Shadow over Riddleport

Game Master Joana

"We cornered his drunken ass in the Goblin last time. This time, we won't show any mercy. We'll kill him for what he did to Larur, and then he'll tell us where Lil is." -- Braddon Hurst


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Snake looks to the man curiously. Turning to the others and keeping his voice low, "He's either sound asleep or he's dying." The tall man turns back and listens again to the old man continue to make terrible noises before once again speaking to the others in a more normal tone. "Okay, I'm bettin' on dying." He steps over next to the man and mildly nudges him on the shoulder, continuing to do so until he wakes.


Male Human (Chelaxian)

Once Snake has entered, there is scarcely room for the other two along with the furniture in the cramped room; Braddon finds himself standing half-in and half-out of the open doorway.

With some difficulty, Snake manages to rouse the sleeping elder. Despite waking to a room full of strangers, he doesn't appear startled or afraid. Sitting up, he blinks from one to the next of them vaguely, his eyes not quite focusing. His breath stinking of stale alcohol, he asks, "Aye? Is the Grail in the harbor? Has Jhonas come home?"


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

"He may be near death by days, but he's a native of deaf for years", Gristav jokes. "Gentle on, he's near drowned just yesterday. I'm curious and grateful for your opinion and attentions."

Padraig, Gristav half-shouts as the elder stirs, "Are you well? It's Gristav, from the boat. You'll remember me, and the girl, Jaelle? I've brought a healer, Padraig...

ninja'd!

"A son or friend at sea, perhaps lost" Gristav explains softly to the others, when Padriag speaks of Jhonas. "I don't have Jhonas, Padraig, I'm sorry, I've just come to see you're well..., Gristav says, looking to Snake for an opinion.


Snake shrugs. "I'm not sure I can heal deafness, Gristav." He looks to the old man, feeling a bit sorry for him. Looking back to the others, "Why are we here again?" He looks back upon him, wondering if he can determine anything more that might be wrong with him beyond his deafness.

Heal: 1d20 + 2 ⇒ (20) + 2 = 22 Ha! Could that roll BE any more worthless? :P


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon tips his head in Gristav's direction and grunts once helpfully.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

"We're here to conduct your contact's business with a contact which is conducting a service, which you do not wish to attend. If idle time spent in this mercy does not suit, you might consider your eventual recount of the matter to Sam, and let her distant kindness make you near a kinder man. See what else these folk need; perhaps the plunder of the perfumed apartment might bring blankets?"


Snake:
For the most part, the old man's ailments seem the effects of age: creaking bones, emaciation of the flesh, enfeeblement of the senses, softening of the mind. While it may be possible to restore hearing to ancient ears, such craft lies beyond your modest gifts. That said, however, you are fairly certain that some of Padraig's problems are being exacerbated by frequent consumption of alcohol. At the present moment, at least some of the mental fogginess and physical frailty he is exhibiting may be due to the stale liquor heavy on his breath. Cutting back on his drinking may not improve his hearing, but it would almost certainly make him steadier on his feet and more focused in his mind.

Phillip:
You keep your silent vigil over the doors of the mission, sparing the corner of an eye for the alleyway down which the young boy disappeared. Some time passes, with nothing changing but the angle of the sun slanting down from the sky, too slow to be appreciated. Then, from the same alleyway, the same boy comes out, running hellbent for leather back in your direction. Coming after him, almost on his heels, is a rough-looking man in sailor's clothing. The grown man's stride is longer than the boy's; it's surely only a matter of time before the lad is caught.


Male Human (Chelaxian)
Gristav wrote:
"I don't have Jhonas, Padraig, I'm sorry, I've just come to see you're well..., Gristav says, looking to Snake for an opinion.

"Come to see the birds then, have you?" he quavers complaisantly, trying to get to his feet off the low cot. "They're out on the roof."


