but still if it is Sarenrae's will, I hope to represent her wishes within the order. she replies.

knowledge local DC 10:

it is common knowledge that the order known as the Healers of the white Hand are a society of healers that travel the lands offering aid to those in need. it is rumored that a curse would befall any the bring harm to one of their members. It is said that the order is protected by the gods.

another rumor is that the order has some sort of special divination power as they have been known to appear just before times of great strife or war is about come.

but surely these are only rumors...

the order members are identified by their white scarf embroidered in red of the holy runes of the deities of good.


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

local (untrained): 1d20 + 4 ⇒ (4) + 4 = 8

Telsyn isn't familiar with it, but she did say "healer."

He waves Lynnie over. Pardon me. What's all this about a "white hand?"


"One of those sacred order of healers," Lynnie says, pouring Telsyn another glass of wine. "Heard of them, but I hadn't met one before."

-Posted with Wayfinder


Male Half-orc Zombie Lord Bloodrager (Primalist) 1 [ HP: 17/17 | AC: 17 T: 11 FF: 16 | F: +6 R: +5 W: +3 | Init: +1 Per: +7 | BR: 6/6 ]

Orym shrugs lazily, looking thoroughly content in the chair he's resting on. "I ain't never heard of 'em, either."


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

You're good with people, Orym. See if maybe she'll help us out with Derika.


Female Half-Orc Bloodrager 7 HP: 84/84; AC: 17,T: 10, FF: 16; Fort: +9, Ref: +4, Will: +4; Init: +0; Perception: +10

Looking up at Vishanti as she puts her shirt back down Derika says, "Sorry....I don't want to sound like I'm complaining or anything. These last few days have just been a little.....crazy."

-Posted with Wayfinder


Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8

"You seem likable, Telsyn, why don't you ask her?" Jerrica suggests with a smile.


Male Half-orc Zombie Lord Bloodrager (Primalist) 1 [ HP: 17/17 | AC: 17 T: 11 FF: 16 | F: +6 R: +5 W: +3 | Init: +1 Per: +7 | BR: 6/6 ]

Orym shrugs at Telsyn's suggestion. "'spose it wouldn't hurt to try." The oddly-dressed half-orc goes to approach the woman, nodding his greeting as he nears her.

"Hey there. Couldn't help but hear you mention that you are a healer? I'm Orym, and my companions and I have been making attempts to clear out the keep for the townsfolk. Long story, short, poor Derika here," the sorcerer says, thumbing towards the other half-orc, "Has been getting the stuffing beaten out of her. Any chance you could help patch her up?"


M Elf Evoker 4 [ HP: 30/30 | AC: 14 T: 13 FF: 11 | F: +3 R: +5 W: +4 | Init: +5 Per: +2 ]

T Cha 7, O Cha 18! It's that charming glow in his eyes. Who can say no to that face?


stats:
| HP 22 / 22 | AC 15 | T 10 | FF 15 | CMD 11 | Fort +4 | Ref +1 | Will +6 | Init +0 | Perc +5
Aasimar Cleric 3

Abigail glance in the direction Orym is pointing then looks around some.

Okay, is this guy for real? maybe hallucinations? or maybe multiple personalities? ok how to approach this...hmmmm

Abigail is quiet for a bit she seems like she is a little lost in though searching for the right answer.

maybe you should sit down, tell me sir, this Derika person, how often do you see her? and what exactly is "beating the stuffing" out of her?

sorry but Orym is mentioning someone that is not there (they went up to Derika's room before Abigail arrived). She only sees an elf and a human as Orym's "companions" and I believe they look healthy.

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