Shades of Ice Trilogy (Inactive)

Game Master Awenydd83

COMBAT MAPS

Handouts

Initiative:
Malik [dice=Initiative]1d20+3[/dice]
Guinfa [dice=Initiative]1d20+3[/dice]
Rolvark [dice=Initiative]1d20+3[/dice]
Pazacku [dice=Initiative]1d20+2[/dice]
Shilak'ho [dice=Initiative]1d20+1[/dice]
Dean [dice=Initiative]1d20+3[/dice]

Current Cold Conditions:
Malik-
Guinfa-
Rolvark-
Pazacku-
Shilak'ho
Dean-
Current Check: DC 16
Next check DC15+2

Cold Weather Link


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|Ruins |WBGoblins|RotRL| Emerald Spire|

Ouch.. that may have affected previous battles.. but we are not going to retcon all that, just glad its fixed!!

Rolvark, I take it that you did not intend to stand within the afore mentioned "roaring hot, crackling fireplace"? lmao.. moved your token.

Dean: That would be just less than a double move

Guinfa delays

Dean rushes into the room, challenging the scoundrels and charging his sword for combat.

The Aspis guards keep close, with the red cloaked enemy striking at Dean, then the Blue cloak stepping forward into the fight as well. Both give mighty swings of their warhammers, but neither are able to connect!

Red: 1d20 + 5 ⇒ (10) + 5 = 15
Blue: 1d20 + 5 ⇒ (9) + 5 = 14

Rolvarks arrow thuds into the robed mans shoulder.

"Bold May Post"
Rolvark
Guinfa
Dean
Agents
~Red
~Blue
Pazacku
Malik

Vermund- 9 dmg

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

Usually I do not do this at lower levels, but Pazacku has yet to smite anything since creation

Pazacku moves into the room along the books shelves and concentrates on the three rival agents. He grasps his holy symbol in one hand and motions with the other while saying a prayer in tien. Then his eyes glows a radiant white has he tries to sift through and locate evil auras.

Standard Action to detect evil, first round, so just looking for the presence or absence of evil

Liberty's Edge

Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare

My mistake, did not see the wall!

Liberty's Edge

Male CG Half-Orc Medicine Man 5.2 | Init +4 | Perc: +8, SM: +7 | Wounds L 9; N 5 / 46 | AC 22; T 14; FF 18 | CMB +3 | CMD +17 | Fort +10; Ref +10; Will +4 | Speed: 30 ft | Burn 1/7

"The only thing you will remove is your burden of knowing Skagni's location.", Malik speaks threateningly as he steps forward and hurls a torrent of water in the direction of the apparent leader.

1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 181d6 + 4 + 2 ⇒ (4) + 4 + 2 = 10


|Ruins |WBGoblins|RotRL| Emerald Spire|

I completely forgot to add Shilak'ho into the tracker!!! Please, accept my apologies.. this was completely unintentional! At least I caught it now, and you didn't miss your turn or anything!! Initiative of 5 puts you right above Vermund.

Pazacku:
Your spell illuminates no evil auras within the room.

Pazacku moves into the room, his eyes changing to bright white orbs as he casts his spell.

Malik sends a jet of water across the room to land solidly on the robed man.

"Bold May Post"
Rolvark
Guinfa
Dean
Agents
~Red
~Blue
Pazacku
Malik
Shilak'ho
Vermund- 19 dmg

The Exchange

Nagajor Nagaji Monk (UC) L3 | HP: 28/28 | AC:16+4 T:15 FF:14+4 | CMB:+7 CMD:22 | Saves F:6 R:5 W:2 (+2 mind-affecting, sleep, paralysis, stun, poison) | Init:+2 | Per:+7 | Spd: 40 | Reroll 1/1 : Stunning Fist 2/3 |Ki Pool: 4/4 | Conditions: mage armor (1h)

No worries! Was going to wait till it was his turn to post anyway but sorry got bogged down over the weekend :)