Male Halfling Inquisitor of Calistria (Heretic archetype)

Gold Goblin:
Phillip continues to watch as the young boy seems to perhaps be about to get what's coming to him. He measures the stride and direction to see where he thinks the catching might be done and whether his ears are keen enough to overhear what might need hearing.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

"Yes", Gristav says smiling. "I've come to see the birds. I said, I'd see you with your birds again. Seems it was truth, not hope..." Aware he'd fallen to musing softly, Gris raised his voice to ask, "Where do your birds fly to, Padraig?"

Gristav provides whatever support Padraig seems to have a need for.


Snake just shakes his head at how the old man continues to harm himself. Speaking to where he makes sure he will be heard, "Stop drinking. You'll be better for it, old man."


Male Human (Chelaxian)

Appearing not to notice Snake's advice, Padraig moves to the door in the outer wall and opens it, an easy task as it fits so ill it practically swings open of its own accord when the latch is raised. It reveals a broad deck on the flat surface of the roof, approximately fifteen feet square, more spacious than the cramped bedroom and, even with the acrid haze from the Gas Forges in the air, more wholesome of atmosphere. Rickety stiles line the perimeter in a dubious nod to safety, and the branches of the tree in the back garden protrude over the eastern edge, the cupola containing the mission's bell visible above its jaundiced leaves. On the western edge of the deck stands a small shack-like structure caged with wooden slats and stained with the white splotches of bird droppings. The cooing of pigeons can be heard from within.

Gristav wrote:
"Where do your birds fly to, Padraig?"

"Eh? What's that?" the old man asks, tottering over to the cote, precariously near the rotting railing for a man so unsteady on his feet. When the question is repeated, he replies, "Why, to the home church in Roderic's Cove. There's a grand cathedral there. They and the Father are always sending messages back and forth."

Knowledge (local) DC 15:
Not only is there no cathedral in Roderic's Cove, a grimy little port mostly frequented by pirates, you haven't heard of even a small shrine to Sarenrae there.


As Padraig approaches the pigeon loft, Riddleport Harbor and the great arc of the Cyphergate are visible behind him, over the roofs of the warehouses and taverns along the wharves. Suddenly, in the street just below, a small figure dashes into view, immediately followed by a large man in sailor's garb. Though the boy is swift, the man's stride is longer, and he grabs him by the back of his jacket, bringing an end to their chase. The boy immediately starts shrieking. "Help! Help! Murderers! Bandits! Press gang! Soldiers!" Gristav recognizes him as the boy who was sleeping in the downstairs chapel.

Phillip:
The boy is caught on the western side of the mission, some sixty feet from your hiding place, giving you a prime view of the action. When the sailor catches the boy, he gives his jacket a jerk that almost pulls him off his feet. "Think you'll rob me, you little thief?" he growls. "You'll live to regret that. We used what was left of our last cabin boy to fish for sharks; you'll replace him nicely.""

EDIT: Map link for clarity. The roof slopes down from the deck to the west, south, and east; it's not a sheer drop straight down to the road.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Gold Goblin:
Phillip has oft lived by an adage that saw him avoid any conflict that wasn't his to be conflicted by... and saw no reason to break that promise. Swaddled within that warming thought he was half back into a comfortable lean against the wall when a cold sweat broke quickly over him and a realization was made.

Gristav's in there... The fool's likely going to bloody decide to be a hero. With burgeoning dread and nascent scowl descending upon his form Phillip puts hand to crossbow... just in case... and continues his hidden vigil.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

"The Grand Cathedral of Roderic's Cove...", muses Gristav, drawing delight of the dubious dichotomy, until the boy's calls draw his eye, and ire.

"That's the boy from downstairs.", he says loud enough for all, already stepping the rickety railing, regretful of the ruckus on the chapel ceiling.

(Assuming the roof is navigated without crippling injury...}

"You there!", Gristav commands, lightly pointing the length of his staff at sailor, "Heave to and stand fast! You needn't strike your colors, but if you strike that boy, I'll color you myself..."

Intimidate+5: 1d20 + 5 ⇒ (17) + 5 = 22


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon swings his crossbow into his hand and shoves a bolt into it, taking careful aim at the man in sailor's garb.
"And if you think his magic isn't real I've got something else here a little easier to understand."

