Shadow over Riddleport

Game Master Joana

"We cornered his drunken ass in the Goblin last time. This time, we won't show any mercy. We'll kill him for what he did to Larur, and then he'll tell us where Lil is." -- Braddon Hurst


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hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

My PFS arrogant noble ifrit fire sorceror Flaer managed a 19 DC on his vast numbers of color spray. Combined with his many uses of elemental ray I decided he disdained weapons and didn't carry any.

Color spray is the new sleep since sleep was nerfed.

1st level wizard spells have always been tricksy, making them powerful enough to avoid wizards being useless at low levels, but not so powerful wizards become overpowered at high levels. Back in ye olden days of D&D, however, that was an acceptable trade off.


Mark:
I think I got that right. Madrat's movement triggered your readied action, which, in turn, triggered Beltias's; yours triggered just before Madrat stepped into a square where he threatened you, and Beltias's went off just before you moved. Since yours is a readied action, it's a bit unusual, but I believe the confusion takes precedence over your stated intention, if you fail your save and roll over 25.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Joana:
Grey area of the rules - so hence am happy to run with the ruling.

Though if we're looking to heirarchy of actions:
Madrat makes to advance, triggering Phillip's action.
Phillip makes to withdraw, triggering Beltias' action.
Beltias channels - which causes Madrat to instead stab himself in the head... and no longer have intent to move towards Phillip.
To which the trigger to Phillip's readied action is then removed?


Mark:
…in turn causing Phillip not to move, removing the trigger to Beltias's readied action, so Madrat doesn't stop moving, which triggers Phillip's readied action, which triggers Beltias's readied action, which makes Madrat stop moving, which removes the trigger to Phillip's readied action, and the whole universe collapses on itself in an Escherian paradox. ;)

I went around and around on it for a while before posting. Anyway, you made the save, so no harm done, except to the NPCs. :)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Joana:
Aye - though I suppose the only real difference is whether Phillip gets to choose an action before Beltias next takes a turn.

If his readied action (to move away) triggers then he gets locked into the initiative train after Beltias and the father gets a full rounds worth of actions before Phil goes again.

If his readied action is considered to be held, then he'll act in accordance with his initiative and take a full round of actions before Beltias gets to act again.

Either way is fine - just need to meta-know if Phil has to move or not and whether he gets a set of chosen actions before Beltias next acts.

Also - once I know if Phil recognizes / doesn't recognize the holy symbol he'll be making some noise of the verbal variety.


Sorry, guys. I was just starting to update threads after dinner last night when our home internet went out. I spent 45 minutes on hold trying to get tech support after business hours, and they won't be out to fix it until about 24 hours from now. I'll get the combat back up and running as soon after that as I can. Can't handle the necessary maps and links on my Kindle.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

All good. Glad you're okay. Sorry to hear about the nets. We know you'd never leave us without explaining why. :-)

An acquaintance has recently finished the entire Second Darkness AP and asked where we were up to. I gave him a brief run own and his eyes bulged.
"My God, she's turned it into a sand box!"

Word of your amazing talents is spreading. Thanks as always for furnishing those talents upon us.

:- D


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Ha! That actually works for me. My weekend is insane anyway, and it probably won't be until Monday night before I can get back at it properly.

Per Braddon's post: Lol! That is too funny.


Giving Mark a bit of time to respond, particularly since Javell's unavailable this weekend. Last I heard he was coming down with something (Mark, not Javell).


Male Halfling Inquisitor of Calistria (Heretic archetype)

Aye - down with the flu / cold / sign of impending apocalypse. Shall be in thread shortly.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

I edited rolls in when I saw Gris was at bat.


You realize the last three d6s you've rolled have been ones, Gristav? One of them didn't hit, so I suppose that takes away a bit of the sting; it's worse when you max out on the damage die that misses. :P


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Joana wrote:
You realize the last three d6s you've rolled have been ones, Gristav? One of them didn't hit, so I suppose that takes away a bit of the sting; it's worse when you max out on the damage die that misses. :P

Gristav's theory: too long since he'd taken a gallant chance. (He's feeling badly about bludgeoning the fallen. When he thinks about it again, in light of Phillip's testimony and other evidences, he'll be fine.)

I usually roll dice one at a time, previewing to set the roll and keep writing. But this last time I just cut-and-pasted the last set, and edited in all the brackets and such to make them rolls again, as I was feeling both the late night and the early place in the battle rota.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

And thank you, Snake, for the opportunity to take the gallant chance!