Shilak advances into the room, drawing and twirling his rope dart along the way. Once he passes Rolvark, he flings it at the robed man.

rope dart: 1d20 + 3 ⇒ (8) + 3 = 11 dmg: 1d4 + 4 ⇒ (3) + 4 = 7 Likely has cover bonus


|Ruins |WBGoblins|RotRL| Emerald Spire|

Shilak moves into the room, gracefully executing a throw of his dart.. but it jerks back too soon, leaving the man unscathed. He contemptuously reaches into his robes to pull out a stoppered vial, and with one smooth motion he flicks the top off and downs the drink. Almost instantly, his wounds begin to close.
"Kill them. Spare my pets.. but kill them quickly" he instructs his guards. They leer at you while gripping their weapons tight, eager to spill your blood.

CMW: 2d8 + 1 ⇒ (3, 6) + 1 = 10

"Bold May Post"
Rolvark
Guinfa
Dean

Agents
~Red
~Blue
Pazacku
Malik
Shilak'ho
Vermund- 9 dmg

Sovereign Court

Male Ganzi Mesmerist 3 HP: (27/27) | AC: 19 | T: 12 | FF: 17 | CMD: 12 | Fort: +5| Ref: +6 | Will: +5 (+4 to will if not under fear, +2 vs polymorph, +2(4) vs undead SU & EX ) | Init: +4| Perc: +6

Guinfa rushes inside and moves to a place where he can be useful. Go for them my friends, I'll join you later!

double move

Grand Lodge

Male Human Guide 3 (HP: 31/31 | AC:19 T:13 FF:16 | CMB:+6 CMD:19 | Saves F:+5 R:+6 W:+2 | Init:+6 | Per:+10 | Speed 20 ft) 3.0

Rolvark growls and moves to get a clear shot at the robed man "Very well, you have sealed your fate" before loosing another arrow

attack: 1d20 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Liberty's Edge

Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare

Dean laughs in the face of danger and swings his sword back at the enemy n

Swift action to activate arcane pool to give sword +1, and attack

scimitar,arcane: 1d20 + 5 + 1 ⇒ (3) + 5 + 1 = 9
dmg: 1d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6


|Ruins |WBGoblins|RotRL| Emerald Spire|

Guinfa moves into the room, while Rolvark tries to get another shot off. Unfortunately, his shot goes way over everyones heads.

Dean too, is feeling the effect of the heat after so long spent in the cold.. his blade clangs off of the flagstones of the floor.

The red cloaked agent keeps engaging Dean, while the blue cloaked enemy shifts left to engage Shilak'ho. The hammers rise and fall in unison, red bouncing off of Deans armor, but Blue landing a terrible blow on Shilak'ho. Luckily, the reptile man is able to turn just enough to minimize the damage!

R vs D: 1d20 + 5 ⇒ (11) + 5 = 16
B vs S: 1d20 + 5 ⇒ (19) + 5 = 24
Confirm vs S: 1d20 + 5 ⇒ (7) + 5 = 12
S: 1d8 + 1 ⇒ (1) + 1 = 2

"Bold May Post"
Rolvark
Guinfa
Dean
Agents
~Red
~Blue
Pazacku
Malik
Shilak'ho- 2 Dmg

Vermund- 7 dmg

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

Pazacku moves into combat, drawing his katana as he goes. Seeing Dean having the situation in hand, he focuses the attacker going after Shilak. He raises the katana in both hands and brings it down aiming for his shoulder.

attack: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 1d8 + 3 ⇒ (5) + 3 = 8

Liberty's Edge

Male CG Half-Orc Medicine Man 5.2 | Init +4 | Perc: +8, SM: +7 | Wounds L 9; N 5 / 46 | AC 22; T 14; FF 18 | CMB +3 | CMD +17 | Fort +10; Ref +10; Will +4 | Speed: 30 ft | Burn 1/7

Malik silently does his thing and hurls yet another torrent at the man in charge.