Aid intimidate: 1d20 + 7 ⇒ (18) + 7 = 25

(for a +2 to Gristav)


Snake immediately snaps to attention when he hears the boy cry out. Observing the situation as Gristav and Braddon color a clear picture for the culprit, Snake, without thinking, quickly steps upon the roof and attempts to navigate it, hoping beyond hope his floating ability still works once he clears the edge. "C'mon, Snake, you can still float down; or this is gonna hurt." Lucky peeks his head out to see what is happening, strangely unconcerned about their predicament.
Just as Snake starts out, "Don't mind me, bub!" he calls out to the bad guy, "I'm just gonna jump off the edge is all."

Acrobatics: 1d20 + 1 ⇒ (11) + 1 = 12

Whatever I got to do to make it to the edge of the roof and jump off is what I'm gonna do.

Edit: With that roll, I'm thinking my preferred method of making it to the edge of the roof would be tumbling. :P


Gristav: Acrobatics (to navigate the roof) 1d20 + 2 ⇒ (17) + 2 = 19 Acrobatics (to leap down from the edge) 1d20 + 2 ⇒ (12) + 2 = 14 falling damage 1d6 ⇒ 2 nonlethal

Snake and Gristav clamber over the railing, bits of rotten wood crumbling away under their hands as they brush against the stiles. Snake scuttles down the uneven shingles, his progress unhampered by any fear of falling. Sure enough, as he reaches the edge of the roof and steps into the empty air, he floats down to the ground as lightly as a feather. Gristav, without such impunity from the law of gravity, moves with caution; as he leaps, he tenses his muscles in anticipation of the landing and turns his ankle beneath him much as Braddon had the previous day. Still, he manages to keep his feet and deliver his warning.

The man is startled to be addressed from above; he swings around to stare up at his interlocutors, pulling the boy in front of him as a shield. "The lad's yours, is he?" he demands. "Is it you that's set him to picking the pockets of blind drunks in alleys?"


Male Halfling Inquisitor of Calistria (Heretic archetype)

Gold Goblin:
With a roll of his eyes at the blind faith others seem to offer without thought or reason Phillip relaxes his tension and leans back into his lurk. Whether it be thief, sailor or companions that left the encounter bruised... it was little of his concern.

Staying put, and not doing anything to out his hiding spot.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Gold Goblin wrote:
The man is startled to be addressed from above; he swings around to stare up at his interlocutors, pulling the boy in front of him as a shield. "The lad's yours, is he?" he demands. "Is it you that's set him to picking the pockets of blind drunks in alleys?"

Braddon's eyes narrow and go hard as the sailor hides behind his young captive.

"That's right. He's ours." Braddon responds evenly. "He makes us a tidy profit taking that stuff, so if you want to take him anywhere you'll have to pay a good amount to us."


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Gold Goblin wrote:
The man is startled to be addressed from above; he swings around to stare up at his interlocutors, pulling the boy in front of him as a shield. "The lad's yours, is he?" he demands. "Is it you that's set him to picking the pockets of blind drunks in alleys?"

As if a blind drunk in Riddleport has anything in his pockets...

"Not mine. Neither yours. My cause here is public Justice; have a care you give me no cause for private Vengeance." As Gristav speaks, he closes the distance, but opens the angle made by the sailor-and-lad, Braddon, and himself, walking with no real sign of the winceworthy wear of his ankle. "You charge the lad is a thief? Your presence here carries an assumed charge of pressgangery, a charge seconded by the child's accusation of such, an accusation made earlier than your charge of dippery, and made after you had hands upon him, which hands tend to prove his charge." Gristav let the logic settle into the presumably shallow basin of the man's mind, then continued, "However, the hands might be forgiven by your charge... if proven. So for now, hold him.", Gris said imperiously. "And ignore the pretty fool behind the crossbow. Well, not the crossbow. Just the fool. We've met this lad, only some minutes before you did."