Braddon Hurst wrote:
We know you'd never leave us without explaining why.

Meh, I've gotten cynical enough that no one's disappearance would shock me greatly. :P

Then again, I've been vocal enough about game abandoners that I hopefully couldn't live with my own hypocrisy if I joined their ranks.

Braddon Hurst wrote:
"My God, she's turned it into a sand box!"

That's a fairly succinct statement of my aim. :)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Gristav wrote:
And thank you, Snake, for the opportunity to take the gallant chance!

You know, I flat out have no idea what you mean by this. But, I guess that's par for the course. :)


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

I missed a point of BAB in thinking and then writing out that dice block, so please add +1 to all staff 'to hit' rolls.

To confirm: 1 BAB, 1 Arcane Pool'd Staff, 2 from STR , minus 2 for Spell Combat, should be d20+2, and I had d20+1.

I believe that means it all hits.


Gristav:
Even with the extra +1, the first strike doesn't quite hit. Fortunately, the second strike was all that was necessary. :)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Just to be clear for Braddon - Phil's still intending to follow you in, he just doesn't want to be first past the threshold.

After Snake's glass shower Phil's one middling hit from being down - which Braddon's in much better shape :P


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Phil - My/Braddon's plan had been to have you jump in the square behind Braddon to stop him being flanked. Braddon isn't one for plans or discussion however, so I had him just tell, then leap into danger expecting the others to follow.
I have no issues with you not following if you don't want to. Braddon will be less impressed but easily distracted and/or bought off. Besides, he's not very good at holding grudges. :-)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Risk of flanking kind of dissipated when one of your assailants did a stunning impression of a blood-bag bursting before slumping to the ground :P


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

I thought he had a ready action to stab me. Combatants dumber than Braddon deserve to die. And if blood bag's dagger friend doesn't move on his next action, Braddon can't wait to 5' step and try his two weapon fighting skills! :-D

(Have I mentioned how much fun I am having with this character? :-)


Braddon Hurst wrote:
I thought he had a ready action to stab me.

He would have if you'd given him one more round. He just got to the bottom of the stairs, and his init hadn't come up yet. PCs these days: rush, rush, rush; never let the bad guys get into position. ;P


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Look at it this way, Braddon: You made a path for Phillip. :)


Male Halfling Inquisitor of Calistria (Heretic archetype)

Joana - is Phil able to move through the door without moving through the antagonist's square? I know it would provoke, but it could also avoid the need to rely on an acrobatics check.


Hm. Normally, you'd have to stop and open the door at I18 to go through any square but J17 on your way out, but since Braddon's already undone the latch, there's nothing holding that door in place but inertia. Since the doors open outward, I'll say you can pass through without stopping, like through the swinging kitchen doors at the Goblin. That will let you move through I&J 18 (which will provoke).


Male Halfling Inquisitor of Calistria (Heretic archetype)

And some days you just gotta wrap pork in bacon... - for Javell, as proof that I do indeed sometimes make manly food for men ;)


Gristav, you know you can deal nonlethal damage by taking a -4 on the attack roll, right?


This is a test
Joana wrote:
Gristav, you know you can deal nonlethal damage by taking a -4 on the attack roll, right?

Please. Permitted as stands? Shall I reroll? Please take my proxy to resolve, I've got to get these lasagnae en route.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Phillip Hargreaves wrote:
And some days you just gotta wrap pork in bacon... - for Javell, as proof that I do indeed sometimes make manly food for men ;)

lol! Now THAT'S what I'm talkin' about! Bring on the bacon, bay-bee! :)


I applied the -4 penalty to Gristav's rolls to deal nonlethal damage. Just to clarify: while Brandy was showing signs of waking, Garspheal (the other color sprayed combatant) hasn't as of yet. Do you still want to use the second strike on him just to be sure?

Also, looks like you copy-pasted the rolls without the +1 arcane enhancement again. I added it in when I calculated the nonlethal attack rolls.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Joana wrote:
I applied the -4 penalty to Gristav's rolls to deal nonlethal damage. Just to clarify: while Brandy was showing signs of waking, Garspheal (the other color sprayed combatant) hasn't as of yet. Do you still want to use the second strike on him just to be sure?

Please. Garspheal I think has already a Frostbite staff strike, but Gris doesn't feel he can leave this flank undefended and occupied, and he wants to support the others.

I'll do better at the dice blocks.


"Snake" wrote:
"How we doing?"