Water Blast, PBS: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 61d6 + 4 + 1 + 1 ⇒ (1) + 4 + 1 + 1 = 7

... but merely splashes the nearby wall. He grunts quetly and decides to move to a more favorable position.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Pazacku hits his target with a solid stroke to the guard.
Although I will allow Called Shots as a part of your strategies, they take a full round action.

Malik tries to repeat his previous efforts, but instead washes some of the grim from the walls and floor!

Vermund, from his position of safety, begins to cast a spell.

"Bold May Post"
Rolvark
Guinfa
Dean

Agents
~Red
~Blue- 8 dmg
Pazacku
Malik
Shilak'ho- 2 Dmg
Vermund- 7 dmg

Liberty's Edge

Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare

Can I identify the spell?

spellcraft: 1d20 + 9 ⇒ (7) + 9 = 16

Dean squints his eyes real hard as he tries to figure what Vermund is up to.

The Exchange

Nagajor Nagaji Monk (UC) L3 | HP: 28/28 | AC:16+4 T:15 FF:14+4 | CMB:+7 CMD:22 | Saves F:6 R:5 W:2 (+2 mind-affecting, sleep, paralysis, stun, poison) | Init:+2 | Per:+7 | Spd: 40 | Reroll 1/1 : Stunning Fist 2/3 |Ki Pool: 4/4 | Conditions: mage armor (1h)

Shilak lets the rope dart drop to the floor as he draws the 7-branch sword from his back. With two rapid swings, he slices at the (blue) agent who just attacked him.

Flurry of Blows, Power Attack
7 branch sword: 1d20 + 7 - 1 ⇒ (2) + 7 - 1 = 8 dmg: 1d10 + 6 + 3 ⇒ (5) + 6 + 3 = 14
7 branch sword: 1d20 + 7 - 1 ⇒ (16) + 7 - 1 = 22 dmg: 1d10 + 6 + 3 ⇒ (6) + 6 + 3 = 15

If this fells the man, Shilak moves forward towards Vermund, daring him to attempt any spellcasting.
Will move to the space to the left of Vermund.

Sovereign Court

Male Ganzi Mesmerist 3 HP: (27/27) | AC: 19 | T: 12 | FF: 17 | CMD: 12 | Fort: +5| Ref: +6 | Will: +5 (+4 to will if not under fear, +2 vs polymorph, +2(4) vs undead SU & EX ) | Init: +4| Perc: +6

spellcraft: 1d20 + 4 ⇒ (2) + 4 = 6

Look at my eyes says Guinfa as he focus his hypnotic stare on Verdunt. Your spell is unimportant. Nothing matters but your body, who starting to feel more and more tired. Nothing matters but being able to sleep as he finish talking, Guinfa sends a colorspray toward Verdunt and the blue thug. Will save DC 15

If Verdunt pass his save:

The destiny isn't willing to allow Verdunt pass it so easily and Guinfa uses his Quibble ability on him reroll a D20 to a creature at 30ft. DC 15 Will save if unwilling. Curse effect.

If blue thug falls Guinfa will move when he doesn't affect his companions and do the same against the red thug and Vermund

Grand Lodge

Male Human Guide 3 (HP: 31/31 | AC:19 T:13 FF:16 | CMB:+6 CMD:19 | Saves F:+5 R:+6 W:+2 | Init:+6 | Per:+10 | Speed 20 ft) 3.0

From behind the table, Rolvark aims and fires another arrow at Verdunt in the hopes of distracting him from his spellcasting

attack: 1d20 + 4 ⇒ (3) + 4 = 7


|Ruins |WBGoblins|RotRL| Emerald Spire|

Dean: You just barely made the DC! He is casting [i]Summon Natures Ally I.

Shilak'ho drops his dart in favor of his sword, and swings at the man in front of him. The man dodges the first swing, but catches the second right through the chest. He stares at Shilak'ho in wonder.. blinking slowly.. obviously just barely alive.

