Shadow over Riddleport

Game Master Joana

"We cornered his drunken ass in the Goblin last time. This time, we won't show any mercy. We'll kill him for what he did to Larur, and then he'll tell us where Lil is." -- Braddon Hurst


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Tendal Deverin wrote:
I matched locally, which is great because we don't have to move! So my wife and both my in-laws and my parents are breathing a sigh of relief, since I am not moving away with their granddaughter.

Congratulations! Sounds like those punchcards worked out pretty well for you! :)


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Changes posted to Gristav's profile.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Just now finding clues the Petrifern was intended to be an advanced familiar, which of course Gris has no right to until 7th at least. D20pfsrd had it on the first list, sorry.

At this rate, if he ever gets a familiar, it will have to be named Schroedinger.

The clue? I was looking for an image, and found this page:

h ttps://warosu.org/tg/thread/37372850

So, Weapon Focus: Quarterstaff, and Gris will just have to keep talking to kittens and himself.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Really? Advanced? Why? It doesn't do anything but defend itself. That seems weird. I gotta say, though, that is a pretty cool familiar.

It reminds me of Groot(I think that's right name for the tree guy) in Guardians of the Galaxy 2.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

I think it's 'advanced' because it has hands, so it could use a wand. It's otherwise so small it would have to take an AoO to use the Mascot's Aid Another power. It was never a Mauler Fox.

Would you have any interest in the Hex "Swamp's Grasp"? I'm intrigued, but don't want to crowd your niche. Similarly, would another of us with the "Healing" Hex at all crowd you?


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

I've never heard of Swamp's Grasp.

Gristav wrote:
Similarly, would another of us with the "Healing" Hex at all crowd you?

Are you kidding me? As far as I'm concerned, you can NEVER have enough healers. Heal hex away all you want, bud. It's tough to be the only healer. And just a spare one at that. :P


Snake:
  • You have three second-level spells prepared, and I think you can only prepare two at a time.
  • Your Linguistics modifier should be +4. You didn't add your Int bonus.
  • By my count, you should have one more skill rank to spend.
  • Braddon:
    The top of your stat block still says Ranger 2. Other than that, looks good.

    Tendal's level-up looks good; Gristav, let me know when you've finalized your choices; I don't believe Phil's profile has been updated yet.


    Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

    Done and done.


    Male Halfling Inquisitor of Calistria (Heretic archetype)

    I should be updated now.


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
    Joana wrote:
    Gristav, let me know when you've finalized your choices

    Now. Extra Traits, taking:

    PFS Legal Monk Weapon Skill
    Source Weapon Master's Handbook pg. 5
    Category Basic (Combat)
    Your exposure to teaching from the Houses of Perfection makes your attacks with monk weapons even more deadly. Select one monk weapon with which you are proficient (unarmed attacks do not qualify for this purpose). You gain a +1 trait bonus on damage rolls with this weapon.

    PFS Legal Mock Gladiator
    Source Heroes of the Streets pg. 16
    Category Basic (Social)
    You have learned how to work a crowd in Magnimar’s mock-gladiator fights. Choose one weapon. You take no penalty on attack rolls when dealing nonlethal damage with that weapon, and once per day if you score a critical hit with the weapon, you can immediately attempt an Intimidate check to demoralize your target.

    With the intended narrative being lots of 'Kung Fu' flashbacks I'll never find time to write, and some mechanical leverage in visits from Blade Tutor's Spirit


    Gristav:
  • By my understanding, spell-scars function as scrolls, in that you can inscribe them and then expend them as cast; alternatively, you can prepare a spell in a slot from a scar without expending it. By RAW, you should have to write blade tutor's spirit into your spellbook and then pay to scribe it as a spell-scar (per Scribe Scroll, 25 gp for a 1st-level spell). If you want to flavor it that the scar simply appeared, that's fine; just take 25 gp out of your inventory. Something else to note: if you want to cast a spell from a scar, keep in mind that you'll have to pay the higher cost (75 gp) for caster-level 3 if you want the spell to last 3 minutes per level rather than one.
  • Phil looks good.


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Joana:
    You're correct, of course. I had the concepts reversed in my head, but of course the 'scroll level' of the tattoo HAS to be recorded, since it can be cast. I was too focused on the spellbookish usage, but I see how the tattoos are all actually scrolls. I stand corrected. One thing, though: If the market cost is 25xSpellLevelxCasterLevel, would not the craft cost be half that? (And is Gristav not the crafter?)