"Same as always."

"That bad, huh?"

I missed that the first time through. :)


By the way, Snake, you know you could have just Healing Hexed her and asked her yourself, right? :)


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Joana wrote:
"Snake" wrote:
"How we doing?"

"Same as always."

"That bad, huh?"

I missed that the first time through. :)

I was wondering if anyone was gonna catch that. Just couldn't pry a response out of anyone though. ;)

Joana wrote:
By the way, Snake, you know you could have just Healing Hexed her and asked her yourself, right? :)

Yeah but a part of Snake's mentality is, if they think she's dead, they won't mess with her. If I heal her now she'll probably get up and panic and then she's in danger all over again. Once he deems this place "safe" he'll heal her up. Hopefully good enough to where she can wake.

And by the way: YAY! SHE'S ALIVE! SHE'S ALIVE! I was quite the worried.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Gold Goblin wrote:
You've got three move actions there, Braddon (pick up item, stow item, pick up other item). I'll assume you want to do the first two for now and pick up your short sword at the beginning of your next turn, unless you tell me otherwise.

Sure.


One of the weirdnesses of Pathfinder action economy: You can move 30 feet across a room and attack someone, but if you pick up a vial and put it in your pocket -- you're done for the round. Maybe that's why looting the bodies is generally done out of combat rounds. :P

Anyway, you can pick up the quiver as a move action next round, Gristav; then you'll already have the bow in your hand and nocking an arrow is a free action, so you'll have a move left to start downstairs.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Even worse than that - Quick Draw specifically calls out that it only works on weapons. So that massive two-handed sword strapped to your back is suddenly infinitely easier to draw than the tidsy little potion at your belt ;)

The one that irks me is that you can combine drawing a weapon with a move action, but not drawing anything else.


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness
Phillip Hargreaves wrote:

Even worse than that - Quick Draw specifically calls out that it only works on weapons. So that massive two-handed sword strapped to your back is suddenly infinitely easier to draw than the tidsy little potion at your belt ;)

The one that irks me is that you can combine drawing a weapon with a move action, but not drawing anything else.

lol! You know, I've never looked at it like that. Man that is ridiculous. You think they'd have made it to where it makes at least a bit better sense.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

One might practice the zen of 'the object as weapon', contemplating a proper striking grip on the tidsy vial... I'm not sure if that's RAWful or RAIotic, but it does seem more Dude than MEvil.

Joanna, a worrying observation: only one 'fatigued' foeman? Has the other passed on? Gris struck Badeye as an AoO vs Disarm, and struck the longbowman in 4822.


See, you have to be dainty with the tiny little potion vial so you don't fumble it in your sweaty palms and drop it; you can just yank the sword out any old way. ;)

I don't think I ever added Garspheal to the 'fatigued' listing because he was already unconscious when you frostbit him and it just didn't occur to me; Badeye was still up and fighting so I had to remember to apply the condition to him.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

So are we allowed tabletalk in this thread?

Because I have a cunning flan...

Plan.

I haven't made the flan yet.

Sigh.


As long as you're all split up and have no way to share a plan IC, I'd prefer not. At the moment, you're all about to be in the same general space at the same time, but I'm also still tracking spell durations so let's keep any plotting brief and in-character if you want to keep your staff's enhancement bonus and Phil's expeditious retreat in play.

Will update the thread a little later in the day; no time for it right now.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Table talk?

or table talk?


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Tom Lehrer, always a treat.

And one I can afford to enjoy, unlike that table.

But... no. I also was not referring to the brand of coffee cake (which don't taste like coffee, and aren't cakes - welcome to New England) or the talk show.


I am going to be having surgery tomorrow. If all goes as expected, it will be an outpatient procedure and I'll be home by evening, but I will have been under general anesthetic and thus most likely be in no condition to post coherently until Thursday evening at least (add a few more than twelve hours for the Australian contingent).


Male Halfling Inquisitor of Calistria (Heretic archetype)

Good luck for the surgery Joana - here's hoping that all goes well and you get some brief happy times with the anesthesia?


I'd settle for not being overwhelmed with nausea while it's wearing off. I tend to react badly to general anesthesia. :P


Male Humanly Awesome 'n Totally Rockin' Paladin of Greatness

Yeah I hope everything goes well for you too, Joana. Surgery is no fun.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

I hope it was the minor sort of surgery, with the general anesthesia being a choice. Get well at your own pace. Best hopes for a positive outcome.

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