Guinfa decides to try and end the battle with magic.. the blue cloaked thug drops where he stands, but Vermund just barely breaks free. Guinfa, annoyed now, sends a mental suggestion to the man trying to break his force of will. This, unfortunately, is easly rebuffed! The man continues his casting.
Vermund: 1d20 + 5 ⇒ (10) + 5 = 15
Blue: 1d20 ⇒ 4

Quibble: 1d20 + 5 ⇒ (20) + 5 = 25

Concentration check, DC 16: 1d20 + 4 ⇒ (15) + 4 = 19

U,B,S: 2d4 ⇒ (1, 2) = 3
B,S: 1d4 ⇒ 3

Rolvark continues to pepper the far wall with quarrels.

The red cloaked guard keeps the fight going, despite being sorely pressed! His hammer lashes out at Pazacku, but it seems that his luck is running out quickly!
1d2 ⇒ 1
Attack: 1d20 + 5 ⇒ (1) + 5 = 6

"Bold May Post"
Rolvark
Guinfa
Dean Spell identified, full turn available
Agents
~Red
~Blue- 23 dmg, U,B,S x3, B,S x2, S x1
Pazacku
Malik
Shilak'ho- 2 Dmg

Vermund- 7 dmg

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

Pazacku steps forward and delivers a strike to the spellcaster, trying to break his concentration.

attack: 1d20 + 5 ⇒ (2) + 5 = 7
attack: 1d8 + 3 ⇒ (2) + 3 = 5

Liberty's Edge

Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare

"HEY! He's trying to summon a monster! Somebody stop him, I can't reach to him." Dean yells from where he stands as he tries to move through the enemy, but unfortunately the he does not get pass the thug, so instead he decides to deal with it. "I'll show you a magic trick!" He strikes his sword. "Trick attack!"

Swift action to activate arcane pool to give sword +1, and attack red. If I take the enemy down, I'll step into his square.

scimitar,arcane: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
dmg: 1d6 + 3 + 1 ⇒ (5) + 3 + 1 = 9

Sovereign Court

Male Ganzi Mesmerist 3 HP: (27/27) | AC: 19 | T: 12 | FF: 17 | CMD: 12 | Fort: +5| Ref: +6 | Will: +5 (+4 to will if not under fear, +2 vs polymorph, +2(4) vs undead SU & EX ) | Init: +4| Perc: +6

GM, are you considering the -2 to will saves due Hipnotic stare?

Liberty's Edge

Male CG Half-Orc Medicine Man 5.2 | Init +4 | Perc: +8, SM: +7 | Wounds L 9; N 5 / 46 | AC 22; T 14; FF 18 | CMB +3 | CMD +17 | Fort +10; Ref +10; Will +4 | Speed: 30 ft | Burn 1/7

Malik hears Dean shout, and lets lose another stream of icy water at the summoner.

"Not gonna happen, Smelly..."

Water Blast, Physical, PBS, into Melee: 1d20 + 3 + 1 + 1 - 4 ⇒ (19) + 3 + 1 + 1 - 4 = 201d6 + 4 + 1 + 1 ⇒ (4) + 4 + 1 + 1 = 10


|Ruins |WBGoblins|RotRL| Emerald Spire|

Guinfa: No I wasn't.. now that you mention it and I am looking specifically for it, I do see where you put that in. In the future, could you perhaps add the specific -2 will in OOC in your post for me please?

Retcon for last round:
Dean calls out a warning to his team before laying into the enemy before him, drawing a deep wound across the mans arm and eliciting a sharp cry of pain.

Although Vermund's will held out at first, he eventually succumbs to Guinfa's greater stamina in the contest of wills. He drops to the floor, unconscious.

This round
Pazacku swings again, but is unable to connect this time.
Malik conjures more water, this time aiming at the lone guard remaining on his feet! This hits him with a solid blow.. the man is reeling and barely able to keep his feet.