    I'm delighted at the idea that a black or green or other simple tattoo can represent a low caster or spell level, with colors and other complexity being used for more powerful storings. Gris will be sketching in cheapest versions for the spellbookish function as time and funds allow, but I expect some spells will want more stored power and puissance, against eventual emergency use.

    If Gris takes time with Craft:Alchemy to provide himself the inks (Tendal, as well, I expect), could he halve the cost, again?

    Acknowledging for the sake of this next question that, RAW, there is NOT... might there be a scar-only, uninked 'tattoo' that is, like a spellbook, not castable, only usable for study? (That was the intent of the Blade Tutor's Spirit entry - just old scars, and the memory of a past master)


    Gristav:
    By my reading, the spell-scars allow both uses: as a collection of scrolls and as a spellbook.

    Quote:
    The magus can use special scar-based tattoos called spell-scars on his skin to cast or prepare spells....

    You can cast and erase them, or you can prepare spells from them. In the first case, each scar would, like a scroll, have a caster level; in the second, you'd use your current caster level, as when you prepare a spell from your book. So, yes, you can prepare blade tutor's spirit from your scar or you could cast it from a scar without using up a spell slot ... but then it would vanish and have to be re-tattooed.

    You are correct: the cost to Gristav to scribe the scar would be half the price, so 12.5 gp for a spellbook blade tutor's spirit or 37.5 gp for a castable version with caster level 3. The Craft skill for mundane items in Pathfinder is kind of a mess. You actually spend only 1/3 of the price in gold, but progress is measured in days or weeks of work, rather than hours. Gris is unlikely to have that kind of downtime until after the adventure is over.


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Joana:
    I've moved Blade Tutor Spirit into the spellbook as one of the two level-up 'free' spells (and presumably free inscriptions). When I'm clearer on his funds, he'll likely tattoo it, but I do see now how what I thought was a second, very cool, spellbook is really a Crafting Skill. And an unwise choice.

    I must be very frustrating for you. I haven't had time, I've felt, to shop (I should have shopped ahead...), and I've found many traps: Flamboyant Arcana and Arcane Deed, such glory, but nerfed HARD. Throwing Arcana, looks good, but a strict read makes it cost _3_ Arcane Pool points (but you might get some back)(but you can't _spend_ 3 that way until higher levels.

    Pool Strike, people pan this, and I don't see why. Would it not work with a spell charge already present? Wand Wielder is very much 'Staff Magus', but it's a bet on the right drops falling, and that seems unfair to either win, or lose, that bet.

    Is that why Arcane Accuracy is seemingly common in the opinion race? Because it's pretty much a sure thing?


    Honestly, the only things I know about the magus are the things I've had to look up because Gristav has them. You'd probably benefit from opening up your questions to the rest of the group because I've never even heard of your "common option" Arcane Accuracy; I am completely unfamiliar with the magus and thus not competent to advise you.


    Male Halfling Inquisitor of Calistria (Heretic archetype)

    Could be worse... you could be an Occultist or Spiritualist. They both really do my head in.


    Yeah, the Occult classes tend to suffer from far too many moving parts. I went from "Cool, I can play a bender from Avatar!" to "Wait, the what in the what now? How many more class features are there!?" in less than 60 seconds with the kineticist. I doubt I'll ever use any of the classes from that book.


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Weirdness: this thread stopped reporting new messages to me. Hoping this re-dots.

    Gents: Read the above spoilers,if you would. TL;DR: Ed here taking too long to shop, keeps finding things that aren't quite what they say on the tin. (And he hasn't read some of the tins very carefully.)


    Gristav wrote:
    Weirdness: this thread stopped reporting new messages to me.

    None of the threads have been showing (x new) notifications for the last day-and-a-half-ish. Paizo is aware of the problem and hopes to have it fixed today, though I don't know if the notifications have just been made invisible and a good invisibility purge will put them back the way they should have been or if we'll have to re-dot everything and start from scratch.


    Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

    I have zero desire to ever have anything to do with Occult. There's way too much blah, blah, blah, involved so yeah, I'll pass.

    As far as you, Gristav, I don't know jack about a Magus and outside of Snake, I never run arcane. So I could tell you nothing that would help in any way.

    I just don't like arcane at all. Although, I've always wanted to run a Dragon Disciple. (And I'm pretty confident I'm repeating myself on this so apologies if that is the case.)


    Snake or Tendal, do you want to try to identify the cape?