"Boy, what were you at when this man gave chase? And have a care; if you lie to me, I'll make you something... squirmy."


The boy blanches at Gristav's threat, still squirming in the hold of the sailor. "He is a presser! He is! He's got drugged men laid out behind one of the waterfront taverns. I was only relieving the poor sods of a few things they wouldn't need aboardship. He's only mad 'cause he was planning on emptying their pockets hisself!"

The man, in the meantime, seems to be measuring Braddon's words -- and his odds if it comes to a fight, one against three and a crossbowman on the roof. "You tell your lad to stay on his own turf!" he decides, shoving the boy at Snake. "Fish for coppers and gold teeth in the alleys of Rotgut, and leave the wharves alone. I find him there again, I'll paste a beard on him and sell him to the Chelish navy as a halfling!"


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

"There's still the matter of the charge of impressment, sir. Stand. To. That. Charge. If you try to flee, spells and bolts will stop you. You've my word, you'll be treated justly. Whatever that means. For your safety, take a knee." Gristav gestures idly as he speaks, the staff moving lightly as any wand... Arcane Pool, staff is +1


The man looks genuinely confused, glancing at Snake and up at Braddon to see if Gristav can possibly mean what he says. "Is he serious? Since when is filling out a crew manifest a crime in Riddleport?"


Male Halfling Inquisitor of Calistria (Heretic archetype)

Gold Goblin:
Phillip's eyes are at first surprised, before hardening to coldly take in the folly that he sees unfolding opposite. Details are remembered, and put to mind... surely Saul will do something to rein in the fool once details are known.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

"Oh, it's no crime in Riddleport? But it is a crime in Rotgut. And you're in Rotgut. They've had enough of families feared of fathers found and floated far, sons swept to sea... Would it be justice, sir, if we dressed you in lace and sold you to the Dirty Angel? If we filled their crew manifest? Tell me, is it the force, the drugs, or the sails, that makes it alright?"


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon's gaze and aim never leave the man but his words are directed to Gristav.
"I was just gonna shoot him for hiding behind a child. And since his face was the only part I could see I figured I'd improve his looks. I'm just as happy to shoot him in the back if he turns and runs though."
Braddon's words are totally lacking in mirth.
"But he was smart enough to let the kid go when you asked so if you're not gonna let me kill him now then I can wait until next time I see him in Rotgut."
(Ready action to shoot the man if he runs, attacks or withdraws)


Gold Goblin wrote:
The man looks genuinely confused, glancing at Snake and up at Braddon to see if Gristav can possibly mean what he says. "Is he serious? Since when is filling out a crew manifest a crime in Riddleport?"

Snake shrugs. "You got me, bub. I have a hard enough time keeping up with all the circles. But usually when he speaks to folks like you, he's serious. Now I can tell you that one up there," he points to Braddon, "is always serious. He'll shoot you as soon as look at you." With that, Snake doesn't say another word as he places his hands in his coat pockets, interested to see how this is all going to play out.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

"I think we've made the point...?", Gristav asks the sailor. "Pressing in Rotgut is dangerous. Would you agree?"


"Damn it, I wasn't in Rotgut; that boy of yours was on the wharves. I--!" He looks from one man to the next, holding his hands, palm out, in front of him.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

"Again, not my boy. But thank you for escorting him; he's late for church." Gristav raises an empty hand. "Crossbowmen", he calls, "I recommend you let this man walk away."

"They don't work for me", Gristav explains to the sailor.


Snake tips his hat, "Have a nice day, bub." Turning and looking up at Braddon, "Save it! We got enough on our plate!" He then looks to Gristav, "Let's take care of the business we came here for, Gristav, and get out of here." Snake then makes his way back inside the building.


The man backs away slowly, keeping his eye on Braddon, before gaining the nearest alley and disappearing back toward the harbor. The boy watches gleefully, laughing and capering about as the sailor retreats. "Yah! Get on out of here, you presser! Hope your ship sinks! Don't mess with Rotgut!"