"Bold May Post"
Rolvark
Guinfa
Dean

Agents
~Red- 19 dmg
~Blue- 23 dmg, U,B,S x2, B,S x2, S x1
Pazacku
Malik
Shilak'ho- 2 Dmg
Vermund- 7 dmg, U,B,S x2, B,S x2, S x1

Liberty's Edge

Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare

Dean feeling a natural high from all the fighting confidently swings another strike, however in his over confidence, he neglects the very basics of battle and misses miserably.

scimitar: 1d20 + 5 ⇒ (3) + 5 = 8
dmg: 1d6 + 3 ⇒ (5) + 3 = 8

The Exchange

Nagajor Nagaji Monk (UC) L3 | HP: 28/28 | AC:16+4 T:15 FF:14+4 | CMB:+7 CMD:22 | Saves F:6 R:5 W:2 (+2 mind-affecting, sleep, paralysis, stun, poison) | Init:+2 | Per:+7 | Spd: 40 | Reroll 1/1 : Stunning Fist 2/3 |Ki Pool: 4/4 | Conditions: mage armor (1h)

With one of the agents down, Shilak circles around the final standing agent, coming up opposite Dean, stepping unceremoniously on Vermund in the process. Unfortunately, he trips over the comatose spellcaster, and his blade strikes the wall instead.

7 branch sword, flank: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10 dmg: 1d10 + 6 ⇒ (8) + 6 = 14


|Ruins |WBGoblins|RotRL| Emerald Spire|

Both the Magus and the Monk miss their strikes, leaving the rest of the team an opportunity to down this remaining problem!

"Bold May Post"
Rolvark
Guinfa

Dean
Agents
~Red- 19 dmg
~Blue- 23 dmg, U,B,S x2, B,S x2, S x1
Pazacku
Malik
Shilak'ho- 2 Dmg
Vermund- 7 dmg, U,B,S x2, B,S x2, S x1

Grand Lodge

Male Human Guide 3 (HP: 31/31 | AC:19 T:13 FF:16 | CMB:+6 CMD:19 | Saves F:+5 R:+6 W:+2 | Init:+6 | Per:+10 | Speed 20 ft) 3.0

Rolvark, cursing his last two wasted shots, takes careful aim this time, especially since his target is surrounded by his comrades, and looses an arrow

attack: 1d20 + 4 ⇒ (16) + 4 = 20
attack: 1d8 + 3 ⇒ (2) + 3 = 5


|Ruins |WBGoblins|RotRL| Emerald Spire|

Rolvark takes out the remaining guard with an arrow to the throat. The room becomes suddenly quiet after the fierce din of combat.. broken only by the snoring of the two enemies on the ground and your heavy breathing.

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

"Lets secure these two and see what we can find on their belongings. Once the wake up, we can see what they know" Pazacku starts to tie the two sleepers together. And waits for them to wake up.

Once they wake up, "This could have been handled with out bloodshed. Now where is Skagni"

Sovereign Court

Male Ganzi Mesmerist 3 HP: (27/27) | AC: 19 | T: 12 | FF: 17 | CMD: 12 | Fort: +5| Ref: +6 | Will: +5 (+4 to will if not under fear, +2 vs polymorph, +2(4) vs undead SU & EX ) | Init: +4| Perc: +6

Once Pazacku has finished talkin, Guinfa joins to threaten them

Don't take us wrong. Not having kill you before doesn't mean we're not going to do it if necesary, it just mean we need you alive to answer my friend's question.

Intimidate: 1d20 + 8 ⇒ (17) + 8 = 25

But we can be convinced to not do it, of course. Even of let you go free, if you willingly answer ourquestions


|Ruins |WBGoblins|RotRL| Emerald Spire|

Guinfa completely intimidates the men, leaving them blubbering over themselves, begging you not to kill them. "That old oaf?" manages the fighter. "They brought him in as a slave.. Through that door, there's the lot of them all waiting to be shipped out! We kind of deal in a little bit of everything here, that's what Caggrigar wanted when he set up this post. Melkorka Skur has been running it, but she and all the "Good Agents" left to go traipsing around looking for the Keep of the Huskarl King. They can have it though.. freezing their butts off and dodging those nomad tribes.. the "Mammoth Lords" are some people you don't want to mess with! Worst savages in the Northeast, they are! Real barbarians!"