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Gristav could put it on and UMD. :)


    hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

    I am such a Core stalwart. I won't even let my players use APG half the time.
    It's almost a challenge for me now-
    Mesmerist? I'll play a Sorcerer with the fey bloodline and hypnotism.
    Summoner? Gimme a Wizard of the Conjuror school and extend spell metamagic.


    A reminder, if needed, of Shorafa's request...

    as opposed to Ishana, who expects you to kill Lil when you find her...

    and I believe General Mescher wants Lil in his custody, as well.


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Alright, if it's not too late, Gristav will take Close Range as the Arcana granted at 3rd.

    My thinking is this lets any staff strike carry acid, cold, or Disrupt Undead, and frees up a cantrip slot, with the usual Ray of Frost able to take over for Brand, so I'll begin slotting in Disrupt Undead. Our path is through the boneyard, yes? Not that Gris or I believe in that 'ghost'. :)


    Gristav wrote:
    Our path is through the boneyard, yes?

    That's something to be discussed In Character. :)


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Friday night is local Pathfinder, and the resident reglomancer has warned me, Acid Splash will not work with Close Range Arcana, as it is not a ray. Also, Disrupt Undead might not be a 'ray' spell because, while it says 'ray' in the text, it does not have 'ray' in the name.

    Bleh. I'm very tired.


    Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
    Joana wrote:
    Snake or Tendal, do you want to try to identify the cape?

    Okay. Will give it a shot.

    Spellcraft: 1d20 + 7 ⇒ (5) + 7 = 12

    Or, you know, not.

    Edit: Did not go to the game thread first. So I just now realized Tendal posted. If you can aid another with a Spellcraft check - and if he actually needs it, he rolled pretty good - then just use mine for aid another.


    Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

    Hey, KRNVR, I've noticed you keep linking like this:

    http://archivesofnethys.com/AlchemicalReagents.aspx

    But if you do it like this:

    [url=http://archivesofnethys.com/AlchemicalReagents.aspx][/url]

    it will create the link right there. Just add the url's, the equal sign, and the brackets where they are.

    The only other thing you need do is type in any word - LINK for example - between the closed bracket AFTER the .aspx and BEFORE the open bracket of /url].


    Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

    Continuing from above, this then is what it would look like: LINK


    All the items from the encounter Harvey and Friends have now been identified and are listed on the Campaign Info tab. Decide what anyone wants to keep/use.

    (Note that there is no immediate prospect of gaining mythic power per the second sentence of the cape's description. I just switched it out for the more-predictable cloak of resistance.)


    Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

    Sounds good.


    Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

    If no one wants the cloak, Snake will take it. Speak up if any of you want it. It really doesn't matter to me. But I sure don't want to sell it.


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    I don't think Gristav can afford it by our division methods, or he'd be in line, as his Will save is +2 (pretty faces, and all that). I do agree we might have more need of it than of that cash, unless that Mythic line puts it as a premium.

    Selling the shield, I would guess? Braddon? Gris is inproficient.


    Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
    Gristav wrote:
    I don't think Gristav can afford it by our division methods, or he'd be in line, as his Will save is +2 (pretty faces, and all that). I do agree we might have more need of it than of that cash, unless that Mythic line puts it as a premium.

    First off, I don't know what the heck you mean by "division methods" and I don't care. If you want the thing then take it, if not, then someone else will. Simple as that, bud.

    Typically, the way I like to play it, is whoever needs it the most. To me that just seems the right way to do it.

    Snake's Will is +5 so he'd probably be the last to claim it. But he will if no one else does. :)

    And just ignore the Mythic part of it. That's not being used.


    hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

    No shield for the two weapons fighting machine, but Braddon will take the MW composite bow, a few more daggers, the potion of moderate healing and the cloak.

    I think Braddon has more than his fair share of stuff though, so you guys are welcome to any and all of it. Braddon will only argue over the bow, but I'll get him to back down pretty quickly. :-)


    Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

    The wizard needs money badly...or a whole bunch of scrolls, otherwise Tendal is going to be waaay under fighting strength. So yes, at least some of the things need to be converted to gold, rather than just hoarded.


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Don't the normal longbows turn into 30GP each when sold? (33, when Tendal sells them?) Let's not panic ahead of the maths. I'll try to spreadsheet the piles of loot this evening.

    I love the punch of extra castings from scrolls. We've been cautioned against planning on having time for crafting, so you're going to buy them at market price? Might I suggest Pearls of Power, your own Arcane Bond, and focus-mode reagents to stretch the natural powers efficiently? And native cleverness... Unseen Servant and a sheet is a Fog Cloud that lasts three hours.