Up on the deck, Geezer Pidge seems blissfully ignorant of the fracas taking place down at street level. Paying no attention to Braddon's loaded weapon, he has reached into the shack gently to take out a blueish pigeon, which he is softly stroking.

Snake and Gristav, you're going back in the front door, I presume? Braddon, you going to wait for them on the deck or go in to meet them?


Yep. And probably gonna check out the service. The old man bores him. :)


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Gristav beckons the boy with a crooking finger, and kneels to speak discretely when the lad approaches.

to the boy:
"You're terribly powerful, you know? You have a control over things. How you think, how you act, what you say... You might have got a man killed, today. Or a boy. Surely, others play their parts. But you too, have a control. So have a care. Please."

Gristav returns to the chapel/hostel, hoping to return to Padraig without overly disturbing the service.


As Snake walks back in, he looks for where the service may be going on and decides to witness it. The old man is a kook. Don't know why we're wasting our time with him.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

While Braddon doesn't shoot the man, Braddon does track him with the crossbow until until he vanishes around the corner.
Braddon then puts the bolt back in his belt and lets the crossbow fall back on its strap before turning to old Geezer Pidge.
"Get many pressers round here? Whachya doin' with the bird?"


Male Halfling Inquisitor of Calistria (Heretic archetype)

Gold Goblin:
What (if anything) can Phillip see of what's going on on the roof from his spot?


Phillip:
The deck is on the back of the building, so from his present position watching the front doors, Phil can't see anything up there. Gristav and Snake only became visible when they jumped off the roof into the street at the side of the building. He'd be able to work his way around to another alley where he could see both the deck and the front stoop if he wanted to, but he'd be further from the doors.


Male Human (Chelaxian)
Braddon Hurst wrote:
"Get many pressers round here? Whachya doin' with the bird?"

"Hmm?" the man asks vaguely, seeming to pick up only on the second of Braddon's questions. "I feed them. It's important they know their food is here; that's what brings them from Roderic's Cove. If I don't feed them regular, the Father won't get his messages."


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

"Do you message him often? What's there to tell him apart from this place is a dump?"


Male Human (Chelaxian)

"Oh, they discuss ... theological matters," he concludes hazily. "The Father lets them at the cathedral know what good he's doing, and they encourage him to do more."


The boy's spirits are too high for Gristav's words of wisdom to make any immediate impression; he can only hope that he has planted a seed that will take root in a quieter moment. For now, the boy dances off, tilting at imaginary enemies. "Stand to, dirty presser...!"

Snake and Gristav walk back around the building to the front stoop and climb the steps to the doors. Pushing into the lobby, they see most of the men they passed at the top of the stairs back in the chapel with the priest. Badeye, Rasper, and Madrat are there, along with one more man they haven't been introduced to yet. The men look startled to see the pair walk in the front door again without having first gone out the same way; Father Kreun manages a welcoming smile.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Gristav nods and returns the Father's smile silently, returning to Padraig as he'd planned. He looks back when Snake does not follow, but smiles at that, too, and ascends the stairs well satisfied.

In Padraig's room, he allows his curiosity to guide his eye over the more evenly-cared-for oddments, wondering what the Grand Cathedral - he smirks again at the thought - might have sent or had sent to. And what that all meant.

But he was shortly back under the new sun with Padraig and Braddon, smiling warmly at the elder's care for the birds. "No offense at 'pretty fool', I hope?", Gris asks softly of Braddon.

"Have they names, Padraig?", Gristav asks. "How often are they carried off? To fly back, they've got to be carried off, yes? It must be nice to see one that you know as a friend, when it returns." The metaphor of it pleased him, and he smiled again, at Braddon and Padraig.

"This is a very good day", Gris said.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Padraig Astreson wrote:
"Oh, they discuss ... theological matters," he concludes hazily. "The Father lets them at the cathedral know what good he's doing, and they encourage him to do more."

"Theological matters? How much writing can you fit on a pigeon leg? Probably just says 'Send more money'." Braddon grins as Gristav returns.