Liberty's Edge

Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare

Dean shivers listening to Guinfa speak. Never cross that guy. Ever. He sheaths his sword after combat, and stands a bit too close for comfort to the captives. "Wait, so what does this have to do with Pathfinders?" Dean asks, genuinely confused at what the post has to do with the betrayal of the faction to the lodge. "And what is the Keep of the Huskarl King? Is there..." His voice, changes with a slightly higher pitch, eyes gleaming. "...Treasure?"

Is it just me, or is it a bit confusing? Or do I just need to re-read up all that's happened... One of the problem with PbP games, if you commit too much you might just forget..


|Ruins |WBGoblins|RotRL| Emerald Spire|

Longer post coming tonight.. but to answer your OOC, these guys are too low level to be involved in the rest of the plot.. they just know that they got left to hold the fort so to say. That was the emphasis on the "Good Agents". There are reasons to go to the Keep (Other than just a hook for part 3).. that will somewhat be explained tonight.. after I have had some sleep, and some more to come after you find Skagni.

Liberty's Edge

Male CG Half-Orc Medicine Man 5.2 | Init +4 | Perc: +8, SM: +7 | Wounds L 9; N 5 / 46 | AC 22; T 14; FF 18 | CMB +3 | CMD +17 | Fort +10; Ref +10; Will +4 | Speed: 30 ft | Burn 1/7

Malik comes closer to the conversation, and zones out after Guinfa extracts the information from what is left of the combatants. He stares at the ceiling for a while, then snaps out of it: "I guess it depends on what you consider valuable. What do we do with the three of these, however?", he points at the men on the ground.

Sovereign Court

Male Ganzi Mesmerist 3 HP: (27/27) | AC: 19 | T: 12 | FF: 17 | CMD: 12 | Fort: +5| Ref: +6 | Will: +5 (+4 to will if not under fear, +2 vs polymorph, +2(4) vs undead SU & EX ) | Init: +4| Perc: +6

Guinfa shrugs his shoulders, for what I care you can tie them here until we check his story.


|Ruins |WBGoblins|RotRL| Emerald Spire|

Shadow Lodge:
Ok, I have done a bit of research here, but its not enough to satisfy either of our curiosities. Let me begin by saying that I only began playing Pathfinder a couple of years ago, and my knowledge of the shadow lodge is piecemeal at best, and garnered from playing and running older missions here and there that include them. After running this arc, I can now see why most of the GM's I have played for really skated over the whole shadow lodge element. Unfortunately, this is impossible to do in these 3 scenarios, as I believe they are the run up to the season climax. Due to this, my knowledge of the earlier infighting is quite incomplete. I believe that the Shadow Lodge began as a secret counter-pathfinder organization (Why, I don't know) and ended up getting adopted into the Society in a peace deal and the trouble makers declared as rogue terrorist types that were hunted down with prejudice. Shortly thereafter the entire shadow lodge was disbanded and removed from play.

As it pertains to this scenario, I believe that this is still early enough that the reasons that this organization is attacking the Pathfinders still have not been revealed (And I have yet to find out myself). I have no way of giving you the answers that you wish, and outside of the personal motivations of the individuals within the scenario, I have no knowledge of the wider motivations and reasons for the actions of the lodge as a whole. Runa was a mid level leader, and was not much involved with the little folk here. Read the spoiler at the bottom of this post for a slight reminder of what we know about her place in the hierarchy. As for the actions of these individuals... We shall soon see.

The druid looks to Dean and answers this time. "What does this have to do with the Pathfinders?" he exclaims. "Skagni may not have been a Pathfinder, but he was working with you, so he had to go. He was just about the only presence you had in the area, so the bosses said to take him. Then we burned the village and killed everyone there and made it look like the Pathfinders did it. We set out a bunch of wayfinders so that the few survivors would know who to blame!" he finishes with a shrug of his shoulders. "As for the Keep, Melkorka and Caggrigar are seeking the Keep because a huge clutch of White Dragon eggs were found there, and Melkorka and Caggrigar want them. I don't know what else might be there, but I can guess that the eggs won't make your lives very easy once they hatch and the dragons are trained!"