    We might also pick less than one fight in a day. :) But sooner or later, the fights will pick us.


    Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4
    Gristav wrote:

    And native cleverness... Unseen Servant and a sheet is a Fog Cloud that lasts three hours.

    HAHAHAHAHAHAHAHAHAHA!!!


    Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

    Well if we don't get a day to do scrolls, then yes, Tendal should just buy them. A 1000 gold for a pearl is a bit steep, but that would be oh so very useful. Especially since he isn't focusing on direct attack spells but area control.


    On a slightly-related tangent, in another game I'm playing a wizard at the highest level I've ever managed to play up to before a game died (5th), and I summoned an aurochs named Bessie to gore a gelatinous cube to death before it could engulf the party that was trapped down a blind alley. It was definitely my finest arcane moment.


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Brava! To you and Bessie, both.

    I've got several piles of swag transcribed into a spreadsheet, here. How far back should I fill in default values? What was the last bindle of boodle to be cashed versus cached?


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Gristav's Numerary Reckoning

    Anyone can edit the doc in that link. It appears we had/have another +damage bow, as well.

    I think Tendal has a trait or something to sell at an advantage over the numbers I entered, but even without that, there might be enough to scroll up.

    Cash me inside, how bow da?


    Gristav wrote:

    What was the last bindle of boodle to be cashed versus cached?

    I believe we sold stuff after Rag's End. It should just be Flat on Rat Street and Harvey and Friends loot that you're still holding on to.


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    Missing from Rag's End report is the alchemist's kitchen, which I had thought taken to Gristav's room (it was why the kitten could not shelter in that room). Also, the magnifying crystal, also in Gristav's.

    Rat Street is 852GP in goods that want to be with Phillip (And I think we all want with him, as well). +1 Small Chain Shirt, two Mwk small daggers. Gristav had passed those daggers to Phillip on-camera at one point, but the chain shirt likely got bundled under the odd portable bridge... so odd, that thing.

    Anyway, I don't think anyone can make a solid argument for Phillip NOT gaining three points of armor class, however delayed the decision. Except maybe Phillip.

    Assuming we were all square before Rat Street, it seems we can balance the value of the Rat Street 'small package' with the expected 5-way share of 858GP. (since Rag End) Phillip would clear 6GP.

    Braddon wants the potion of Cure Moderate Wounds (300), the Mwk 12 STR bow (250), the manacles (15)... an Elixir of Swimming? (125)=(690), Braddon would clear 162GP.

    Snake spoke of the cloak. (750) I'm amused at Cove folk putting Read's cape together with what they know of Snake. :) Snake would clear 102GP.

    Tendal wants money. 852 on the table, PLUS, if we let Tendal sell the stuff, %10 more can be had from his Merchant Family trait. That's another 85 each share. I propose 35 to each of us, and 250 to Tendal as a bonus toward scroll expenses. Bear in mind, either side COULD refuse, but it's found money, coming through his trait...

    If that all sits well with folk, Gristav will take the four remaining Elixirs of Swimming(500), and the weird rope bridge(100) as some things just seem to want to be kept.

    Cashouts as proposed:

    Braddon 162 +35 = 197GP
    Snake 102 +35 = 137GP
    Tendal 852+200+85 = 1137GP
    Phillip 6+35 = 41GP
    Gristav 252+35 = 287GP


    Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4

    That would be great, because Tendal will have to hit the market when he gets back to Riddleport...

    Scrolls, and maybe a wand with that cash...


    hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

    Hah! Look what I found, perusing old posts while searching for treasure:-

    6 November 2014
    "For what it's worth, I don't expect it to take two years to hit the next level-up." Joana


    M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

    ...he says, as he steers around the handy pile of XP.

    :)


    Braddon Hurst wrote:

    6 November 2014

    "For what it's worth, I don't expect it to take two years to hit the next level-up." Joana

    ... and ... it didn't. It took two years and four months. That's two-and-a-third years. :P

    *rolls dice furiously for a random nighttime encounter*


    Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
    Joana wrote:
    Braddon Hurst wrote:

    6 November 2014

    "For what it's worth, I don't expect it to take two years to hit the next level-up." Joana

    ... and ... it didn't. It took two years and four months. That's two-and-a-third years. :P

    *rolls dice furiously for a random nighttime encounter*

    HAHAHAHAHAHA! LOL! Oh man I just died on this! :D

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