Gristav wrote:
But he was shortly back under the new sun with Padraig and Braddon, smiling warmly at the elder's care for the birds. "No offense at 'pretty fool', I hope?" Gris asks softly of Braddon.

"Huh? I barely noticed. No, convince them I'm harmless. They'll die quicker then and I wanted him to try something. Cowardly piece of gulls vomit, hiding behind a kid. No, let him think me a 'pretty fool'. I've been called worse and that'll give me an extra beat to shiv him next time."


Male Human (Chelaxian)

Snake:
You sidle up to the last row of pews and have a seat while Gristav climbs the stairs once again. Despite your attempts to be inobtrusive, you feel the eyes of the rest of the congregation on you, all but the muttering barefoot man in sailcloth, who is rocking nervously an a bench, his eyes on the floor. The woman and girl are nowhere to be seen.

The silence hangs awkwardly as you hear Gristav's footsteps recede toward Geezer Pidge's room upstairs; then, the priest looks at you, all warmth gone from his eyes, and demands, "All right, Mr. Kane," emphasizing the alias sardonically. "What are you doing here? Did Marzo send you to check up on us? We're sending his cut."


Beltias:

Snake looks around, confused. "What? Who? What cut? I don't even know who this Marzo is." Standing, he looks around before he looks directly at this so-called "preacher" through narrowed eyes. "What kinda place you runnin' here, bub?"


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Braddon Hurst wrote:
Gristav wrote:
"No offense at 'pretty fool', I hope?" Gris asks softly of Braddon.
"Huh? I barely noticed. No, convince them I'm harmless. They'll die quicker then and I wanted him to try something. Cowardly piece of gulls vomit, hiding behind a kid. No, let him think me a 'pretty fool'. I've been called worse and that'll give me an extra beat to shiv him next time."

"I expect we've made an impression. Whether it's of benefit, I have to doubt. As like, with the boy. Words of caution, as I'd have liked to have had, washed as water off a duck. Like painting a top while it spins." Gris mimed the impossibility.

"Padraig", Gristav asks, "Do you play cribbage? Would you play, if I- if we?", Gris looks questioningly to Braddon, "Brought a board?"

"Do you remember Jaelle? The pretty sailor girl? I'm going to tell her you're well."


Male Human (Chelaxian)

Gristav meets no one in the upstairs hallway as he finds his way back to Padraig's room. He pauses a moment before rejoining Braddon and the elderly man out on the deck to look over the pigeon-post supplies on the desk. The quills and parchment are new and clean, in sharp contrast to everything else in the mission, and the magnifying glass must cost more than all the furnishings he's seen combined; undoubtedly it is used both to write and to interpret the tiny missives tied to the birds' legs.

Gristav wrote:
"Have they names, Padraig?", Gristav asks. "How often are they carried off? To fly back, they've got to be carried off, yes? It must be nice to see one that you know as a friend, when it returns."

"Aye," the old man replies, "they used to have to go by ship when the Father first arrived. But they learned quick; they're right smart animals. They let them go from the cathedral spire hungry, and they know they'll find a meal here in Riddleport. Then when the Father has a message to send back, they know where their home is in Roderic's Cove."

Gristav wrote:
"Padraig", Gristav asks, "Do you play cribbage? Would you play, if I- if we?", Gris looks questioningly to Braddon, "Brought a board?"

"Ah, cribbage. Used to play with Jhonas afore he shipped out. You should come back when the Devil's Grail is in port and play muggins. Jhonas is cut-throat at muggins, he is."


Snake:
"You can drop the act," Kreun replies. "Your half-elf friends are out of pocket. What's the idea bringing them sniffing around anyway? You testing our front? I tell you, no one suspects a thing, and Marzo's getting his fair cut of the profits. There's only so much product we can move out of here. The locals are dirt-poor; it's like trying to squeeze blood from a turnip."

Something about the way he glances aside at the other men makes you think he's lying about the size of his operation's profits. While you're not sure why, he seems to think you're someone he knows -- someone involved in illicit activity under cover of false missionary work.

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