Recap from documents found on Runa:
Most damning, however, is the packet of papers you find on Runa. Reading through them, you are able to piece together enough of the womans story to be very concerning. It seems that a group known as the "Shadow Lodge" is in the middle of a very well laid plot to thoroughly discredit the Pathfinder Society throughout the northlands. Deeper in the papers, you find a missive written by a Shadow Lodge agent named Caggrigar and his man in Irrisen, Vermund detailing the plot to kidnap Skagni, murder the village Hjort is from, wreak havoc within Trollheim, and then escape back to Irrisen after laying the blame squarely on the Society, greatly disrupting any chance of the Pathfinders operating within the area.

Grand Lodge

Male Human Guide 3 (HP: 31/31 | AC:19 T:13 FF:16 | CMB:+6 CMD:19 | Saves F:+5 R:+6 W:+2 | Init:+6 | Per:+10 | Speed 20 ft) 3.0

Rolvark looks disgusted as the group goes through the documents

"If they wish to oppose us, then just attack us. Surely there was no need to harm the innocents. And now I doubt we can really leave them for the authorities...we better check the rest of this building thoroughly to see if there's any more of these scoundrels about"

The Exchange

Nagajor Nagaji Monk (UC) L3 | HP: 28/28 | AC:16+4 T:15 FF:14+4 | CMB:+7 CMD:22 | Saves F:6 R:5 W:2 (+2 mind-affecting, sleep, paralysis, stun, poison) | Init:+2 | Per:+7 | Spd: 40 | Reroll 1/1 : Stunning Fist 2/3 |Ki Pool: 4/4 | Conditions: mage armor (1h)

Shilak hisses in anger. "I am ssstill new to the Pathfinder Ssssociety as an emissssary from my people, ssso perhapsss am not as committed to itsss caussse as yet. But to ssslaughter the innocentsss. No endsss can jussstify such a means..." He shakes his head and this revelation and replies to Rolvark, "Yesss, we ssshould do that."


|Ruins |WBGoblins|RotRL| Emerald Spire|

So are we "ending the threat" or leaving them tied up to return to later? If we are moving on, the door is northwest of Dean. I have opened the map.. please move your tokens appropriately.

Opening the door:
You see a 10'x10' room that narrows into a short tunnel carved through the bedrock and dirt. This tunnel opens into another room, with another short tunnel beyond that. more detail to come

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

next to buy list is manacles.

"They are bound, and I am not in favor of killing the mislead people who may redeem themselves. Gag the magic user so he can not use spells. Let us move on"

Pazacku takes lead down the hall way katana drawn.

Liberty's Edge

Male CG Half-Orc Medicine Man 5.2 | Init +4 | Perc: +8, SM: +7 | Wounds L 9; N 5 / 46 | AC 22; T 14; FF 18 | CMB +3 | CMD +17 | Fort +10; Ref +10; Will +4 | Speed: 30 ft | Burn 1/7

Malik lets out a hearty chuckle at the thought of these misconducts training dragons, but keeps quiet during the conversation. He merely nods his head when Pazacku suggests they carry on and does so. He stands next to the shelf and semi-politely gestures towards the door.

"After you..."

Liberty's Edge

Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare

Thanks for the extensive info GM! If was enlightening.

"Not a fan of dragons really, but maybe the eggs sell well on the black... I mean maybe we can put them to good use. In the name of the society of course." Dean makes another unnecessary comment. He pays no attention to how the party would like to deal with the captives, but he does give them a stink eye showing them the "slice the neck" motion without saying a word while no one is looking.

Dean decides to follow Pazacku's lead drawing his sword walking right behind him.

The Exchange

Nagajor Nagaji Monk (UC) L3 | HP: 28/28 | AC:16+4 T:15 FF:14+4 | CMB:+7 CMD:22 | Saves F:6 R:5 W:2 (+2 mind-affecting, sleep, paralysis, stun, poison) | Init:+2 | Per:+7 | Spd: 40 | Reroll 1/1 : Stunning Fist 2/3 |Ki Pool: 4/4 | Conditions: mage armor (1h)

Shilak also follows along closely with his vicious-looking sword drawn.


|Ruins |WBGoblins|RotRL| Emerald Spire|

As the team begins to file through the door, Pazacku suddenly disappears from sight as the floor tips up and dumps him into a hole!

DC 20 Reflex save or take Falling: 2d6 ⇒ (3, 4) = 7 dmg.

If failed:
Peering over the edge of the trap, the team can not see the Tengu.. it seems that after a 20 ft drop, this hole is FULL of dead insects of every shape and variety from all over Golarian. All that can be seen is a raised lump, presumably under which is the intrepid paladin.

The hole is 30 ft deep, with the bottom 10 feet comprising of nothing but dead insects. Pazacku fell through the carcasses and is somewhere below the surface. You are not in danger of suffocating.. just a serious ICK response!!

If you make the save:
Pazacku jumps back as the floor beneath him opens up to reveal what would have been a nasty fall! The hole goes down 20 feet before a mound of dead insects begins. There is no telling how deep the pit really is.. but it is safe to say no one wants to go find out!

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

reflex: 1d20 + 4 ⇒ (3) + 4 = 7 Pazacku goes down the hole.

Liberty's Edge

Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare

Dean jumps as the floor in front of him breaks through. "Whoa! Hold back everyone." He holds a motion for everyone to stop so no one else would fall in. He peers down the hole unable to see anything and just shouts. "Pazacku? Are you alive?" Waiting for a response, he turns to the rest of the group. "I have first dibs on belongings. Just saying."

The Exchange

Nagajor Nagaji Monk (UC) L3 | HP: 28/28 | AC:16+4 T:15 FF:14+4 | CMB:+7 CMD:22 | Saves F:6 R:5 W:2 (+2 mind-affecting, sleep, paralysis, stun, poison) | Init:+2 | Per:+7 | Spd: 40 | Reroll 1/1 : Stunning Fist 2/3 |Ki Pool: 4/4 | Conditions: mage armor (1h)

"Pazacku!" Shilak calls out in alarm. He quickly reaches into his backpack and pulls out his rope, letting down 30ft of it. "Hold tight. I will pull you up." He turns to glare at Dean but does not respond.

In case it is needed
strength: 1d20 + 4 ⇒ (18) + 4 = 22

Silver Crusade

Male LG Tengu Paladin(Shining Knight) of Shizuru 6 | HP 46/46| AC 20; T 12; FF 18; CMD 22(24 if wielding Katana) | Fort +8; Ref +6; Will +7 | Init: +2 | Perc: +1, SM: +6 | Speed 20ft | Smite Evil 2/2; Lay on Hands 5/5; Razor Sharp 9/9; Aura: Courage 10ft | Spells: See Character Sheet | Active conditions:

Pazacku sticks a hand out of the bug pool and searches for the rope. Once found he pulls it down and raps it around his torso. He tugs three time in rapid succession to signal he is ready for them.

Just for fun, Pazacku, with gear, weighs 186 lbs.

Once he clears the bugs, Pazacku helps the process by using his clawed feet to climb out.

Liberty's Edge

Human Magus (Bladebound) 3 HP:24 | AC:17 T:13 FF:14 | CMB:5 CMD:18 | Saves F:+4 R:+4 W:+3 | Init:+3 | Per:+2 |
Prepared spells L0:5 L1:3:
Arcane Mark, Daze, Detect Magic, Light, Read Magic, color spray,shocking grasp, spare

"False alarm everybody, he's not dead!" Dean chuckles to himself.

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